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Roulette-focused => Main Roulette Board => Topic started by: Orochi on Nov 27, 06:08 PM 2012

Title: Decoding Roulette
Post by: Orochi on Nov 27, 06:08 PM 2012
After 2 years of study and testing, I have to reveal that the events in the game of roulette are not merely random, so in some cases we can predict future events.

I start to explain how it works, and how you can observe the formation of futures numbers based on previous spins.

The roulette ball knows it's futute past and present and maintain harmony and equality. So I’m proving to you all the same.


1. True Numbers and Shapes in European Roulette


01=37  02=38  03=39
04=40  05=41  06=42
07=43  08=44  09=45
10=46  11=47  12=48
13=49  14=50  15=51
16=52  17=53  18=54
19=55  20=56  21=55
22=58  23=59  24=60
25=61  26=62  27=63
28=64  29=65  30=66
31=67  32=68  33=69
34=70  35=71  36=72


2. Prime & Convertible Numbers


The valid numbers for roulette are:

1.2.3.5.7.10.11.12.13.17.19.20.21.22.23.29.30.31.32

So if we bet one of this numbers also put in play is convertible or prime number.


1.10
2.20
3.30
5.0.5
7.0.7
10.1
11.19
12.21
13.31
17.0
19.11
20.2
21.12
22.29
23.32
29.22
30.3
31.13
32.23


4. The Four Elements

3 = Time
6 = Rotation
9 = Space

8 = Cosmic Balance


3. The Figures

There are 9 figures in the game of roulette

1-10-19-28
2-11-20-29
3-12-21-30
4-13-22-31
5-14-23-32
6-15-24-33
7-16-25-34
8-17-26-35
9-18-27-36



Title: Re: Decoding Roulette
Post by: amk on Nov 28, 06:30 AM 2012
Hello Orochi,


Welcome to the forum!


Really looking forward to this thread developing further. Hope you will discuss more and show examples of how to play etc.


Thanks for sharing your great knowledge created over the last 2 years of studying roulette.


Title: Re: Decoding Roulette
Post by: Orochi on Nov 28, 10:05 AM 2012
5. Three digits


777      888      999
  21        24        27

444      555      666
  12        15        18

111      222      333
    3         6           9




If the sum of the 36 numbers on the roulette is equivalent to 666



The sums of first vertical column 777+444+111 = 1332:36 = 37

The sums of second vertical column 888+555+222 = 1665:45 = 37

The sums of third vertical column 999+666+333 = 1998:54 = 37


(37x3) = 111 constant


The sums of the diagonal 777+555+333 = 1665:45 = 37

The sums of the diagonal 111+555+999 = 1665:45 = 37 (37x2) = 74

The sums of center line 444+555+666 = 1665:45 = 37+37 constant 111

The sums of horizontal line 777+888+999 = 2664:72 = 37

The sums of horizontal line 444+555+666 = 1665:45 = 37

The sums of horizontal line 111+222+333 = 666:18 = 37 (37x3) = 111 constant


These particular sums of squares, each number is tripled as the 666

Where here mean that the three values ​​of the nine numbers represent 6/60 6 tens cadences 6 figures

And so all the other numbers are so including zero even.


6. All start with 1.2.3


Them 1+2=3


U can represent any number by is root or figure.
To obtain the root of a number just add the digits.

Samples:

66 -> 6+6=12 -> 1+2=3
11 -> 1+1=2
30 -> 3+0=3



Now observe the constants



01   02   03   =    6

04   05   06   =   15

07   08   09   =   24
              
==   ==   ==     ==

12   15   18   =   45

Them sums of columns and lines

6+15+24=45
12+15+18=45


Root:

3+6+9 = 18 = 9


Title: Re: Decoding Roulette
Post by: Orochi on Nov 28, 12:34 PM 2012
7. The Number Formations


Observe better the green carpet of roulette


01   02   03   =    06
04   05   06   =    15
07   08   09   =    24
10   11   12   =    33
13   14   15   =    42
16   17   18   =    51
19   20   21   =    60
22   23   24   =    69
25   26   27   =    78
28   29   30   =    87
31   32   33   =    96
34   35   36   =   105




When u have two numbers side by side draw by the dealer of the same ten u can sum the 2 numbers


Ex: 23+28 = 51

U can´t sum if: 13,13 output, this require a special procedure.


It correspond to 6th street, soo u put in play 16,17,18 + 0. Zero came from prime of number 17.


This is only the first step to understand the process.


Now i will attach a XLS file them u can input the spins and see how it works.
Title: Re: Decoding Roulette
Post by: Orochi on Nov 28, 06:24 PM 2012
DublinBet - Table 1 at Fitzwilliam Card Club Casino, today 28-11-2012 start time: 22h30 GMT

Dealer: Frank


13
36 --- Key Time: 9
22
26 --- (26+22=48)   48+1(fisso -1)=47   BET: 11.19
22
19 --- Hit (so we play its convertible only 11)
32
11 --- Hit
05 --- Play the prime of 5 (5.0.5)
08 --- (5+8=13)  BET: 13.31
15 --- Key Time: 6
0 --- Hit
16
22
06 --- Key Time: 6
30 --- Key Time: 3 --- 2 key times together put into play (30+6=36)
36 --- Hit
Title: Re: Decoding Roulette
Post by: Orochi on Nov 28, 07:10 PM 2012
Dealer: Marta

36 --- Key Time: 9
12 --- Key Time: 3
34
14
10 --- (14+10=24)  BET:24
10 --- (10+10=20) BET: 20.2
4
27 --- Key Time: 9
22 --- (22+27=49) BET: 12.21
30 --- Key Time: 3
30 --- Key Time: 3 --- (30+30=60-1=59) BET: 23.32
0
21 --- Hit! --- Key Time: 3  --- (so we play its convertible only 12)
24 --- Hit! --- Key Time: 6 --- (24+21=45-1=44) BET: 8
23 --- Hit! --- (23+24=47-1=46) BET: 10.1.32 (so we play also convertible of 23 = 32)
18 --- Key Time: 9
14 --- (14+18=32) BET: 32.23
13 --- (13+14=27) BET: 27                           
13 --- (13+13=26) BET: 26                               
12 --- Hit! --- (12+13=25) BET: 25
14
34
32 --- Hit! (34+32=66-1=65) BET: 29.22
17
12 --- Key Time: 3 (12+17=29) BET 29.22
19 --- (19+12=31) BET: 31.13
29 --- Hit! (so we play its convertible only 22)

Sorry I don't have much time atm, so I stop here! Time to sleep now! I will come back tomorrow.
Title: Re: Decoding Roulette
Post by: patola on Nov 28, 10:15 PM 2012
Keep it going Orochi!
Title: Re: Decoding Roulette
Post by: rayhd63 on Nov 29, 05:21 AM 2012
Orochi,

looking forward with your excel sheet.

What I dont understand is the meaning of "Key Time"

Ray
Title: Re: Decoding Roulette
Post by: Orochi on Nov 29, 04:25 PM 2012
I finished the based sums table, just try it! It's a starting point. Make ur tests.

Later i will explain the time of rotation. I have to go deeper, because is a very complex process.

Just with this table u can win, just bet when the trigger appear and learn observing when u have to stop betting, and my advice is for flat betting.


NOTE:

Play attention to the series of nine: 9.18.27.36 because these four numbers you will have the best chance to have a hit in the next spins.
The more luck if they are repeated on the board together with 9.9 ; 18.18 ; 27.27, 36.36.

The series of nine increases or decreases the value of all the other figures or series.
So when you are sitting at a table game, remember that your luck will depend on these four simple numbers.
Title: Re: Decoding Roulette
Post by: roulettefan on Nov 29, 04:50 PM 2012
orochi ,

thank you for your roulette resaearch
its a very innovative and new approach
you see to have work a lot on the subject

how to use the summxls

we enter number and the exel files tell us what to bet
is it this?


Title: Re: Decoding Roulette
Post by: Turner on Nov 29, 06:06 PM 2012
Quote from: Orochi on Nov 28, 06:24 PM 2012
DublinBet - Table 1 at Fitzwilliam Card Club Casino, today 28-11-2012 start time: 22h30 GMT

Dealer: Frank


13
36 --- Key Time: 9
22
26 --- (26+22=48)   48+1(fisso -1)=47   BET: 11.19   XL suggests this
22
19 --- Hit (so we play its convertible only 11)  XL SHEET didn't SAY BET THIS....SHOWS NO BET
32
11 --- Hit  XL wasn't bettin 11
05 --- Play the prime of 5 (5.0.5) XL doesn't have a bet
08 --- (5+8=13)  BET: 13.31   XL suggests this
15 --- Key Time: 6
0 --- Hit    XL didn't say bet 0
16
22
06 --- Key Time: 6
30 --- Key Time: 3 --- 2 key times together put into play (30+6=36)  XL no bet
36 --- Hit   XL hadnt said bet 36


I run the above numbers in the xl sheet but it didn't suggest your bets....any ideas?
Title: Re: Decoding Roulette
Post by: Orochi on Nov 29, 06:27 PM 2012
Excel only indicate the basic bets, is hard to build a sheet with complex conditions, and im not expert in excel or vba code.

I will try my best to improve the conditions.
Title: Re: Decoding Roulette
Post by: Turner on Nov 29, 07:15 PM 2012
Quote from: Orochi on Nov 29, 06:27 PM 2012
Excel only indicate the basic bets, is hard to build a sheet with complex conditions, and I'm not expert in excel or vba code.

I will try my best to improve the conditions.

You do know all this is madness don't you LoL.....but very very impressive madness.

I am intrigued how this unique fresh approach develops.

I worry about some compromises like

1.10
2.20
3.30
5.0.5
7.0.7

2 and 3 are prime numbers too. I have a thing about prime numbers. I would of pained to not use 2 and 3 as such.

Looking forward to more posts.

Thanks for sharing this original idea.

Turner
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 09:19 AM 2012
To support my theory, I have to start introducing to "how the numbers work"

1. Modular arithmetic

Is a system of arithmetic for integers, where numbers "wrap around" upon reaching a certain valueâ€"the modulus.

A familiar use of modular arithmetic is in the 12-hour clock, in which the day is divided into two 12-hour periods. If the time is 7:00 now, then 8 hours later it will be 3:00. Usual addition would suggest that the later time should be 7 + 8 = 15, but this is not the answer because clock time "wraps around" every 12 hours; in 12-hour time, there is no "15 o'clock". Likewise, if the clock starts at 12:00 (noon) and 21 hours elapse, then the time will be 9:00 the next day, rather than 33:00. Since the hour number starts over after it reaches 12, this is arithmetic modulo 12. 12 is congruent not only to 12 itself, but also to 0, so the time called "12:00" could also be called "0:00", since 0 ≡ 12 mod 12.

(link:://upload.wikimedia.org/wikipedia/commons/thumb/a/a4/Clock_group.svg/220px-Clock_group.svg.png)

Source: link:://en.wikipedia.org/wiki/Modular_arithmetic (link:://en.wikipedia.org/wiki/Modular_arithmetic)


Based on this u get what i call shapes numbers:


01=37  02=38  03=39
04=40  05=41  06=42
07=43  08=44  09=45
10=46  11=47  12=48
13=49  14=50  15=51
16=52  17=53  18=54
19=55  20=56  21=55
22=58  23=59  24=60
25=61  26=62  27=63
28=64  29=65  30=66
31=67  32=68  33=69
34=70  35=71  36=72

Look at the figures, they all stay the same:

Ex: 17 is figure (7+1) 8 ; 53 is figure (5+3) 8
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 09:23 AM 2012
Quote from: roulettefan on Nov 29, 04:50 PM 2012
orochi ,

thank you for your roulette resaearch
its a very innovative and new approach
you see to have work a lot on the subject

how to use the summxls

we enter number and the exel files tell us what to bet
is it this?

Yes, Just input the numbers draw by the dealer in the spins field.
Title: Re: Decoding Roulette
Post by: Genghis on Nov 30, 11:16 AM 2012
Quote from: Orochi on Nov 30, 09:23 AM 2012
Yes, Just input the numbers draw by the dealer in the spins field.
Hi Orochi,
Thanks for the new approach.
Do I need to reset bettings if there's a change in dealer? Can it be used in Airball?
Thanks.
Title: Re: Decoding Roulette
Post by: maestro on Nov 30, 12:29 PM 2012
ok orochi thanks for the effort to put all that in writing...i got a question what triggers your bet and what is the reason you to expect given numbers to hit...this is what i do not get from whole explanation.. is there any law fallen numbers must obey or certain clusters they have to reach so equilibrium to be fulfilled... :thumbsup: thanks
Title: Re: Decoding Roulette
Post by: maestro on Nov 30, 03:03 PM 2012
did test it about 800 spins flat bet without removing numbers going more than 35 spins and removing only numbers that hit.....went to 300 in plus then went down to -197....mixed results but yes thanks for the metod and thank you cristal :thumbsup: ..ps..oh what i did notice is say number is called as bet ex,28...also   neighbours hit well..do not know just was quick test :thumbsup:
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 03:08 PM 2012
2. Digital Roots

The digital root (also repeated digital sum) of a number is the (single digit) value obtained by an iterative process of summing digits, on each iteration using the result from the previous iteration to compute a digit sum. The process continues until a single-digit number is reached.

For example, the digital root of 65,536 is 7, because 6+5+5+3+6 = 25 and 2+5 = 7.

Digital roots can be used as a sort of checksum. For example, since the digital root of a sum is always equal to the digital root of the sum of the summands' digital roots.


Multiplication of digital roots of all figures of Roulette

(link:://i133.photobucket.com/albums/q48/MythMath/81VedicMultiplicationSquarecopy.jpg)

In the table u can see interesting patterns and symmetries and is known as the Vedic square.


Now u see that any number can be represented by is digital root.
This is very important to observe the numbers and its behavior and later i will use it for calculations.

Ex: 9,18,27,36 - the digital root is 9. Them u got the series of 9.

Remember: Number are not just numbers, they represent something!
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 04:01 PM 2012
Quote from: Genghis on Nov 30, 11:16 AM 2012
Hi Orochi,
Thanks for the new approach.
Do I need to reset bettings if there's a change in dealer? Can it be used in Airball?
Thanks.


In roulette game, the total amount of energy always remains constant because it can neither be created or be destroyed, it can only be transformed from one form to another form. So the answer for your question: u don't need to worry about the dealer. I never play airball, but is should work the same way.
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 04:18 PM 2012
Quote from: maestro on Nov 30, 03:03 PM 2012
did test it about 800 spins flat bet without removing numbers going more than 35 spins and removing only numbers that hit.....went to 300 in plus then went down to -197....mixed results but yes thanks for the metod and thank you cristal :thumbsup: ..ps..oh what i did notice is say number is called as bet ex,28...also   neighbours hit well..do not know just was quick test :thumbsup:

Maestro, thanks for testing the XLS file. Now u must learn how to play. Keep tuned in the forum, and i will show you how.

Note: Observe how many times when u got a trigger the bet number(s) hit in 3 spins.


Have a good night!
Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 04:23 PM 2012
To all u wanna test this method please listen:

ONLY PLAY REAL ROULETTE !!!


Them post ur result.

Thanks.
Title: Re: Decoding Roulette
Post by: Turner on Nov 30, 04:59 PM 2012
Orochi....you did say that there is much more to the "method" than you could program into the XL sheet because of you lack of visual basics knowledge etc, so the XL is not fully representative of the idea....agreed?

So if I test on the XL sheet, the results dont mean anything really. like the missing 36 win and the missing 11 win.

I like number relations. Reminds me of quantum phisics. Especially the clocks, used to explain the double slit experiment results

To be honest, I was betting on the column with the Z, 5/8,0 at first, and did frighteningly well because 0, 5 and 8 came out. Then I realised you dont bet this.

i dont even know what this column is, so the XL is still an enigma

Turner

Title: Re: Decoding Roulette
Post by: Turner on Nov 30, 05:04 PM 2012
By the way........where did the post go to where cristal2000 added an input field to your excel???
Title: Re: Decoding Roulette
Post by: Cristal2000 on Nov 30, 05:50 PM 2012
Where are my posts?

are gone ............  >:( >:( >:(
Title: Re: Decoding Roulette
Post by: Cristal2000 on Nov 30, 05:54 PM 2012
I attach excel file again with Keyboard


Title: Re: Decoding Roulette
Post by: furple on Nov 30, 05:57 PM 2012
And another comes along. This reminds me of roulette. Coincidence or do I see a pattern forming here.
;)
Title: Re: Decoding Roulette
Post by: roulettefan on Nov 30, 05:57 PM 2012
thank cristal

Title: Re: Decoding Roulette
Post by: Orochi on Nov 30, 07:32 PM 2012
Quote from: Turner on Nov 30, 04:59 PM 2012
Orochi....you did say that there is much more to the "method" than you could program into the XL sheet because of you lack of visual basics knowledge etc, so the XL is not fully representative of the idea....agreed?

So if I test on the XL sheet, the results don't mean anything really. like the missing 36 win and the missing 11 win.

I like number relations. Reminds me of quantum physics. Especially the clocks, used to explain the double slit experiment results

To be honest, I was betting on the column with the Z, 5/8,0 at first, and did frighteningly well because 0, 5 and 8 came out. Then I realised you don't bet this.

i don't even know what this column is, so the XL is still an enigma

Turner

Tuner the XLS file is the one of the phases of betting, sure u will have very good result if u play only this way. Took about 1 month to learn how to play it. So we can call it phase one method. This step is easy to learn for everyone.

Now i'm introducing to phase two, that will be the time keys, must more complex. So we can see the other triggers as seen the DublinBet sample.

The column that u see in XLS is just for visual reference, they indicate the roulette series.

(Z) Voisins du zéro (neighbors of zero)
(5/8) Le tiers du cylindre (Thirds of the wheel)
(O) Orphelins (orphans)


Maybe crystal can improve the XLS file to add the rules for "the missing 11 win" and the "Zero Hit!"
If he is willing I can tell what the conditions to be programmed.
Title: Re: Decoding Roulette
Post by: Proofreaders2000 on Nov 30, 11:55 PM 2012
There was a guy years ago named Gamlet with his Enigmist Method.  Is it the same?
Title: Re: Decoding Roulette
Post by: furple on Dec 01, 06:35 AM 2012
Quote from: Proofreaders2000 on Nov 30, 11:55 PM 2012
There was a guy years ago named Gamlet with his Enigmist Method.  Is it the same?

No this guy is Hamlet. To be or not to be...That is the question.
Title: Re: Decoding Roulette
Post by: Orochi on Dec 01, 09:03 AM 2012
Quote from: Proofreaders2000 on Nov 30, 11:55 PM 2012
There was a guy years ago named Gamlet with his Enigmist Method.  Is it the same?

I don't know such person or such method.
Title: Re: Decoding Roulette
Post by: Iggy on Dec 01, 02:16 PM 2012
Hi Orochi;

Thanks for the contribution.

I don't understand how you use just one fisso code table. You earlier stated that the fisso is calculated based on the rotation of the ball clockwise or counterwise. (apply +-1).

Could you please explain.

iggy
Title: Re: Decoding Roulette
Post by: mogwai on Dec 01, 04:38 PM 2012
Hello Orochi and thanks for posting your interesting approach,

My Best Regards



Title: Re: Decoding Roulette
Post by: Orochi on Dec 02, 11:30 AM 2012
Live play atm @ DublinBet, i will stay online for 2h. Join me at the chat room.
Title: Re: Decoding Roulette
Post by: Maan on Dec 02, 01:49 PM 2012
Quote from: Orochi on Dec 02, 11:30 AM 2012
Live play atm @ DublinBet, i will stay online for 2h. Join me at the chat room.

Hello. When are you going to bring up the Square of the Sun? The one and only RouletteEnigma?

Cheers
Title: Re: Decoding Roulette
Post by: Orochi on Dec 02, 02:12 PM 2012
(link:://4.bp.blogspot.com/-nOBVawEG-K0/TxaDfrgmxhI/AAAAAAAABuY/sUsKD2b7pFI/s1600/MagicSquareSun.jpg)


The only person that can read and unveil is secrets that a known is Roberta "Numeris Titanus". She's a real genius, i learn soo much with her.
Title: Re: Decoding Roulette
Post by: Turner on Dec 02, 02:15 PM 2012
Quote from: Maan on Dec 02, 01:49 PM 2012
Hello. When are you going to bring up the Square of the Sun? The one and only RouletteEnigma?

Cheers
When will you bring up the vital bits that explain what this astrology is all about....
I want to understand more but need more than a few astrological charts and an incomplete xl file.
Waiting with baited breath
Turner
Title: Re: Decoding Roulette
Post by: Turner on Dec 02, 02:19 PM 2012
Quote from: Orochi on Dec 02, 02:12 PM 2012
(link:://4.bp.blogspot.com/-nOBVawEG-K0/TxaDfrgmxhI/AAAAAAAABuY/sUsKD2b7pFI/s1600/MagicSquareSun.jpg)


The only person that can read and unveil is secrets that a known is Roberta "Numeris Titanus". She's a real genius, i learn soo much with her.
She was in "Up Pompei" with Frankie Howard...if my memory serves me right
Title: Re: Decoding Roulette
Post by: Maan on Dec 02, 03:01 PM 2012
You forgot to mark out  "The Cross" ;)

/M
Title: Re: Decoding Roulette
Post by: maestro on Dec 02, 03:21 PM 2012
i would say nothing special about square of sun moon or whatever....you can joke with numbers twist them or whatever nothing change...good luck with numbers :thumbsup:
Title: Re: Decoding Roulette
Post by: Kattila on Dec 02, 03:39 PM 2012
Quote from: maestro on Dec 02, 03:21 PM 2012
i would say nothing special about square of sun moon or whatever....you can joke with numbers twist them or whatever nothing change...good luck with numbers :thumbsup:

I must agree with you Maestro........

cheers
Title: Re: Decoding Roulette
Post by: Orochi on Dec 02, 10:43 PM 2012
New beta version of XLS file, with contribution of cristal2000 that made the input numbers interface.
By my mistake the table had wrong values. It was fisso code +1 instead of shapes values. Sorry for my fault.

(link:://img171.imageshack.us/img171/7143/prod01.jpg)
Title: Re: Decoding Roulette
Post by: Turner on Dec 03, 04:15 PM 2012
Im getting "unreadable data" errors in both those XL's
Title: Re: Decoding Roulette
Post by: Orochi on Dec 03, 04:43 PM 2012
XLS have macro content you need Excel 2010 to open the file.
Title: Re: Decoding Roulette
Post by: ignatus on Dec 03, 04:49 PM 2012
Can you show some results of your gameplay and give a good explanation how your system work ?
Title: Re: Decoding Roulette
Post by: Orochi on Dec 03, 04:56 PM 2012
Test the new version beta v.1.2. fixed minor bugs.

Stick to the rules:

A+B (2 numbers) máx bet for 18 spins.
A (1 number) máx bet for 36 spins.
Flat betting on numbers.


If anyone knows how to change xls to apply these conditions, please make me that favour.
Title: Re: Decoding Roulette
Post by: biagle on Dec 03, 05:12 PM 2012
im opening this with excel 2007 too.
Title: Re: Decoding Roulette
Post by: ignatus on Dec 03, 05:15 PM 2012
Quote from: Orochi on Dec 03, 04:56 PM 2012
Stick to the rules:

A+B (2 numbers) máx bet for 18 spins.
A (1 number) máx bet for 36 spins.
Flat betting on numbers.


Yes? Then can you explain what numbers to bet? (without making everything complicated?)
Title: Re: Decoding Roulette
Post by: Orochi on Dec 03, 05:41 PM 2012
Quote from: ignatus on Dec 03, 05:15 PM 2012
Yes? Then can you explain what numbers to bet? (without making everything complicated?)

Play by the XLS file rule only, when you got a trigger play the numbers that appear in the BET COLUMN, when they hit u stop betting! When u enter a winning spin u gonna see the bet numbers dissapear from the board.

Title: Re: Decoding Roulette
Post by: Orochi on Dec 04, 06:07 AM 2012
Look closer to the green carpet when u play roulette

All u need to see is there!

(link:://img502.imageshack.us/img502/1259/enig01.jpg)
Title: Re: Decoding Roulette
Post by: Timekey369 on Dec 04, 08:36 AM 2012
Quote from: ignatus on Dec 03, 05:15 PM 2012
Yes? Then can you explain what numbers to bet? (without making everything complicated?)

I dont think its that complitcated...
Title: Re: Decoding Roulette
Post by: Mare on Dec 04, 10:25 AM 2012
Hi Orochi
I've just collected 120 spins from Dublin
Can you demonstrate how you would play ?
Title: Re: Decoding Roulette
Post by: Maan on Dec 04, 02:02 PM 2012
Quote from: Mare on Dec 04, 10:25 AM 2012
Hi Orochi
I've just collected 120 spins from Dublin
Can you demonstrate how you would play ?

Play like this : 6,33 = 1.2.3.10.11.12.19.20.21.28.29.30/  15 = 4.5.6.13.14.15.22.23.24.31.32.33

24 = 7.8.9.16.17.18.25.26.27.34.35.36

12 numbers to fly the bench...

Title: Re: Decoding Roulette
Post by: Orochi on Dec 04, 04:42 PM 2012
Quote from: Mare on Dec 04, 10:25 AM 2012
Hi Orochi
I've just collected 120 spins from Dublin
Can you demonstrate how you would play ?

See the attach file to see the bets.

This is the graph of your session.

Spins: 118
Profit: +135u

(link:://img819.imageshack.us/img819/1966/graph01.jpg)

Title: Re: Decoding Roulette
Post by: Turner on Dec 04, 04:59 PM 2012
Thats a very normal familiar graph. Wins if you are lucky, loses if you are not.

its just luck
Title: Re: Decoding Roulette
Post by: Mare on Dec 04, 05:51 PM 2012
Quote from: Orochi on Dec 04, 04:42 PM 2012
See the attach file to see the bets.

This is the graph of your session.

Spins: 118
Profit: +135u

(link:://img819.imageshack.us/img819/1966/graph01.jpg)

Ok Orochi thanks, but these is mechanical way like in XLS file.
The question is:
After the kie number is appear, On what basis are specified two numbers will add up ?
Thanks again.
Title: Re: Decoding Roulette
Post by: Orochi on Dec 04, 07:29 PM 2012
Quote from: Turner on Dec 04, 04:59 PM 2012
that's a very normal familiar graph. Wins if you are lucky, loses if you are not.

its just luck

I have a special video for you. I'm a very lucky guy  :thumbsup:

Just uploading in Youtube and i will post it here!

Live Session DublinBET today 04-12-2012 start @ 23h00 GMT
Table 1 & Table 2 @ Fitzwilliam Card Club Casino
Playtime about 1:09h
Title: Re: Decoding Roulette
Post by: Orochi on Dec 04, 10:29 PM 2012
Live Session DublinBET 04-12-2012 @ 23h00 GMT (part 1/2) (link:://:.youtube.com/watch?v=DjXkSbEW1X4#)


Live Session DublinBET 04-12-2012 @ 23h00 GMT (part 2/2) (link:://:.youtube.com/watch?v=rrxR8CGclEM#)
Title: Re: Decoding Roulette
Post by: Mare on Dec 05, 04:06 AM 2012
well done Orochi, well done !!!
Title: Re: Decoding Roulette
Post by: Ginnelli on Dec 07, 12:29 AM 2012
Hello Orochi

Interesting approach
:thumbsup:
What is your biggest drop in bankroll you have had in your method before recovery, that you can recall?

You can´t sum if: 13,13 output, this require a special procedure"
Will you be able to explain this still?

Regards

Ginnelli
Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 07, 05:54 AM 2012
I played this system now for 3 sessions. target was 100 units profit per session and i won all 3.

you will have some magic moments where you think "what on earth?"

example for the moments:
spins with 4 and 4. betting 8 and direct hit on next spin.
spins with 28 and 29. betting 2 and 20, direct hit on 2
spins with 2 and 3. betting 0 and 5, direct hit on 0

you will have some downs but you need stay on target.
i had moments where i had 11 numbers on the table and i was 130 units down. i had 4 hits in 6 spins and was back in business. one of them was a 2 unit bet.

i played without excel file and i was using the keytimes
Title: Re: Decoding Roulette
Post by: vundarosa on Dec 08, 02:02 AM 2012
Quote from: Interstate89 on Dec 07, 05:54 AM 2012
I played this system now for 3 sessions. target was 100 units profit per session and i won all 3.

you will have some magic moments where you think "what on earth?"

example for the moments:
spins with 4 and 4. betting 8 and direct hit on next spin.
spins with 28 and 29. betting 2 and 20, direct hit on 2
spins with 2 and 3. betting 0 and 5, direct hit on 0

you will have some downs but you need stay on target.
i had moments where i had 11 numbers on the table and i was 130 units down. i had 4 hits in 6 spins and was back in business. one of them was a 2 unit bet.

i played without excel file and i was using the keytimes

---------------

isn't this suposed to be flat betting?

vundarosa
Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 08, 07:17 AM 2012
flat betting is correct but if the table tells me that a number becomes more power i bet 2 units to use it.

Title: Re: Decoding Roulette
Post by: Orochi on Dec 08, 09:45 AM 2012
Quote from: Interstate89 on Dec 08, 07:17 AM 2012
flat betting is correct but if the table tells me that a number becomes more power i bet 2 units to use it.

That is correct, u can see it in the video  :thumbsup:
Title: Re: Decoding Roulette
Post by: Timekey369 on Dec 08, 10:56 AM 2012
Quote from: Interstate89 on Dec 08, 07:17 AM 2012
flat betting is correct but if the table tells me that a number becomes more power i bet 2 units to use it.

The table tells you the number is more powerfull? How?
Title: Re: Decoding Roulette
Post by: Turner on Dec 08, 04:20 PM 2012
Quote from: Orochi on Dec 08, 09:45 AM 2012
That is correct, You can see it in the video  :thumbsup:

i did a long post about how I dont get most of all this, but I just noticed the blog, so I will read that before I decide
Turner
Title: Re: Decoding Roulette
Post by: SAKIS on Dec 08, 08:03 PM 2012
We all remember about Roberta Numeris and her blogs




The point is that noone explain about 3.6.9 flat betting :(




I love distance 9





12>
21>   
20 + 9 we bet 20 and 29
4
36
30
29





Title: Re: Decoding Roulette
Post by: Ginnelli on Dec 09, 02:36 AM 2012
Quote from: Interstate89 on Dec 07, 05:54 AM 2012
I played this system now for 3 sessions. target was 100 units profit per session and i won all 3.

you will have some magic moments where you think "what on earth?"

example for the moments:
spins with 4 and 4. betting 8 and direct hit on next spin.
spins with 28 and 29. betting 2 and 20, direct hit on 2
spins with 2 and 3. betting 0 and 5, direct hit on 0

you will have some downs but you need stay on target.
i had moments where i had 11 numbers on the table and i was 130 units down. i had 4 hits in 6 spins and was back in business. one of them was a 2 unit bet.

i played without excel file and i was using the keytimes
[/quo




Hi Orochi and Interstate


Would like to ask, when i put 4 and 4 into sheet it indicates 8 to bet, as well as 2 and 3 indicates 0 and 5 to bet, but when i put in 28 and 29, it does not indicate 2 and 20 to bet but 21 and 12? :question:

Ginnelli[attachimg=1]

Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 09, 06:14 AM 2012
maybe i do it wrong but i try to explain how i calculate.

28+29=57
57-1=56

56= bet 20 and 2

every result over 36 i calculate -1

maybe it´s the wrong way and Orochi can explain the right one
Title: Re: Decoding Roulette
Post by: Turner on Dec 09, 06:33 AM 2012
Quote from: Interstate89 on Dec 09, 06:14 AM 2012
maybe i do it wrong but i try to explain how i calculate.

28+29=57
57-1=56


56= bet 20 and 2

every result over 36 i calculate -1

maybe it´s the wrong way and Orochi can explain the right one

I can't believe it, but I actually may know this

28+29 is 57. The wheel spin to produce that number was anticlockwise so take 1 off. if it was clockwise add one on.

So we took one off for 56

twice round the wheel gives a number a second number, so 20 + 36 =56 this is why 56 is 20

This was in a table called
1. True Numbers and Shapes in European Roulette


01=37  02=38  03=39
04=40  05=41  06=42
07=43  08=44  09=45
10=46  11=47  12=48
13=49  14=50  15=51
16=52  17=53  18=54
19=55  20=56  21=55
22=58  23=59  24=60
25=61  26=62  27=63
28=64  29=65  30=66
31=67  32=68  33=69
34=70  35=71  36=72


20 and 2 are in another table called
2. Prime & Convertible Numbers


The valid numbers for roulette are:

1.2.3.5.7.10.11.12.13.17.19.20.21.22.23.29.30.31.32

So if we bet one of this numbers also put in play is convertible or prime number.


1.10
2.20
3.30
5.0.5
7.0.7
10.1
11.19
12.21
13.31
17.0
19.11
20.2
21.12
22.29
23.32
29.22
30.3
31.13
32.23


If Im right Im going to do a little dance

Turner
Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 09, 06:50 AM 2012
now i´m a little bit confused.
now i know i do it wrong

i checked Orochis second example "Dealer: Marta"
we can see that he calculates -1 two times in a row.

Quote24 --- Hit! --- Key Time: 6 --- (24+21=45-1=44) BET: 8
23 --- Hit! --- (23+24=47-1=46) BET: 10.1.32 (so we play also convertible of 23 = 32)

i think it has nothing to do with clockwise or against the clock
i don´t find the indicator to calc -1
Title: Re: Decoding Roulette
Post by: Turner on Dec 09, 07:12 AM 2012
Quote from: Interstate89 on Dec 09, 06:50 AM 2012
now i´m a little bit confused.
now i know i do it wrong

i checked Orochis second example "Dealer: Marta"
we can see that he calculates -1 two times in a row.

i think it has nothing to do with clockwise or against the clock
i don´t find the indicator to calc -1

Iggy said this

Thanks for the contribution.

I don't understand how you use just one fisso code table. You earlier stated that the fisso is calculated based on the rotation of the ball clockwise or counterwise. (apply +-1).

Could you please explain.


But I can't find where Orichi said it LoL.

its all a bit Paul Daniels.
Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 09, 07:20 AM 2012
i checked Orochis example again and maybe my -1 theory was right
in Orochis example:
Quote22 --- (22+27=49) BET: 12.21
here we have a little mistake
48 is 12.21 and not 49

i think my theory that we calc -1 if the number is higher then 36 is right.
49-1=48 and we have 12.21

i´m happy i was playing the right way

to make it short:
every summary over 36 needs a -1
Title: Re: Decoding Roulette
Post by: Maan on Dec 09, 12:49 PM 2012
Its much more simple than all this...watch the carpet ladies and gentlemen.

Cheers
/M
Title: Re: Decoding Roulette
Post by: Orochi on Dec 09, 01:26 PM 2012
Quote from: Maan on Dec 04, 02:02 PM 2012
Play like this : 6,33 = 1.2.3.10.11.12.19.20.21.28.29.30/  15 = 4.5.6.13.14.15.22.23.24.31.32.33

24 = 7.8.9.16.17.18.25.26.27.34.35.36

12 numbers to fly the bench...

Quote from: Maan on Dec 09, 12:49 PM 2012
Its much more simple than all this...watch the carpet ladies and gentlemen.

Cheers
/M

Mann please be my guest, explain the "simple".
Title: Re: Decoding Roulette
Post by: Orochi on Dec 09, 01:27 PM 2012
Sorry people  i have many work going on atm, so i will reply to post's and PM when i can.

Title: Re: Decoding Roulette
Post by: Interstate89 on Dec 11, 03:02 AM 2012
i have 2 questions for you Orochi

in your example on page 1 you calc everything over 36 with -1.
in your video you don´t calc with -1. you keep the number untouched.

what is the rule for calculating -1, +1 and untouched?

my second question is:

we don´t combine keytimes 3/9. only 3/3 or 3/6.
do we have the same rule for 6/9? 6/6 and 6/3 only?
Title: Re: Decoding Roulette
Post by: Orochi on Dec 14, 07:15 PM 2012
I will post same pics so all can take a better look at the wheel


Red / Black


(link:://img198.imageshack.us/img198/505/wheel1.png)


The figures of roulette

1-10-19-28
2-11-20-29
3-12-21-30
4-13-22-31
5-14-23-32
6-15-24-33
7-16-25-34
8-17-26-35
9-18-27-36


Black Figures: 2,4,6,8
Red Figures: 3,5,7,9

Observe that: figures 1 [10,28] are black and figures 1 [1,19] are red. All other match the same color.
Title: Re: Decoding Roulette
Post by: Orochi on Dec 14, 07:22 PM 2012
With the help of one of the forum members I am developing a more complex version of the XLS file. I'll start by explaining a few more rules that we have to keep in mind after making the first calculation I taught.

If people wanna test just stick to the rules of the last version of XLS file posted.

The fisso codes and time codes will be explain later.

For now the table for playing is this one:

True Numbers and Shapes in European Roulette


01=37  02=38  03=39
04=40  05=41  06=42
07=43  08=44  09=45
10=46  11=47  12=48
13=49  14=50  15=51
16=52  17=53  18=54
19=55  20=56  21=55
22=58  23=59  24=60
25=61  26=62  27=63
28=64  29=65  30=66
31=67  32=68  33=69
34=70  35=71  36=72


Example:

Spins ->3,0,31,26,26 
Trigger -> Sum: 26+26=52
Play: Number 16

+1- fissos calculation need special features, so don't apply it for now!
Title: Re: Decoding Roulette
Post by: Orochi on Dec 16, 01:01 AM 2012
Stay tuned in my BLOG, to learn more about the numbers !!!


link:://:.rouletteforum.cc/index.php?topic=11450.0 (link:://:.rouletteforum.cc/index.php?topic=11450.0)
Title: Re: Decoding Roulette
Post by: Orochi on Dec 19, 12:51 PM 2012
XLS file version beta 2.0 almost finished, the new conditions will be:

Numbers from decade - 10/19 add fisso code  -+10
Cadence numbers - 5,15,25,35 add fisso code  -+5
Prime/Convertible numbers table re-match
Title: Re: Decoding Roulette
Post by: Orochi on Dec 19, 02:44 PM 2012
(link:://img525.imageshack.us/img525/6109/wheel3l.png)


The new version of XLS file v.2.0 is avaiable do download.

The interface of bets is a "little messy" when i have time i will improve it !

Title: Re: Decoding Roulette
Post by: Smoczoor on Dec 19, 04:21 PM 2012
Thx Orochi for your work. Im testing your system. I will post some results in 2-3 days to show how it goes :)
Title: Re: Decoding Roulette
Post by: Orochi on Dec 19, 04:53 PM 2012
The next approach will be the magic square of the sun, the solution remain on it! I'm very close to undertand all the rules to know how to read it!
Title: Re: Decoding Roulette
Post by: Orochi on Dec 19, 05:07 PM 2012
The approach will require knowlege in Sacred Geometry, Numerology and Pattern Recognition.
Title: Re: Decoding Roulette
Post by: Smoczoor on Dec 20, 04:52 PM 2012
live session

flat bet only
Title: Re: Decoding Roulette
Post by: Orochi on Dec 22, 10:00 PM 2012
I'm stuck with XLS file  >:(

Someone can help me with formulas to calculate the distance from number A to B, clockwise and counterwise ???
Title: Re: Decoding Roulette
Post by: Herby on Dec 23, 11:48 AM 2012
Hi Orochi,
sorry, I don't have too much time now, but:

VLOOKUP could help

- make a table with the number of the positions
- with VLOOKUP you look for the positions of numbers A and B
- build the difference

Cheers
Title: Re: Decoding Roulette
Post by: Orochi on Dec 23, 09:51 PM 2012
I could solve the problem of XLS by my own !
Title: Re: Decoding Roulette
Post by: Orochi on Dec 23, 11:55 PM 2012
Release of the final version of Project 3.6.9 Lite Tracker to download.


(link:://img832.imageshack.us/img832/9022/xmaspictures.png)
Title: Re: Decoding Roulette
Post by: Skakus on Dec 24, 12:27 AM 2012
Thank you Orochi, you do good work.

Merry Xmas to you.
Title: Re: Decoding Roulette
Post by: Mare on Dec 24, 03:35 AM 2012
Thank you for generously giving your knowledge.
Merry Christmas and best wishes Orochi !
Title: Re: Decoding Roulette
Post by: Smoczoor on Dec 24, 06:17 AM 2012
Merry Christmas Oriochi!! Thank you for your job, knowledge. Best wishes from Poland.
Title: Re: Decoding Roulette
Post by: SamNL on Dec 24, 08:16 AM 2012
Merry Xmas Orochi!
Title: Re: Decoding Roulette
Post by: Iggy on Dec 24, 03:09 PM 2012
 :thumbsup: Merry Christmas Orichi  :thumbsup:

iggy
Title: Re: Decoding Roulette
Post by: Sakura616 on Dec 24, 04:50 PM 2012

Happy X-Mas Orochi and thx for all.
Title: Re: Decoding Roulette
Post by: Orochi on Dec 26, 11:26 PM 2012
Release of the final version of Project 3.6.9 Tracker to download.

UPGRADES in the final release:

- 2 diferent modes of play
- visual bets interface
- units/profit interface


Title: Re: Decoding Roulette
Post by: agesta on Dec 27, 03:26 AM 2012
Hallo!
I just wonder what program do i need to open the tracker?
Thanks!
Title: Re: Decoding Roulette
Post by: Orochi on Dec 27, 06:53 PM 2012
Uploaded new version to fix profit/units counting error.

Title: Re: Decoding Roulette
Post by: RFMAXX on Dec 27, 07:28 PM 2012
first: thank you very much for your work. great idea going beyond normal betting.

second: sadly it loses...tested 3 wiesbaden perms...all ended up in minus. are there any rules that are not explained in the excel file?
quit after profit of 100?

regards
Title: Re: Decoding Roulette
Post by: Orochi on Dec 27, 07:39 PM 2012
Quote from: RFMAXX on Dec 27, 07:28 PM 2012
first: thank you very much for your work. great idea going beyond normal betting.

second: sadly it loses...tested 3 wiesbaden perms...all ended up in minus. are there any rules that are not explained in the excel file?
quit after profit of 100?

regards


U should not place all bets that appear in the tracker. U need to learn how to play!

I still developing a XLS that guide the triggers to the proper timing bet.
Title: Re: Decoding Roulette
Post by: RFMAXX on Dec 27, 07:58 PM 2012
Quote from: Orochi on Dec 27, 07:39 PM 2012

U should not place all bets that appear in the tracker. U need to learn how to play!

I still developing a XLS that guide the triggers to the proper timing bet.

:thumbsup: that would be nice!
Title: Re: Decoding Roulette
Post by: vundarosa on Jan 09, 05:21 PM 2013
Quote from: Orochi on Dec 27, 07:39 PM 2012

U should not place all bets that appear in the tracker. U need to learn how to play!

I still developing a XLS that guide the triggers to the proper timing bet.

--------------------

gr8, keeping my ear to the ground then

vundarosa
Title: Re: Decoding Roulette
Post by: Interstate89 on Jan 15, 05:03 AM 2013
before we place the bet we have to know the right time. it is the right time if we see a pattern.
but now my brain is locked! where is the pattern?

do we split the wheel in to 6 sectors?
or do we use the distance between numbers?
or do we use the sectors tiers, voisins and orphelins?

there are to much possible options to find it by myself
Title: Re: Decoding Roulette
Post by: asko68 on Jan 17, 06:11 AM 2013
Hi Orochi,

I think there is a bug in file project_369_v2.0
For example when we have numbers drawn 18,17 (or 16,19) it is no recognized like 35 as well nothing have proposed.
See attached file
Additional window inside Excel sheet can`t be scrolled - so you can track only first 24 spins :embarrassed:

Title: Re: Decoding Roulette
Post by: asko68 on Jan 17, 08:10 AM 2013
Hi Orochi,

1.According your post below when we have outputs like 23,28 we should bet on 16,17,18 and 0
2.But your shape theory tell us that 51 is bounded to 15 - so we can expect future outcomes like - 15,10,1,20,2
So which point is the right way for bet?

Hi quote author=Orochi link=topic=11302.msg99505#msg99505 date=1354124079]
7. The Number Formations


Observe better the green carpet of roulette


01   02   03   =    06
04   05   06   =    15
07   08   09   =    24
10   11   12   =    33
13   14   15   =    42
16   17   18   =    51
19   20   21   =    60
22   23   24   =    69
25   26   27   =    78
28   29   30   =    87
31   32   33   =    96
34   35   36   =   105




When You have two numbers side by side draw by the dealer of the same ten You can sum the 2 numbers


Ex: 23+28 = 51

You can´t sum if: 13,13 output, this require a special procedure.


It correspond to 6th street, soo u put in play 16,17,18 + 0. Zero came from prime of number 17.


This is only the first step to understand the process.


Now i will attach a XLS file them You can input the spins and see how it works.
[/quote]
Title: Re: Decoding Roulette
Post by: Maan on Jan 19, 03:41 AM 2013
You can sum any tens.
Title: Re: Decoding Roulette
Post by: DuffMiver on Feb 13, 03:50 AM 2013
Quote from: Orochi on Dec 27, 07:39 PM 2012

U should not place all bets that appear in the tracker. U need to learn how to play!

I still developing a XLS that guide the triggers to the proper timing bet.

Hi Orochi.

Is this a work in progress, or did it crash and burn?

Duff
Title: Re: Decoding Roulette
Post by: Orochi on Feb 24, 04:57 PM 2013
I am currently traveling in March'll be back home.
Title: Re: Decoding Roulette
Post by: asko68 on Feb 25, 02:42 AM 2013
Hi Orochi,

I do believe  your traveling will cause fiasco of many casinos.
Waiting you to share with us more of your knowledge.
Title: Re: Decoding Roulette
Post by: mohitomish on Jul 26, 11:19 AM 2013
Any updates?? ::) ::) ::)
Title: Re: Decoding Roulette
Post by: RouletteGhost on Apr 28, 09:24 PM 2015
i dont get it...someone explain
Title: Re: Decoding Roulette
Post by: bckwrds on May 08, 09:30 AM 2015
I don't understand the system fully and Orochi never explained it fully but I've have started testing what I think he might have been on about, and the first couple of tests have been rather good. First test especially. It took a 100u BR to 296u before ending on 254u at spin 100.

I will post what I'm doing, and if anyone wants to test, add or laugh and shake their heads feel free Im doing all 3. It could just be lucky spins I used to test after all.

I will be copy pasting parts of the thread where appropriate. I'd suggest reading the whole thread, if anyone picks up on something ive missed or has an insight it would be very much appreciated ;D

Step one, time trigger
Look for a 'time' trigger. He never explained what the hell this was properly so ive taken it to be the following. Any root number of 3.6.9 is your trigger. so that would be
3= 3.12.21.30
6= 6.15.24.33
9= 9.18.27.36

after time trigger move to step two.

Step two, bet trigger
look for any 2 consecutive spins in the same 10s, ie. 3+4, 10+15, 20+29 etc. doesnt matter what the numbers are as long as they are in the multiple of 10.

Add those two numbers together. If it is LESS than 36 go to step 3. If it is MORE than 36 then -1 from the sum and consult bellow

01=37 02=38 03=39
04=40 05=41 06=42
07=43 08=44 09=45
10=46 11=47 12=48
13=49 14=50 15=51
16=52 17=53 18=54
19=55 20=56 21=57
22=58 23=59 24=60
25=61 26=62 27=63
28=64 29=65 30=66
31=67 32=68 33=69
34=70 35=71 36=72

The numbers wrap around, so -36 from any number over that and you find the table number.
example 34 and 31 spin up. 35+31=66 -1 because over 35=65
64 on the table (or just -36) is 29. Go to step 3.

Step 3 betting numbers
Consult the numbers below, if your number is one of the "convertible or prime numbers" bet on them both. So for the above example of 29 you would place a chip on 29 and also 22.

1.10
2.20
3.30
5.0.5
7.0.7
10.1
11.19
12.21
13.31
17.0
19.11
20.2
21.12
22.29
23.32
29.22
30.3
31.13
32.23

if your number is not on the list, place a chip on it only.

Thats it, this is the mechanics of what I have been doing, and what i have deciphered from orochi. If anyone can add more, explain more, or the man himself could materialize that would be cool.
cheers
bck
Title: Re: Decoding Roulette
Post by: asko68 on May 12, 08:55 AM 2015
Thanks for explanation.

One question I have:
"example 34 and 31 spin up. 35+31=66 -1 because over 35=65"
Why 35+31 it should be 34+31=65-1  which is 64 means in the end 28

So bet on 28 not 29 and 22

Am I right?
Title: Re: Decoding Roulette
Post by: bckwrds on May 12, 10:37 AM 2015
lol yep your bang on, I thought i'd changed that :-\ I was wanting to use an example of a 2 number bet, but I used 34 first. sorry my bad, thanks for pointing it out  :thumbsup:

I'm still testing this, I would advise using very small units if your using real money. I have also gone through the videos posted by orochi, he does NOT -1 on triggers over 36 as I have put in my method.
However, I've gone through previous games and in all of them I win more using the -1 method. Now that may just be random luck who knows. Another interesting point is in the vids orochi also breaks his method as he explained, using triggers that he shouldn't, also betting in a style he does not talk about in his posts. Well whatever hes doing works, he gets from 2 to about 7 grand in just over an hour. Not too shabby lol

thanks for pointing that out ask, let me know how you go if you test this as well
Title: Re: Decoding Roulette
Post by: asko68 on May 14, 01:41 PM 2015
Problem is that Orochi stops any explanation here. I`ve asked him some direct questions in topic here but no answer till now.
As I understood he is a Roberta`s follower so definitely knows many additional things.
To be honest I did not realize that he is going to add numbers from one decade ONLY after time key.
In the past I`ve tried his method adding them every time - results were not so good.

Still trying to put all things Orochi mentioned here and prepare the pussle.
My understanding is without to have complex picture (I questing he not mentioned all true) completed any tests would fall:((

Title: Re: Decoding Roulette
Post by: bckwrds on May 14, 10:21 PM 2015
So do you know hiw the time keys work?  Ive not found much explication on them?
I was just going under an assumption of what i thought it was.
Title: Re: Decoding Roulette
Post by: NextYear on Dec 04, 10:05 AM 2015
Orochi is here somewhere, again.
Just waiting for the right moment to step in... hopefuly!

Title: Re: Decoding Roulette
Post by: bigmoney on Nov 08, 09:22 PM 2019
Book mark this thread
Title: Re: Decoding Roulette
Post by: Elite on Nov 08, 09:47 PM 2019
What he posted is similar to 3 6 9
example below, 1 10   2,20 3,30 etc


1.10
2.20
3.30
5.0.5
7.0.7
10.1
11.19
12.21
13.31
17.0
19.11
20.2
21.12
22.29
23.32
29.22
30.3
31.13
32.23
Title: Re: Decoding Roulette
Post by: bigmoney on Nov 09, 12:41 AM 2019
I wonder how orochi  went withthis ? ....  he has been on the forum in 2019
Title: Re: Decoding Roulette
Post by: bigmoney on Nov 09, 12:44 AM 2019
Quote from: Elite on Nov 08, 09:47 PM 2019
What he posted is similar to 3 6 9
example below, 1 10   2,20 3,30 etc


1.10
2.20
3.30
5.0.5
7.0.7
10.1
11.19
12.21
13.31
17.0
19.11
20.2
21.12
22.29
23.32
29.22
30.3
31.13
32.23
Ive seen these   mirror numbers on a thread before  the theme was to have a look at the last 8 previous spins
Title: Re: Decoding Roulette
Post by: Elite on Nov 09, 10:06 AM 2019
He mentioned
3 = Time
6 = Rotation
9 = Space

8 = Cosmic Balance

I didnt found any explantionn on Time Rotation and space. As per my thinking, 6 is number of spins to play,  and 9 is your total space of numbers  . and 8 is miimum numbers to bet on, but how to play, if play with Orochi nmbers then 4 nmbers and their partner number ..i guess, he put very simple play , but not much explanation
Title: Re: Decoding Roulette
Post by: Clf7 on Nov 10, 09:16 AM 2019
Guys did anybody ever understand how to play correctly like Orochi? If he is a follower from Roberta etc he will have for sure the key to the HG.
Do any of you have contact with him or even contact details like e-mail adress, social media or so?
Title: Re: Decoding Roulette
Post by: Clf7 on Nov 10, 09:25 AM 2019
I found this about Sun Square on the Web
Title: Re: Decoding Roulette
Post by: Clf7 on Nov 10, 09:28 AM 2019
Part 2 but in Italian, you must translate
Title: Re: Decoding Roulette
Post by: Clf7 on Nov 10, 10:07 AM 2019
Quick Roulette decode----> link:s://gematriacode.blogspot.com/2017/05/quick-decode-of-roulette.html
Title: Re: Decoding Roulette
Post by: iggiv on Nov 11, 12:12 AM 2019
Honestly I don't believe it. Though I do respect the sophisticated ideas some guys come with, but I don't think
roulette numbers are connected to the wheel configuration unless you talk physics of the wheel. Pure math is not working here.

though i don't think roulette is unbeatable with some kind of math of random numbers. It is just supposed to be math with many variables, not one or two as some people come up with. It is much more complicated. Restricting this kind of math to roulette configuration is a way to nowhere.

just my 5 cents
Title: Re: Decoding Roulette
Post by: mercury9 on Feb 21, 12:54 PM 2020
Hello Orochi !

You have the numbers 3.6.9 in your username "orochi". Anyways mate would it be possible for me to reach out to you via email   ? I require some guidance from you.

Thank you.
Title: Re: Decoding Roulette
Post by: stringbeanpc on Feb 23, 08:48 AM 2020
mercury9, good observation. glad you pointed that out

c    = 3
o   = 6
r & i   = 9

orochi reduces to 696389
Title: Re: Decoding Roulette
Post by: Clf7 on Mar 04, 05:25 AM 2020
Guys i posted a thread about an old thread from compa(He posted 2010 that he found the solution to the game like orochi based on numeris titanus/Roberta).It is very interesting, i would appreciate it if you would take a look.Maybe we could find the solution  :thumbsup:
Title: Re: Decoding Roulette
Post by: stringbeanpc on Mar 04, 07:06 PM 2020
For anyone interested, the document is located here

link:s://:.rouletteforum.cc/index.php?topic=26804.msg237355#msg237355
Title: Re: Decoding Roulette
Post by: mercury9 on Mar 05, 11:55 PM 2020
Quote from: stringbeanpc on Feb 23, 08:48 AM 2020
mercury9, good observation. glad you pointed that out

c    = 3
o   = 6
r & i   = 9

orochi reduces to 696389

Thanks mate !!
I would like to give credit for my observation to the legendary stock market forecaster and astrologer W D Gann who wrote an article titled " OROLO ", numerologically the word has the numbers 369.  WD also played roulette along with his mate Sepharial and  from what I read they were quite good at it :)
Title: Re: Decoding Roulette
Post by: hexer on Jul 18, 10:46 AM 2023
Quote from: Elite on Nov 09, 10:06 AM 2019He mentioned
3 = Time
6 = Rotation
9 = Space

8 = Cosmic Balance

I didnt found any explantionn on Time Rotation and space. As per my thinking, 6 is number of spins to play,  and 9 is your total space of numbers  . and 8 is miimum numbers to bet on, but how to play, if play with Orochi nmbers then 4 nmbers and their partner number ..i guess, he put very simple play , but not much explanation

The explanation about "Rotations" exists in one of the xls files on one of the last pages: test.xlsx

Quote from: Orochi on Nov 27, 06:08 PM 2012After 2 years of study and testing, I have to reveal that the events in the game of roulette are not merely random, so in some cases we can predict future events.

I start to explain how it works, and how you can observe the formation of futures numbers based on previous spins.

The roulette ball knows it's futute past and present and maintain harmony and equality. So I’m proving to you all the same.

The main question whre I did not find an answer in all those pages is how to ovserve the formation of future numbers based on previous spins?
Where or why is there a "connection" between past and future spins bases on all this 3-6-9 procedures like time trigger, bet trigger and betting numbers? What is the legality ?