This not really a system.
Spins from Dublinbet short session 22-11-16 Dragonara
5 bet next spin 5 and 2 neighbours each side
18 (-5) bet 5 and 18 and their 2 neighbours each side
24 (-5+-10) +36 bet 5 and 18 and 24 and their 2 neighbours each side
33 (-30) +36 total +42
bet 33 and 2 neighbours each side
1 -5 + 36
bet 33 and 1 2 neighbours each side
10 -10
bet 33;1;10
19 -15
bet 33;1;10;19 2 neighbours each side
16 -20 +36
bet 33;1;10;19;16 2 neighbours each side
22 -25
bet 33;1;10;19;16;22 2 neighbours each side
17 -30
bet 33;1;10;19;16;22;17 2 neighbours each side
9 -35 +36
bet 33;1;10;19;16;22;17;9 2 neighbours each side
16 -40 +108
bets -180 total +216
as you see the favourite Sektor hits and you added up to 3 units on some numbers.
Easy to play and a nice wins. But needs a decent bankroll! Works also on airball-machines and good RNG.
Try with small bets 10p or 10ct. Find a good way to stop and restart. Watch if a sector is a very favourit one than stay until loss.
br
winkel
thanks winkel I will take a look
Winkel
have you used the mat, or do you think best is using the wheel. It looks easier to use the mat if you have lost the ability of remembering the wheel layout.
Think i know the answer to this.
Just used the wheel, just tried on multi player on mat after 6 spins only 11#'s not covered and lost on next 3 spins, if used the wheel, still be in the game.
well won on these from multi player using wheel.
31
12
6
34
8
9
29
26
31
19
32
35
2
26
11
19
32
Quote from: winkel on Nov 22, 05:42 PM 2016
....
as you see the favourite Sektor hits and you added up to 3 units on some numbers.
...
br
winkel
Hi,
Works like a charm!
I wonder about your progression. You say you bet up to 3 units on some numbers.
Which numbers do you bet more than one unit? How do think around this?
I just tested to bet +1 on all numbers when I got over 36 units when betting. That works.
- Tuddilue
No progression there, Tuddi...
Just when sectors overlap, some numbers get more units!
Quote from: NextYear on Nov 26, 03:30 AM 2016
No progression there, Tuddi...
Just when sectors overlap, some numbers get more units!
Ok so when one of the four sectors overlap you bet more on that sectors numbers?
Interesting will test it.
Thanks!
-Tuddilue
Tuddi...
The way i see it,is,
spin 0, cover 3,26,0,32,15 now if ball is trending over section of wheel say 28-4 and next spin is 32,win
spin32 cover 3,26,0,32,15 and now cover 26,0,32,15,19 now you have 4#'s with 2 units on, spin 26,win
spin26 cover 3,26,0,32,15 and now cover 26,0,32,15,19 and 35,3,26,0,32, here 3#'s would have 3 units on
0
3,26,0,32,15
26,0,32,15,19
35,3,26,0,32,
Quote from: tuddilue on Nov 26, 04:27 AM 2016
Ok so when one of the four sectors overlap you bet more on that sectors numbers?
Interesting will test it.
Thanks!
-Tuddilue
There are no 4 sectors (?), only many (37) sectors consisting of 5 numbers each....
4 big sectors and a lot of small 5 numbers sectors. Ok will test both. Thanks!
- Tuddilue
You can split up the wheel in a lot different sectors that is the reason I asked. Like 3 12 numbers sectors. 4 big sectors. Or sectors in 5 numbers each. So that makes different bets and you can increase the unit size according to what you choose how big your sectors are..
- Tuddilue
Quote from: nottophammer on Nov 26, 05:34 AM 2016
Tuddi...
The way i see it,is,
spin 0, cover 3,26,0,32,15 now if ball is trending over section of wheel say 28-4 and next spin is 32,win
spin32 cover 3,26,0,32,15 and now cover 26,0,32,15,19 now you have 4#'s with 2 units on, spin 26,win
spin26 cover 3,26,0,32,15 and now cover 26,0,32,15,19 and 35,3,26,0,32, here 3#'s would have 3 units on
0
3,26,0,32,15
26,0,32,15,19
35,3,26,0,32,
Yes sectors around the 0 is also a way to handle the sectors..
- Tuddilue
(link:://:.pichost.org/images/2016/11/26/temp_560023.png) (link:://:.pichost.org/image/tHbs) |
Started with #16,when it came in again, what does one do, rebet as before, which i did and won, or should we chip up to two units on #16 and its neighbours
Forgot to say Bookie roulette spins, so rng :thumbsup:
Will the suppliers for the bookies be watching this topic, so they can make their algorithm beat Winkels idea
if you are bad chef no matter what you cook will come shite :thumbsup:
Quote from: maestro on Nov 26, 09:35 AM 2016
if you are bad chef no matter what you cook will come shite :thumbsup:
Ok and what has that statement todo with this method?
- Tuddilue
Quote from: nottophammer on Nov 26, 08:18 AM 2016
Will the suppliers for the bookies be watching this topic, so they can make their algorithm beat Winkels idea
NO! They can´t. As long as LOTT or ChiSquare is on duty, there
must be hits.
Longest nonhit-sequence ist 7 to 8 spins. (If there are no sectors overlapping 7 times plus 2 single #s)
But then you have covered the whole wheel.
1st spin
2nd spin bet 5
3rd spin bet 10 tot. 15
4th spin bet 15 tot. 30
5th spin bet 20 tot. 50
6th spin bet 25 tot. 75
7th spin bet 30 tot. 105
8tn spin bet 35 tot. 140
find your stoploss-point!
I recommend after 6th spin.
Instead of betting spin 7 and 8 with biggest wins 6 or 1, you can better restart and bet 5 other spins with higher winrate from 31 to 11 chips.
If you have found a RNG which is cheating, you can bet both ways: wheel-neighbours and mat-neighbours. The RNG can't find a way to make you lose. You will have covered many #s double. (Each hit number for sure)
Quote from: winkel on Nov 26, 02:01 PM 2016
NO! They can´t. As long as LOTT or ChiSquare is on duty, there must be hits.
Longest nonhit-sequence ist 7 to 8 spins. (If there are no sectors overlapping 7 times plus 2 single #s)
But then you have covered the whole wheel.
1st spin
2nd spin bet 5
3rd spin bet 10 tot. 15
4th spin bet 15 tot. 30
5th spin bet 20 tot. 50
6th spin bet 25 tot. 75
7th spin bet 30 tot. 105
8tn spin bet 35 tot. 140
find your stoploss-point!
I recommend after 6th spin.
Instead of betting spin 7 and 8 with biggest wins 6 or 1, you can better restart and bet 5 other spins with higher winrate from 31 to 11 chips.
If you have found a RNG which is cheating, you can bet both ways: wheel-neighbours and mat-neighbours. The RNG can't find a way to make you lose. You will have covered many #s double. (Each hit number for sure)
Thanks winkel!
Is it possible to ask for a small example? I think you can use today's Dublinbets, so we all understands it correctly..
- Tuddilue
10
bet wheel 24 5 10 23 8 bet mat 8 9 10 11 12
31 (-10)
bet wheel 24 5 10 23 8; 22 9 31 14 20 bet mat 8 9 10 11 12; 29 30 31 32 33
27 (-30)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36 bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29
14 (-60) (+36)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36; 9 31 14 20 1
bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29; 12 13 14 15 16
34 (-10) (+72)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36; 9 31 14 20 1; 25 17 34 6 27
bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29; 12 13 14 15 16; 32 33 34 35 36
32 (-150) (+144)
bad run tot. -6 restart
bet wheel 26 0 32 15 19 bet mat 30 31 32 33 34
1 (-10)
bet wheel 26 0 32 15 19; 14 20 1 33 16 bet mat 30 31 32 33 34; 36 0 1 2 3
6 (-30)
bet wheel 26 0 32 15 19; 14 20 1 33 16; 17 34 6 27 13
bet mat 30 31 32 33 34; 36 0 1 2 3; 4 5 6 7 8
32 (-60) (+72) +12-6 + 6 restart
bet wheel 26 0 32 15 19;
bet mat 30 31 32 33 34;
14 (-10)
bet wheel 26 0 32 15 19; 9 31 14 20 1;
bet mat 30 31 32 33 34; 12 13 14 15 16
31 (-30) (+72) restart
and so on
I have 3 questions for you:
1. I do not understand how you recovers?
I will try to explain.
If we take your first 6 spins and bets on just the wheel numbers then:
2nd spin bet 5
3rd spin bet 10 tot. 15
4th spin bet 15 tot. 30
5th spin bet 20 tot. 50
6th spin bet 25 tot. 75
So after 6th spin we are down 75 so how do we recovers from that?
Even when you hit on the 6th spin you are down 75-36=39 units.
If you bet on the wheel-neighbours and mat-neighbours then you must hit the sectors that has more than one unit on them to recover.
2. Is it possible to narrow the bets?
I mean wait for the 4th spin and only bet if the 2nd and 3nd has not hit. For example:
2nd spin bet 5 - No bet
3rd spin bet 10 tot. 0 - No bet
4th spin bet 15 tot. 15 - Start bet
5th spin bet 20 tot. 35 - Second bet
6th spin bet 25 tot. 60 - Third bet
On the third bet we can increase the bet size to win some units.
3. Has you tested some progression to recap?
Or are you hoping the increased units in the sectors will hit so we are in plus?
- Tuddilue
Hi Tuddilue,
You know that the first repeater shows at spin 7 to 10. (statisticly)
If you bet both wheel and mat you have covered all hit numbers with at minimum 2 Units.
I have a report that from 64000 trots
already in the first 6 spin about 30% of all trots had 1 or more repeaters.
every next spin delivers about 10% new repeaters (means about 6400) or 18% new first repeaters of the trots which have no reapeaters yet.
So if you have no hit after spin 6 you have two chances:
1. You run into a trot which has no hits until spin 13 (means 12 bets tot. -320 units)
2. you restart with the same odds as above and end upt with 2 losses of 75 units tot. 150 units.
If you hit a repeater on the same number or even a hit back to back you will always recover 72 Units.
If you hit only neigbours, you recover 36 and raise your bets on the favourite sector.
todays spins:
5
1
2 neighbour 1 hit of mat +36
25 neighbour 2 hit of wheel +36
14 neighbour 1 hit of wheel +36
25 full hit with 3 units on 25 (25 mat and wheel 2 units; neighbour of 2 one unit) +108
total +216
bets -150
You dont have to recover in the same game. You can stop at any loss near +-0 or after a loss of 75 units and recover in the next game this small loss. It is kind of a sure bet.
2. narrow the bets and you will narrow the wins and narrow the recovery
3. no progression needed. If you wanna it is at your own risk. It will kill your bankroll, for sure
Quote from: winkel on Nov 29, 04:05 PM 2016
Hi Tuddilue,
You know that the first repeater shows at spin 7 to 10. (statisticly)
If you bet both wheel and mat you have covered all hit numbers with at minimum 2 Units.
I have a report that from 64000 trots
already in the first 6 spin about 30% of all trots had 1 or more repeaters.
every next spin delivers about 10% new repeaters (means about 6400) or 18% new first repeaters of the trots which have no reapeaters yet.
So if you have no hit after spin 6 you have two chances:
1. You run into a trot which has no hits until spin 13 (means 12 bets tot. -320 units)
2. you restart with the same odds as above and end upt with 2 losses of 75 units tot. 150 units.
If you hit a repeater on the same number or even a hit back to back you will always recover 72 Units.
If you hit only neigbours, you recover 36 and raise your bets on the favourite sector.
todays spins:
5
1
2 neighbour 1 hit of mat +36
25 neighbour 2 hit of wheel +36
14 neighbour 1 hit of wheel +36
25 full hit with 3 units on 25 (25 mat and wheel 2 units; neighbour of 2 one unit) +108
total +216
bets -150
You dont have to recover in the same game. You can stop at any loss near +-0 or after a loss of 75 units and recover in the next game this small loss. It is kind of a sure bet.
2. narrow the bets and you will narrow the wins and narrow the recovery
3. no progression needed. If you wanna it is at your own risk. It will kill your bankroll, for sure
Thanks for the impressive answer. My comments:
1. You gave me a lot to think about and test. Thanks! I will of course test some more. To have like 64000 trots that is impressive!
2. Yes I agree on that. As always you think to improve the bets. A mind game that is always running :smile:
3. Yes progression is always a killer. I was just interesting in your thoughts.
- Tudiilue
Thanks, Winkel!
I would like to hear your thoughts on comparing similar methods to this one:
- if we just put 1 unit on a number that come
- if we put 1 unit on a number that come and 1 on its neighbor (let's say one to the right on wheel/mat or on both) = 2/4 nums
- if we put 1 unit on a number that come and on 2 of its neighbors (on wheel/mat or both) = 3/6 nums
- if we put 1 unit on a number that come and on 4 of its neighbors (on wheel/mat or both) = 5/10 nums
- if we put 1 unit on a number that come and on 6 of its neighbors (on wheel/mat or both) = 7/14 nums
What are +/- of when we bet more or less numbers?
Maybe 1 unit bet is safer, but takes more time or is it the other way around?
The problem is pronouncing the bet.
You can say: number 1+1 or number 2+2 or number 3+3
on wheel
number 1+1 is too less coverage
number 3+3 is too much coverage
on mat
you can place one unit on the hit number and one square
or one hit number and two splits
It is just comfortable.
Quote from: winkel on Nov 30, 10:10 AM 2016number 1+1 is too less coverage
number 3+3 is too much coverage
So, 2 on each side you find optimal.
Thanks
I played 4 times. I played with only the neighbors from the wheel:
RNG William Hill
1 22 31;9;22;18;29
2 15 31;9;22;18;29; 0;32;15;19;4
3 24 31;9;22;18;29; 0;32;15;19;4;10;5;24;16;33
4 14 31;9;22;18;29; 0;32;15;19;4;10;5;24;16;33;1;20;14;31;9
5 14 1;20;14;31;9 Win -15 Restart
6 28 1;20;14;31;9;29;7;28;12;35
7 24 1;20;14;31;9;29;7;28;12;35;10;5;24;16;33
8 21 1;20;14;31;9;29;7;28;12;35;10;5;24;16;33;19;4;21;2;25
9 15 1;20;14;31;9;29;7;28;12;35;10;5;24;16;33;19;4;21;2;25;0;32;15;19;4
10 25 21;2;25;17;34 Win -39 Restart
11 18 21;2;25;17;34;9;22;18;29;7
12 9 14;31;9;22;18 Win 21 Restart
13 36 14;31;9;22;18;27;13;36;11;30
14 35 14;31;9;22;18;27;13;36;11;30;28;12;35;3;26
15 5 14;31;9;22;18;27;13;36;11;30;28;12;35;3;26;23;10;5;24;16
16 24 Win -13 Sum -46
Positive is that it never went over 6 spins.
Did I do it correctly?
Or should I have played both the wheel and the mat?
- Tuddilue
Just check the same numbers in 3 Versions:
1. only wheel (done)
2. only mat
3. both
test several RNGs and then bet the version you feel sure and comfortable with.
Quote from: winkel on Nov 30, 04:00 PM 2016
Just check the same numbers in 3 Versions:
1. only wheel (done)
2. only mat
3. both
test several RNGs and then bet the version you feel sure and comfortable with.
Thanks, then I did correct.
Yes I will test the other 2 as well.
- Tuddilue
been using this on mpr
gone well, but heres the but on mpr.
now is it paranoia, but this morning it had me at 35 #'s covered, but i won with watching and waiting. now i've been back 3 times and said i'd wait to see if miss the #'s after 3 spins, well here are the spins, 13,20,13 left and came back it then gave 14,13,13 so left again and just now 11,19,32,0
so you tell me is it watching or i just came into a random set of spins that made the money that i missed by waiting.
so 11:37 on mpr and ee is there said i just posted about this topic and got these spins as thought wait again, #'s 2,4,21 convenient
so as Maestro would say shite #'s fake spins :thumbsup:
Quote from: winkel on Nov 22, 05:42 PM 2016
This not really a system. But its bloody good even on Steves dodgy MPR
Spins from Dublinbet short session 22-11-16 Dragonara
5 bet next spin 5 and 2 neighbours each side
18 (-5) bet 5 and 18 and their 2 neighbours each side
24 (-5+-10) +36 bet 5 and 18 and 24 and their 2 neighbours each side
33 (-30) +36 total +42
bet 33 and 2 neighbours each side
1 -5 + 36
bet 33 and 1 2 neighbours each side
10 -10
bet 33;1;10
19 -15
bet 33;1;10;19 2 neighbours each side
16 -20 +36
bet 33;1;10;19;16 2 neighbours each side
22 -25
bet 33;1;10;19;16;22 2 neighbours each side
17 -30
bet 33;1;10;19;16;22;17 2 neighbours each side
9 -35 +36
bet 33;1;10;19;16;22;17;9 2 neighbours each side
16 -40 +108
bets -180 total +216
as you see the favourite Sektor hits and you added up to 3 units on some numbers.
Easy to play and a nice wins. But needs a decent bankroll! Works also on airball-machines and good RNG.
Try with small bets 10p or 10ct. Find a good way to stop and restart. Watch if a sector is a very favourit one than stay until loss.
br
winkel
i'm going to do a bleep, don't over look this. i'm using the mat in a slightly different way, Think of chip placements, cryptic enough for you
(link:://:.pichost.org/images/2017/11/10/temp_865568.png) (link:://:.pichost.org/image/gwPK)
lets see if can keep moving up
(link:://:.pichost.org/images/2017/11/10/temp_175444.png) (link:://:.pichost.org/image/g6tB)
pumped it
(link:://:.pichost.org/images/2017/11/11/temp_573362.png) (link:://:.pichost.org/image/gKIl)
Quote from: winkel on Nov 26, 04:27 PM 2016
10
bet wheel 24 5 10 23 8 bet mat 8 9 10 11 12
31 (-10)
bet wheel 24 5 10 23 8; 22 9 31 14 20 bet mat 8 9 10 11 12; 29 30 31 32 33
27 (-30)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36 bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29
14 (-60) (+36)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36; 9 31 14 20 1
bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29; 12 13 14 15 16
34 (-10) (+72)
bet wheel 24 5 10 23 8; 22 9 31 14 20;34 6 27 13 36; 9 31 14 20 1; 25 17 34 6 27
bet mat 8 9 10 11 12; 29 30 31 32 33; 25 26 27 28 29; 12 13 14 15 16; 32 33 34 35 36
32 (-150) (+144)
bad run tot. -6 restart
bet wheel 26 0 32 15 19 bet mat 30 31 32 33 34
1 (-10)
bet wheel 26 0 32 15 19; 14 20 1 33 16 bet mat 30 31 32 33 34; 36 0 1 2 3
6 (-30)
bet wheel 26 0 32 15 19; 14 20 1 33 16; 17 34 6 27 13
bet mat 30 31 32 33 34; 36 0 1 2 3; 4 5 6 7 8
32 (-60) (+72) +12-6 + 6 restart
bet wheel 26 0 32 15 19;
bet mat 30 31 32 33 34;
14 (-10)
bet wheel 26 0 32 15 19; 9 31 14 20 1;
bet mat 30 31 32 33 34; 12 13 14 15 16
31 (-30) (+72) restart
and so on
Interesting method and I am doing some test too.
I can see that you suggest to run 6 spins but in fact you stopped when you have a profit, it would not be better to run every time always 6 spins before to stop? Just asking, because if you have a profit after 3 spins and you stop then you lose the chance to get the profit coming from covering the hot sector as you have till the 6th spin :)
Quote from: winkel on Nov 26, 02:01 PM 2016
NO! They can´t. As long as LOTT or ChiSquare is on duty, there must be hits.
Longest nonhit-sequence ist 7 to 8 spins. (If there are no sectors overlapping 7 times plus 2 single #s)
But then you have covered the whole wheel.
1st spin
2nd spin bet 5
3rd spin bet 10 tot. 15
4th spin bet 15 tot. 30
5th spin bet 20 tot. 50
6th spin bet 25 tot. 75
7th spin bet 30 tot. 105
8tn spin bet 35 tot. 140
find your stoploss-point!
I recommend after 6th spin.
Instead of betting spin 7 and 8 with biggest wins 6 or 1, you can better restart and bet 5 other spins with higher winrate from 31 to 11 chips.
If you have found a RNG which is cheating, you can bet both ways: wheel-neighbours and mat-neighbours. The RNG can't find a way to make you lose. You will have covered many #s double. (Each hit number for sure)
Still testing this "method" and for me work well, betting the neighbours on the wheel and on the table.
But it can be really improved to get even better results:
TRIGGER: normally when starting with a new session it happens very often that I get 2 or 3 loss in a row till the moment that finally a number covered is coming, there is not a better way to start without losing immediately 10u then 20u then 30u and finally get a hit
STOP: the suggestion was to have at least 6 spins before to stop, but it happened I got this sequence of win/loss : L L L W(1u) L L W(2u) some suggestions on how to improve the system? Stop after 6 spins or as soon as we have a new high in bankroll
watchblue, played these spins in blocks of 10 spins just now on MPR, went from 2579 to 2637, still only the one starting BR
(link:://:.pichost.org/images/2017/12/06/temp_932638.jpg) (link:://:.pichost.org/image/HnsA)
112 spins +118 on starting BR.
(link:://:.pichost.org/images/2017/12/06/temp_404089.jpg) (link:://:.pichost.org/image/HyYs)
watchblue, so over these blocks of 10 spins +603
(link:://:.pichost.org/images/2017/12/06/temp_618198.jpg) (link:://:.pichost.org/image/82NL)
Thanks for the testing NOTTOPHAMMER
1) Just a question, are you playing only the number and his 4 neighbors on the wheel? Still I suppose at the 10th spin you have used most of your bankroll, it seems a pretty much expensive betting, in case you have a bad series of number you can finish the 10 spins with a loss that actually i cannot see it in your test, do you think just lucky or the system is pretty stable?
2) And also here the other question i had before, it is worth it from your point of view to arrive till the 10th spin or better to stop every time you reach a new high in the bankroll?
3) I am working on a new idea, when starting a new serie, maybe bet the 4 neighbors and also the last 4 numbers arrived before, so we are already ahead trying to get a repeaters, let me know what you think. I tried the 4 neighbors on the table and the 4 neighbors on the wheel but that become very expensive very fast and can finish often in some loss
having recorded many blocks of 10 spins on steves MPR, like on the sheet above, the 1st 3 spins seem to miss more often, so as i start i'll play spin 1 as per rules number and 2 neighbours either side, i carry on till 1st hit, then its decide time do i carry on till bet 10 times or sit out and restart but *2 the unit, on this sheet it happened only once got to new high at 2697. ( sometimes i've sat out the 1st 3 spins and then start to bet).
I then came back about 40 mins later and as starting MPR bankroll is still the original i used 5 unit and got to 3182.
Obviously the circles are wins on the number repeat or its neighbours, the times i've stopped and seen more wins happen, but from watching the blocks of 10's you seem to see if it's hitting early or after spin 3. Look to last 60 spins all came after spin 3
Take a look at mortagons numbers today, the 1st 60 spins in blocks of 10 spins :thumbsup:
23 win with 30, i'd stop and wait to start spin 11 the 4 win, you can see like watchblue asked, yes stop on new high
(link:://:.pichost.org/images/2017/12/07/temp_123368.png) (link:://:.pichost.org/image/8OXp) |
here 1st 60 spins from todays #'s from mort
(link:://:.pichost.org/images/2017/12/08/temp_688491.png) (link:://:.pichost.org/image/80rU)
some spins, black 1st then reds, new high 7049 had *2 then *3 then *5 and back down to *3 units
(link:://:.pichost.org/images/2017/12/08/temp_294345.jpg) (link:://:.pichost.org/image/86Kg)
well thats enough for tonight
(link:://:.pichost.org/images/2017/12/08/temp_317459.jpg) (link:://:.pichost.org/image/8EEV)