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Roulette-focused => The Notepad => Topic started by: nottophammer on Sep 21, 06:33 PM 2015

Title: divide the wheel
Post by: nottophammer on Sep 21, 06:33 PM 2015
What is the best way to divide the wheel, sectors of 4's, 6's, etc.
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 21, 06:38 PM 2015
funny you mention this

I have been practicing with dividing the wheel into 2s and 4s.....no comment yet
Title: Re: divide the wheel
Post by: Proofreaders2000 on Sep 21, 10:44 PM 2015
Sectors of nine imo
Title: Re: divide the wheel
Post by: Steve on Sep 21, 10:54 PM 2015
It depends on the method you use. The only universal way is divide by the amount of pockets.
Title: Re: divide the wheel
Post by: nottophammer on Sep 22, 05:06 AM 2015
Quote from: RouletteGhost on Sep 21, 06:38 PM 2015
funny you mention this

I have been practicing with dividing the wheel into 2s and 4s.....no comment yet
Have you thought of changing the d/s on the carpet
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 12:20 PM 2015
Quote from: nottophammer on Sep 22, 05:06 AM 2015
Have you thought of changing the d/s on the carpet

Dividing the wheel in sections of 6? And make a DS strategy based on that?
Title: Re: divide the wheel
Post by: ddarko on Sep 22, 12:23 PM 2015
Quote from: nottophammer on Sep 22, 05:06 AM 2015
Have you thought of changing the d/s on the carpet

How would you go about changing them pls Hammer ?

O0
Title: Re: divide the wheel
Post by: Still on Sep 22, 02:14 PM 2015
If the game is unbeatable, then the best way would be to divide the wheel in such a way that you lose more slowly then other ways of dividing the wheel.  In that case, i would divide the wheel, leaving only one number, and i would bet the minimum on that number.  But if this does not lose slow enough, i would divide the wheel between blacks, and bet the minimum on the outside.  This will lose slowly enough to where, in time, a waitress might come around with an offer for a free drink.  At that point you could be well ahead of the game, depending how long it took for the waitress to recognize you.  But you could also practice dividing by reds to see if this works better than blacks, and then go live if/when you notice you lose slower than the blacks.  The main thing is we just want to avoid going round and round (the wheel), and not be noticed by the waitress. 

Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 03:15 PM 2015
Quote from: Still on Sep 22, 02:14 PM 2015
If the game is unbeatable, then the best way would be to divide the wheel in such a way that you lose more slowly then other ways of dividing the wheel.  In that case, i would divide the wheel, leaving only one number, and i would bet the minimum on that number.  But if this does not lose slow enough, i would divide the wheel between blacks, and bet the minimum on the outside.  This will lose slowly enough to where, in time, a waitress might come around with an offer for a free drink.  At that point you could be well ahead of the game, depending how long it took for the waitress to recognize you.  But you could also practice dividing by reds to see if this works better than blacks, and then go live if/when you notice you lose slower than the blacks.  The main thing is we just want to avoid going round and round (the wheel), and not be noticed by the waitress.

Good idea

I have messed around with dividing the wheel and playing based on wheel u lose a lot more slowly
Title: Re: divide the wheel
Post by: Chrisbis on Sep 22, 05:18 PM 2015
For me....the game IS beatable.
It's all about mindset, and timing.

(so wish I had the reveal function right now!)

On the subject of "Divide the Wheel".....
I'm a 5 & 9 man on the inside numbers.

I use BetVoyagers Track layout, to place a centred bet on 5 inside numbers, which depending on my target(s),
sometimes is widened to 9 numbers.
I like this kind of inside cover, and the payout (if a winner!) is good.

I have been designing a "Flip-Flop" inside numbers BetSelection, using the same principle, and Flipping the array of numbers over (like going from clockwise to anti-clockwise), tho its still very much work in progress.
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 05:38 PM 2015
Quote from: nottophammer on Sep 22, 05:06 AM 2015
Have you thought of changing the d/s on the carpet

here I have divided the wheel in groups of 6. double streets or lines if you will

I did it in numerical order starting from 0 at the top and going left (counter clock wise)

3, 7, 12, 26, 28, 35
9, 14, 18, 22, 29, 31
1, 5, 16, 20, 24, 33
8, 10, 11, 23, 30, 36
6, 13, 17, 25, 27, 34
2, 4, 15, 19, 21, 32

what can we do with this

when one group hits bet the other 5?
Title: Re: divide the wheel
Post by: Chrisbis on Sep 22, 05:52 PM 2015
Zero (o) seems to be missing from your groups there RG?
Or are you ignoring it for the purpose of this Line (Double Streets) example?

(I take it you mean ref a European Wheel too?)
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 05:54 PM 2015
Quote from: Chrisbis on Sep 22, 05:52 PM 2015
Zero (o) seems to be missing from your groups there RG?

(I take it you mean ref a European Wheel too?)

yea 0 wheel...its clusters of 6 beginning at 0 and going counter clockwise

Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 06:04 PM 2015
here it is separated in groups of 6

in other words, 6, separated by another 6, then 6

group 1
1, 3, 5, 6, 7, 12, 13, 16, 17, 20, 24, 25, 26, 27, 28, 33, 34, 35

group 2
2, 4, 8, 9, 10, 11, 14, 15, 18, 19, 21, 22, 23, 29, 30 ,31 ,32 ,36

group 1 is every other 6 and group 2 is also every other 6

so evenly distributed around the wheel

can we make a solid even chance bet with this?

doing a quick quick browse it looked good to bet same group as last

I think we may have something here ^ perhaps an EC bet that will not lose 20 times in a row as the other ECs can

method being when a number shows bet that same group, bet that group continuously until a win with a mild progression

on a win sit out 1 spin to see what the next outcome is then start betting that group whether it is the same or not

my gut tells me this may be good

edit: did 100 spins from past data: max loss in a row was 3...good enough for me for hit and run
Title: Re: divide the wheel
Post by: nottophammer on Sep 22, 06:39 PM 2015
Quote from: ddarko on Sep 22, 12:23 PM 2015
How would you go about changing them pls Hammer ?

O0
Okay the only problem changing the original 6 d/s would be, the laying of the chips,on the original its 6 chips down the edge.
The reason asked if could change the mat d/s as when blanc changed the ring of numbers, would he/they have considered the mat layout,eventually coming up with euro wheel we have today. So if we come up with a new set, would it make any difference anyway.

Title: Re: divide the wheel
Post by: ddarko on Sep 22, 07:11 PM 2015
Quote from: nottophammer on Sep 22, 06:39 PM 2015
Okay the only problem changing the original 6 d/s would be, the laying of the chips,on the original its 6 chips down the edge.
The reason asked if could change the mat d/s as when blanc changed the ring of numbers, would he/they have considered the mat layout,eventually coming up with euro wheel we have today. So if we come up with a new set, would it make any difference anyway.

Okay thxs for getting back to me  :thumbsup:

O0
Title: Re: divide the wheel
Post by: nottophammer on Sep 22, 07:24 PM 2015
Heres the 6d/s
     1, 2, 3, 4, 5, 6,             1,7,13,19,25,31

     7,8,9,10,11,12             2,8,14,20,26,32

13,14,15,16,17,18            3,9,15,21,27,33

19,20,21,22,23,24            4,10,16,22,28,34

25,26,27,28,29,30            5,11,17,23,29,35

31,32,33,34,35,36            6,12,18,24,30,36   been using these sets of 6 using MMSIP, with good results, as said you would think the euro ring of numbers is designed with consideration for the mat.

6    3    4    1    4    1    5    3    6    1    5    3    6    2    5    2    4    2    1    4    3    6    1    4    3    6    2    4    3    5    2    5    2
32, 15, 19, 04, 21, 02, 25, 17, 34, 06, 27, 13, 36, 11, 30, 08, 23, 10, 05, 24, 16, 33, 01, 20, 14, 31, 09, 22, 18, 29, 07, 28, 12,
2    3    1    4    3   2     1    5    4    6    3    1    6    5    6    2    5    4    5    6    4    3    1    2    2    1    3    4    6    5    1    4    6

6    1    5
35, 03, 26, 0
5    3    2

The middle line is the ring, top is the actual mat d/s, underneath is the new d/s, but as said you'll have to place all the chips.
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 22, 08:31 PM 2015
1,7,13,19,25,31
2,8,14,20,26,32

3,9,15,21,27,33

4,10,16,22,28,34

5,11,17,23,29,35
6,12,18,24,30,36   

what are you doing with these?
Title: Re: divide the wheel
Post by: nottophammer on Sep 23, 03:47 AM 2015
Checking past games played, using MMSIP, RG,  last 4 unique, bet last 3 d/s
Title: Re: divide the wheel
Post by: nottophammer on Sep 24, 06:32 AM 2015
Rg check these, from one of my rare visits to B+M,Aspers MK, using the new 6 d/s, using MMSIP
33
2
18
12
13
29
25
4
26
15
21
20
8
16
12
34
9
18
30
20
30
7
14
12
13
22
12
29
21
35
20
23
19
34
2
16
7
16
21
25
19
4
33
20
32
24
3
14
0
29
13
7
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 24, 06:45 AM 2015
Quote from: nottophammer on Sep 24, 06:32 AM 2015
Rg check these, from one of my rare visits to B+M,Aspers MK, using the new 6 d/s, using MMSIP
33
2
18
12
13
29
25
4
26
15
21
20
8
16
12
34
9
18
30
20
30
7
14
12
13
22
12
29
21
35
20
23
19
34
2
16
7
16
21
25
19
4
33
20
32
24
3
14
0
29
13
7

The new DS are every other street correct?
Title: Re: divide the wheel
Post by: nottophammer on Sep 24, 07:22 AM 2015
RG
Remember this is ideas on changing mat or wheel, as said when the new ring of Numbers was designed, surely they checked the mat layout to be happy no advantage to the players.

So all i've done is to get a new 1st d/s is take the 1st number from each double street, 1 from d/s1, 7 from d/s 2, 13 form d/s 3 and so on, thus 1,7,13,19,25,31.
Do the same for the rest.

Another way to see it is the original is 1,2,3,4,5,6
                                                             7,8,9,10,11,12

to change just go the other way       
1,7,13,19,25,31
2,8,14
3,9,
4,
5,
6,
so just take first digit from 1st column say 4 this is d/s 4 containing numbers 4,10,16,22,28,34.

whether any better who knows,but each of these d/s has 2 from 1st doz, 2 from 2nd and 3 from3rd, each also has 3 from 1st 18 and 3 2nd 18.
Only prob is you have to place all 18 chips if using MMSIP.
Title: Re: divide the wheel
Post by: nottophammer on Sep 30, 07:00 PM 2015
Street on the mat, lets say 36 hits, so street is 34,35,36.
Now those three numbers can become 3 streets on the wheel. 17(34)6 - 12(35)3 - 13(36)11

now you can flat bet for 4 spins or with a progression.

This on rng with .20p units can bet the 9 numbers for 14 spins, now as said rng, Knacked now as been looking at old rng spins all day, guess what, so far never gone behind 14 spins,every game so far not lost.

Going to be a busy day tomorrow
Title: Re: divide the wheel
Post by: RouletteGhost on Sep 30, 10:13 PM 2015
Quote from: nottophammer on Sep 30, 07:00 PM 2015
Street on the mat, lets say 36 hits, so street is 34,35,36.
Now those three numbers can become 3 streets on the wheel. 17(34)6 - 12(35)3 - 13(36)11

now you can flat bet for 4 spins or with a progression.

This on rng with .20p units can bet the 9 numbers for 14 spins, now as said rng, Knacked now as been looking at old rng spins all day, guess what, so far never gone behind 14 spins,every game so far not lost.

Going to be a busy day tomorrow

Thanks

Wish i had that kinda time

I need to win lotto
Title: Re: divide the wheel
Post by: nottophammer on Oct 01, 03:46 AM 2015
RG
Only got this time as on 8th going in for a new knee, but as there've made me wait 6 years, the other knee now worn as well.
Title: Re: divide the wheel
Post by: nottophammer on Oct 01, 06:28 AM 2015
Quote from: Proofreaders2000 on Sep 21, 10:44 PM 2015
Sectors of nine imo

would the 4 sectors be static.
Here i've used the mats street on the wheel and bet with its neighbour either side, so a 9 number bet that uses the mats street for its placement on the wheel.
Flat bet this,its down, but use a progression and all the spins on the sheet win,as max bet is 14 spins (£100.00).

Title: Re: divide the wheel
Post by: nottophammer on Oct 01, 06:40 PM 2015
if we use the last span number, if we make the spun number  a fixed point, call it north, measure out equally for the next three fixed points, so have North South East West, we'd could have a 12 number bet.

Now if you were to bet it till a win, how many spins is it likely to miss for
Title: Re: divide the wheel
Post by: nottophammer on Oct 01, 07:16 PM 2015
Quote from: nottophammer on Oct 01, 06:40 PM 2015
if we use the last span number, if we make the spun number  a fixed point, call it north, measure out equally for the next three fixed points, so have North South East West, we'd could have a 12 number bet.

Now if you were to bet it till a win, how many spins is it likely to miss for

Well todays search has come up with 8 spins longest, avg of 4.235 spins. So if i wait 4 spins i could bet for 9 spins and been okay so far,or even bet straight away.
Title: Re: divide the wheel
Post by: nottophammer on Oct 02, 05:24 AM 2015
Here are some spins from spin registry.
First column, first digit is wheel layout, so last number spun, find in column 1 and bet the 12 numbers.
Progression 1,1,2,3,4,10,20,30,40  9 chances, so would win all spins.
Title: Re: divide the wheel
Post by: nottophammer on Oct 05, 12:14 PM 2015
Must say thanks to Nick for the tracker.
Well perhaps, you all should get the tracker. Betting each 12 numbers for 9 spins is doing splendidly well.
Title: Re: divide the wheel
Post by: Chrisbis on Oct 05, 05:08 PM 2015
Quote from: nottophammer
............... is doing splendidly well.

Can we have an example of what "splendidly" looks like then Notto?
Title: Re: divide the wheel
Post by: RouletteGhost on Oct 05, 05:44 PM 2015
Quote from: nottophammer on Oct 05, 12:14 PM 2015
Must say thanks to Nick for the tracker.
Well perhaps, you all should get the tracker. Betting each 12 numbers for 9 spins is doing splendidly well.

Betting 12 numbers for 9 spins from the 4 set points? The number and its 2 neighbors im assuming?
Title: Re: divide the wheel
Post by: nottophammer on Oct 06, 07:28 AM 2015
Quote from: Chrisbis on Oct 05, 05:08 PM 2015
Can we have an example of what "splendidly" looks like then Notto?

The attachment in reply 28
Title: Re: divide the wheel
Post by: nottophammer on Oct 06, 01:31 PM 2015
Quote from: RouletteGhost on Oct 05, 05:44 PM 2015
Betting 12 numbers for 9 spins from the 4 set points? The number and its 2 neighbors im assuming?
Rg correct, with 1,1,2,3,4,10,20,30,40  i use these for uk betting shop max bet of £100.00
Title: Re: divide the wheel
Post by: JimmieB on Oct 06, 05:19 PM 2015
Evening NTH :),

I've got some spare funds sitting in my Sky Casino account, enough for betting the first 6 stages with a live dealer on min bets, I'll wait until I get 3 virtual losses then go for it....I'll keep you posted.

Jim
Title: Re: divide the wheel
Post by: nottophammer on Nov 05, 12:17 PM 2015
SO WE STARTED THIS TOPIC
Could we change or make 6 new d/s, answer yes. But this gave way to four fixed points.
Attached is a sheet with numbers posted by Iggiv, dont remember where thou, think might be in 185 spins topic,

so first spin is 1, so we now bet 1,33,20-12,28,35-21,4,2-11,36,30  from our 4 fixed points on the wheel, we bet 1,1,2,3  4 spins in total.
Number 1 lost, took 6 spins.
Second spin is 6, this wins takes 1 spin.
As you can see 46 spins, i stopped at 37th spin for no reason. You see 5 L's, but makes a profit for .20p units
Title: Re: divide the wheel
Post by: nottophammer on Nov 07, 01:00 PM 2015
Chrisbis, still going splendidly.
This is daily live spin data 25/1/2011 from 1st spin, as can be seen a 28.80 profit is available,even if you carry on there are opportunitiesto take a win, carry on and we are breaking even, #27 still has 1 more spin,8has won,5 still 3 more spins.
stopped here as 36 spins ment to have done 37, a full cycle. Even #27 wins,#'s 5and17 also win.
Title: Re: divide the wheel
Post by: Chrisbis on Nov 07, 01:31 PM 2015
Fabulous to read that Notto :thumbsup:
Title: Re: divide the wheel
Post by: nottophammer on Nov 07, 01:53 PM 2015
I'm still testing, but to be honest the last test has just wiped out previous profit. As we all find its up and down, and in the end down hill
Title: Re: divide the wheel
Post by: nottophammer on Nov 23, 11:00 AM 2015
Quote from: RouletteGhost on Sep 21, 06:38 PM 2015
funny you mention this

I have been practicing with dividing the wheel into 2s and 4s.....no comment yet

any news
Title: Re: divide the wheel
Post by: nottophammer on Nov 23, 11:03 AM 2015
Quote from: Chrisbis on Sep 22, 05:18 PM 2015
For me....the game IS beatable.
It's all about mindset, and timing.

(so wish I had the reveal function right now!)

On the subject of "Divide the Wheel".....
I'm a 5 & 9 man on the inside numbers.

I use BetVoyagers Track layout, to place a centred bet on 5 inside numbers, which depending on my target(s),
sometimes is widened to 9 numbers.
I like this kind of inside cover, and the payout (if a winner!) is good.

I have been designing a "Flip-Flop" inside numbers BetSelection, using the same principle, and Flipping the array of numbers over (like going from clockwise to anti-clockwise), tho its still very much work in progress.

I have been designing a "Flip-Flop" inside numbers BetSelection, using the same principle, and Flipping the array of numbers over (like going from clockwise to anti-clockwise), tho its still very much work in progress.

Made any progress Chrisbis
Title: Re: divide the wheel
Post by: jbudd32 on Dec 03, 04:26 PM 2015
Dividing into 6's is surely like Kimo Li's Matrix, Nuke, Hemi,Bowtie............???
Title: Re: divide the wheel
Post by: nottophammer on Jan 22, 06:09 PM 2016
Quote from: nottophammer on Sep 22, 06:39 PM 2015
Okay the only problem changing the original 6 d/s would be, the laying of the chips,on the original its 6 chips down the edge.
The reason asked if could change the mat d/s as when blanc changed the ring of numbers, would he/they have considered the mat layout,eventually coming up with euro wheel we have today. So if we come up with a new set, would it make any difference anyway.

Normy posted a nice pic of columns on 00 wheel, which i understand is the old wheels from europe. Could Normy do the same for the dozens on 00 wheel.
But reason bought this up is why did the Blanc Bros decide to change the wheel, does it lie in those column bets or dozens, as the numbers are opposite each other, did they think it was a fault.

Normy on the columns would divide  the 00 wheel  11/12 be better?
Title: Re: divide the wheel
Post by: wiggy on Jan 22, 06:35 PM 2016
Quote from: nottophammer on Jan 22, 06:09 PM 2016

But reason bought this up is why did the Blanc Bros decide to change the wheel, does it lie in those column bets or dozens, as the numbers are opposite each other, did they think it was a fault.

This is my thoughts Notto.

Roulette in America on the 00 wheel is considered a carnival game and people don't take it as seriously as the Europeans. A few of the experienced bias wheel players have commented down the years how the 00 wheels are not as meticulously maintained as their European cousins.

Another thing which I have picked up on down the years reading the forums is that they expect you to bet on just about every spin playing the 00 wheel and I have also read that some don't even allow writing down of notes at the table. Now that's strange considering how probability wise, the odds on the 00 are worse. There is a reason for everything.

RouletteGhost was on the case after reading someone somewhere said the columns presented a winning opportunity. Things are never as simple as we would like them to be or the game (0 or 00) would not exist. But RG was certainly not barking up the wrong tree about the columns.

cheers
Title: Re: divide the wheel
Post by: bigmoney on May 16, 07:48 PM 2017
I like dividong the board in 6 number lots a  different way to look at streets
The bank needed to support this is about 1300 . And you would need about 3 to 4 banks .you beauty you ripper yee har giddy  up
Title: Re: divide the wheel
Post by: bigmoney on May 16, 10:52 PM 2017
Im crossing 4 sections off betting the 2 sections that havent been hit using a 10 step progression
Title: Re: divide the wheel
Post by: bigmoney on May 17, 03:41 AM 2017
Ok went to the casino
Won two series
Then  my fen bet progression failed and winning bet was bet number 11
So wiped out a $1300 bank and took home $28 ....omg
Title: Re: divide the wheel
Post by: nottophammer on Apr 10, 06:11 AM 2019
using old numbers on colour matrix
Quote from: nottophammer on Sep 24, 06:32 AM 2015
Rg check these, from one of my rare visits to B+M,Aspers MK, using the new 6 d/s, using MMSIP
So the #is 33; under black 2, is red 5, so your 1st bet is even chance red and lose, carry on down the column
33--bet red;lose 1
2-- bet black;lose 2
18--bet black;lose 4
12--bet red;lose 8
13--bet black,win 16
29-- just spin
25--bet black;win 1
4-- just spin
26--bet red;lose 1
15--bet black;lose 2
21-- bet black,win 4
20--just spin
8--bet red,win 1
16--just spin
12--bet black;lose 1
34--bet red;win 2
9--just spin
18--bet black;lose 1
30--bet red;lose 2
20--bet red;win 4
30--just spin
7--bet red; win 1
14--just spin
12--bet black;win 1
13--just spin
22--bet red;win 1
12--just spin
29--bet red;win 1
21--just spin
35-- bet red;lose 1
20-- bet black;lose 2
23-- bet black;lose 4
19--bet red;win 8
34--just spin
2--bet red;win 1
16--just spin
7--bet black;lose 1
16-- bet red;win 2
21--just spin
25-- bet black;lose 1
19-- bet red;lose 2
4-- bet red;lose 4
33-- bet black;win8
20--just spin
32-- bet black;win 1
24--just spin
3-- betblack;lose 1
14--bet red;lose 2
0-- bet red;lose 4
29--bet black;win 8
13
7

Back in 2015 would win
Title: Re: divide the wheel
Post by: bigmoney on Apr 10, 05:48 PM 2019
Looks like the RIGHT STUFF

P.S  readers of this thread...do you own  research ......😁😁😁
Title: Re: divide the wheel
Post by: Andre Chass on Apr 11, 12:20 AM 2019
Wait some consecutive Negative Numbers (We're gonna use a fallacy here  :o) and then start. If you want to play it safely, wait for at least five Negative Numbers.

First ball: 1 chip to each split

Second Ball: 1 chip to each split. If you win here you will end up losing just 2 chips.

Third Ball: 4 chips to each split.

Fourth ball: 10 chips to each split.