Well what the Hell?? Now, i tried to code sector 15 with a positive progression "Oscar's Grind", But there was something wrong with the code so it only became an "ordinary" positive progression; +1u after each win, and back to 1u after each loss... but HEY? i got 6 wins in a row with this??? just excited, now can you confirm this? or am i just lucky?? (as usual?) :S
=====================
RX code
system "Sector 15 Positive Progression"
method "main"
begin
While Starting a New Session
Begin
Set List [5,10,15,20,25,30] to
Record "progression" Data
End
While on Each Spin
Begin
Track Last Number for 1 spins to Record "last1" Layout
Put 7 on Neighbor Count
Copy Neighbors of Record "last1" Layout
to Record "neighbors" Layout
if bankroll>1000
begin
stop session
end
if bankroll<-750
begin
stop session
end
If Any inside bet has Lost Each time
Begin
Put 1 on Record "progression" Data Index
end
If Any inside Bet has Won Each time
Begin
Add 1 to Record "progression" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Put 1 on Record "progression" Data Index
End
Put 100% of Record "progression" Data to Record "neighbors" Layout List
end
END
Sector 15 Acid Test (Live-spins)
Games won: 13
Games lost: 6
13/19 Games won= 68% winrate
calculating wins/losses
wins 13*1000= 13000
losses 6*750= 4500
TOTAL= +8500u
Quote from: ignatus on May 16, 03:25 AM 2018
if bankroll>1000
begin
stop session
end
if bankroll<-750
begin
stop session
end
Just a small nitpick. If you have an aim to stop if bankroll is 1000 then you should instead use bankroll >= 1000. Your code now says if your bankroll is 1000 the session will continue because you must be higher than 1000 to win the game.
Quote from: celescliff on May 16, 09:00 AM 2018Just a small nitpick. If you have an aim to stop if bankroll is 1000 then you should instead use bankroll >= 1000. If your bankroll is 1000 the session will continue because you must be higher than 1000 to win the game.
Yes thanks:) i got the progression to work now also
im starting a new topic now, with the new bet. it's a 20 numbers sector. ---
Hey Ig, if this is working well, why not stick with it? Is it working as well with the progression?
Cheers
Dave
Quote from: daveylibra on May 16, 02:34 PM 2018Hey Ig, if this is working well, why not stick with it? Is it working as well with the progression?
Cheers
Dave
Thanks dave but i had very bad luck with the first code, i think i ran 100s of tests with different settings...anyway Here is a working code with the positive progression 1,2,2,3
First test looks good..mind you i had other Very bad results, (not with this one, but the first code) so, more testing is needed...
Test 1 (Live-spins)
Games won: 7
Games lost: 3 RX code
===========
system "Positive 14-Sector"
method "main"
begin
While Starting a New Session
Begin
Set List [1,2,2,3] to
Record "progression" Data
End
While on Each Spin
Begin
Track Last Number for 1 spins to Record "last1" Layout
Put 7 on Neighbor Count
Copy Neighbors of Record "last1" Layout
to Record "neighbors" Layout
if bankroll>=300
begin
stop session
end
if bankroll<=-300
begin
stop session
end
If Any inside Bet has Won Each time
Begin
Add 1 to Record "progression" Data Index
end
else
begin
Put 1 to Record "progression" Data Index
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Put 1 to Record "progression" Data Index
End
Put 100% of Record "progression" Data to Record "neighbors" Layout List
end
END
=============