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Roulette-focused => Main Roulette Board => Topic started by: ignatus on Jan 13, 09:35 PM 2013

Title: Wheel Movements
Post by: ignatus on Jan 13, 09:35 PM 2013
Did a short study of wheel movement using the "Real Wheel Carpet" dividing it into 6 sections (doublestreets)


Zero belongs to the first section. Distance is calculated in doublestreets. (next hit) 0=Repeat.



1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


What is the most common movement (and hitrate)? I use statistics to find out: 0,1,2,3-step movement:


0-Steps (Repeat)


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 24/120 = 20%


1-Step


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,33,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 30/120 = 25%


2-Steps


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4

Result: 44/120 = 37%


3-Steps


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 19/120 = 16%


From this short test the 2-step movement has a clear dominance with 37% hitrate
Title: Re: Wheel Movements
Post by: ego on Jan 13, 11:33 PM 2013

.

That is still random fluctation as you don't apply the correct parameters.
Title: Re: Wheel Movements
Post by: ignatus on Jan 13, 11:51 PM 2013
Quote from: ego on Jan 13, 11:33 PM 2013
.

That is still random fluctation as you don't apply the correct parameters.

What correct parameters? (I use the real wheel layout?) Need more statistics ofcourse, but if this is true, the 2-step movement is most common, one can get an advantage ...

1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4

Real wheel dozen repeats: 37/120 = 31%

Dozen repeats are less than the 2 step movement, still in second place
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 05:35 AM 2013
I do more today.

Perhaps someone like to help me doing some statistics? These are the numbers for each section sorted out:


1: 0, 2, 4, 15, 19, 32
2: 6, 13, 17, 25, 27, 34
3: 8, 10, 11, 23 30, 36
4: 1, 5, 16, 20, 24, 33
5: 9, 14, 18, 22, 29, 31
6: 3, 7, 12, 26, 28, 35
Title: Re: Wheel Movements
Post by: Proofreaders2000 on Jan 14, 07:27 AM 2013
Users Katilla and Kimo Li are masters of the study of wheel movements.  Both could help on this subject.
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 08:04 AM 2013
Quote from: Proofreaders2000 on Jan 14, 07:27 AM 2013
Users Katilla and Kimo Li are masters of the study of wheel movements.  Both could help on this subject.

I'm doing my own study.


These are my second results:


1: 3,4,4,4,3,0,0,3,2,5,6,0,4,4,0,4,0,2,6,5,2,0,5,6,5,4,0,6,4,6,5,6,5
2: 5,4,0,3,6,4,4,1,6,5,0,4,6,3,5,4,4,5,3,1,4,1,6,6,6,4
3: 6,6,1,5,5,2,1,0,0,2,5,1,3,6,4,0,5,1,1,2,0,4,4
4: 6,2,2,6,0,0,0,0,0,6,2,5,1,5,0,2,0,1,1,3,6,1,1,2,3,3,5,6,2,0,6,1,3,5,1,0,5
5: 2,3,2,1,0,3,2,3,2,2,1,0,2,1,0,6,0,2,6,6,1,2,6,1,0,6
6: 5,2,5,3,0,0,4,0,1,3,2,0,1,2,6,0,5,4,1,1,1,1,5,0,4,4,0,1,5,3,3,4,3,4,2,2


0 Steps (Repeats) Result: 34/185 = 18%

Wheel Dozen Repeats Result: 56/185 = 30%

1 Step Result: 43/185 = 23%

2 Steps Result: 62/185 = 33,5 %

3 Steps Result: 35/185 = 19%


End Result is exact same as the first test!! The 2-Step movement is most common (33.5% hitrate) closed followed on second place Wheel Dozen Repeat 30%.
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 14, 09:07 AM 2013
Quote1: 0, 2, 4, 15, 19, 32
2: 6, 13, 17, 25, 27, 34
3: 8, 10, 11, 23 30, 36
4: 1, 5, 16, 20, 24, 33
5: 9, 14, 18, 22, 29, 31
6: 3, 7, 12, 26, 28, 35

dear Ignatus some time ago i was made exactly the same test as u did today... my sections was identical, but where is 21 number?

i can help u with tests - just tell me what to do :)
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 09:58 AM 2013
Quote from: Smoczoor on Jan 14, 09:07 AM 2013
dear Ignatus some time ago i was made exactly the same test as u did today... my sections was identical, but where is 21 number?

i can help u with tests - just tell me what to do :)

(Missed 21. Saw that too.)

YES, I made a simple tracker now for this 2-step movement!

It would be great if you help testing this! Also come with ideas of progression and other possible methods of betting/tweaks. I'm thinking +1 progression (for each 2 misses in a row) and then wait for 3 virtual losses or 1 virtual win before bet... That's my idea anyway.  :)


Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 11:08 AM 2013
So, playing at DublinBet using this tracker i'm +200

Progression: 0.5, 0.5, 1, 1, 1.5, 1.5, 2, 2, 2.5, 2.5, 3, 3, 3.5, 3.5, 4, 4... and so on. (Reset at two hits in a row)


You can help out either by doing more statistics, OR use the tracker-
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 14, 01:42 PM 2013
Look at charts below. It's flat bet (!) live results from Betfair casino (one of my favourite). I programmed it in RX but without progression because I'm beginner programmer :( If there is someone who can add progression i will send him my code.
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 01:46 PM 2013
Third statistics. I was interupted. This is 79 spins


1: 4,3,3,3,5,3,3,5,2,4,3,4   
2: 5,0,3,6,3,4,3,4,4,3,1     
3: 2,2,5,5,1,1,0,2,6,1,1,0,2,6,4,6,1,5,2,1,3 
4: 5,0,2,0,3,0,3,0,5,6,3 
5: 3,3,4,4,6,1,0,2,6,1,0,2,3,3,3
6: 0,5,5,0,5,5,1,5,2,

0 steps (repeat): 11/79 = 14 %

Wheel Dozen Repeats: 24/79 = 30%

1 step: 22/79 = 28%

2 steps: 30/79 =  38 %

3 steps: = 12/79 = 15%

THIRD RESULT SAME RESULT!: 2 Step movement is clearly dominant 38% followed by Wheel dozen Repeat 30%

IF you don't get this .... THIS is the most scientific experiment I've done. ALL results are the same.

It's law of physics and gravity (Live WHEEL, Real spins etc), everything based on statistics.
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 01:50 PM 2013
Quote from: Smoczoor on Jan 14, 01:42 PM 2013
Look at charts below. It's flat bet (!) live results from Betfair casino (one of my favourite). I programmed it in RX but without progression because I'm beginner programmer :( If there is someone who can add progression i will send him my code.

Nice. :)

Use +1 progression (for each 2 spins without hit)

Progression: 0.5, 0.5, 1, 1, 1.5, 1.5, 2, 2, 2.5, 2.5, 3, 3, 3.5, 3.5, 4, 4... and so on. (Reset at two hits in a row)
Title: Re: Wheel Movements
Post by: warrior on Jan 14, 01:54 PM 2013
Quote from: ignatus on Jan 13, 09:35 PM 2013
Did a short study of wheel movement using the "Real Wheel Carpet" dividing it into 6 sections (doublestreets)


Zero belongs to the first section. Distance is calculated in doublestreets. (next hit) 0=Repeat.



1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


What is the most common movement (and hitrate)? I use statistics to find out: 0,1,2,3-step movement:


0-Steps (Repeat)


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 24/120 = 20%


1-Step


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,33,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 30/120 = 25%


2-Steps


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4

Result: 44/120 = 37%


3-Steps


1: 5,3,6,3,0,4,4,6,3,3,3,5,4,6,0,5
2: 4,1,0,0,4,6,5,0,5,6,3,4,4,5,1,6,3,6
3: 4,0,1,0,2,1,0,2,5,0,5,0,6,2,6,4,5,4,6,4
4: 0.6,3,6,6,6,1,0,1,2,1,3,3,0,0,3,1,2,0,0,2,6,3,5,0,0,0,0,2
5: 1,4,2,4,1,0,1,2,4,3,6,4,2,6,2,0,4,0,3
6: 0,1,2,5,2,4,1,5,3,4,3,4,2,1,2,4,2,4


Result: 19/120 = 16%


From this short test the 2-step movement has a clear dominance with 37% hitrate
Can you explaine movement.
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 14, 01:56 PM 2013
QuoteUse +1 progression (for each 2 spins without hit)

Progression: 0.5, 0.5, 1, 1, 1.5, 1.5, 2, 2, 2.5, 2.5, 3, 3, 3.5, 3.5, 4, 4... and so on. (Reset at two hits in a row)

I know it :) but i can't program it in rx. If flat bet look so good results with progression will be much better  ;D
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 02:09 PM 2013
Quote from: warrior on Jan 14, 01:54 PM 2013
Can you explaine movement.

My experiment has succeded I tried to find the most common movement on a live wheel.  I needed statistics to find out.

I used the Real European Wheel layout, put those numbers on the carpet. Now, it's possible to study movements: I divided the carpet into 6 sections (doublestreets) The numbers you see (marked in the pic) is the next hit (from that position 1-6)

The 2 step Movement is a distance of 3 doublestreets: Example from 1 to 3 (not on ordinary carpet that is.)

Sry for my bad English, hope you'll understand.

Title: Re: Wheel Movements
Post by: warrior on Jan 14, 02:18 PM 2013
Quote from: ignatus on Jan 14, 02:09 PM 2013
My experiment has succeded I tried to find the most common movement on a live wheel.  I needed statistics to find out.

I used the Real European Wheel layout, put those numbers on the carpet. Now, it's possible to study movements: I divided the carpet into 6 sections (doublestreets) The numbers you see (marked in the pic) is the next hit (from that position 1-6)

The 2 step Movement is a distance of 3 doublestreets: Example from 1 to 3 (not on ordinary carpet that is.)

Sry for my bad English, hope you'll understand.
Got it thanks :thumbsup:
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 02:24 PM 2013
I corrected a minor error in the tracker (missed a slash). ENJOY you unthankful bastards!  :twisted:
Title: Re: Wheel Movements
Post by: warrior on Jan 14, 02:37 PM 2013
What move is the most consisten?
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 02:46 PM 2013
Quote from: warrior on Jan 14, 02:37 PM 2013
What move is the most consisten?

The 2 step movement is most common

I don't know if you realize this yet..? but it's a LIVE WHEEL FLAW.  ;D

Clear and proven, without doubt now by statistics. It's now a hot/cold number strategy, it's based on law of physics, movement of the livewheel

The 2 step movement betting is used in the tracker.
Title: Re: Wheel Movements
Post by: warrior on Jan 14, 02:58 PM 2013
How many numbers are you betting?
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 03:09 PM 2013
At most 12. (2 doublestreets) But I tried to include all possible splits whenever possible, (Minimum is 8 units I think) But the bet always includes the 2 doublestreets on each side of the current hit (at 2 movement distance) (See tracker)

In the picture doublestreets 1,2,3,4,5,6: If it hits doublestreet 3 = 1 & 5 is bet. Reverse calculation is used (the wheel is round and this is correct) If doublestreet 2 hits = 6 & 4 is bet. and so on. Zero is included in (1)

Ideas of how to use this is welcome (and results): best progression, and betting system, virtual wins, virtual losses, stoploss etc 
Title: Re: Wheel Movements
Post by: MrJ on Jan 14, 04:51 PM 2013
Quote from: ignatus on Jan 14, 02:24 PM 2013
I corrected a minor error in the tracker (missed a slash).         :twisted:

@ignatus >> Pleasae watch your foul language in your third last post, thank you.

Ken
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 05:32 PM 2013
Quote from: MrJ on Jan 14, 04:51 PM 2013

@ignatus >> Pleasae watch your foul language in your third last post, thank you.

Ken

OK sry, but you know I've worked on this for several hours, doing statistics and making the tracker. Well? Perhaps people realize what I found later on  ;)
Title: Re: Wheel Movements
Post by: Kingspin on Jan 14, 05:55 PM 2013
This is just for a wheel yes , would you advise playing rng with this method ignatus..
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 06:04 PM 2013
Quote from: Kingspin on Jan 14, 05:55 PM 2013
This is just for a wheel yes , would you advise playing rng with this method ignatus..

No, This whole system is based on a "flaw" in the live wheel. Most common movement. It cannot be changed or be undone, it's just a fact.

Question is how is it played in the best way. I think waiting for a virtual win OR waiting for 3 virtual losses before betting is importat etc I use +1 progression (after 2 losses). Reset after 2 wins in a row...

But I need people playing/testing this
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 14, 06:30 PM 2013
On my casino this systems works solid... One of our users help me with code it. It isn't final version but it looks not bad at this moment. More tests tomorrow. When system (tweaks and progression) will be done i will post it of course :)
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 06:41 PM 2013
Quote from: Smoczoor on Jan 14, 06:30 PM 2013
On my casino this systems works solid... One of our users help me with code it. It isn't final version but it looks not bad at this moment. More tests tomorrow. When system (tweaks and progression) will be done i will post it of course :)

Niice!! Thanks for testing Smoczoor! Very happy now!  ;D
Title: Re: Wheel Movements
Post by: Kingspin on Jan 14, 06:42 PM 2013
I gave it a try with the tracker but this was just a quick rng test , i  got into the positive by plus 11 then i got a drop off down
to minus 60 just flat betting by the way , i am going to play this on smart live "fun chips" for a day or 2 and see how the cookie crumbles so to speak , good effort ignatus i will honestly report back on this one with my review of the system.  :thumbsup:
I got a feeling money could be made with this but i need to see how it does on a wheel.
Regards Kingspin ......
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 06:43 PM 2013
Quote from: Kingspin on Jan 14, 06:42 PM 2013
I gave it a try with the tracker but this was just a quick rng test , i  got into the positive by plus 11 then i got a drop off down
to minus 60 just flat betting by the way , i am going to play this on smart live "fun chips" for a day or 2 and see how the cookie crumbles so to speak , good effort ignatus i will honestly report back on this one with my review of the system.  :thumbsup:
I got a feeling money could be made with this but i need to see how it does on a wheel.
Regards Kingspin ......

Thanks  ;)
Title: Re: Wheel Movements
Post by: ignatus on Jan 14, 06:59 PM 2013
Remember it has 30-38% hitrate according to my statistics. So, progression is important also waiting for a virtual win when loss. (Most i've seen is 8-9 losses in a row) OK a good progression could cover that. But I prefer the virtual win,

Other ideas how this can be played are welcome.
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 07:41 AM 2013
I doublechecked the tracker. All numbers are correct.
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 05:19 PM 2013
This was one continuous Live-Session i played just now at DublinBet. 30/70 wins.

That's a 42.8% winrate  :ooh:

WLLLWLLWLLWLLLLLLLLWWLWWWWWWLLWLWLLWLLLWLWLWWLLWWLLWWWLWWLWLWLLLLLLLWLLW

I try to figure out the best way of playing this. One option is continuous play using progression.

Another option is wait for 2 losses before placing a bet because one pattern I see here is the WLLWLLW-pattern

* When 3 losses in a row no bet. Wait for virtual win. (This is to avoid LLLLL-pattern)

* Play until lose, then after 2 losses in a row, start a double attack of two bets. (Then Stop)


Other ideas are welcome!

Cheers


Title: Re: Wheel Movements
Post by: Smoczoor on Jan 15, 05:44 PM 2013
QuoteThat's a 42.8% winrate

Good Job!!

I like idea play after two LL if Win continue bet if L wait for first W.
Today i don't make any tests because i was fighting with RX and bugs in this program. At the end with my patience and clear mind i avoided worst moments and RX works again properly so i think tomorrow i will bring some charts and thoughts.

Greetings
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 05:47 PM 2013
Alright :)

I look forward to your testing!  ;D

Title: Re: Wheel Movements
Post by: Kingspin on Jan 15, 05:57 PM 2013
I tried it on smart live fun chips with a 1000 bank , made £300 profit. Where did my other post dissapear to ? 
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 06:01 PM 2013
Quote from: Kingspin on Jan 15, 05:57 PM 2013
I tried it on smart live fun chips with a 1000 bank , made £300 profit. Where did my other post disappear to ?

Great!  :)

I haven't seen your other post, I can't delete any posts, they removed that function!

Anyway, If you got Roulette Xtreme you can make some charts of your live play? Would be nice.

I haven't got RX, the trial has expired! Otherwise I would make charts too!
Title: Re: Wheel Movements
Post by: Kingspin on Jan 15, 06:06 PM 2013
How many Ls have you seen in a continuos line , i got  8 -  LLLLLLLL.
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 06:08 PM 2013
Quote from: Kingspin on Jan 15, 06:06 PM 2013
How many Ls have you seen in a continuos line , i got  8 -  LLLLLLLL.

Same for me, 8
Title: Re: Wheel Movements
Post by: ignatus on Jan 15, 09:08 PM 2013
Another live-session at DublinBet. Winrate 24/72 = 33% That's pretty close to my statistics

WWLWLLWLLLWLLWLLWLWLLWLLLLLLLLWLLLLWWLLLWLLLLWLWLLWLWWLWWLLLLLWLLWWLLLLW

Still try to figure out the W/L pattern here.

One thing for sure; More than two wins in a row is very rare So, expect loss after 2 wins in a row.

WLLWLLW pattern is reccuring here also. A good idea wait for 2 losses before bet. Then start progression. If loss at first attack after 2 losses wait for virtual win. OR else continue progression after 2 losses, (if it can cover up for 8 losses in a row that is.) That can happen. I use the +1 progression. You never know when the LLLLLL-pattern will come.
Title: Re: Wheel Movements
Post by: Azim on Jan 15, 11:36 PM 2013
Quote from: Smoczoor on Jan 15, 05:44 PM 2013
Good Job!!

I like idea play after two LL if Win continue bet if L wait for first W.
Today i don't make any tests because i was fighting with RX and bugs in this program. At the end with my patience and clear mind i avoided worst moments and RX works again properly so i think tomorrow i will bring some charts and thoughts.

Greetings


What was wrong with the program?
Title: Re: Wheel Movements
Post by: Mattias on Jan 16, 04:07 AM 2013
Hi,

I can see that you are really committed. Don't want to be negative but is not the outcome of the order of the probability, if you bet on 12 numbers which correspond to roughly 33% and if you do not have enough statistics, the confidence interval will be rater wide?

Or could it be working due to the effect of variance of a live table is not based on "true" randomness - it's a human standing there trying to act like random?

Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 06:12 AM 2013
Quote from: Mattias on Jan 16, 04:07 AM 2013
Hi,

I can see that you are really committed. Don't want to be negative but is not the outcome of the order of the probability, if you bet on 12 numbers which correspond to roughly 33% and if you do not have enough statistics, the confidence interval will be rater wide?

Or could it be working due to the effect of variance of a live table is not based on "true" randomness - it's a human standing there trying to act like random?

Well, I don't think that's true. I don't think betting 12 random number will get the same result. Furthermore, it's not 12 number bet, It's less. it's 8, 10, and 12 numbers. (I've included all possible splits for the different bets.)

What I'm trying to do here, what I've done IS to find the most common movement on the roulettewheel. Believe it or not?

Argument seems pointless. It's not just "random luck" this is a method proven by statistics, and facts. It's not a method based on hot/cold numbers. This is a different approach

Try it playing it yourself, and you'll see?

One thing for sure: you never get less than 30% hitrate. It's somewhere between 30-45% hitrate. So, using progression and stoploss etc you can be pretty safe. It matters HOW it's played
Title: Re: Wheel Movements
Post by: ewarwoowar on Jan 16, 07:33 AM 2013
Hello ignatus, I'm late to the party here and trying to grasp what you're doing.
Are you dividing the lines up in to wheel order and then saying that the next line will be two lines away in either direction on the next spin?
Thanks for all your work on this.

Cheers.
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 07:42 AM 2013
Quote from: ewarwoowar on Jan 16, 07:33 AM 2013
Hello ignatus, I'm late to the party here and trying to grasp what you're doing.
Are you dividing the lines up in to wheel order and then saying that the next line will be two lines away in either direction on the next spin?
Thanks for all your work on this.

Cheers.

This is how it works:

In the picture doublestreets 1,2,3,4,5,6: If it hits doublestreet 3 = 1 & 5 is bet. Reverse calculation is used (the wheel is round and this is correct) If doublestreet 2 hits = 6 & 4 is bet. and so on. Zero is included in (1)

This strategy is based on this particular movement of the live-wheel proven to be the most common movement


So the betting groups are:


1 hit = 3 & 5 is bet
2 hit = 6 & 4 is bet
3 hit = 1 & 5 is bet
4 hit = 2 & 6 is bet
5 hit = 3 & 1 is bet
6 hit = 4 & 2 is bet
Title: Re: Wheel Movements
Post by: ewarwoowar on Jan 16, 07:54 AM 2013
Thank you for your reply and your explanation.
So, you're taking each spin independently? Or keeping with 2 and 4 if 6 hits, no matter what hits next?

Cheers.
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 08:05 AM 2013
Quote from: ewarwoowar on Jan 16, 07:54 AM 2013
Thank you for your reply and your explanation.
So, you're taking each spin independently? Or keeping with 2 and 4 if 6 hits, no matter what hits next?

Cheers.

It's a mechanical way of betting and the bets are always the same. (Use the tracker) By using progression and stoploss (no bet after 2 wins in a row, and wait for 2 losses before bet etc) you should do very well playing this. You know? It's based on statistics, facts. It's not an "invention"

Like the law of gravity and physics, this movement cannot change or be undone. It's always the same. There is nothing to be done to change it. It's a flaw on the live wheel

Think it's strange not more people realize and understood the advantage you get playing this.

Cheers
Title: Re: Wheel Movements
Post by: Mattias on Jan 16, 08:20 AM 2013
Hi,

I will try it! Just try figure out what happening - is it a result of a wheel-bias?
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 08:54 AM 2013
Quote from: Mattias on Jan 16, 08:20 AM 2013
Hi,

I will try it! Just try figure out what happening - is it a result of a wheel-bias?

Yes, you can say that. It's a movement that occurs most frequently in all live wheels
Title: Re: Wheel Movements
Post by: Mattias on Jan 16, 09:07 AM 2013
interesting!

Have you also checked that for other live Casinos thought you played mostly at Dublinbet. I thought the Casinos have contoll of biasing or similar effects and adjusting the wheel etc.. Do you think it's the wheel or could it be something else?
Title: Re: Wheel Movements
Post by: warrior on Jan 16, 09:43 AM 2013
I have been down this road many times,12 numbers are 12 numbers inside or outside,
this is my results,WLLLLLLLWLLWWLLLLLWWWLLWLLWLLWLLLWWWLLLLLLLWWWLWLWWLWLWLLLWLLLLLLLLLLLLLLW.
TIHS IS NORMAL RESULTS FOR 12 NUMBERS sorry for the bad news ,first time testing this but this is roulette.
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 12:27 PM 2013
Quote from: warrior on Jan 16, 09:43 AM 2013
I have been down this road many times,12 numbers are 12 numbers inside or outside,
this is my results,WLLLLLLLWLLWWLLLLLWWWLLWLLWLLWLLLWWWLLLLLLLWWWLWLWWLWLWLLLWLLLLLLLLLLLLLLW.
TIHS IS NORMAL RESULTS FOR 12 NUMBERS sorry for the bad news ,first time testing this but this is roulette.

That's a 31% hitrate. Still better than other bets. From my statistics, other betting combinations have 14-25% hitrate.

Only thing to remember No bets after 3 losses in a row So, wait for a double attack after 2 losses, (WLLWLLW-pattern is reccuring here also) if lose again Wait for virtual win. (to avoid LLLLLLL-patterns)

Furthermore, after 2 wins in a row No Bet because more than 2 wins in a row is rare.

With a good progression (+1) you do well playing this.
Title: Re: Wheel Movements
Post by: Still on Jan 16, 03:05 PM 2013
I wonder how this might work on a double-zero wheel for those of us in the U.S.
Any guesses?
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 03:36 PM 2013
Quote from: Still on Jan 16, 03:05 PM 2013
I wonder how this might work on a double-zero wheel for those of us in the U.S.
Any guesses?

The tracker is made for European Wheels. I haven't tried it on American wheels, but result should be the same
Title: Re: Wheel Movements
Post by: Still on Jan 16, 04:34 PM 2013
Quote from: ignatus on Jan 16, 03:36 PM 2013
The tracker is made for European Wheels. I haven't tried it on American wheels, but result should be the same

Ok.  If i were to make accommodations for the extra zero, would i just include it in with the same doublestreet as the other zero?  Or put it with another section?  All else is the same?  Thanks!
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 05:26 PM 2013
Yes, do that. Interesting to know your results.

Right now I'm trying to uninstall/reinstall the trial version of Roulette Xtreme, so I can make some graphs. (Seems to be tricky but i hope it will work.)

If anyone know how to do this, or know how/where to get a new trial let me know . (can't find any torrents/cracks etc)

Thanks
Title: Re: Wheel Movements
Post by: warrior on Jan 16, 05:34 PM 2013
Quote from: ignatus on Jan 16, 12:27 PM 2013
That's a 31% hitrate. Still better than other bets. From my statistics, other betting combinations have 14-25% hitrate.

Only thing to remember No bets after 3 losses in a row So, wait for a double attack after 2 losses, (WLLWLLW-pattern is reccuring here also) if lose again Wait for virtual win. (to avoid LLLLLLL-patterns)

Furthermore, after 2 wins in a row No Bet because more than 2 wins in a row is rare.

With a good progression (+1) you do well playing this.
I have 2 full books on these type of bets they will all lose.
Title: Re: Wheel Movements
Post by: Still on Jan 16, 05:46 PM 2013
Quote from: ignatus on Jan 16, 05:26 PM 2013
Yes, do that. Interesting to know your results.


Looks to me your sections correspond to the physical wheel. I just compared wheels and the number sequence on the wheels is quite different.  So to make this work with an American (greedy) wheel, i will have to work out other groups of numbers and group the extra 00 with other numbers in it's physical location. 

I'm not expert on how to extend trials through reinstall, but it seems like if you can get to the registry, or someplace else that was used to store info, you might get it.  I don't know why basic uninstall doesn't always work. 

It's a nifty little command line .exe you made.  If you were willing to share the code i might be able to adjust it to American wheel. 
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 05:49 PM 2013
Quote from: warrior on Jan 16, 05:34 PM 2013
I have 2 full books on these type of bets they will all lose.

It makes no difference? They will all lose? This is not true. Hitrate is never less than 30%. In normal cases it's higher (I got 43% hitrate etc...) It depends on how you play it. Using (+1) progression, and stoploss, wait for virtual win should give you an advantage.

Furtheremore, what you do not believe: This method is based one the most common movement of the live-wheel. Proven by tests and statistics.

Time will tell. I haven't got RX so I can't make any graphs at this moment.
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 05:53 PM 2013
Quote from: Still on Jan 16, 05:46 PM 2013
Looks to me your sections correspond to the physical wheel. I just compared wheels and the number sequence on the wheels is quite different.  So to make this work with an American (greedy) wheel, i will have to work out other groups of numbers and group the extra 00 with other numbers in it's physical location. 

I'm not expert on how to extend trials through reinstall, but it seems like if you can get to the registry, or someplace else that was used to store info, you might get it.  I don't know why basic uninstall doesn't always work. 

It's a nifty little command line .exe you made.  If you were willing to share the code i might be able to adjust it to American wheel.

Yes, I can share the code. It's a very simple program made in Pascal. :)
Title: Re: Wheel Movements
Post by: Still on Jan 16, 06:01 PM 2013
Quote from: ignatus on Jan 16, 05:53 PM 2013
Yes, I can share the code. It's a very simple program made in Pascal. :)

Not sure if i have a Pascal compiler on board but i do know enough to translate it to something i can compile to a command line program.  My PM works if you like. 
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 06:10 PM 2013
Here is the code

program TwoStepTrack;

var bet:integer;

begin
repeat;
writeln('Enter last spin: ');
readln(bet);
if (bet=0)  then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=32) then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=15) then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=19) then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=4)  then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=21) then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=2)  then writeln('Bet numbers 14,18,31,36 Splits 8/9, 10/11, 22/23, 29/30');
if (bet=25) then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=17) then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=34) then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=6)  then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=27) then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=13) then writeln('Bet numbers 1,3,5,7,12,16,20,24,26,28,33,35');
if (bet=36) then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=11) then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=30) then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=8)  then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=23) then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=10) then writeln('Bet numbers 4,9,31 Splits 0/2, 14/15, 18/21, 19/22, 29/32');
if (bet=5)  then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=24) then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=16) then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=33) then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=1)  then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=20) then writeln('Bet numbers 7,12,13,17 Splits 3/6, 26/27, 25/28, 34/35');
if (bet=14) then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=31) then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=9)  then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=22) then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=18) then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=29) then writeln('Bet numbers 4,10,15,19,21,23,30,32,36 Splits 0/2, 8/11');
if (bet=7)  then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');
if (bet=28) then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');
if (bet=12) then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');
if (bet=35) then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');
if (bet=3)  then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');
if (bet=26) then writeln('Bet numbers 1,25,33,34 Splits 5/6, 13/16, 17/20, 24/27');

until bet=99;
end.
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 06:31 PM 2013
I begin by put the american numbers on the carpet, then make a tracker for it.

Thing is that the movement is the same, (2 step movement on the real wheel design) only numbers are different. So the result will not change.

Will take some time.. bbl
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 07:04 PM 2013
So, Now I made the American Wheel Carpet. I had to redraw half the carpet so it took a little time.

0 belongs to group 1

00 belongs to group 4?

Now I make a tracker for this.

(Numbers sorted out)

1: 0, 8, 10, 12, 25, 27 29
2: 6, 18, 19, 21, 31, 33
3: 2, 4, 14, 16, 23, 35
4: 00, 7, 9, 11, 26, 28, 30
5: 5, 17, 20, 22, 32, 34
6: 1, 3, 13, 15, 24, 36

(Best possible bets for these numbers)

1: 0,8,10,12,25,27,29
2: 6,19,31,33 Split 18/21
3: 2,4,14,16,23,35
4: 00,7,9,11,26,28,30
5: 5,22,32,34 Split 17/20
6: 1,3,13,15,24,36



(seems little like a wasted effort? Who plays on American Wheels anyway??)  ;D
Title: Re: Wheel Movements
Post by: rouletteKEY on Jan 16, 07:46 PM 2013
Quote from: ignatus on Jan 16, 07:04 PM 2013

(seems little like a wasted effort? Who plays on American Wheels anyway??)  ;D

Any of the 300 million Americans that may play that don't have access to a high limit room

No internet gambling in the USA and many casinos (outside of Vegas) only have 00 wheels (single 0 wheels are normally only found in high limit rooms or open when the casino is extremely busy in some cases if they have a single 0 on the regular floor)   

So if you are betting less than $25-$50 per spin you are likely on an American 00 wheel in the USA, and depending on location...you may not even have access to a high limit room or single 0 at all...regardless of the size of your bets.   I know there are exceptions...just "in general"
Title: Re: Wheel Movements
Post by: ignatus on Jan 16, 11:07 PM 2013
OK, the American Wheel 2-step tracker is finished!

This is the betting system:

Sector Hit: (Betting 2 step-sectors) ....best possible bets

1: (5-3) 4,14,16,34  Splits 2/5, 17/20, 22/23, 32/35
2: (6-4) 1,7,9,11,13,15,24,26,28,30,36  Split 00/3 
3: (1-5) 0,10,12,27,34  Splits 5/8, 17/20, 22/25, 29/32
4: (2-6) 1,13,15,19,24,31  Splits 3/6, 18/21, 33/36
5: (3-1) 4,8,10,12,14,16,23,25,27,29,35  Splits 0/2
6: (2-4) 00,7,11,19,26,30,33 Splits 6/9, 18/21, 28/31

I have doublechecked everything. It's correct.

00 is 37 in the tracker.

Enjoy!  :)
Title: Re: Wheel Movements
Post by: Still on Jan 17, 04:09 AM 2013
Quote from: ignatus on Jan 16, 07:04 PM 2013

(seems little like a wasted effort? Who plays on American Wheels anyway??)  ;D

Thanks very much for the American Wheel version!  Hopefully the system is good enough to overcome that extra % house edge.  If so, then it was not a waste of time!  Now, if there are any live American Wheel permutations out there, i will surely test this. 

Good luck getting RX running...

Title: Re: Wheel Movements
Post by: Mattias on Jan 17, 06:02 AM 2013
Hi,

I downloaded the trial version of RX, Never used it before! I loaded a system and marked it ACTIVE and press run - it only spun the numbers but not the system, does anyone know what I am doing wrong?
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 17, 06:49 AM 2013
Quotedoes anyone know what I am doing wrong?

This is not code for RX... Ignatus post here code in Pascal programmer language.
Title: Re: Wheel Movements
Post by: Mattias on Jan 17, 06:57 AM 2013
I was just trying the RX-software (using the built-in test system), it works now!
Title: Re: Wheel Movements
Post by: warrior on Jan 17, 09:05 AM 2013
Quote from: ignatus on Jan 16, 07:04 PM 2013
So, Now I made the American Wheel Carpet. I had to redraw half the carpet so it took a little time.

0 belongs to group 1

00 belongs to group 4?

Now I make a tracker for this.

(Numbers sorted out)

1: 0, 8, 10, 12, 25, 27 29
2: 6, 18, 19, 21, 31, 33
3: 2, 4, 14, 16, 23, 35
4: 00, 7, 9, 11, 26, 28, 30
5: 5, 17, 20, 22, 32, 34
6: 1, 3, 13, 15, 24, 36

(Best possible bets for these numbers)

1: 0,8,10,12,25,27,29
2: 6,19,31,33 Split 18/21
3: 2,4,14,16,23,35
4: 00,7,9,11,26,28,30
5: 5,22,32,34 Split 17/20
6: 1,3,13,15,24,36



(seems little like a wasted effort? Who plays on American Wheels anyway??)  ;D
You forgot your 00 on your carpet picture.How much testing have you done with this?
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 09:19 AM 2013
Quote from: warrior on Jan 17, 09:05 AM 2013
You forgot your 00 on your carpet picture.

I didn't forget it, it belongs to group 4. It's included. (In the american tracker it's number 37)
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 09:29 AM 2013
Played one session at DublinBet just now. +400

WWLLLLLLLLLLLLWWWLLWLWLWLLLLLLWLWLWWWLWLLWWLLLWLLWWLLLLWLLLWLWWWLLLLLLWLWLWLWLWLLWLWWLLWLLLWLLWWLW

This is how I play it: After a win wait for 1 loss, then start a tripple attack (3 bets) If that is lost STOP, then wait for a new Win-Lose, then start a new tripple attack. Only reset progression when 2 tripple in a row won. (or If the first attack is won)

progression line: 1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10

First tripple attack, 1,1,2
Second tripple attack 2,2,3
Third tripple attack 3,3,4
Fourth tripple attack 4,4,5

...and so on





Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 09:56 AM 2013
Here is an explanation how this system works
Title: Re: Wheel Movements
Post by: Mattias on Jan 17, 10:00 AM 2013
Nice profit!  :thumbsup:

Have you tested it using RX and live results?
Title: Re: Wheel Movements
Post by: buffalowizard on Jan 17, 10:11 AM 2013
Quote from: Mattias on Jan 17, 10:00 AM 2013
Nice profit!  :thumbsup:

Have you tested it using RX and live results?

He usually uses at least +10 units so what he says is +400 is much less in reality.

Ignatus please answer how your tests are any different to betting regular dozens? You say 33% - well that's the normal expectation for ANY dozen!

Seriously, compare a thousand W/L streaks of any random 12 numbers and then another 1000 W/L registry from your magical two six lines
Title: Re: Wheel Movements
Post by: warrior on Jan 17, 10:32 AM 2013
What do you think of these results from dublin ?
LLLLLLWLWWLWLLWLWLLLLWLLWWLLLLLLLLLLLLLLWLLWLLLWL
Title: Re: Wheel Movements
Post by: ugly bob on Jan 17, 11:00 AM 2013
Quote from: warrior on Jan 17, 10:32 AM 2013
What do you think of these results from dublin ?
LLLLLLWLWWLWLLWLWLLLLWLLWWLLLLLLLLLLLLLLWLLWLLLWL

Those results would be a dream for the reverse labouchere  :love:
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 12:57 PM 2013
Quote from: warrior on Jan 17, 10:32 AM 2013
What do you think of these results from dublin ?
LLLLLLWLWWLWLLWLWLLLLWLLWWLLLLLLLLLLLLLLWLLWLLLWL

Long losing streaks can happen, therefore no bet after one tripple attack is lost,

always wait for WL-trigger before a new bet (a new tripple attack.)

Reset after 2 tripple attacks in a row is won. (or first tripple attack wins)

I can only show how I would have played this:

L bet 1
L bet 1
L bet 2
L (STOP)
L
L
W
L -WL trigger-
W Bet 2 Win
W (STOP)
L -WL trigger-
W Bet 2 Win
L -WL trigger-
L Bet 1
W Bet 1 Win
L  -WL trigger-
W Bet 1 Win
L -WL trigger-
L bet 1
L bet 1
L bet 2
W (STOP)
L -WL trigger-
L Bet 2
W Bet 2 Win
W (STOP)
L -WL trigger-
L bet 2
L bet 2
L bet 3
L (STOP)
L
L
L
L
L
L
L
L
L
W
L -WL trigger-
L Bet 3
W Bet 3 Win
L -WL trigger-
L Bet 3
L bet 3
W Bet 4 Win
L

Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 01:17 PM 2013
Quote from: buffalowizard on Jan 17, 10:11 AM 2013
He usually uses at least +10 units so what he says is +400 is much less in reality.

Ignatus please answer how your tests are any different to betting regular dozens? You say 33% - well that's the normal expectation for ANY dozen!

Seriously, compare a thousand W/L streaks of any random 12 numbers and then another 1000 W/L registry from your magical two six lines

This is bullsh*t Buffalowizard. I played with 1 unit bets.

Random betting 12 number OR other betting combinations do not have the same hitrate. This I have proven already by statistics. The 2 step movement have the highest hitrate.

This is a fact.

It's a flaw on the live wheel that can be used to get an advantage.
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 01:36 PM 2013
Quote from: Mattias on Jan 17, 10:00 AM 2013
Nice profit!  :thumbsup:

Have you tested it using RX and live results?

Thanks.   :)

No I haven't figured out yet how to uninstall/reinstall the trial of RX :( I tried with different uninstall programs, but that didn't work. Too bad, because I really need Roulette Xtreme. :/
Title: Re: Wheel Movements
Post by: Smoczoor on Jan 17, 02:55 PM 2013
I know how to "force" RX to working. Its legal and i was pm to you Ignatus. Its easy :) Just do it...
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 03:14 PM 2013
Quote from: Smoczoor on Jan 17, 02:55 PM 2013
I know how to "force" RX to working. Its legal and i was pm to you Ignatus. Its easy :) Just do it...

Yes, please explain that to me. 
Title: Re: Wheel Movements
Post by: warrior on Jan 17, 03:49 PM 2013
Quote from: ignatus on Jan 17, 12:57 PM 2013
Long losing streaks can happen, therefore no bet after one tripple attack is lost,

always wait for WL-trigger before a new bet (a new tripple attack.)

Reset after 2 tripple attacks in a row is won. (or first tripple attack wins)

I can only show how I would have played this:

L bet 1
L bet 1
L bet 2
L (STOP)
L
L
W
L -WL trigger-
W Bet 2 Win
W (STOP)
L -WL trigger-
W Bet 2 Win
L -WL trigger-
L Bet 1
W Bet 1 Win
L  -WL trigger-
W Bet 1 Win
L -WL trigger-
L bet 1
L bet 1
L bet 2
W (STOP)
L -WL trigger-
L Bet 2
W Bet 2 Win
W (STOP)
L -WL trigger-
L bet 2
L bet 2
L bet 3
L (STOP)
L
L
L
L
L
L
L
L
L
W
L -WL trigger-
L Bet 3
W Bet 3 Win
L -WL trigger-
L Bet 3
L bet 3
W Bet 4 Win
L
[/quoteWell this is not to be mean, but those results are from the table layout playing exactly like your playing on the inside with the wheel,sorry  it makes no difference,its a 2 to 1 pay out you can't change that,yes you can tweak the LW S BUT BE CARE FULL.
Title: Re: Wheel Movements
Post by: ignatus on Jan 17, 06:08 PM 2013
Another session at DublinBet.

You can say this was a worst case scenario. A very bad session. But I reached my wingoal in 1 ½ hour +300 Thanks to the stopploss, trigger and progression.

WWLLLWLWLWLLwwLLLLLLWWLWWLLLLLLLLLLWLLLLLWLWLLLWLLLWLLLWLLLLLWLWLLLLLLLWLLLLWLWWLLWLW


I never use to think about money management. But I calculate to play this you should have money to cover up until FIVE attacks. (I've never gone beyond betting 5 units) So, if you have a bankroll to cover up for five attacks, you should be safe.

First attack: 1,1,2 (0.5, 0.5, 1)
Second attack: 2,2,3 (1, 1, 1.5)
Third attack: 3,3,4 (1.5, 1.5, 2)
Fourth attack: 4,4,5 (2, 2, 2.5)
Fifth attack: 5,5,6 (2.5, 2.5, 3)

Calculating on this, 10 chips. That's the average bet. (it's between 8-12 chips):

DublinBet chips:
                                         
0.5*10+0.5*10+1*10+1*10+1*10+1.5*10+1.5*10+1.5*10+2*10+2*10+2*10+2.5*10+2.5*10+2.5*10+3*10 = 250

So, you'll need 250$ (?) Bankroll to play this on DublinBet. (to bet safe)

For me that's a lot of money. And I'm not sure I can afford it.  :S


Anyone knows where to find low stake live roulette? hmm  :-\

Title: Re: Wheel Movements
Post by: buffalowizard on Jan 18, 02:46 AM 2013
Just play with 10/20p units. That way you won't lose so much
Title: Re: Wheel Movements
Post by: Mattias on Jan 18, 04:04 AM 2013
Hi,

It's possible to play for 1kr as minimum bet (casino.winner.com/sv) at live Casino from Latvia (this "live" Casino is used of many on-line Casinos even betfair). The only bad thing is that it's only an "internet live Casino" and I do not trust the Latvian based Casino, but my experience is that if you play when there are lots of other playing (at noon) it works better!
Title: Re: Wheel Movements
Post by: ignatus on Jan 18, 04:43 AM 2013
Thanks
Title: Re: Wheel Movements
Post by: Kingspin on Jan 19, 02:24 PM 2013
I have played this  method for real money but always finished up loosing. Thats the bad news. The good news is if a big bankroll is used and played correctly with regard to the progression this system can have some great money making potential.  I lost because i bet too big (over confident)   When this system is going good it really nails win after win after win , i think it's one of the best systems around in a long while. Like i say a big bankroll is needed from my own playing experience with this bet , i like the tracker with this method.I would still play this again , actually i was winning tons of money with this very system until the casino started cheating on me, see my post on the general roulette board on here. This one  i am rating at 8.5 out of ten.