V.C.M. HOLY GRAIL SYSTEM PLS HELP ME EDIT THIS SYSTEM
link:://:.uxsoftware.com/roulette/systems/docs/HOLLY.pdf
link:://:.uxsoftware.com/roulette/systems/v20/Holly_Grail_System.dgt
PLS HELP ME
FOR EDIT FOR RESET AFTER PROFIT NO POP UP
I WANT TEST RUN LONG TIME AND I WANT ADD ANY PROGRESSION
FOR SAVE MAX DRAWDOWN
NOW I EDIT ONLY
IF 7 WIN NO STOP
IF 7 LOSE NO STOP
AND 65 SPIN NO STOP
I WANT TEST MAX DRAWDOWN
ORIGINAL
system "Holly Grail System"
{
V.C.M. HOLY GRAIL SYSTEM
RX-ed by UX Software
}
method "main"
begin
While Starting a New Session
begin
put 64 to record "Martingale Max" data
group
begin
Display "Holly Grail Roulette System
"
Input Dropdown "Enter Type of Progression betting
1:= Flat betting
2:= D'Alembert
3:= Martingale" to record "Progression Type" data
Input Data "If Martingale, enter Maximum Martingale Bet
(needed for Casino Maximum)" to record "Martingale Max" data
end
Call "Init"
end
While on Each Spin
begin
if spin count >=65 then
begin
Display "Spin count 65 reached.
System will Stop"
Stop Session
Exit
end
Copy last number to record "last number" layout
call "Record hit"
Call "Transfer hits"
if record "last number" layout not found in record "track 18" layout
begin
if flag "ready to bet" is true
and flag "Have bet" is true
begin
Add 1 to record "lost" data
Add 1 to record "total lost" data
if record "Progression Type" data = 3 then
begin
Multiply 2 to record "progression" data
if record "progression" data > record "Martingale Max" data
begin
Display "You have reached the Martingale Maximum
System will Stop"
Stop Session
Exit
end
end
if record "Progression Type" data = 2 then
begin
Add 1 to record "progression" data
end
if record "lost" data > 7
begin
Display "You have lost 7 times in a row.
System will Stop"
Stop Session
Exit
end
call "Remove oldest hit"
end
Track Last number for 18 times to record "track 18" layout
if record "track 18" layout count = 18
begin
set flag "ready to bet" to true
end
end
else
begin
if flag "ready to bet" is true
and record "wait count" data = 1
and flag "Have bet" is true
begin
Put 0 on record "lost" data
Add 1 to record "total win" data
if record "Progression Type" data = 2 then
begin
Subtract 1 to record "progression" data
end
if record "Progression Type" data = 3 then
begin
Put 1 to record "progression" data
end
if record "progression" data <=0
begin
Put 1 on record "progression" data
end
end
end
if flag "ready to bet" is true
and record "wait count" data = 1
begin
put 100% of record "total win" data to record "result" data
Subtract 100% of record "total lost" data to record "result" data
if record "result" data > =7 then
begin
Display "You won 7 times more that you lost.
System will Stop"
Stop Session
Exit
end
Call "Place Bets"
end
if record "wait count" data = 0
and flag "ready to bet" is true
begin
put 1 on record "wait count" data
end
end
end
method "Place Bets"
begin
put 100% of record "progression" data to record "track 18" layout list
set flag "Have bet" to true
end
method "Record hit"
begin
put 1 on record "numbers" layout index
Loop until record "numbers" Layout index > record "numbers" Layout count
begin
if record "last number" Layout = record "numbers" Layout
begin
put 100% of record "numbers" Layout index to record "numbers" data index
Add 1 to record "numbers" data
return
end
Add 1 to record "numbers" Layout index
end
end
method "Transfer hits"
begin
put 1 on record "track 18" layout index
Loop until record "track 18" Layout index > record "track 18" Layout count
begin
put 1 on record "numbers" layout index
Loop until record "numbers" Layout index > record "numbers" Layout count
begin
if record "numbers" Layout = record "track 18" Layout
begin
put 100% of record "numbers" Layout index to record "numbers" data index
put 100% of record "track 18" Layout index to record "track 18" data index
put 100% of record "numbers" data to record "track 18" data
end
Add 1 to record "numbers" Layout index
end
Add 1 to record "track 18" Layout index
end
end
method "Remove oldest hit"
begin
put 1 on record "track 18" data index
clear record "temp" layout
clear record "temp" data
set flag "found" to false
put 1 on record "temp" data index
Loop until record "track 18" data index > record "track 18" data count
begin
if record "track 18" data = 1
begin
if flag "found" is false
begin
put 0 on record "track 18" data
set flag "found" to true
end
end
if record "track 18" data not = 0
begin
put 100% of record "track 18" data to record "temp" data
put 100% of record "track 18" Data index to record "track 18" Layout index
put 100% of record "temp" data index to record "temp" layout index
copy record "track 18" layout to record "temp" layout
Add 1 to record "temp" data index
end
Add 1 to record "track 18" data index
end
Duplicate record "temp" to record "track 18"
end
method "Init"
begin
copy list [number 00, number 0, number 1, number 2, number 3,number 4,number 5,number 6,
number 7,number 8,number 9,number 10,number 11,number 12,number 13,number 14,
number 15,number 16,number 17,number 18,number 19,number 20,number 21,number 22,
number 23,number 24,number 25,number 26,number 27,number 28,number 29,number 30,
number 31,number 32,number 33,number 34,number 35,number 36] to record"numbers"layout
clear record "numbers" data
put 0 on record "wait count" data
set flag "ready to bet" to false
put 1 on record "progression" data
put 0 on record "total lost" data
put 0 on record "total win" data
set flag "won" to false
set flag "Have bet" to false
Reset Spin Count
end
NOW.....TEST d'alembert I THINK WORK
I THINK BET SESSION HAVE LOSE AND HAVE WIN
AVERAGE WIN ?
OR WIN EVERY SESSION MAX DRAWDOWN ?
I WANT TEST LONG RUN
You have to understand some important facts about the long run.
This has not been mention before.
All system fail in the long run, so there is no point to simulate it.
When you make a test you might want to look at how many reversals you get.
For example, in a sports betting PDF someone survives 16 months without busting.
Using a smooth progression 1111111 222222 44444 6666
So if you can find a method that goes up and down without falling down the deep hole with no return to even, you might have something.
The chance is pretty good that you can triple your bankroll before a bust.
That is my assumptions and opinion.