Davey created a fun little method to fool around with, he's looking for a progression for it:
Suppose we track until we have 18 hits. This will probably take about 21 ish spins? if there are about 3 repeats.
Anything is mathematically possible, but most would agree that the next 18 spins will not be contained in those 18 hit numbers.
In fact, within 37 spins we will see about 24 numbers hit. This is 6 more no-shows.
So... we should see some of those no-shows appear.
Suppose we assume, in the next 37-21 = 16 spins, a conservative 3 will appear.
So we bet the 18 no shows for up to 16 spins. A nice limit to the session.
The missing part of the riddle is, what kind of progression to use?
I tried it out today using a 1u flat bet, no progression, and it did well.
I followed his rules, waiting for 18 unhit numbers and let the number of betting attempts be determined by how many spins were left in that cycle.
If it took 28 spins to get to 18 unhits remaining, I would bet 9 spins to complete the attempt. If it took 19 spins to get to 18 unhits remaining, I would bet 18 spins to complete the attempt. Win or lose, I would stop and retrack at the 37th spin.
For retracks, I would go back as many numbers as it took to get back to 18 unhit, meaning if on the previous session I had 18 unhits remaining after 22 total spins, and had made 15 betting attempts to end at 37 spins, I would go back from that last 37th spin until I had 18 unhits again. Etc, etc.
I played for six hits within the attempted session, then stop/retrack. So if I had 18 unhits remaining after 22 total spins, and then began betting the unhits for no more than 15 attempts, and I had six hits before the 37th spin, I would end and retrack after that sixth hit.
26 total session or cycle attempts.
1u bets, flat bet only, no progression. Spins from Spielbank Duisburg, Table 13, for that entire day.
Nice work lads! Simple yet devastatingly effective hehe.
Will digest it all and take a look...
Quite logic indeed.
If you where to play continually for hours you usually also notice a small handfull of numbers going longterm cold like maybe 3-6 numbers that hasnt shown in 2 hours or more & the majority of these cold numbers wont show in the next hours either. Knowing this you can squeeze the 16 down to perhaps just 10-12 numbers with a even higher hitrate. Of cause it isnt always easy or fun to sit and record numbers for 4-6 hours.
I am not really playing roulette nowadays....just observing....
This thread made me think of an old idea I used to have, but never tried....
wait until 18 numbers have hit, then bet the remaining 18 flat bet, every hit remove that chip....
Here is a couple of mini sessions from todays wiesbaden spins. Not too bad. The zero plays a large part in this, I don't know whether to incorporate it into the betting scheme or just forget about it and hope it doesn't come back to haunt us. In these tests I left it out.
I think this deserves more testing or dare I say it, a bot or excel by some of the IT talented members in here.
29
6
21
12
8
17
1
27
19
19
12
28
11
14
21
0
30
10
9
18
14
26
9
25 <18 now remain unhit. flatbet 2,3,4,5,7,13,15,16,20,22,23,24,31,32,33,34,35,36, 13 TIMES
21 LOSS -18
27 LOSS -36
21 LOSS -54
9 LOSS -72
8 LOSS -90
4 WIN -72
33 WIN -54
2 WIN -36
26 LOSS -54
-- -- --
14 LOSS -72
1 LOSS -90
15 WIN -72
4 WIN -54 END THIS MINI SESSION, RETRACK FRESH 18 UNHIT
1
23
30
12
16
9
36
34
14
30
17
30
28
3
-- -- --
6
28
0
14
35
6
9
23
27
13
16
28
21
31 <18 remain unhit. flatbet 2,4,5,7,8,10,11,15,18,19,20,22,24,25,26,29,32,33, 9 TIMES
7 WIN +18
22 WIN +36
-- -- --
34 LOSS +18
0 LOSS 0
11 WIN +18
10 WIN +36
25 WIN +54
7 WIN +72
10 WIN +90
Unfortunately, it does not seem to me that such results are maintained in longrun, playing flat rate.
Over time, it will start to move and will be thoroughly eaten by HE.
Nevertheless, this is an interesting concept and you have to see how often it does not happen to hit even one number in the 37 spins cycle.
I am not a fan of negative progression, but it is 18 numbers.
No mild progression will check, you probably need something aggressive.
Some time ago, 6 -sense suggested to another game.
Some solution, but there were fewer numbers.
We can play so that every 3 spins, we see if we are on the plus side, we end the sessions, if we do not, we will divide the loss and with the right stake we play the next 3 spins, either for profit or until the end of the cycle.
But unfortunately if there is a cycle in which the trigger will quickly come out, and then the end of the cycle will not be hit, the loss will be very serious
Another solution is just some form of Marty
You would have to check at all if there is any dependency to reduce the gaps between hits, and is it worth anything?
Becouse if nothing change in gaps , nothing will help.
Quote from: ozon on Feb 07, 08:54 PM 2019
Unfortunately, it does not seem to me that such results are maintained in longrun, playing flat rate.
Over time, it will start to move and will be thoroughly eaten by HE.
Congratulations. You appear to have escaped the fallacy. :thumbsup:
(link:://:.pichost.org/images/2019/02/08/source.png) (link:://:.pichost.org/image/Om8pS)
Buff-Mako and you BBB
If you’re waiting for the last 18 non-hit numbers; don’t that mean to get to the LOTT, you are looking for 5 non-hits too land.
So; how will you stake this?
Above you only see 4L’s on 40 attempts.
Quote from: buffalowizard on Feb 07, 07:01 PM 2019
Here is a couple of mini sessions from todays wiesbaden spins. Not too bad. The zero plays a large part in this, I don't know whether to incorporate it into the betting scheme or just forget about it and hope it doesn't come back to haunt us. In these tests I left it out.
I think this deserves more testing or dare I say it, a bot or excel by some of the IT talented members in here.
Here is an Rx version that play like you discribed. O0
[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o
Method "main"
Begin
While Starting a New Session
Begin
Call "Initialize"
Call "Reset"
End
While on Each Spin
Begin
Track Last Number for 37 times to record "tracked numbers" layout
if record "0 appears" layout count > 18
begin
Call "Flag numbers that appeared"
call "Copy 012 appears"
put 37 on record "B" data
put 100% of record "tracked numbers" layout index to record "A" data
subtract 100% of record "A" data from record "B" data
end
if record "0 appears" layout count = 18
begin
Put 1 on record "0 appears" layout list
subtract 1 from record "B" data
if record "B" data <= 0
begin
call "Reset"
end
end
End
End
// ************************************************************************
Method "Flag numbers that appeared"
Begin
clear record "table" data;
put 1 on record "table" layout index;
put 1 on record "table" data index;
loop until record "table" layout index > record "table" layout count
begin
put 1 on record "tracked numbers" layout index;
loop until record "tracked numbers" layout index > record "tracked numbers" layout count
begin
if record "table" layout = record "tracked numbers" layout
begin
add 1 to record "table" data;
end
add 1 to record "tracked numbers" layout index;
end
add 1 to record "table" data index;
add 1 to record "table" layout index;
end
End
// ************************************************************************
method "Copy 012 appears"
begin
Clear record "0 appears" layout
Put 1 on record "table" layout index
loop until record "table" layout index > record "table" layout count
begin
put 100% of record "table" layout index to record "table" data index
If record "table" data = 0
begin
Set Max to record "0 appears" layout index
Add 1 to record "0 appears" layout index
Copy record "table" layout to record "0 appears" layout
end
Add 1 to record "table" layout index
end
end
// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
Load single Wheel
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
put 0 on record "A" data
put 37 on record "B" data
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]
Thanks Normy!
You are welcome... 8)
Here is an RNG set, not much better!
The previous set was Live spins from Dublin.
Normy very nice, fast service too! ;D ;D ;D
Can you change it so that it removes bets from any number that hits during the attempted session? I forgot to mention that yesterday in my write up. :twisted:
Quote from: nottophammer on Feb 08, 06:31 AM 2019
(link:://:.pichost.org/images/2019/02/08/source.png) (link:://:.pichost.org/image/Om8pS)
Buff-Mako and you BBB
If you’re waiting for the last 18 non-hit numbers; don’t that mean to get to the LOTT, you are looking for 5 non-hits too land.
So; how will you stake this?
Above you only see 4L’s on 40 attempts.
It's wide open at this point Notto, meaning all of the "rules" aren't finalized and through the testing we need to narrow down the possible options.
I, like Ozon mentioned, first thought of 6th-Sense's progression he mentioned to Sergio, where every 3 or so bet spins you assess how much you're down and increase the bets on the numbers left in play for the remaining attempts for that particular cycle.
But it's so early that at the moment I want to get a feel for the hit rate % with flat bets and see if there's potential. :thumbsup:
Quote from: Mako on Feb 08, 01:59 PM 2019Can you change it so that it removes bets from any number that hits during the attempted session?
Here:
[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o
Method "main"
Begin
While Starting a New Session
Begin
Call "Initialize"
Call "Reset"
End
While on Each Spin
Begin
Track Last Number for 37 times to record "tracked numbers" layout
Track Last Number for 1 time to record "last numbers" layout
if record "0 appears" layout count > 18
begin
Call "Flag numbers that appeared"
call "Copy 012 appears"
put 37 on record "B" data
put 100% of record "tracked numbers" layout index to record "A" data
subtract 100% of record "A" data from record "B" data
end
if record "0 appears" layout count <= 18
begin
if record "last numbers" layout is found in record "tracked numbers" layout
begin
Call "Flag numbers that appeared"
call "Copy 012 appears"
end
Put 1 on record "0 appears" layout list
subtract 1 from record "B" data
if record "B" data <= 0
begin
call "Reset"
end
end
End
End
// ************************************************************************
Method "Flag numbers that appeared"
Begin
clear record "table" data;
put 1 on record "table" layout index;
put 1 on record "table" data index;
loop until record "table" layout index > record "table" layout count
begin
put 1 on record "tracked numbers" layout index;
loop until record "tracked numbers" layout index > record "tracked numbers" layout count
begin
if record "table" layout = record "tracked numbers" layout
begin
add 1 to record "table" data;
end
add 1 to record "tracked numbers" layout index;
end
add 1 to record "table" data index;
add 1 to record "table" layout index;
end
End
// ************************************************************************
method "Copy 012 appears"
begin
Clear record "0 appears" layout
Put 1 on record "table" layout index
loop until record "table" layout index > record "table" layout count
begin
put 100% of record "table" layout index to record "table" data index
If record "table" data = 0
begin
Set Max to record "0 appears" layout index
Add 1 to record "0 appears" layout index
Copy record "table" layout to record "0 appears" layout
end
Add 1 to record "table" layout index
end
end
// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
Load single Wheel
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
put 0 on record "A" data
put 37 on record "B" data
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]
Awesome, thanks Normy! :love: :love: :love:
Much better, previous version was up only 300 and finished -430 :thumbsup:
Are we all fast-tracking ideas today or what?!?
Thanks Normand
Just replace 18 by 16 on line 17 and 27 in the code...
and see the result. :love:
All flat betting ;D
Quote from: Normy2000 on Feb 08, 06:43 PM 2019
Just replace 18 by 16 on line 17 and 27 in the code...
and see the result. :love:
All flat betting ;D
Heck of a chart, Norm!
Quote from: Normy2000 on Feb 08, 06:43 PM 2019
Just replace 18 by 16 on line 17 and 27 in the code...
and see the result. :love:
All flat betting ;D
I hate to say this, but this doesn't look good. It's looks quite random, like it's just a little variance.
Suggestion: When testing like you are, run a control bet using numbers picked at random. Just make sure both the system and the random bet have the same number of bets placed. Again, always run a control bet.
Good luck.
-The General
General, you are quite right. I once thought I had a good method on RX and then realised I had put the code in wrong, and was continuously betting on one split.
Now, well done everyone with the testing. What I would do, if playing online, would be to play the 37 spins and then move to another table, or at least begin tracking again from that point.
I was also, in my original post, thinking about a progression.
Once we have our 18 hits, we "know" at least 1 non-hit will occur until our 37 spins is up.
Can we agree on a minimum number of hits? If we agree, we might think of a progression to capture them.
Quote from: daveylibra on Feb 09, 10:42 AM 2019Once we have our 18 hits, we "know" at least 1 non-hit will occur until our 37 spins is up.
Not all the time. If there is a lot of repeater, it can take up to 35-36 spins before only 18 unhits left.
Then 37-36= 1 to reach the full cycle, so, only 1 try, and it could lose. 8)
In this extreme case, i would only lose 1 spin. And I would ignore this sequence.
But yes, it all depends on how much variance there is in LOTT.
Interesting but fails like all the others
Quote from: bigmoney on Feb 11, 06:19 AM 2019
Interesting but fails like all the others
You tested it personally and have actual results to present? If not... :thumbsup:
Anyway, here's some food for thought:
How can the information in the following post from 6th-Sense apply to the base concept that Davey is working on?
Think hard...
The mechanics of roulette is simple..
At spin 37 unhit and repeat will be equally the same
Every spin beyond will add a difference of one repeat to unhit
Ie spin 38 the repeats will be one higher than unhits
Ie spin 39 the repeats will be 2 higher than unhits
Ie spin 40 the repeats will be 3 higher than unhits and so on
Take any number say spin 74 the repeats will be 37 higher than unhit count
The repeats ALWAYS go up further in relationship to the 1st cycle finishing and the spin count you look at
Now if roulette was truly random this shouldn’t be happening
Added a progression in this version...
We wait untill 18 no-hits
Then we bet those 18 #'s using doubledown on each loss for 5 times.
On any win, reset all and restart, if 5 loss in a row, reset all but progression stay at current level and retry.
Progression will not go higher than 2000 units so, you can only play at the casinos below:
Casumo.com, RNG Relax Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Casumo.com, Air Ball Auto-Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Betvoyager.com, RNG European Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Betvoyager.com, RNG No Zero Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Enjoy,
nOrMy2o0o
(Yes, it's free :xd:)
[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o
Method "main"
Begin
While Starting a New Session
Begin
Call "Initialize"
Call "Reset"
End
While on Each Spin
Begin
if any inside bet lost each
begin
multiply 2 on record "amount" data
if record "amount" data > 2000
begin
put 2000 on record "amount" data
end
end
if any inside bet won each
begin
call "Reset"
return
end
Track Last Number for 37 times to record "tracked numbers" layout
Track Last Number for 1 time to record "last numbers" layout
if record "0 appears" layout count > 18
begin
Call "Flag numbers that appeared"
call "Copy 012 appears"
put 5 on record "B" data
end
if record "0 appears" layout count <= 18
begin
Put 100% of record "amount" data on record "0 appears" layout list
subtract 1 from record "B" data
if record "B" data <= 0
begin
// call "Reset"
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
end
end
End
End
// ************************************************************************
Method "Flag numbers that appeared"
Begin
clear record "table" data;
put 1 on record "table" layout index;
put 1 on record "table" data index;
loop until record "table" layout index > record "table" layout count
begin
put 1 on record "tracked numbers" layout index;
loop until record "tracked numbers" layout index > record "tracked numbers" layout count
begin
if record "table" layout = record "tracked numbers" layout
begin
add 1 to record "table" data;
end
add 1 to record "tracked numbers" layout index;
end
add 1 to record "table" data index;
add 1 to record "table" layout index;
end
End
// ************************************************************************
method "Copy 012 appears"
begin
Clear record "0 appears" layout
Put 1 on record "table" layout index
loop until record "table" layout index > record "table" layout count
begin
put 100% of record "table" layout index to record "table" data index
If record "table" data = 0
begin
Set Max to record "0 appears" layout index
Add 1 to record "0 appears" layout index
Copy record "table" layout to record "0 appears" layout
end
Add 1 to record "table" layout index
end
end
// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
Load single Wheel
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
put 0 on record "A" data
put 37 on record "B" data
put 1 on record "amount" data
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]
Here is 10K RNG spins followed by 2 5K sessions at Dublinbet...
Nice burnt
But holy progression
I’ve been playing every night for the past few days.
I cross off each number as they hit from the second I start playing. When 18 numbers remain I bet those 18 flat bet. When one hits I remove the chip off that number. I play for a little profit then restart. No issues as of yet.
Quote from: RouletteGhost on Feb 12, 03:15 PM 2019
Nice burnt
But holy progression
I’ve been playing every night for the past few days.
I cross off each number as they hit from the second I start playing. When 18 numbers remain I bet those 18 flat bet. When one hits I remove the chip off that number. I play for a little profit then restart. No issues as of yet.
real play ? or just testing?
Quote from: Normy2000 on Feb 12, 03:10 PM 2019
Added a progression in this version...
We wait untill 18 no-hits
Then we bet those 18 #'s using doubledown on each loss for 5 times.
On any win, reset all and restart, if 5 loss in a row, reset all but progression stay at current level and retry.
Progression will not go higher than 2000 units so, you can only play at the casinos below:
Casumo.com, RNG Relax Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Casumo.com, Air Ball Auto-Roulette, Straight 0.1 to 250E (=1 to 2500 in Rx )
Betvoyager.com, RNG European Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Betvoyager.com, RNG No Zero Roulette, Straight 0.05 to 100E (=1 to 2000 in Rx )
Enjoy,
nOrMy2o0o
(Yes, it's free :xd:)
[reveal]
System "Normy bet 0s after 18 no show"
// coded by: nOrMy2o0o
Method "main"
Begin
While Starting a New Session
Begin
Call "Initialize"
Call "Reset"
End
While on Each Spin
Begin
if any inside bet lost each
begin
multiply 2 on record "amount" data
if record "amount" data > 2000
begin
put 2000 on record "amount" data
end
end
if any inside bet won each
begin
call "Reset"
return
end
Track Last Number for 37 times to record "tracked numbers" layout
Track Last Number for 1 time to record "last numbers" layout
if record "0 appears" layout count > 18
begin
Call "Flag numbers that appeared"
call "Copy 012 appears"
put 5 on record "B" data
end
if record "0 appears" layout count <= 18
begin
Put 100% of record "amount" data on record "0 appears" layout list
subtract 1 from record "B" data
if record "B" data <= 0
begin
// call "Reset"
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
end
end
End
End
// ************************************************************************
Method "Flag numbers that appeared"
Begin
clear record "table" data;
put 1 on record "table" layout index;
put 1 on record "table" data index;
loop until record "table" layout index > record "table" layout count
begin
put 1 on record "tracked numbers" layout index;
loop until record "tracked numbers" layout index > record "tracked numbers" layout count
begin
if record "table" layout = record "tracked numbers" layout
begin
add 1 to record "table" data;
end
add 1 to record "tracked numbers" layout index;
end
add 1 to record "table" data index;
add 1 to record "table" layout index;
end
End
// ************************************************************************
method "Copy 012 appears"
begin
Clear record "0 appears" layout
Put 1 on record "table" layout index
loop until record "table" layout index > record "table" layout count
begin
put 100% of record "table" layout index to record "table" data index
If record "table" data = 0
begin
Set Max to record "0 appears" layout index
Add 1 to record "0 appears" layout index
Copy record "table" layout to record "0 appears" layout
end
Add 1 to record "table" layout index
end
end
// ************************************************************************
//routine to initialize the system
Method "Initialize"
Begin
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
Load single Wheel
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "table" layout
Call "Reset"
End
// ************************************************************************
Method "Reset"
Begin
put 0 on record "A" data
put 37 on record "B" data
put 1 on record "amount" data
Clear record "tracked numbers" layout
Clear record "table" data
Copy List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,0] to record "0 appears" layout
End
[/reveal]
Here is 10K RNG spins followed by 2 5K sessions at Dublinbet...
Why do you feel an unhit number is more likely to hit than a number that's already hit? The probability of winning on 18 numbers is 18/37 or 18/38 on a double zero wheel. What do you feel the new probability of winning is on those numbers using your system?
Can i get dgt file?
Quote from: Face on Feb 12, 03:21 PM 2019Can i get dgt file?
Click on Reveal [Show] button...
Thank You :)
Quote from: Roulettebeater on Feb 12, 03:19 PM 2019
real play ? or just testing?
Testing
On a live wheel
I’m acting as if I’m going to the casino playing a real session to see how it works out
Really to lose the same 18 numbers need to keep repeating over and over
This is the 5th night I’ve done it. 30 minute session profits 20 to 50 units per session.
Not greedy
Limit exposure.
Quote from: RouletteGhost on Feb 12, 08:03 PM 2019
Testing
On a live wheel
I’m acting as if I’m going to the casino playing a real session to see how it works out
Really to lose the same 18 numbers need to keep repeating over and over
This is the 5th night I’ve done it. 30 minute session profits 20 to 50 units per session.
Not greedy
Limit exposure.
If 3 coins are tossed at a time, and a coin is tossed 3 times, what is the difference?