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Roulette-focused => The Notepad => Topic started by: RouletteGhost on May 05, 09:59 PM 2017

Title: Dozens
Post by: RouletteGhost on May 05, 09:59 PM 2017
When there are 3 unique dozens in a row

Example
3
1
2

This is a trigger

When that happens the next 3 bets are 5DS

Bet all DS except the one that hit in dozen 3

If lose bet al DS except one that hit in dozen 1

If lose bet all DS except one that hit in dozen 2

With progression

Just an idea
Title: Re: Dozens
Post by: MoneyT101 on May 05, 10:43 PM 2017
Quote from: RouletteGhost on May 05, 09:59 PM 2017
When there are 3 unique dozens in a row

Example
3
1
2

This is a trigger

When that happens the next 3 bets are 5DS

Bet all DS except the one that hit in dozen 3

If lose bet al DS except one that hit in dozen 1

If lose bet all DS except one that hit in dozen 2

With progression

Just an idea

I promise you.. if you look at non random.  And bet two dozens your hit rate is higher then betting random.

Best bets

If a dozen hits let's say 1

Wait until two hit.  Then Bet repeat of both.  If another hits bet repeat of last two !!!! I'm drunk at a bar so know I'm not lying to you.  Hit rate is higher 😅

I enjoyed your thread on dozens a couple years ago btw 👍
Title: Re: Dozens
Post by: sugtips on May 06, 03:09 AM 2017
Quote from: RouletteGhost on May 05, 09:59 PM 2017With progression

so the 3-step neg prog is something like this: 1-6-40 ?? isn't it so dangerous?? (as Mr. Steve says)
Title: Re: Dozens
Post by: sugtips on May 06, 06:11 AM 2017
Quote from: RouletteGhost on May 05, 09:59 PM 2017Just an idea

surprisingly this is working well on my initial tests, this is an unique idea . good work.
Title: Re: Dozens
Post by: maestro on May 06, 07:31 AM 2017
Quoteyour hit rate is higher then betting random.

no is not...hit rate is 24/37 thati s all there is....having non random as you said is just simply doing Monte carlo experiment,you are maping non random space under random rain
Title: Re: Dozens
Post by: MoneyT101 on May 06, 07:39 AM 2017
Quote from: maestro on May 06, 07:31 AM 2017
no is not...hit rate is 24/37 thati s all there is....having non random as you said is just simply doing Monte carlo experiment,you are maping non random space under random rain

Thats not what i meant by hit rate.. but your the maestro.  I appreciate the lesson!  :twisted: :thumbsup:
Title: Re: Dozens
Post by: RouletteGhost on May 06, 11:18 AM 2017
Quote from: MoneyT101 on May 05, 10:43 PM 2017
I promise you.. if you look at non random.  And bet two dozens your hit rate is higher then betting random.

Best bets

If a dozen hits let's say 1

Wait until two hit.  Then Bet repeat of both.  If another hits bet repeat of last two !!!! I'm drunk at a bar so know I'm not lying to you.  Hit rate is higher 😅

I enjoyed your thread on dozens a couple years ago btw 👍

Used to play this way all the time

Law of the third stuff

When there are two unique dozens back to back bet those two dozens

Works well until it doesnt
Title: Re: Dozens
Post by: MoneyT101 on May 06, 12:00 PM 2017
Quote from: RouletteGhost on May 06, 11:18 AM 2017
Used to play this way all the time

Law of the third stuff

When there are two unique dozens back to back bet those two dozens

Works well until it doesnt

You can learn what i explained and play the same idea you have about playing 2 dozens and win more times then you lose..
Title: Re: Dozens
Post by: RouletteGhost on May 06, 12:16 PM 2017
I know you are anti giving away info

but i am not like that

so lets discuss it

see image
Title: Re: Dozens
Post by: MoneyT101 on May 06, 12:43 PM 2017
Quote from: RouletteGhost on May 06, 12:16 PM 2017
I know you are anti giving away info

but i am not like that

so lets discuss it


Its that it took me almost two years to understand...  also im still learning.  I gave away alot of information and put things more clear and helping people get there.  Im just not going to give it away because it took me so many hours to learn. 

Now based on your sheet

Wins 28
Loss 14
Title: Re: Dozens
Post by: MoneyT101 on May 06, 02:54 PM 2017
I forgot to add thats without progression or any adjustment!

Basically breaking even on dozens 😱
Title: Re: Dozens
Post by: RouletteGhost on May 06, 02:58 PM 2017
I've played this before. Very successfully

But then we can get several instances in a row of three unique dozen outcomes

Which kills the strategy
Title: Re: Dozens
Post by: DoctorSudoku on May 06, 03:12 PM 2017
Quote from: RouletteGhost on May 06, 02:58 PM 2017
I've played this before. Very successfully

But then we can get several instances in a row of three unique dozen outcomes

Which kills the strategy

Rich,
I could be mistaken about this, but I vaguely remember Denzie proposing the following somewhere in the middle of the enormously long grassroots thread:

if two different dozens appear consecutively, then for the next spin only, bet that the remaining dozen will appear to complete the set of three uniques.

Title: Re: Dozens
Post by: RouletteGhost on May 06, 03:25 PM 2017
Indeed he did

And I played it for while

But it needs to be tweaked

Having one of two unique dozens repeat happens more than getting 3 unique dozens in a row

The problem is if they cluster you lose bigly
Title: Re: Dozens
Post by: MoneyT101 on May 06, 03:59 PM 2017
Using your image I broke even.  It looks like I always will break even try to play two. 🤔

I think going up on a win for one turn and then back down until a loss and then go up again for one turn on a win is best... I'm a post the numbers you used here and see if it will work


Title: Re: Dozens
Post by: MoneyT101 on May 06, 04:07 PM 2017
This is the beginning...
113
221
112
131
131
331-- by this point LWWLWWLWWW
233
201
231
321
101

So if on a win I go up and then back to starting unit until a loss would be maybe better. 🤔🤔