#1 Roulette Forum & Message Board | www.RouletteForum.cc

Resources & Downloads => 1 to 4 numbers => Topic started by: ignatus on Oct 14, 01:51 PM 2016

Title: Triple X
Post by: ignatus on Oct 14, 01:51 PM 2016
OK, this was discovered by me when playing the "2 street" system; what i noticed was one particular group of numbers almost always hit within 18 spins.

Procedure; Bet the 3 numbers of the same color hit within the "other" doublestreet within the same dozen hit (each doz consists of 2 ds) After a win, wait until a NEW dozen hit before betting anew.

For an example number 3 Red hits, (that is ds 1/6) now bet the 3 Red numbers within ds 7/12; (numbers 7, 9, 12).

Progression: begin with doing 12 spins, if not hit within 12 spins, start a +1u progression until hit.

First tests was played with 1u bets, (wingoal +100u, stoploss -500u)

9/10 Games won

calculating wins/losses;

losses 500x1 = -500u

wins
+303u
+105u
+279u
+213u
+141u
+186u
+213u
+129u
+189u

Total=1785-500= +1285u
Title: Re: Triple X
Post by: FreeRoulette on Oct 14, 02:58 PM 2016
Are those charts from Roulette Extreme?
Title: Re: Triple X
Post by: ignatus on Oct 14, 03:01 PM 2016
Quote from: FreeRoulette on Oct 14, 02:58 PM 2016
Are those charts from Roulette Extreme?

Yes, that's right!
Title: Re: Triple X
Post by: Willie on Oct 17, 02:12 AM 2016
Quote from: ignatus on Oct 14, 01:51 PM 2016
OK, this was discovered by me when playing the "2 street" system; what i noticed was one particular group of numbers almost always hit within 18 spins.

Procedure; Bet the 3 numbers of the same color hit within the "other" doublestreet within the same dozen hit (each doz consists of 2 ds) After a win, wait until a NEW dozen hit before betting anew.

For an example number 3 Red hits, (that is ds 1/6) now bet the 3 Red numbers within ds 7/12; (numbers 7, 9, 12).

Progression: begin with doing 12 spins, if not hit within 12 spins, start a +1u progression until hit.

First tests was played with 1u bets, (wingoal +100u, stoploss -500u)

9/10 Games won

calculating wins/losses;

losses 500x1 = -500u

wins
+303u
+105u
+279u
+213u
+141u
+186u
+213u
+129u
+189u

Total=1785-500= +1285u

Ignatus, firstly hats off to you for churning out systems one after the other :thumbsup:
I tested this one on single zero RNG and it is going on spectacularly well!!!

Here are my results:

Session 1- 54 spins +117 Largest DD - 15
Session 2- 34 spins +128  Largest DD -3
Session 3- 49 spins +145  Largest DD -119
Session 4- 33 spins +201  Largest DD -51
Session 5- 27 spins +155  Largest DD -99

Total - 197 spins +746 Largest DD -119
Thats +3.7 per spin :) :)

I am attaching the results here if someone wants to go through them  8)
Will test this more surely!
Title: Re: Triple X
Post by: ignatus on Oct 17, 02:26 AM 2016
Quote from: Willie on Oct 17, 02:12 AM 2016Ignatus, firstly hats off to you for churning out systems one after the other :thumbsup:
I tested this one on single zero RNG and it is going on spectacularly well!!!

Thanks for testing! :)
Title: Re: Triple X
Post by: Willie on Oct 17, 10:52 AM 2016
Ignatus, I see that in 8 of your sessions the drawdowns are less than 100, so even a stop loss lower than -500 like -300 can be tried.

I would even try to keep it at -100 and run few sessions
Title: Re: Triple X
Post by: ignatus on Oct 17, 11:43 AM 2016
Yes Willie a tight stoploss may be a good idea.

First RNG-demosession won, played @betvoyager(no zero), +1161u (played with 1u bets)

i think THIS system feels more safe to play because it's less numbers also, the +1u progression can go very far without loss/drawdown.

Title: Re: Triple X
Post by: BellagioOwner on Oct 17, 10:07 PM 2016
Quote from: ignatus on Oct 17, 11:43 AM 2016+1161u (played with 1u bets)

+1161 units is pretty good staff. how much time approximately was the session?

Quote from: ignatus on Oct 14, 01:51 PM 2016begin with doing 12 spins, if not hit within 12 spins, start a +1u progression until hit.

after the 12 spins that we won't have any profit, you increase the bet unit. I get it. Do you raise it though by 1 unit after every spin after the 12th spin?
For example 2 units on 13th spin, 3 units on 14th spin etc? Or you wait until 72 (36*2 units) will not have any profit and then move to +1 unit at 3 units?

I hope you understand  :xd:
Title: Re: Triple X
Post by: ignatus on Oct 18, 02:17 AM 2016
Quote from: BellagioOwner on Oct 17, 10:07 PM 2016after the 12 spins that we won't have any profit, you increase the bet unit. I get it. Do you raise it though by 1 unit after every spin after the 12th spin?
For example 2 units on 13th spin, 3 units on 14th spin etc? Or you wait until 72 (36*2 units) will not have any profit and then move to +1 unit at 3 units?

I hope you understand

Yes, i continue progression until hit (or lose). What i was thinking yesterday was, to reduce the risk furthermore, you could play with a 3 numbers negative progression,

progression 3 number 1.1.1.1.1.1.1.1.1.1.2.2.2.2.2.2.3.3.3.3.4.4.4.5.5.6.6.7.7.8.9.10.11.12.13.14.15.16.18.20.21.23.25.28.30.33.36.39.43.47.51.61.66.72.79
Title: Re: Triple X
Post by: BellagioOwner on Oct 18, 07:51 AM 2016
Quote from: ignatus on Oct 18, 02:17 AM 2016Yes, i continue progression until hit (or lose)

so you mean after the 12th spin you were adding a unit in every new bet? that's steep . It's better to test it with the 3 number negative progression.

What I also suggest if you like to do is to make a control experiment ;)

Instead of playing the specific 3 numbers of the procedure, just bet any random 3 numbers with the same betting style and progression. If you find difference in the bankroll you will know that it is important the numbers you bet. If you get the same results, maybe betting these SPECIFIC 3 numbers instead of any 3 won't have any real impact. Trial and error 
Title: Re: Triple X
Post by: Cristal2000 on Oct 19, 04:46 PM 2016
This is a nice idea
only 3 numbers involved is great

I think after 12 spins, you can change the numbers
you avoid playing the sleeping numbers

the new numbers we can choose them using the last number came out, or by making a new spin
every 12 spins you increase your bet +1
Title: Re: Triple X
Post by: Willie on Sep 02, 04:51 AM 2018
Did anyone test this gem recently?
Title: Re: Triple X
Post by: sugtips on Sep 03, 03:03 AM 2018
Quote from: Willie on Sep 02, 04:51 AM 2018
Did anyone test this gem recently?

Thanks God and Good Morning All.

Thank you Willie for bumping this idea.

My Alternate way of playing Triple X. You can call it SugTips' Triple X System.

I am finding regularly upon recording of spins that target misses 12 spins, so what I am doing is waiting for 12 spins virtual loss and then starting betting those 3 numbers along with target color until one of the 3 numbers hits. using flat bet on 3 numbers for 12 spins (then +1 each spin) and neg prog on color betting. so far so good. number of small tests passes good. I hope Sir Ignatus will look further into it also.

Love and Light.
SugTips
Title: Re: Triple X
Post by: Steve on Sep 03, 03:57 AM 2018
when you post i feel like watching soccer
Title: Re: Triple X
Post by: Pariariar on Sep 03, 08:21 AM 2018
Who were the last players?
Title: Re: Triple X
Post by: Mako on Sep 04, 03:28 PM 2018
Quote from: sugtips on Sep 03, 03:03 AM 2018
My Alternate way of playing Triple X. You can call it SugTips' Triple X System.

I am finding regularly upon recording of spins that target misses 12 spins, so what I am doing is waiting for 12 spins virtual loss and then starting betting those 3 numbers along with target color until one of the 3 numbers hits. using flat bet on 3 numbers for 12 spins (then +1 each spin) and neg prog on color betting. so far so good. number of small tests passes good. I hope Sir Ignatus will look further into it also.

This is actually a smart way to play it Sug, can't hurt to add a virtual trigger.
Title: Re: Triple X
Post by: Fateichel on Dec 19, 08:50 AM 2019
Do you have RX code for this one?