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Roulette-focused => System Players Only (no advantage play) => Topic started by: RouletteGhost on Aug 10, 08:13 PM 2017

Title: 10 against 10 against 10
Post by: RouletteGhost on Aug 10, 08:13 PM 2017
I have been doing this for quite some time

It wins

against my better judgement I am posting it

recreational play only with money you can afford to lose

-observe 10 spins. if you want to speed up and bet right away go against the past 10 spins on the board

-you want to bet against the first unique dozen set you see

- the first unique dozen set formed on spins 2, 3, 4 of the first 10 spins set, you now want to bet against that unique dozen set in the next 10 spin sequence in the same location as it was in that sequence of ten spins, so in the new sequence bet against that dozen formation on spins 2, 3, 4 (or spins 13, 14, 15 if you will)

see attachment. here is 3 ten spin sets next to eachother from furthest back to newest

on spins 2, 3, 4 we had dozen sequence 1 2 3, so now we wait until this ten spins concludes....then we bet against 1 2 3 sequence on spins 2, 3, 4 of the next sequence or if you would rather keep a running tally then you can also say bet against what occurred on spins 2, 3, 4 on spins 12, 13, 14

good for a quick buck, no rhyme or reason.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 10, 08:34 PM 2017
simplified

unique dozen pattern on spins 4, 5, 6

bet against that pattern on spins 14, 15, 16

repeat

unique patterns are

123
132
213
231
312
321
Title: Re: 10 against 10 against 10
Post by: Thanatos on Aug 11, 06:11 AM 2017
Nice one. With 2 dozen bets its always seem to boils down to "when to play". Like ye ol "grassroots" you bet on dozen 123 dosnt repeat right after 123 just happened aka hoping 123 123 wont happen.

In this system however we always play 10 spins later. Now some say it dosnt matter playing in "sets" of 3 or 5 or 10 and im not saying that they are wrong. But in this case i think there is one thing that does speak for playing in sets .. or at least wait 10 spins untill betting.

Dangerous streaking. We have all seen it happen, that is why we so often bet on hot numbers etc. Like we just had 5 high numbers in a row, then another 5 high numbers cannot possible follow .. but it happens disturbingly often (especially when you put money on the table) that 5 high does follow .. often helped by repeating numbers. In the case of double dozen its like 333 and get another unexpected 333.

Now waiting 10 spins you avoid the shortterm hot/streaks or "wait untill the current pattern is over". Now i dont have any math supporting this and i know im neck deep in fallacy waters. I dont think there is anything special about 10 either, it could be 8 or 12 sets instead, but it should probably be at least 5 or 6 to make sure that whatever "pattern" was played previously is over. Waiting 10 spins is no doubt safer (if you believe my rantings  ;D )

Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 11, 06:40 AM 2017
Thanatos
look at ef-bet today by Mort, spin 7,8,9 that 1,3,2 happens again 57,58,59

so if win at 17,18,19 is it look in those 10 spins for the new trigger
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 11, 08:09 AM 2017
The random roulette wheel will rarely produce the same unique dozen pattern in the same exact position in the following ten spins

Not perfect. But it works

:)
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 11, 09:00 AM 2017
To state the obvious I would severely limit exposure time

The more time you play the more likely to fail or lose

Play for a statistically insignificant number of spins

I would use larger unit size if I was doing a 1 3 9 prog

The statistically insignificant number of spins playing time will be in your favor

See my signature. Even AP guru Caleb said it was a decent quote and he is a tough critic.
Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 11, 09:04 AM 2017
Quote from: RouletteGhost on Aug 11, 09:00 AM 2017

See my signature. Even AP guru Caleb said it was a decent quote and he is a tough critic.

They do add up you know, spins that is.


AKA, hit and run is bulls bollocks.


Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 11, 09:15 AM 2017
Quote from: Taotie on Aug 11, 09:04 AM 2017
They do add up you know, spins that is.


AKA, hit and run is bulls bollocks.

I'll agree to disagree on that. Hit and run a few spins a day can sustain itself for a looooong time. To the point where when a loss occurs there is still profit

But of course it's roulette. No matter how we play there is risk and house edge.

Anything more then money we can afford to lose is foolish
Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 11, 09:16 AM 2017
Quote from: RouletteGhost on Aug 11, 09:15 AM 2017
..Hit and run a few spins a day can sustain itself for a looooong time.

Chicken  ;D

Is it RouletteGhost, or YellowGhost, or ChickenGhost, or RouletteChicken, or YellowGhostChickenRouletteGhost?
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 11, 09:59 AM 2017
(link:s://media3.giphy.com/media/ylIUzAp1yi0SY/200w.gif)
Title: Re: 10 against 10 against 10
Post by: MoneyT101 on Aug 12, 01:15 AM 2017
I don't know the math behind it but I like it.

I've played against last 10 EC and that does pretty good.  Yes it fails in the long run, I'm not saying it doesn't.

I'm just saying since it is now 3 possibilities it will be much harder to produce the same pattern.

RG, great method!
Title: Re: 10 against 10 against 10
Post by: cht on Aug 12, 05:25 AM 2017
I made this to test RG's idea. You can use it to help identify the unique 3doz by keying in the spins in column A. Change the lookup table located on the right to columns if you want to play from that angle.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 12, 06:02 PM 2017
just to reiterate

the 10 spins cycle can be immediate if you sit down and use the previous 10 spins

if there was a unique dozen sequence on spins 4, 5, 6 then on spins 4, 5, 6 in the next 10 spins cycle you will bet against that sequence

spin/dozen
1    3
2    3
3    1
4    2

5    2
6    1
7    2
8    1
9    3
10  1

spins 2, 3, 4 produced unique sequence, now you will bet against dozen sequence 3 1 2 in the next 10 spins cycle on spins 2, 3, 4
Title: Re: 10 against 10 against 10
Post by: ozon on Aug 12, 07:16 PM 2017
Hi
Once I played all the time against 1-2-3 formation all the time, I did not change the formation.
The tests were short, but from what I figured, at the beginning of the session I was often ahead because the wheel had just gotten tweaked.
I did not run long tests, because in the longrun it does not make sense.
Title: Re: 10 against 10 against 10
Post by: DoctorSudoku on Aug 12, 11:06 PM 2017
Rich,
Thanks for sharing this method. It reminds me of Hermes's mirror method that he proposed a few years back.
Title: Re: 10 against 10 against 10
Post by: bleep24 on Aug 13, 04:51 AM 2017
well to-day I have learnt something: it is not to take long runs off short piers!!!!!!!

Seriously, you can just as easily have a RFH 5 minutes after starting to play or it could be 6 months later.  A system has failed because it only survived 5 million spins.  Bullshit.   Forget this long run malarkey and test on short runs as this is how most people play.  Hit and run players mostly swop to another table so how can you get consistency of results.   It is mainly down to luck.  Make sure that you have reasonably decent systems/methods, swop them around, swop tables.  Aim to win the majority of times.  Have stop loss limits etc.

Just commonsense really and thats mainly how I play and presume other players do too.

Good luck,   Brian             (I will be trying (not testing) this method as it sounds sensible (and feasible)

Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 14, 10:20 PM 2017
I laid out a test of actual results

10 spins beside one other

betting against the very first unique dozen formation you see in the 10 spin sequence against the same position of the next 10 spin sequence

success

(link:s://i.imgur.com/FrCQLHo.png)

Title: Re: 10 against 10 against 10
Post by: bleep24 on Aug 15, 02:49 AM 2017
Hi RG.
I like it sang Gerry and the Pacemakers (No, not those things that regulate your heartbeat) and he went on `you`ll like it too`   Well I am with Gerry on this one and in fact award it the Toblerone & Brown Ale trophy (Always have to hand when playing)

Rules are clearly defined and it is easy to play.  I have played this to great succes (lucky or what!!!)  I am not looking for tweaks.  It mostly wins on first spin (unless 0)

RG:  have you tried this with columns?    I will have a look myself.

If playing £5 per unit         1 3 9 x 2  need to have £250 bank.

Well done RG.  Keep up the good work and good luck and keep taking the tablets!!!
regards,    Brian

Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 15, 03:24 AM 2017
Quote from: bleep24 on Aug 15, 02:49 AM 2017
...I am not looking for tweaks.  It mostly wins on first spin (unless 0)

Bleep,

Honestly, there are so many tweaks for this that you could start it as one dot on the canvas and end up with a Jackson Pollock major work.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 08:01 AM 2017
I've been hand testing it

I expect a loss soon

Nothing is perfect. Let's see when that happens
Title: Re: 10 against 10 against 10
Post by: bleep24 on Aug 15, 08:19 AM 2017
Hi Taotie,

Yes there could be lots of tweaks with this but the $64000 question is: will it make it more successful.  All systems/methods can be tweaked but do we just end up getting bogged down and then give up because no one is sure what is going on.

Good luck,
Brian

(If playing £1 units then a total loss is £26.  Not a lot and we are hoping for a win, say 50 times.  This is not a lot in the scheme of things and I for one can live with that)             1+3+9 x 2 unless you are using a different prog.
Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 15, 08:40 AM 2017
Quote from: RouletteGhost on Aug 15, 08:01 AM 2017

Nothing is perfect. Let's see when that happens

you don't need it to be perfect you just need it to win
Title: Re: 10 against 10 against 10
Post by: bleep24 on Aug 15, 08:52 AM 2017
That is what I said.

Brian
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 15, 08:59 AM 2017
Quote from: bleep24 on Aug 15, 08:52 AM 2017
That is what I said. dont play on short piers  :lol:

Brian
Title: Re: 10 against 10 against 10
Post by: bleep24 on Aug 15, 09:06 AM 2017
Hi Notto,

Got ya!

Brian
Title: Re: 10 against 10 against 10
Post by: romano0327 on Aug 15, 11:22 AM 2017
RG how many times have you won? Are you using Progression 1,1-3,3-9,9?
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 11:43 AM 2017
Yea

1 3 9

Only with gambling money. Money I can afford to lose when I do play it

Only in testing phase. Haven't lost a test yet

However I know I will have a loss. Would be impossible not to

Just need to gauge how often the loss is

Another thing I'm finding is that we have at least one trigger every 10 spins. So we can possibly bet the third dozen that would complete the unique series

Title: Re: 10 against 10 against 10
Post by: ego on Aug 15, 11:59 AM 2017

I have a dozen progression from GLC that is nine step or 3 x 3 levels and if you lose the first level you need to win eight times to get back to even and start over using the second level and if you lose the second level you need eight time to win back to even using the last level.
But i am not sure how it would work with your selection method and what kind of strike ratio you have.

Cheers
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 12:13 PM 2017
Yes I'm testing to see how often losses are

So far not often

Then I can gauge best way to play it

Mogul is in search of the failing zumma page as we speak
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 15, 12:49 PM 2017
Testing it manually. 200 spins gave 24 wins (all win). Sometimes you can have more than one trigger in 10 spins so that's the reason for 24 triggers. It don't say all but it's a good start.  :thumbsup:   More testing needed. Hope someone can test it with lot more spins.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 12:59 PM 2017
Thanks for testing Boyd. Now if you have a loss you will still be ahead. That's what I look for in a method because I know the loss will come.

Good job

Yes often there is more then one trigger in ten spins

I've only been testing the first instance in that set

So if spins 2 3 and 4 are unique I stop there and wait until the next ten spins and I ignore the rest of that set
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 01:57 PM 2017
I wanted to do this 4 times a day with $25 chips

But I am not confident enough yet to risk $650
Title: Re: 10 against 10 against 10
Post by: 3Nine on Aug 15, 06:21 PM 2017
Quote from: RouletteGhost on Aug 15, 01:57 PM 2017
I wanted to do this 4 times a day with $25 chips

But I am not confident enough yet to risk $650

You'll need quarters at the B for Labor Day weekend!
Title: Re: 10 against 10 against 10
Post by: DoctorSudoku on Aug 15, 07:32 PM 2017
Quote from: RouletteGhost on Aug 14, 10:20 PM 2017
I laid out a test of actual results

10 spins beside one other

betting against the very first unique dozen formation you see in the 10 spin sequence against the same position of the next 10 spin sequence

success

(link:s://i.imgur.com/FrCQLHo.png)

Rich,
This a little bit off-topic, but I still wanted to mention it.

One thing that I have always liked about your roulette-related explanatory posts are the clear diagrams and tables that you upload to explain your point, like the one above.

They are very well-designed and easy to understand.

I just wish Nottop and Gilius-Falkor would learn from your examples when putting up their own charts (they are frequently unintelligible).

Maybe you can take some time out and  teach them how to do it !  :thumbsup:  :thumbsup:
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 07:38 PM 2017
thank you

I do it this way because its the easiest way to understand it

I also like to post in a way that I would fully understand it

falkor posts knowing very well people won't get it. it is counter productive and rude.

Title: Re: 10 against 10 against 10
Post by: DoctorSudoku on Aug 15, 08:12 PM 2017
We tend to criticize Gilius-Falkor for his unintelligible charts, but I think Nottop's charts are nearly as difficult to understand.

Nottop does provide textual explanations to go along with his charts, but they are difficult to understand as well (too many run-on sentences, sentence fragments, excessive use of commas, non-standard punctuation, etc., etc.).

Don't get me wrong -- his posts do have meaningful stuff in them. That is why it is such a shame that a lot of his efforts are wasted because his posts are so difficult to make sense of.

Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 15, 09:31 PM 2017
just tested 70 spins

3 triggers

all wins

little disappointed in the lack of triggers but overall happy


1 2 1 1 1 2 2
1 2 2 1 3 3 2
1 2 3 1 1 3 3
1 2 2 1 3 3 3
0 2 1 0 1 2 1
3 3 2 3 3 3 1
2 2 2 3 1 3 3
2 2 1 1 1 3 1
1 1 2 1 1 2 2
1 2 1 1 2 1 2
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 16, 12:19 AM 2017
Quote from: RouletteGhost on Aug 15, 01:57 PM 2017
I wanted to do this 4 times a day with $25 chips

But I am not confident enough yet to risk $650

That is wise, better to wait and see how this will perform. Losses wiil come. The question is how often? I hope I will get the time to do more tests today.
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 16, 12:22 AM 2017
Very appreciated with easy and well done explainations. Especially also when your native language is not English.
Title: Re: 10 against 10 against 10
Post by: cht on Aug 16, 12:40 AM 2017
Quote from: RouletteGhost on Aug 15, 09:31 PM 2017
3 triggers ?

Quote from: RouletteGhost on Aug 14, 10:20 PM 2017
betting against the very first unique dozen formation you see in the 10 spin sequence against the same position of the next 10 spin sequence
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 16, 03:09 AM 2017
Quote from: DoctorSudoku on Aug 15, 07:32 PM 2017(they are frequently unintelligible).
Have you ever thought, it might be you being a bit thick
Title: Re: 10 against 10 against 10
Post by: DoctorSudoku on Aug 16, 05:41 AM 2017
Quote from: nottophammer on Aug 16, 03:09 AM 2017
Have you ever thought, it might be you being a bit thick

There are many others also who are in the same boat as me when it comes to trying to understand some of your tables and their accompanying explanations.
Title: Re: 10 against 10 against 10
Post by: RayManZ on Aug 16, 06:18 AM 2017
Quote from: DoctorSudoku on Aug 16, 05:41 AM 2017
There are many others also who are in the same boat as me when it comes to trying to understand some of your tables and their accompanying explanations.

Maybe a poll is a good idea.

Do you understand notto's posts?
Yes
No
Sometimes

I vote no :)
Title: Re: 10 against 10 against 10
Post by: celescliff on Aug 16, 06:30 AM 2017
Sorry notto, but i agree with sudoku and vote no on rayz poll as well. It may be super clear to you but it wouldn't hurt to tell what some of your sheets does sometimes.
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 16, 06:48 AM 2017
well ask, i might be able to rephrase, are you going to do a poll on Falkor as well
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 16, 07:14 AM 2017
We don't need a poll on falkor

The difference between you and him is that we know he is full of shit

You on the other hand are pretty straight forward.
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 16, 02:16 PM 2017
Tested 400 spins of this now. Of 61 triggers was 1 loss! The loss came in spin 363. +34 units if I'm right. I don't know if it's luck or something behind it. The math is in favour when you bet. With small money maybe you can try it, but I would like to be more confident. Has anyone more experience of this or could test it more?
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 16, 02:29 PM 2017
Happy to hear it

That's what I want in a system. Where after a loss we are still in plus

Thanks

Any minute now a math guy or guru will come and bash

That's ok. 400 spins and 1 loss. They can say whatever they want.
Title: Re: 10 against 10 against 10
Post by: praline on Aug 16, 06:33 PM 2017
Quote from: RouletteGhost on Aug 16, 02:29 PM 2017That's what I want in a system. Where after a loss we are still in plus

Can i ask at what stage you are with your "creating dozens" system??
A personal teaching deserve a bit more studies, and not just "it can't work".
Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 16, 08:11 PM 2017
I just downloaded 70 numbers from random.org and I only did it once.

Below are the numbers and betting. You can see there is a progression bust on the third attempt.

Honestly, on the third attempt with the first set of 70!

That's enough for me... looking elsewhere.


26  3
23  2
13  2
22  2
27  3
24  2
33  3
0    -
24  2
9    1


30  3
30  3
0    -
18  2
21  2
3    1
2    1
12  2
36  3
31  3


19  2
2    1
18  2
1    1
22  2
25  3
23  2   win
24  2
31  3
29  3


22  2
19  2
21  2
1    1  lose
23  2  lose
14  2  win
7    1
27  3
31  3
31  3


31  3
13  2
23  2
34  3
21  2
14  2   lose
3    1    lose
29  3   wipeout!
13  2
30  3


4    1
8    1
7    1
6    1
11  2
19  2
11  1
5    1
9    1
29  3


11  2
1    1
29  3
28  3
8    1
28  3
34  3
6    1
22  2
32  3


Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 16, 08:25 PM 2017
Thanks for testing green

I don't use random dot org

I only use zumma and airball spins for tests

I don't know if I believe random dot org behaves like roulette patterns

"Looking elsewhere"----if you want something that never has a losing sequence then roulette most definitely is not your game. Because all strategies have losses
Title: Re: 10 against 10 against 10
Post by: Suecia on Aug 16, 08:41 PM 2017
Quote from: RouletteGhost on Aug 14, 10:20 PM 2017
(link:s://i.imgur.com/FrCQLHo.png)
This is not much different than playing aginst  any set of filters/patterns.
You'd win all these by just playing aginst the current pattern directly afterwards.

Taotie's numbers would've won all triggers that way.
I could write a quick test comparing the two over a much bigger test, but i doubt any of them would survive very long.

I usually backtest aginst a set of 8h roulette sessions saved from live wheels.
These have shown that a particular method could do fantastic wins 8h straight, but then empty your bankroll for days.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 16, 08:45 PM 2017
That's why I don't stick around long

I take my few wins and leave

Less exposure.

To prevent "emptying your bankroll for days" that's where responsibility, will power, and a stop loss comes in handy.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 16, 09:22 PM 2017
Just to add

Most people play some sessions here and there

So multiple 8h tests back to back where there's a loss at some point doesn't apply

It's just not realistic for real life play
Title: Re: 10 against 10 against 10
Post by: Taotie on Aug 17, 01:01 AM 2017
I disagree.

It absolutely does apply to real life play.

Lots of little sessions will ALWAYS add up to one long session. There is no escaping that fact.

While your at it, when you get a 3 single dozen occurrence you could just "pretend" they came on the first 3 spins then rule off and bet immediately.

The net result will be the the same, and you will save lots of time and so be able to play even shorter sessions.
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 17, 02:45 AM 2017
I don't know if you can compare live spins with other random bets. I did my test on live spins. I think It's too early tö say that this system does not work. I'm tempted to do more tests, even if it takes time. Looking för the grail is like looking för the needle in a haystack, and I don't know if a grail exist even though a few people claim to have it. Ignatus för example have some good systems that may work. It"s also to look into. You can stumble into losses but what I hope for is that the wins overcome the losses. Like a jo-jo.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 06:17 AM 2017
Quote from: boyd30 on Aug 17, 02:45 AM 2017
You can stumble into losses but what I hope for is that the wins overcome the losses.

Losses are always expected

When I test something and I'm still in profit after a loss that's what I look for
Title: Re: 10 against 10 against 10
Post by: Suecia on Aug 17, 07:12 AM 2017
Quote from: RouletteGhost on Aug 16, 09:22 PM 2017
Most people play some sessions here and there

So multiple 8h tests back to back where there's a loss at some point doesn't apply

It's just not realistic for real life play
Of course most of us play short sessions.

But it matters if you imagine that starting at any given point during a 8h period is probably a loss.

A stop-loss is absoloutely necessary for surviving.
But if you only test aginst small sessions you won't see the flaws of your system.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 07:32 AM 2017
Fair enough

Thanks for testing

So far so good on my end
Title: Re: 10 against 10 against 10
Post by: sturrock on Aug 17, 07:35 AM 2017
There are so many people here with "Half Empty Glasses"  >:D
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 07:42 AM 2017
Quote from: sturrock on Aug 17, 07:35 AM 2017
There are so many people here with "Half Empty Glasses"  >:D

Yea I agree

Just have to use your brain a bit

Any static system will have losses lol



Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 07:51 AM 2017
For me I expect and look for losses

I like to gauge the average number of losses for a given strategy

That will tell me if it's worth it to play

I haven't had a loss as of yet

Boyd had 1 in 400 spins

So to me that's the foundation of a somewhat decent method.
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 17, 02:34 PM 2017
I was curious how the system would do further so I continued to 500 spins. One more loss came at spin 427. Total of 75 triggers, two losses. Result +21. If difficult to say how it would do in many, many spins but two close losses can be devastating. Interesting is that the system would have no loss with one more step played on the progression right after the loss. But also you risk more.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 03:07 PM 2017
thanks for testing

Based on your results I am confident we can deal with the losses that come

Good work
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 17, 03:21 PM 2017
As far as no loss on one more step in my opinion it's not worth the risk. Because that loss will also come
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 19, 09:06 AM 2017
Guys. Sorry I haven't posted updates

I'd like to first complete my 16 million spin test before I go to my casino and play for 30 minutes


Because that makes total sense.
Title: Re: 10 against 10 against 10
Post by: praline on Aug 19, 12:25 PM 2017
Quote from: RouletteGhost on Aug 17, 03:21 PM 2017the key to winning with systems : play for a statistically irrelevant number of spins

TOTAL SENSE
Title: Re: 10 against 10 against 10
Post by: junscissorhands on Aug 19, 12:52 PM 2017
second table i've checked on wiesbaden, boom 2nd trigger is a loss.

Probably not that hard to find a loss

Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 19, 02:21 PM 2017
Losses come and go

I just like when I'm still in profit after. That's the goal
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 28, 08:52 AM 2017
Boyd, go any further?

Let me know, good bad or ugly
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 28, 09:51 AM 2017
Quote from: RouletteGhost on Aug 28, 08:52 AM 2017
Boyd, go any further?

Let me know, good bad or ugly
Rg run your eye over the sheet posted rng spins UK bookies, looks like 1st trig all win and on RNG
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 28, 09:54 AM 2017
Looks beautiful
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 28, 09:56 AM 2017
can you read theres 3 games being played 117 spins in total
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 28, 10:15 AM 2017
I don't view rng as roulette, however on true rng I can see this method working quite well

How often will rng place the same unique dozen sequence in the same spot
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 28, 10:35 AM 2017
I can test against your sheets easily since you do columns of 10!
Title: Re: 10 against 10 against 10
Post by: boyd30 on Aug 29, 12:12 AM 2017
RG I haven't tested this more. Mostly because it's a lot of work doing it manually and with the second loss  I wonder how good it is? I'm hoping someone with knowledge could run a program test with more spins.
Title: Re: 10 against 10 against 10
Post by: nottophammer on Aug 29, 05:14 PM 2017
RG
Run your eyes over these, lets see if we can get you some confidence in rng,


(link:://:.pichost.org/images/2017/08/29/temp_657786.png) (link:://:.pichost.org/image/meeZ)
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Aug 29, 06:08 PM 2017
Hey notto,

thought I may need a magnifying glass, until I clicked it to enlarge

I tested the 1st 100 spins there

I bet every trigger not just once every 10 spin sequence

in the 1st 100 spins i had:

-16 triggers
-all wins

luck? perhaps

more i test this thing, more i like it....just curious if the wins outweigh the losses. time will tell

i expect losses, in a negative expectation game

the question is does the strategy produce enough wins to battle a loss

up 16 units there. a loss sets me back 26 units. so risky, yes

Title: Re: 10 against 10 against 10
Post by: nottophammer on Sep 09, 03:10 AM 2017
Rich
when you play any double doz method, you'll play hit & run i suppose, the ? is whats the win goal.
Just assume you can use a $1 like on FOBT minimum £1

Would you run with ?
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Sep 09, 06:55 AM 2017
The longer you play the more susceptible you are to the house edge

While many people knock hit and run it's actually a smarter way to play. Less exposure. Should be common sense but people fight that

With $1 my goal would be $5 per session? I dunno

That's why i like $10 units. Set $50 win goal
Title: Re: 10 against 10 against 10
Post by: nottophammer on Sep 09, 07:11 AM 2017
Quote from: RouletteGhost on Sep 09, 06:55 AM 2017
The longer you play the more susceptible you are to the house edge

While many people knock hit and run it's actually a smarter way to play. Less exposure. Should be common sense but people fight that

With $1 my goal would be $5 per session? I dunno

That's why i like $10 units. Set $50 win goal

I ask as this morning had to drop the daughter of for a wedding, so went on FOBT.
Betting double doz, i should have walked with +20 after 30 spins,but walked +6, but i put 1 set of units on the wrong doz and of course i lost, where as i should have won.

Now as rng it's looking like 3/5 units and get off on another machine. I'll keep you posted

Just see your $50 that goes in line with 3/5 units  :thumbsup:
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Sep 09, 07:18 AM 2017
Which double doz method did you play on the fobt today.
Title: Re: 10 against 10 against 10
Post by: nottophammer on Sep 09, 07:20 AM 2017
a hybrid of DNITYTI
I'm still getting use to the tracking on paper
Title: Re: 10 against 10 against 10
Post by: nottophammer on Sep 11, 06:24 AM 2017
RG
had 120 spins on MPR, no 122 forgot had 2 zero's and dont mark for the hybrid, of the 122 spins bet on spin 11 till spin 97, start BR 1000, at spin 97 Br 2000 using $25 units, with +1/-1 and a parley
spin 98 to spin 112, 10 more wins
Title: Re: 10 against 10 against 10
Post by: footy73 on Feb 22, 09:57 PM 2018
RG,

I would just like to check if you have given up on this  or still testing/playing it?

I did quite a few tests (at least 20 sessions with win goal 10 units per session) and have not had 1 loss so far . So when it comes to hit rate you have a gem here.

But as always.....progression is something to work on. Even with hit rate like this I think we would survive on long term but it would be heart breaking when you miss on third hit.

The other good thing about this is that triggers don't come too fast so there is no many chances to make mistakes , but also you don't have to wait forever for a trigger.

One more thing....in last few tests, I have played against repeat of 3 unique as per your idea , but also against trio's of same ones (111 or 222...) and hit rate is same...100% .
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Feb 23, 07:46 AM 2018
Although all of my test we’re mainly positive, I stopped entertaining double dozen methods

I may revisit it though
Title: Re: 10 against 10 against 10
Post by: sugtips on Feb 23, 08:35 AM 2018
Quote from: RouletteGhost on Feb 23, 07:46 AM 2018
Although all of my test we’re mainly positive, I stopped entertaining double dozen methods

I may revisit it though

as am seeing seniors like RG, Denize and others has left working on Double Dozen Methods. But I am still interested in it and since last one year its one of my favorite. though I had lot of losing sessions but I am not fully convinced to leave it all and continuously researching for new double dozen methods, if anyone knows with high hit rate, please share it. thanks.

currently am playing last two dozens strategy.
Title: Re: 10 against 10 against 10
Post by: RouletteGhost on Feb 23, 09:45 AM 2018
Quote from: sugtips on Feb 23, 08:35 AM 2018


currently am playing last two dozens strategy.

I advise against that

However, if you must, then have a stop loss to prevent big losses.

Do not chase the loss. Just take the losing session and play again later.
Title: Re: 10 against 10 against 10
Post by: nottophammer on Feb 23, 10:41 AM 2018
Quote from: sugtips on Feb 23, 08:35 AM 2018currently am playing last two dozens strategy.
Quote from: RouletteGhost on Feb 23, 09:45 AM 2018I advise against that

Sugs what last two dozens strategy you using
Title: Re: 10 against 10 against 10
Post by: sugtips on Feb 23, 10:53 AM 2018
Quote from: nottophammer on Feb 23, 10:41 AM 2018
Sugs what last two dozens strategy you using

Sir, the last 2 dozens hits, bet them.

For example

3
9
7
23  bet 1st and 2nd dozen
36
33
22  won, now bet 2nd and 3rd dozen
16 won, bet 2nd n 3rd
1
9
4
32 won, bet 1st and 3rd

Any suggestions to improve it.  thanks

Title: Re: 10 against 10 against 10
Post by: nottophammer on Feb 23, 10:59 AM 2018
(link:://:.pichost.org/images/2018/02/23/temp_921879.png) (link:://:.pichost.org/image/GAbI1)
Sugs as RG said to me 3 or 5 wins will do.
Ok. We need 2 spins or more to get the last 2 doz, here we get it at 4th spin, doz 3 & 2, so bet 1 unit L, bet doz 2&1 with 2 units, win, parley on the doz 2&1 2units, win, now drop down 1 to single units on doz 2&1, win, same bet on doz 2&1,win, again same bet, win theres the 5 wins
Title: Re: 10 against 10 against 10
Post by: nottophammer on Feb 23, 11:06 AM 2018
using 10 units 5 wins +50

(link:://:.pichost.org/images/2018/02/23/temp_460893.png) (link:://:.pichost.org/image/GAdo5)
Title: Re: 10 against 10 against 10
Post by: nottophammer on Feb 23, 11:11 AM 2018
(link:://:.pichost.org/images/2018/02/23/temp_710911.png) (link:://:.pichost.org/image/GAD0r)
Title: Re: 10 against 10 against 10
Post by: nottophammer on Feb 23, 11:40 AM 2018
using 25 units 5wins stop nice RG

(link:://:.pichost.org/images/2018/02/23/temp_592627.png) (link:://:.pichost.org/image/GAIR9)