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Roulette-focused => Bet selection => Topic started by: ignatus on Mar 26, 03:51 PM 2019

Title: Dragon King
Post by: ignatus on Mar 26, 03:51 PM 2019
This, probably one of my best systems. If i may say so myself...  O0

It's very simple to play, hitrate is High, no difficult tracking...

It's carpet-based, now I use the negative progressionline

1,1,2,4,8,16.32... It has worked fine for me (BECAUSE Hitrate IS high, and progression don't go very far, in normal cases)...now, you may not like it? Fine, use any other progression you like, (it should work aswell).

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Gameplay; TRIGGER- a *new hit* within High or Low. WHEN you get a new hit within High or Low, you BET the 2 unhit splits within the particular LINE/Doublestreet hit. you ALSO bet the 2 unhit splits within the same column hit, (within the same H/L hit). LAST you bet 4u at the Opposite H/L. (This is a Hedge-bet, gives money back if hit). So then, spin (and for each loss +1 step in the progressionline) until one of the SPLITS HIT, then Stop/Re-start procedure.

That's it. (Example-BET/TRIGGER, see pic!)

First test played with 5u bets. (Live spins)
Title: Re: Dragon King
Post by: Face on Mar 26, 04:14 PM 2019
Hi Ignatus!

Can i get dgt?   ;D
Title: Re: Dragon King
Post by: ignatus on Mar 26, 06:13 PM 2019
Quote from: Face on Mar 26, 04:14 PM 2019
Hi Ignatus!

Can i get dgt?   ;D

Wysiwyg. Give it a try, and post your results...

not coded yet.
Title: Re: Dragon King
Post by: Maui13 on Mar 27, 12:35 AM 2019
I really like this!  :thumbsup:
Title: Re: Dragon King
Post by: ignatus on Mar 27, 01:18 AM 2019
Quote from: Maui13 on Mar 27, 12:35 AM 2019
I really like this!  :thumbsup:

:thumbsup: i'll play another Live-session now, we'll see.. i'd like see more ppl testing and share their results,....i will code this (in time) but for now, we have to do manual testings.. cheers :)
Title: Re: Dragon King
Post by: ignatus on Mar 27, 02:10 AM 2019
TEST 2. (LIve spins, 5u bets)

Not suprised(?)...  8)   >:D  O0

figured now the progressionline

1,1,2,4,6,12 (Next step would be then 16 or 18, then double that ....that would be 32 or 36..) and so on... still need to test this progressionline, more..

Also? This 1,1,2,4,6,12 (progression for the splits) Each Step would be x4 (for the H/L BET) That would be 4,4,,8,16,24,48...etc... (same amount bet on the Split-side = opposite H/L side).

(Example BET/Trigger 2, see pic!)
Title: Re: Dragon King
Post by: Maui13 on Mar 27, 03:43 AM 2019
Where does the MOST spins get their hits ?

Instead of the progression possibly getting out of hand early days.... (((can one not perhaps play for 3 spins, then wait for a new trigger and bet again. ))) EDIT for every spin that lands on the high or low that has the 4 units ( technically you're covered for those spins )

So progression ONLY goes up on the NON hits...  Make the max progression perhaps @ 1,1,2  then reset and new trigger?

Just curious. The trend seems to go up, so should technically recover quickly.
Title: Re: Dragon King
Post by: ignatus on Mar 27, 04:22 AM 2019
Quote from: Maui13 on Mar 27, 03:43 AM 2019
Where does the MOST spins get their hits ?

Instead of the progression possibly getting out of hand early days.... (((can one not perhaps play for 3 spins, then wait for a new trigger and bet again. ))) EDIT for every spin that lands on the high or low that has the 4 units ( technically you're covered for those spins )

So progression ONLY goes up on the NON hits...  Make the max progression perhaps @ 1,1,2  then reset and new trigger?

Just curious. The trend seems to go up, so should technically recover quickly.

interesting, yes.. :)

depends on how you play.... try that, and share your result  :)
Title: Re: Dragon King
Post by: ignatus on Mar 27, 06:46 AM 2019
Well now, tested Maui13-progression idea, (5u bets, Live-spins)...but a compromise, Progressionline 1,1,2.3 STOP

sure it works...but im not sure if this is the way i want to play (it's up to everyone to find the way /the progression they like for this bet). Anyways..  O0

Cheers  :)
Title: Re: Dragon King
Post by: Maui13 on Mar 27, 07:35 AM 2019
Thanks Ignatus for at least hearing me out!  Much appreciated.

Title: Re: Dragon King
Post by: ignatus on Mar 27, 07:46 AM 2019
Quote from: Maui13 on Mar 27, 07:35 AM 2019
Thanks Ignatus for at least hearing me out!  Much appreciated.

np. :) i will do more testings later tonite, but feel free to test/share results yourself..(and what progression you prefer etc)..   O0
Title: Re: Dragon King
Post by: Turkish4 on Mar 27, 10:20 AM 2019
Quote from: ignatus on Mar 27, 04:22 AM 2019
interesting, yes.. :)

depends on how you play.... try that, and share your result  :)

Sorry for sounding a bit slow ignatius and Maui I don’t quite get Maui’s idea of the progression.

I get the initial stage of placing the bet. For example if the most recent number is 2, our bet would be one chip on splits 1/4, 3/6, 8/11, 14/17 with four chips on 19-36. If a high number hits we break even and therefore no need to use the progression?

If the number came out 7, we’d lose entirely and then use the progression?

And if 0 hits, we just use the last number prior to it I’m guessing? :)
Title: Re: Dragon King
Post by: ignatus on Mar 27, 10:59 AM 2019
Quote from: Turkish4 on Mar 27, 10:20 AM 2019Sorry for sounding a bit slow ignatius and Maui I don’t quite get Maui’s idea of the progression.

I can demonstrate gameplay @RS.....i give it a go..b b l
Title: Re: Dragon King
Post by: Still on Mar 27, 03:17 PM 2019
Quote from: ignatus on Mar 26, 03:51 PM 2019This, probably one of my best systems. If i may say so myself... 

Hi Ignatus.  It's hard to tell much from a 200 spin graph with a neg progression.   I guess this is not coded yet?  60k spins with no progression would tell alot more about what progressions might improve performance, especially if you can get an upwardly mobile graph like in your other repeater system. 
Title: Re: Dragon King
Post by: Firefox on Mar 28, 01:19 AM 2019
Interesting but will suffer some prog losses in current form.