This One has got me excited.
Its essentially an even chance bet with the double streets.
Record the DS in 2 columns, making it easier to track. Example:
3 1
5 2
1 3
6 4...
Now here's the bet selection part:
Wait until two DS hit that are next to each other in any order
Eg. 1,2
4,3
5,6
3,2
1,6
5,4
1 and 6 are neighbours in this bet, that's why they are included
Now when two DS are neighbouring like this, we bet wait a spin and them bet that the next DS won't be neighbouring - as usual I probably don't explain it well enough so here's an example
4,3 here's a trigger as they are neighbours
2 <after DS 2 spins, bet DS 4,5,6 as the 3 remaining DS are neighbours. 2 of course is a repeat itself
5,2 no bet as not neighbours
3,3 repeat, which counts as neighbours
1 < bet DS 3,4,5 here
4,5
6 < bet 2,3,4
3,2
5 < bet 1,2,3
The hit rate is fantastic, so far, good enough for flat bet
All questions welcome!
Really like this one Buffalowizard!
Perhaps a +1/-1 prog can help at times?
thank you for this.
after betting: do we wait for a new trigger (wait for new two ds to hit)?
amk, yes I think that progression would be ideal.
Maxx yes retrack after a win anew.
I'll post up samples soon guys of the method of play
Quote from: buffalowizard on Jan 04, 04:01 AM 2013
I'll post up samples soon guys of the method of play
:thumbsup:
Now when two DS are neighbouring like this, we bet wait a spin and them bet that the next DS won't be neighbouring - as usual I probably don't explain it well enough so here's an example
Is the red bet an extra word? A typo? Are we betting they will or won't be neighbors, as the blue indicates?
_________________________________________________________________________________________________________________
4,3 here's a trigger as they are neighbours
2 <after DS 2 spins, bet DS 4,5,6 as the 3 remaining DS are neighbours. 2 of course is a repeat itself
In the above example, are you betting on the 4,5,6 because they are neighbors of each other?
5,2 no bet as not neighbours
3,3 repeat, which counts as neighbours
1 < bet DS 3,4,5 here
In the above, why not the 2,3,4 or 4,5,6? I don't get it.
Sam
That word bet is redundant.
The idea was (after a neighbouring pair of DS) to wait one more spin, and then bet against forming of another pair of neighbours thereupon.
Thanks, cofi
So
3,4
1...................we have to bet the three DS that do not make a neighbor or a repeat. 6,1 would not work. 1,2 would not work. 1,1 would not work. So we bet the 3,4,5?
Is that it?
Sam
U'r welcome.
Exactly. Another example:
5, 4
3
2 & 4 are neighbors, 3 is a repeat, so bet 1, 5, 6
That's the idea.
This may be interesting enough to try.
It's an oddity following an oddity!
TwoCat
-
Well i test this idea and i can not say i got fantastic results.
I am pretty sure i did it correct.
Would be nice if some one else could test this.
Correct Cofi and correct Ego. Sorry guys but this one sunk
Been looking at it as there are many variations of this and I like the selection.
I've done 3 columns now.
Wait for first two columns to be touching
Bet that the third column will also be touching
Again it's a 3 DS bet
1 6 <these two are touching so bet 1,6,5
2 4 < no bet
4 5 < bet 4,5,6
Seems that touching DS like to remain touched for one more spin. Sweet eh!
Quote from: buffalowizard on Jan 04, 03:11 PM 2013
Been looking at it as there are many variations of this and I like the selection.
I've done 3 columns now.
Wait for first two columns to be touching
Bet that the third column will also be touching
Again it's a 3 DS bet
1 6 <these two are touching so bet 1,6,5
2 4 < no bet
4 5 < bet 4,5,6
Seems that touching DS like to remain touched for one more spin. Sweet eh!
As you know, i like touching....but I'm no Jimmy Saville :twisted:
Ill give it 100 spins and post.
:twisted:
Your touching inspired me Turner
Sorry it sank. I played it and won.
Quote from: TwoCatSam on Jan 04, 04:32 PM 2013
Sorry it sank. I played it and won.
Glad you won Sam - you win some, you lose some
I like the idea clustering the lines, so i test this with one other bet selection and you can see the results below.
TRNGs 300 Trails ...
WWWLWWWLLWWWWWWWWLWLLWWLWWWWLWLW LLL LWWWWWWLWWLWLWW LLL W LLL WWWW LLL WWWW LLL LW
If some one is intressted in this i will post the method ...
4
6
4
6
3
3
2 WON
3
6
6
6
3
3
6
3
4
5
6 WON
4
3
2
4
1 WON
2
6
3
1
4 LOSS
3 WON
5
4
2
4
3 WON
3
6
1
3
5 WON
1
6
4
1
1 LOSS
4 LOSS
5 WON
6
5
1
2
5 WON
2
2
2
3
3
4
3
1 WON
5
6
1
6
4 WON
3
4
4
1
6
1 WON
1
1
4
2
6
4 WON
4
6
4
5
5
1 WON
3
6
5
2
5 WON
3
3
5
4
3
3 LOSS
2 WON
4
6
5
5
6 LOSS
5 LOSS
1 WON
3
3
3
5
2
1
3 WON
2
3
3
5
3
5 LOSS
4 WON
4
3
1
3
2 WON
1
5
2
2
6 WON
3
2
5
3
2 WON
4
6
4
4
3
6
3 LOSS
1 WON
5
3
1
3
1 LOSS
2 WON
1
6
6
2
2
1 LOSS
6 LOSS
1 LOSS
3
5 LOSS
2 WON
5
4
1
3
5 WON
1
1
3
6
6
5 WON
2
6
1
1
3 WON
4
5
5
1
6
5 WON
4
5
1
6
1 WON
1
1
5
4
3
3 LOSS
4 WON
2
1
5
1
4 WON
5
6
3
5
3 LOSS
1 WON
6
5
5
1
3
4 LOSS
6 WON
1
4
3
2
1 WON
3
4
2
1
5 LOSS
6 LOSS
5 LOSS
4
1 WON
2
1
2
3
2
3 LOSS
2 LOSS
3 LOSS
5
3 WON
3
5
2
3
1 WON
1
5
3
5
2 WON
1
2
1
2
4
1
3 WON
6
2
1
1
1 LOSS
2 LOSS
2 LOSS
4
6 WON
2
2
6
5
6
3 WON
3
3
2
3
3
6
2
4 WON
1
5
5
2
2
3 WON
2
1
1
5
6
6 LOSS
6 LOSS
5 LOSS
4
3 LOSS
2 WON
5
6
5
6
6
2
5
5 LOSS
4 WON
3
5
1
ego, please post the method. :thumbsup:
Hallo!
I think many of us is interested in this!!!
I am for sure!
Agesta
Yeah it would be nice to see if you have will to post the method.
Cheers
Drazen
[quote author=ego link=topic=11780.msg103125#msg103125 date=1357384545]
If some one is intressted in this i will post the method ...
[/quote]
Yes....please post it.
Quote from: ego on Jan 05, 06:15 AM 2013
I like the idea clustering the lines, so i test this with one other bet selection and you can see the results below.
TRNGs 300 Trails ...
WWWLWWWLLWWWWWWWWLWLLWWLWWWWLWLW LLL LWWWWWWLWWLWLWW LLL W LLL WWWW LLL WWWW LLL LW
If some one is intressted in this i will post the method ...
4
6
4
6
3
3
2 WON
3
6
6
6
3
3
6
3
4
5
6 WON
4
3
2
4
1 WON
2
6
3
1
4 LOSS
3 WON
5
4
2
4
3 WON
3
6
1
3
5 WON
1
6
4
1
1 LOSS
4 LOSS
5 WON
6
5
1
2
5 WON
2
2
2
3
3
4
3
1 WON
5
6
1
6
4 WON
3
4
4
1
6
1 WON
1
1
4
2
6
4 WON
4
6
4
5
5
1 WON
3
6
5
2
5 WON
3
3
5
4
3
3 LOSS
2 WON
4
6
5
5
6 LOSS
5 LOSS
1 WON
3
3
3
5
2
1
3 WON
2
3
3
5
3
5 LOSS
4 WON
4
3
1
3
2 WON
1
5
2
2
6 WON
3
2
5
3
2 WON
4
6
4
4
3
6
3 LOSS
1 WON
5
3
1
3
1 LOSS
2 WON
1
6
6
2
2
1 LOSS
6 LOSS
1 LOSS
3
5 LOSS
2 WON
5
4
1
3
5 WON
1
1
3
6
6
5 WON
2
6
1
1
3 WON
4
5
5
1
6
5 WON
4
5
1
6
1 WON
1
1
5
4
3
3 LOSS
4 WON
2
1
5
1
4 WON
5
6
3
5
3 LOSS
1 WON
6
5
5
1
3
4 LOSS
6 WON
1
4
3
2
1 WON
3
4
2
1
5 LOSS
6 LOSS
5 LOSS
4
1 WON
2
1
2
3
2
3 LOSS
2 LOSS
3 LOSS
5
3 WON
3
5
2
3
1 WON
1
5
3
5
2 WON
1
2
1
2
4
1
3 WON
6
2
1
1
1 LOSS
2 LOSS
2 LOSS
4
6 WON
2
2
6
5
6
3 WON
3
3
2
3
3
6
2
4 WON
1
5
5
2
2
3 WON
2
1
1
5
6
6 LOSS
6 LOSS
5 LOSS
4
3 LOSS
2 WON
5
6
5
6
6
2
5
5 LOSS
4 WON
3
5
1
Well i have a main idea that hit above 50% ratio during some periods, but the loss will come sooner or later, the question is how we end each session as we know they end with loses.
The main idea is to reduce the ending losing strings.
I will see if i can tweak this idea before i post it, now it ends with 9 attempts with current algorithm.
900 trails TRNGs
WWWLWWWLLWWWWWWWWLWLLWWLWWWWLWLW LLL LWWWWWWLWWLWLWW LLL W LLL WWWW LLL WWWW LLL LW
LLWLLWWLWWWWLWLWWLWLWW LLL LLL WWWWLLWWLWLWWLWLWW LLL LWLWLWWLWWWW LLL WLW LLL LWWWWLWWLWWLW LLL WWW LLL
WLWWLLWLWWWLW LLL WLLWW LLL WWWWWLWLWLLWWWWWWWLWLWLWWWWLWWWWWW LLL LWLWW LLL W LLL WLWW LLL LLL
love to see the new version