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Roulette-focused => The Notepad => Topic started by: nottophammer on Jun 08, 06:19 PM 2016

Title: 11 number sector
Post by: nottophammer on Jun 08, 06:19 PM 2016
11 pocket sector on 1 number.
Let’s use 0.                                                                                                                                       0
                                                                                                                                                    26,0,32
                                                                                                                                                 3,26,0,32,15
                                                                                                                                           35,3,26,0,32,15,19
                                                                                                                                     12,35,3,26,0,32,15,19,4
                                                                                                                               28,12,35,3,26,0,32,15,19,4,21
Okay there’s our 11 pocket sector.
Now how we track the spun numbers, ideas please.
When the 1st number comes you allocate it it’s 11 pocket sector, like above. Now think of the 37 spin cycle, if the zero was the 1st number, and none of the 11 numbers have hit after a further 6 spins, that’s 7 of the 37 spins gone, leaving this sector of 11 numbers to miss for another 30 spins.
Is it likely to miss for 30 spins?
If you went 7 spins instead of 6 spins we could have a sector of 13 numbers, are these the numbers that are not going to show?

Next? How do we bet 13 numbers?
Title: Re: 11 number sector
Post by: paulee on Jun 08, 07:51 PM 2016
What about a moving sector, not just a static one.  Say obverve spins and look for a set of numbers that has not it after say 6-10 spins.  Sector does not have to be a set number.
Title: Re: 11 number sector
Post by: nottophammer on Jun 09, 04:33 AM 2016
the #'s are from yesterdays J 247.com

Title: Re: 11 number sector
Post by: nottophammer on Jun 09, 05:27 AM 2016
I'll await for some comments, some will be helpfull,others a complete waste of time
Title: Re: 11 number sector
Post by: nottophammer on Jun 09, 07:02 PM 2016
Been mucking about with this and if you stick to the 11 sector its been okay no loss.
When have lost it's been through betting the last sector left, with 8 or 9 numbers,just cost to much.

I'll look into it some more.
Title: Re: 11 number sector
Post by: NextYear on Jun 10, 03:19 AM 2016
Thanks Notto!

I would really like to contribute, but I'm afraid that I don't follow what you are saying us!  :question:
And I think that I am not the only one...
Title: Re: 11 number sector
Post by: nottophammer on Jun 10, 03:17 PM 2016
work in progress made +123
spins in bracket order 1,2,3.

Need to get it tidier  :lol:
Title: Re: 11 number sector
Post by: denzie on Jun 10, 03:24 PM 2016
aaaaaaaaaaaaaaaaah its you   :xd:
Title: Re: 11 number sector
Post by: nottophammer on Jun 11, 05:39 PM 2016
Well its so far behaved no loss, just have to get the chips on,11 so far okay but i'd like a gap of 13, with the last few days spins will look to see if 13 works as good.
Just made +162
Title: Re: 11 number sector
Post by: nottophammer on Jun 11, 05:58 PM 2016
Heres record sheet
Title: Re: 11 number sector
Post by: nottophammer on Jun 11, 06:32 PM 2016
Quote from: NextYear on Jun 10, 03:19 AM 2016
Thanks Notto!

I would really like to contribute, but I'm afraid that I don't follow what you are saying us!  :question:
And I think that I am not the only one...
Okay this was from a winning game. if you get the sheet,i do this.
1. 1st spin #5 so circle 5, mark on the empty line below where 5's neighbours finish to give an 11 sector, mark a 5 under only #'s 20 and 11. so this sector is available,but we dont bet for another 6 spins and only if nothing has blocked the sector.

2. #25, so again mark its neighbours to give an 11# sector 15to 13, this is available after 6 spins,if the 11 # sector has not been broken.

3. #32, the 32 and its 5 neighbours either side gives an 11 sector, available after 6 spins and must not be broken.

4.  #17, now this breaks sector 25, so we will not get to bet these 11 #'s.

5. #2, this breaks sector 32, theres only 4 pockets 15,19,4,21, we need 5 each side of 32, so its gone, draw a line to show #'s 32 to 17 are not available.

6. #14, again mark #14 under 24 and 29, this shows the 11# sector, only available tobet after 6 spins and if not broken.

7. #25, nothing available as all marked out.

8. now thats 6 spins since number 5 became available, so we now bet the 11 #'s 11,30,8,23,10,5,24,16,33,1,20

9. #5 win.

these #'s are from multi player and i was chatting to Denzie, England had just blown it.

Title: Re: 11 number sector
Post by: NextYear on Jun 12, 01:23 AM 2016
I think I get it now. If sector gets hit - it gets red card etc.

Sorry about game, but it was not boring at all!
Ahh, those Russians....

Thanks Notto
Title: Re: 11 number sector
Post by: maestro on Jun 12, 03:13 AM 2016
notto you can see it this way...11 numbers sector has more than 90% probability to get at least 1 hit in 12 spins
Title: Re: 11 number sector
Post by: nottophammer on Jun 12, 04:21 AM 2016
Quote from: NextYear on Jun 12, 01:23 AM 2016
I think I get it now. If sector gets hit - it gets red card etc.

Sorry about game, but it was not boring at all!
Ahh, those Russians....

Thanks Notto
Yes red card.
As more #'s come, some sectors get scrubbed, there might come apoint where only a sector of 12/13 #'s are left, now this sector is not ours really, as a # and its neighbours make up our sector, so look back at marked spins in the bottom section and see where, what # starts the sector and the # that ends the sector,the one that ends the sector should be the last spin, but what you want to know is how many spins it has taken for this sector to become active. Look below at quote.

Quote from: maestro on Jun 12, 03:13 AM 2016
notto you can see it this way...11 numbers sector has more than 90% probability to get at least 1 hit in 12 spins
Maths, its there all the time, but thanks Maestro, for the probability answer to 11 numbers.
So this sector that has become active and not really ours, stands a good chance of hitting.

i'll start a new reply


Title: Re: 11 number sector
Post by: nottophammer on Jun 12, 04:38 AM 2016
Why did i choose an 11# sector,
well i was  thinking of a 13# sector actually.

If you look at 1st reply, you see the triangle, at bottom is 11#'s. If zero hit and you bet zero, 1# and it does not hit, next you'd add its 2 neighbours, so 6 spins would be bet to get to an 11 # sector and possibly not have been hit, as Maestro pointed out, it could take 12 spins.
So by waiting 6 spins you are half way to 12 spins ( i not being a math person,did not know this figure of 12 spins, so i got there by good old fashioned ignorance), I have been using prog of 1,2,3,4,5,7,10

So the previous reply the sector thats become active, would be your choice to play or not.

its pretty easy to track, just about on multi player, no distractions like reading chat.

As said its been fine so far and its using the wheel not the carpet.
Title: Re: 11 number sector
Post by: maestro on Jun 12, 04:47 AM 2016
see i just picked 1000 random numbers...and picked 11 numbers...<8,9,10,11,12,13,14,15,16>
Title: Re: 11 number sector
Post by: nottophammer on Jun 12, 04:51 AM 2016
Quote from: maestro on Jun 12, 04:47 AM 2016
see i just picked 1000 random numbers...and picked 11 numbers...<8,9,10,11,12,13,14,15,16>
Very good, but those 11 are not a single group on the wheel, but i get what you are saying, 1 in12 spins
Title: Re: 11 number sector
Post by: maestro on Jun 12, 05:07 AM 2016
i meant to write<8,9,10,11,12,13,14,15,16,17,18>...lol..that whisky from last night
Title: Re: 11 number sector
Post by: NextYear on Jun 12, 05:27 AM 2016
@Notto

Since it is mostly RNG, it should be the same to look for unhit sector on mat, no?
Title: Re: 11 number sector
Post by: nottophammer on Jun 12, 11:31 AM 2016
Well just come off multi player 7 mini games or lines of tracker +116. some of the lines didn't even get a sector to bet, the last line sector 2 to 1, 18#'s missed for 6 so in i went, #2
Title: Re: 11 number sector
Post by: JSG240592 on Jun 12, 03:47 PM 2016
I have a sector strategy by where you follow the sector of 18,

Let's say 0 is the 1st number spun we split the wheel in half (in this case would be 0 to 5 and 10 to 32.

We play watch the next 2 spins to find out what side the ball lands. If on both spins the ball lands in specific side then we bet the opposite.

Let's say the number 18 and 1 were the next 2 numbers to show, we would now bet 10 - 32 on a neighbors betting format, increasing our bet every time we lost.

Another example;

First number spun is 25

Split the wheel 25 to 14 and 31 to 2. 1st spin is 16 so we are in the 25 to 14 half. Next spin is 29. We now start again from 29, split the wheel again 29 to 13 and 7 to 27.    29 16 as you can see these two numbers are now in the 29 to 13 half. Next spin is 33. We now bet the 7 to 27 half.        Do you understand what I'm doing?  I am following the previous numbers so that I am always playing the half of the wheel which has been unseen for 3spins. And playing against the half of the wheel which has hit 3times in a row.
Title: Re: 11 number sector
Post by: nottophammer on Jun 12, 06:26 PM 2016
Daughter come back with some live spins from Aspers, Boom, bust, sector 33 to 28 took 17 spins.
Whether it could keep in front, who'd know, so let this fade away
Title: Re: 11 number sector
Post by: NextYear on Jun 13, 12:34 AM 2016
......where this came from!  :D
Title: Re: 11 number sector
Post by: sugtips on Mar 18, 01:16 PM 2019
Quote from: JSG240592 on Jun 12, 03:47 PM 2016
I have a sector strategy by where you follow the sector of 18,

Let's say 0 is the 1st number spun we split the wheel in half (in this case would be 0 to 5 and 10 to 32.

We play watch the next 2 spins to find out what side the ball lands. If on both spins the ball lands in specific side then we bet the opposite.

Let's say the number 18 and 1 were the next 2 numbers to show, we would now bet 10 - 32 on a neighbors betting format, increasing our bet every time we lost.

Another example;

First number spun is 25

Split the wheel 25 to 14 and 31 to 2. 1st spin is 16 so we are in the 25 to 14 half. Next spin is 29. We now start again from 29, split the wheel again 29 to 13 and 7 to 27.    29 16 as you can see these two numbers are now in the 29 to 13 half. Next spin is 33. We now bet the 7 to 27 half.        Do you understand what I'm doing?  I am following the previous numbers so that I am always playing the half of the wheel which has been unseen for 3spins. And playing against the half of the wheel which has hit 3times in a row.

Anyone tested this?
Title: Re: 11 number sector
Post by: Firefox on Mar 18, 02:21 PM 2019
There are actually certain transient conditions which cause the ball to stay in in the same sector more often than chance may suggest.

See my thread: link:s://:.rouletteforum.cc/index.php?topic=25908.0
for proof of this.

There are other conditions which cause the ball to switch more often than average. Good luck if you haven't worked out which or none may be happening  because you could either be betting at a 10% disadvantage or a 5% advantage
Title: Re: 11 number sector
Post by: pentalima on Apr 02, 09:27 AM 2019
I didn't read from the start,  last time I divide the wheel into 3 sectors:
sector 1: 32 - 13, sector 2:  36 - 20, sector 3:  14 - 26.( let's forget 0)
all is 12 numbers, these 12 numbers can be "no hit" up to 22-25 times.
Best way is, if spin no. 1, and spin no. 2  in  sector 1 (follow 1 time), then you bet sector 1.
It's very slow and boring. You can make mild progression or flat bet, once the dealer is fatigue or dealer change, you will get a lot of hits in the same sector (up to 6 - 7 times).
live dealer , not RNG