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Roulette-focused => Testing zone => Topic started by: andreib1986 on Apr 27, 02:38 AM 2019

Title: Possible winning method to test for Nick MSI
Post by: andreib1986 on Apr 27, 02:38 AM 2019
Hi descovered a system that looks profitable and i need to test it on more than 100.000 spins. I dont have the knowledge to make the excel but I know Nick MSI does. Can u please help me with the excel? It wood be good a flat betting version and a progressive betting version up to 12 levels maximum of bets. I have attached the excel.

Thank you,

Wish u the best.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 07, 06:04 PM 2019
Nick, someone please?...
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 07, 09:16 PM 2019
If u bet the unhits how can it never lose even 1 game.sometimes just 18 can come out total then no more new numbers
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 07, 09:31 PM 2019
I can tell you this system will certainly  lose long term just by looking at it.  It's just betting on random numbers with an unequal pay off.

The first 24 numbers to come out will offer you no advantage in prediction accuracy with regard to crossed or uncrossed results.

It all looks very fancy with the Star of David and all the colours, but is just a way of dressing up betting on random numbers. System sellers or scammers often dress up random betting in fancy ways to make you think you are getting something that nobody else has.

No harm in testing it though if you can get someone to do it!
Title: Re: Possible winning method to test for Nick MSI
Post by: Robbert on May 08, 03:29 AM 2019
Yes, we know its a loser bla bla.

Still, would love to see tests!
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 08, 04:45 AM 2019
Its not really random play, if u observe the grouping of the numbers using the star of david, there are 4 quarters and each line has 2 quarters included. Line A: quarter 1 and 3, Line B: quarter 2 and 4. In the end still random, but its a start. Another ideea would be grouping them exactly like red & black (no quarters) but that would become really random.
Title: Re: Possible winning method to test for Nick MSI
Post by: Proofreaders2000 on May 08, 04:59 AM 2019
This system reminds me of Gamlet's "Enigmist" system

link link:s://:.rouletteforum.net/cgi-bin/forum/Blah.pl?m-1195212938/

Collect 24 spins, bet four streets for 12 spins.
(Couldn't quite figure it out)
Title: Re: Possible winning method to test for Nick MSI
Post by: hody79 on May 08, 06:25 AM 2019
pareil que .....les rues sont ....1 4 7 ....suffi de prendre les 2 derniers spins et de jouer celui qui manque .....bon système ok ...final suivre 4 rues manquante + 0 ......ce n es pas le saint Graal ....mais presque!!......presque personnes ne joue ce système ! pourquoi ???....parce-que tous ont veux sur les chiffres
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 08, 07:09 AM 2019
Quote from: andreib1986 on May 08, 04:45 AM 2019
Its not really random play, if u observe the grouping of the numbers using the star of david, there are 4 quarters and each line has 2 quarters included. Line A: quarter 1 and 3, Line B: quarter 2 and 4. In the end still random, but its a start. Another ideea would be grouping them exactly like red & black (no quarters) but that would become really random.

It's random. You wait for numbers to come up and play unhits.  It's a way of selecting bets and offers no prediction advantage. Therefore it will lose to the house edge.
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 08, 08:34 AM 2019
I tested 20k spins flat bet.   All numbers that havent hit in last 24 spins in sets of 37... it got banged like a masage gurl.
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 08, 09:01 AM 2019
However i chamged it bit and won 3000 spins straight then -150 it finished + 400

Play 37 spin set flat bet
Stop set if +1 or more and re set
Stop set -300 or spin  37 reached.
Play any number not appeared in 18 spins. (New numbers triggered within 37 spins are added )
Stop betting number on hit

Please test

If progression is added please use stop loss still ... and  progression 1x 10 bets 2x 9 bets ..... (from spin 24 to 37)
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 08, 10:02 AM 2019
If u wait only 18 spins, you get a lot of unhits and playing it aggresive way will result in a lot of numbers to bet. I was thinking to remain at the dominant line. Anyway can u post the excel with your version to make it clear?
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 08, 10:58 AM 2019
I dont know excel
But finished +3000  on a simulation but with progression it wasnt too realistic . Ill post graph tomorrow when at pc . ((IF still winning ))

I chamged it to 74 spin set  all unhits from last 37 plus any new triggers during the set... and stop  on +1 or more and re set... and 1unit x 18 bets 2 units x19 bets as progression.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 08, 11:46 AM 2019
I dont think 1 unit target win is realistic, because it can get disastrous as you play more. Target win should be about 20-40% of game (set) bankroll.
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 09, 01:18 PM 2019
A very interesting topic
It's really worth having someone do simulations
I know that this is a strategy intended for a real wheel, but I have simplified it. To fix it on RNG.
I create 2 streams
Even and odd
1 2
3 4
5 6
7 8
and so on ...

And we play it according to the rules of the strategy
4 spins flat till win, after 24 spins
If the average of hit is real 2.6 spins, we have a very strong system.
I played several sessions on RS and the results were very good.
Unfortunately, I do not believe in RS simulations, because in my opinion it works like casinos play mode, almost every strategy wins at first, only after some time the results seem real
I would not play in any progressions
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 09, 02:00 PM 2019
How many rs spins did u test

I played before just spins 24 to 28 flat and good result also
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 09, 02:04 PM 2019
I played 25 session . Each 24 spins plus betting  spins.
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 09, 02:07 PM 2019
+118 units  , its  really very good result using  flatbet.
Have couple sessions without betting.
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 09, 02:11 PM 2019
So unhits from spin 24 to 28 flat?

I was adding any new that qualifyed also between so at spin 26 if one had unhit for 24 spins it was added....anyway it won and only missed all 4 betz a few times. ..

So u track 24 from ur evwn and odd stream  then bet unhits from 1 of the streams with most hits?  For 4 spins flat ?
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 09, 02:15 PM 2019
I didnt add numbers , played only  that  didnt show in 24 spins, till win or 4 spins stop lose.

Anastasius , Yes , unhits  from one  stream , odd or even.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 09, 07:49 PM 2019
Quote from: ozon on May 09, 01:18 PM 2019
A very interesting topic
It's really worth having someone do simulations
I know that this is a strategy intended for a real wheel, but I have simplified it. To fix it on RNG.
I create 2 streams
Even and odd
1 2
3 4
5 6
7 8
and so on ...

And we play it according to the rules of the strategy
4 spins flat till win, after 24 spins
If the average of hit is real 2.6 spins, we have a very strong system.
I played several sessions on RS and the results were very good.
Unfortunately, I do not believe in RS simulations, because in my opinion it works like casinos play mode, almost every strategy wins at first, only after some time the results seem real
I would not play in any progressions

I dont think random is an understandable concept, because time resets with every new spin, yet on long term the probabily always reaches its pottential.
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 09, 08:45 PM 2019
Quote from: andreib1986 on May 09, 07:49 PM 2019
I dont think random is an understandable concept, because time resets with every new spin, yet on long term the probabily always reaches its pottential.

Time resets every spin - this is true.

But the numbers reach their potential only within certain parameters.

For example over a million spins the standard deviation on a 1/37 number is 162. Commonly, numbers are within 2 standard deviations of the mean 95% of the time.

But this still means a hot number can lead a cold one by 648 occurences even on a 2 SD max deviation.

Over a billion spins the SD is 5,128 so one number could be ahead of another by 20,000 occurences and both are still within 2 SD of the mean.

So the concept that numbers will catch up to the mean in the long term, which is the basis of many systems is not going to help.

They may stay behind and remain behind by hundreds and thousands of spins but statistically, this is quite normal within certain limits.

This explains why playing sleepers or unhits does not offer an advantage.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 09, 09:11 PM 2019
Yes, but playing hot numbers and assuming streak will continue will not lead to any advantage either,  so I prefer to stay with the cold ones.
Title: Re: Possible winning method to test for Nick MSI
Post by: Steve on May 09, 10:25 PM 2019
Cold numbers are exactly the same as hot numbers with respect to profitability, with the only exception being heavy bias.

What you said is like saying "I don't believe in betting colors, but I bet black".
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 12:40 AM 2019
I know, I'm sorry it sounded like that. Its just that I want to believe random can be beaten.
Title: Re: Possible winning method to test for Nick MSI
Post by: Steve on May 10, 12:59 AM 2019
I want to never pay tax. But I don't think it's going to happen.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 01:02 AM 2019
The only thing that needs to be added to the method is when is the right time to "loose" or not to bet and that can be done with statistical data.
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 10, 04:31 AM 2019
Started missing too many 4 bet sets...

what u think is max that it can miss after 24 wait. I saw it go even past spin 36.with no hit.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 05:05 AM 2019
Quote from: Anastasius on May 10, 04:31 AM 2019
Started missing too many 4 bet sets...

what u think is max that it can miss after 24 wait. I saw it go even past spin 36.with no hit.

I know it can miss.  It is normal to miss. I dont think the author played enough games to state that it didnt loose a game, but I think the main ideea its good. It just needs some triggers, a target win, some progression and maybe 2 or 3 different bankrolls levels, depending on standard variation of the sistem. But untill we see at least 100 000 spins we can not make any statement. It doesent matter if its RNG or not, in my oppion random it still random no matter if its a real wheel or not. It must only be <fair>.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 05:06 AM 2019
deleted duplicate post
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 05:55 AM 2019
I will begin manual testing myself soon, as there is no one to code this.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 06:35 AM 2019
Ok so my idea its like this:

Wait 24 spins, locate dominant line, bet for the next 12 spins (or less if target win reached) numbers from the dominant line.
Budget for an average of 9 numbers:
Budget 1: 9 9 9 9. 18 18 18 18, 27 27 27 27 = 216 units Target 54 units, When line of 4 wins, go back 1 level. extend play untill budget is lost or target is reached.
Budget 2: 18 18 18 18, 27 27 27 27, 45 45 45 45 = 360 units (triggers when budget 1 comes on loss) Target win 108 units. Stay for 2 games in a row.

To be tested
Title: Re: Possible winning method to test for Nick MSI
Post by: Anastasius on May 10, 06:45 AM 2019
I know this is clutching at straws...

But whats the max spins  to have one line complete itself  in hits... so when u have 2 of the numbers u start betting the 3rd on any line    bhaha
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 07:25 AM 2019
I will post my sessions soon with excel generated numbers. It could go through some changes on the way.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 08:21 AM 2019
The last version:

Play 4 spins flat. If u win before 4th bet go down a level if possible. At 4th bet win remain at level. If u loose all 4 bets rise up a level. Always RESET at spin no 36. iF loss at the end of the game >100 units, budget 2 is triggered. Play budget 2 for 2 games in a row.

For an averadge of 9 numbers
Bankroll 1: 9 9 9 9, 18 18 18 18, 27 27 27 27 = 216 UNITS, stop at TARGET win 25 units.
                     
Bankroll 2: 36 36 36 36, 72 72 72 72, 108 108 108 108 = 864 UNITS, stop at target 100 units (x2 games)                     
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 10, 09:14 AM 2019
If a flat bet selection does not give any real advantage, almost never negative progression is able to save it.
Title: Re: Possible winning method to test for Nick MSI
Post by: Roulettebeater on May 10, 09:52 AM 2019
Quote from: ozon on May 10, 09:14 AM 2019
If a flat bet selection does not give any real advantage, almost never negative progression is able to save it.

A correction, if a system can win flatbet „sometimes“, it’s definitely gonna win with progression pretty almost the time.

And the contrary is also true !
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 10, 09:58 AM 2019
If we have an edge in the bet selection, automatically the virtual limits of losing bets will decrease and then you can adjust the negative progression not exceeding this virtual limit
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 10, 10:03 AM 2019
Recently I saw something strange, simulations of negative progression, which with constant selection for some EC, say Black, and la partage rule, which after more than 100k spins continued to give profits and profits all the time grew during these spins.

I do not have rx code, the profit was not great, and progression probably would be good only on RNG, because you have to do a lot of spins, and you may not keep in longrun
But the results were interesting
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 10:12 AM 2019
I know what u mean. I saw it too.
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 01:12 PM 2019
Quote from: ozon on May 10, 09:14 AM 2019
If a flat bet selection does not give any real advantage, almost never negative progression is able to save it.

Correction. If a flat bet selection does not give any advantage, never will a negative progression be able to save it, given that table limits are in place to enforce house edge profits resolution within a reasonable time period.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 01:21 PM 2019
I stand for this case, roulette can not be beaten flat only by bet selection, at least not RNG. Only a progression can do it. You can say it will never happen, and I wont argue with that. Still, progression is my way.
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 02:10 PM 2019
Such are the mathematics of the game, that there exist unfavorable runs, which will bust a progression.

Negative progressions simply alter your win loss pattern. To one of steady small wins followed by huge losses which wipe out all those gains when a bad run hits.

The steady wins give you the impression your system can win forever. The house limits ensure that your progression will not be able to continue on quite common adverse  events ensuring a return of  profit to the house on a regular basis.

The large progression bets mean you will lose large sums to the house edge when big bets are out.

The casinos like players to play progression systems. It means you will lose more money by making larger bets.

Progression betters will lose more long term than flat stakes small bet players.

Look at the nice carpets and plush interior of the casino. This is paid for by high rollers and progression players.

Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 02:32 PM 2019
Quote from: Firefox on May 10, 02:10 PM 2019

Negative progressions simply alter your win loss pattern. To one of steady small wins followed by huge losses which wipe out all those gains when a bad run hits.

Look at the nice carpets and plush interior of the casino. This is paid for by high rollers and progression players.

The strategy is like this: wait for huge virtual losses and then start progression within the atack zone, below standard deviation limit. From time to time you might loose again, but you will remain in ballance most of the time.
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 03:17 PM 2019
Virtual losses are an illusion. They offer no difference on safety.

Say a seven loss run busts your progression and has a chance of 1/128.

So you wait for seven losses and now start. What is the chance of another seven loss run now?

Is it still 1/128 or much less than that?

People subscribing to gamblers fallacy think it is much less, but wheel has no memory. It is still 1/128. You have not gained any security.

Same thing if you toss a fair coin 10 times and it comes up heads. What is the chance it will come up heads again? Still 50/50 but gambler's fallacy advocates would bet strongly on tails.

Your virtual losses do not change anything. Don't fall victim to the fallacy!




Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 03:32 PM 2019
I know this concept was discussed before, but the roullete has memory. The illusion is to say it doesn't have when see you strategy falling. But this is the trick of roulette, its just a deceiver. You have to believe in yourself. Sorry that i speak like in the matrix, but this is what it is: The matrix. It looks that it has no memory, because basicly there is just the present, no history...yet it always remember to take back what once delivered more than it should.
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 03:59 PM 2019
Does a coin have memory in the same way as the wheel.

For example say I toss a fair coin and it comes up 20 times heads.

Now I toss it 20 more times.  Am I likely to get more tails than heads in this second trial of 20?

Would tails be a winning bet because now the coin should start giving back more tails because it just gave me 20 heads?
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 04:17 PM 2019
Quote from: Firefox on May 10, 03:59 PM 2019
Does a coin have memory in the same way as the wheel.

For example say I toss a fair coin and it comes up 20 times heads.

Now I toss it 20 more times.  Am I likely to get more tails than heads in this second trial of 20?

Would tails be a winning bet because now the coin should start giving back more tails because it just gave me 20 heads?

I'm not sayn tails have more chances. Im saying we have a strategy. And statisticly in 40 spins it should be almost equal numbers of tails with heads. Of course after first 20 spins are spun the expectence for the next 20 spins is 10 tales and 10 heads,  but since we already had 20 heads, it normaly should be 20 tails.  This won't happen because of its low probabilty. But it will come the moment when probability fulfills its edge and then we will have 20 tales. I know this isnt enlighting for enyone but if we let go the fallacy, we let go the only hope to beat roullete.
Title: Re: Possible winning method to test for Nick MSI
Post by: 6th-sense on May 10, 04:18 PM 2019
thats a basic example firefox,,,a wheel is different..it has locations..it has cycles for different bet locations..a wheel in basic form oscillates..producing different  frequencies coming into and out of wavelengths,,it doesn,t toss it spins.. this is what he is getting at i woud say...
there are a lot more variables than simple heads or tails..
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 04:34 PM 2019
In fact I dont believe a coin is different than a roulette. Its just random.
Title: Re: Possible winning method to test for Nick MSI
Post by: 6th-sense on May 10, 04:36 PM 2019
all locations cannot all be out of sync all over the show at the same time ...you would expect at least one out of all of the varaibles to be showing perfoming how it should...maybe not every spin as such but it,ll move about one from the other locations..otherwise there wouldn,t be cycles..your example gives only two outputs...a split may take 18 spins to hit in its cycle..totally offline to an ec for example..
coin tossing is completetly different it only gives you two options..no variables..

In fact I dont believe a coin is different than a roulette. Its just random.

there is a big difference
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 04:43 PM 2019
If u split the weel in 2 and play first half as 1 number and second half as 2nd number is it?
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 05:28 PM 2019
Quote from: andreib1986 on May 10, 04:17 PM 2019I know this isnt enlighting for enyone but if we let go the fallacy, we let go the only hope to beat roullete.

This is true, but you only let go the hope of beating it mathematically.

There are still many other ways to beat it using physics. Dealers signature methods, Visual ballistics,  Computer ballistics, and biased wheel play to name but some.

Casinos make huge amounts of money from roulette. They take a lot of precautions to safeguard their game from physical exploits. They take no such precautions against mathematical exploits. Indeed, they encourage them.

That should tell you all you need to know!

Anyway, I'll let you get back to testing the sleeper system  :wink:
Title: Re: Possible winning method to test for Nick MSI
Post by: 6th-sense on May 10, 05:37 PM 2019
Quote from: andreib1986 on May 10, 04:43 PM 2019
If u split the weel in 2 and play first half as 1 number and second half as 2nd number is it?

But it’s not a coin ..is it ? You can’t compare this example..
You still will have parts of locations on each side of the half’s ..you also have zero ..you still have ec s on each side ..you have everything on each side so it still has variables ..
A coin only has the two sides and it’s zero would probably be the coin edge ..
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 05:49 PM 2019
I believe in the fact that probability has no form, it could be just the wind, the birds flying in the sky, or the number of people passing near you on a regular sunday. Its just measurable numbers.
Title: Re: Possible winning method to test for Nick MSI
Post by: 6th-sense on May 10, 05:56 PM 2019
Quote from: andreib1986 on May 10, 05:49 PM 2019
I believe in the fact that probability has no form, it could be just the wind, the birds flying in the sky, or the number of people passing near you on a regular sunday. Its just measurable numbers.


I like that it sounds very poetic

But all those examples there are not condensed down to a wheel with the same number of pockets and same locations that never change..that example is completely out of text..but I like it
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 10, 06:09 PM 2019
 :lol:
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 10, 08:27 PM 2019
Quote from: 6th-sense on May 10, 04:18 PM 2019
thats a basic example firefox,,,a wheel is different..it has locations..it has cycles for different bet locations..a wheel in basic form oscillates..producing different  frequencies coming into and out of wavelengths,,it doesn,t toss it spins.. this is what he is getting at i woud say...
there are a lot more variables than simple heads or tails..

But the point of my example is both are examples of independent trials.

Both are inanimate objects with no memory.

On both, the result of the next trial does not depend on the previous trial or trials. Both are examples of a priori mechanisms.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 12, 07:25 AM 2019
To make more simple the progression, I made some changes:


9
9
18
18
27
27
54
54
63
63
72
72

486 units  Stop after first win, restart proces. Stop if no win at spin 36.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 12, 10:54 AM 2019
During the latest tests, the results show that is better to play only 4 spins, due to moments when cold numbers get even colder, and if that happens all progression can be in vain.

So i call it 4 spins only - 25 26 27 28 - that is our atack zone. small progression: 9 18 27 36 = 90 units (for 9 numbers).

When budget is lost use recovery (must wait for another 24 spins): 18 36 54 72 = 180 units (for 9 numbers) - play 2 games in a row.

Game Bankroll+Recovery: 270 units.  Total bankroll: 2700 units.
Title: Re: Possible winning method to test for Nick MSI
Post by: ozon on May 12, 11:16 AM 2019
This will not work, in these short tests, 25 sessions had 3 lost sessions in the row, and that was only losing the sessions that I got.
I  think  that is  no  limit  of  losing sessions.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 12, 11:29 AM 2019
It will recover, if not extend to 6 spins.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 12, 11:51 AM 2019
From what you said using my progression even with both recovery lost we would be adove.
Title: Re: Possible winning method to test for Nick MSI
Post by: andreib1986 on May 20, 11:23 AM 2019
I post this reply, because i managed to code the method myself in excel. Prety hard work for me, as i know only some basics, but in the end was done. I have chosen to leave this reply to tell you that you were right all the way...and i m sorry for wasting your time with this method. Here are the conclusions, as you allready knew:

- past spins dont influence future spins in any way. they dont exist.
- negative progressions just makes you loose more money.
- the house edge is so big that any mathematical aproach for the game is just a joke.

Considering this, i guess i have to quit my dream to get rich from roulette. All the best!
Title: Re: Possible winning method to test for Nick MSI
Post by: Firefox on May 20, 07:45 PM 2019
Oh well, at least you learned some stuff. And coding systems improves your programming skills as well as teaching you more about how probability behaves on extended trials so it wasn't wasted.

Roulette can be beaten but unfortunately not with these types of staking systems.

And the ways to beat it are sometimes marginal and more effort than they're really worth the time putting into.
Title: Re: Possible winning method to test for Nick MSI
Post by: Let Me Win on May 21, 03:21 AM 2019
Personally I consider that the house edge of only 1.35‰ if playing correctly is so low that it is not worth worrying about.

You can still be a system player but with the knowledge that there is no point in waiting for triggers before commencing battle.

I use a mixture of flat betting, parlay and mini martingale playing the E/C's and only require a bankroll of twenty units.

A successful attack wins 5 units whilst an unsuccessful attack only loses 1 unit.

"Honey Badger don't care!"
Title: Re: Possible winning method to test for Nick MSI
Post by: ozzi43 on May 21, 04:36 AM 2019
Quote from: Let Me Win on May 21, 03:21 AM 2019
Personally I consider that the house edge of only 1.35‰ if playing correctly is so low that it is not worth worrying about.

You can still be a system player but with the knowledge that there is no point in waiting for triggers before commencing battle.

I use a mixture of flat betting, parlay and mini martingale playing the E/C's and only require a bankroll of twenty units.

A successful attack wins 5 units whilst an unsuccessful attack only loses 1 unit.

"Honey Badger don't care!"
if you show as here how to play Honey Badger,this community will be very thankful to you.👍
Title: Re: Possible winning method to test for Nick MSI
Post by: Let Me Win on May 21, 05:05 AM 2019
First you must learn the Mongoose...

The Mongoose brief summary

The object of The Mongoose is to win a coup of 5 units risking only 1 unit. This can be achieved only with a winning coup and you add 1 unit loss to cumulative loss every time whenever you face losing coup
The Mongoose progression combines basically three classic strategies: regular parlay (1-2), single stage Martingale (1-2) and sliding Martingale (1-1-3). This refers as standard Mongoose.

For example a Mongoose winning coup:
WWLWLLWW (+1,+2,-1,+2,-1,-1,+3=5 units won).