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Roulette-focused => General Discussion => Topic started by: TwoCatSam on Oct 20, 11:31 AM 2012

Title: "..something that should happen more often, but doesn't"
Post by: TwoCatSam on Oct 20, 11:31 AM 2012
Greetings and salutations.........hand shakes all around.  Sit, please!

I don't want to step on any toes with the title of this thread, but has anyone come close to deciphering this puzzle?  Or can it be deciphered?

Roulette is a great sleeping pill and I've dozed off many nights trying to think of something that fits this description.  I am sure of one thing:  conventional thinking will not find the answer.  It's like thinking two parallel railroad tracks could never touch each other but they can.

So I climb out of the box and into beddy-bye and study on this until the Sandman comes.  Does anyone else?

Random says (to me) everything must happen just as random dictates.  An apple must fall from a tree.  It cannot escape gravity.  Yet we fly--not be escaping, but overcoming gravity.

What if there was a force that did not deny the existence of random (as the plane does not deny gravity) yet somehow overcomes it?  Sort of a Johnlegend proposition.   

In such an instance, we might find a case where something should happen more often (as dictated by random) but does not.

Just musing on a Saturday morning......

Sam
Title: Re: "..something that should happen more often, but doesn't"
Post by: Turner on Oct 20, 07:12 PM 2012
Great post Sam

My view is this

gravity is a very very weak force. It can be overcome very easily. Even warm air can overcome gravity.  Something as massive as the Earth with its iron core has a tiny gravity. Just stand up from your chair. that's how weak it is.
The strength of gravity depends on the mass of an object...and how much that mass can bend space time.

Random isnt a phisical thing. Gravity is.
1,1,1,2,5,6,1 is random. so is 22,34,0,8,14,26. But a small mass can't make a large gravity and a large mass can't have little gravity.

Random can't be strong or weak depending on something else. If it was weaker, it isnt random. Its become non random, or predictable in some way.

You can't have strong random or weak random. It has 1 state. Random.

random isnt predictable. gravity is. Nothing works with random to make it anything other than random becausr the micro second it does, its not random anymore.

Turner

Title: Re: "..something that should happen more often, but doesn't"
Post by: Ralph on Oct 20, 08:21 PM 2012
On the lowest level the world is random. Structures are made up in our random mindes.
Some random events can not be reverted, and that which looks like order is depending on that fact.

There are about so many random events as there are numbers.

In 100000000000 a sec at least and that is just the supatomic  the number of random events needed inside my brain to just type this.



Title: Re: "..something that should happen more often, but doesn't"
Post by: TwoCatSam on Oct 20, 08:25 PM 2012
OK, gentlemen........

If something at the wheel doesn't happen as often as it should, it's not random anymore.  I'll buy that. 

I'd still like to find it.

Sam
Title: Re: "..something that should happen more often, but doesn't"
Post by: VLS on Oct 20, 09:18 PM 2012
Sam, how about shifting to: "doesn't happen as often as it should" in a session...

(Namely your current one).
Title: Re: "..something that should happen more often, but doesn't"
Post by: VLS on Oct 20, 09:20 PM 2012
Such a re-focus would have you analyzing current session's tram for spotting the prevailing eligible event, in a session-to-session basis; a position on which you might have better success rather than trying to identify the "non-often-enough" event in infinity.

Regards.
Title: Re: "..something that should happen more often, but doesn't"
Post by: VLS on Oct 20, 09:26 PM 2012
i.e. Monitor -say- three events:

Dozen repeat.
Dozen jump.
Dozen going back to before-last.

Calculate, spin by spin, what number of appearance the event should have (theoretically), and check if the event is happening at that rate.

If not, then wager for the continuation of such absence flat betting. Make your unit and scratch the event out for the rest of the session.

Next session you start afresh. Dropping your previous scorecards, letting the wheel show you what events should happen more often, according to the amount of spins in your current tram.
Title: Re: "..something that should happen more often, but doesn't"
Post by: VLS on Oct 20, 09:28 PM 2012
P.S. the more events in the arsenal, the better to spot opportunities...
Title: Re: "..something that should happen more often, but doesn't"
Post by: Steve on Oct 21, 02:56 AM 2012
How about random being a word for people that don't understand the cause and effect? How about nothing ever being random? How about looking at the cause?
Title: Re: "..something that should happen more often, but doesn't"
Post by: Skakus on Oct 21, 07:36 AM 2012
The problem here is everything that should happen does while everything that shouldn’t happen doesn’t, and equally everything that should happen doesn’t while everything that shouldn’t happen does.

The purest way to cope with this might be to reduce the game to its most basic form, which is the EC’s, whereby the intrinsic value of the game demands that sometimes your bets will win, and sometimes your bets will lose.

As far as I can see there is only one avenue of escape for this roulette gravitation and that is the ZERO.

Try simultaneously playing two completely different EC games and each time the two games produce an opposite bet, cancel the bets and play the ZERO.

In true JL style you might only bet once in a blue moon, and if you add in a young Mr.J style progression you could play this for profit for years before gravity gets the wobbles.