Hello
I need help to put a progression 1,3,7,15,31,63,127,255,511,1023 for this code RX
thank you in advance. :thumbsup: :thumbsup:
system "RED/BLACK"
{
system to place 1 unit on red/black
}
method "main"
begin
While on Each Spin
begin
Copy Last Red-Black to Record "last red/black" Layout
put 1 unit on Record "last red/black" Layout
end
end
Here is an example of how to use a progression... 8)
system "NormyFollowLast3Spins"
// coded by nOrMy2o0o
method "main"
begin
while starting a new session
begin
call "Init"
end
call "win/loss"
call "tracking"
add 1 to record "SpinCount" data
end
//***********************************************************************
method "win/loss"
begin
if record "BetON" data = 0
begin
return
end
if any inside bet won each
begin
// "Won"
clear record "number1" layout
clear record "number2" layout
clear record "number3" layout
put 1 to record "Progression" data index
put 0 to record "BetON" data
Put 0 to record "SpinCount" data
end
else
begin
// "Lost"
if record "Progression" data index < record "Progression" data count
begin
add 1 to record "Progression" data index;
end
else
begin
put 1 to record "Progression" data index;
end
end
end
//***********************************************************************
method "tracking"
begin
if record "BetON" data = 1
begin
call "place bets"
end
copy record "number2" layout to record "number3" layout
copy record "number1" layout to record "number2" layout
copy last number to record "number1" layout
copy neighbors of record "number1" layout to record "voisins1" layout
copy neighbors of record "number2" layout to record "voisins2" layout
copy neighbors of record "number3" layout to record "voisins3" layout
if record "SpinCount" data >= 3
begin
if record "BetON" data = 0
begin
call "place bets"
put 1 to record "BetON" data
end
end
end
//***********************************************************************
method "place bets"
begin
// betting last number sector
add 100% of record "Progression" data to record "number1" layout
add 100% of record "Progression" data to record "voisins1" layout list
add 100% of record "Progression" data to record "number2" layout
add 100% of record "Progression" data to record "voisins2" layout list
add 100% of record "Progression" data to record "number3" layout
add 100% of record "Progression" data to record "voisins3" layout list
end
//***********************************************************************
method "Init"
begin
set list of [1,1,2,3,6,10,17,29,50,86,100] to record "Progression" data;
// set list of [1,1,2] to record "Progression" data;
put 1 to record "Progression" data index;
Put 0 to record "BetON" data
Put 2 to the Neighbor count
Put 0 to record "SpinCount" data
end
Thank you Normy2000
I found what I'm looking for :thumbsup: