Credits to RouletteGhost, this is a tweak of his system i had about a 80% winrate with this one, (best so far)....
Procedure; Track numbers and until you got 16 UNhit numbers. Bet those 16 numbers with a simple 16 numbers neg. progression. (I put WG/SL at +500/-500, played with 1u bets).
RX-code DRAGON KING 16
system "DRAGON KING 16"
// © ignatus 2019 ©
method "main"
begin
while starting a new session
begin
Set List [1,1,1,2,4,7,13,23,41,74,133,240,432,777] to Record "progression" Data
Set List [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20] to Record "Track" Data
end
while on each spin
begin
if total bankroll <= -500 each time
begin
stop session
end
if total bankroll >= 500 each time
begin
stop session
end
IF total inside bets count = 0 each
begin
if flag "2" is false each
begin
IF number 2 has hit each
begin
add 1 on Record "Track" Data Index
set flag "2" true
end
end
if flag "4" is false each
begin
IF number 4 has hit each
begin
add 1 on Record "Track" Data Index
set flag "4" true
end
end
if flag "6" is false each
begin
IF number 6 has hit each
begin
add 1 on Record "Track" Data Index
set flag "6" true
end
end
if flag "8" is false each
begin
IF number 8 has hit each
begin
add 1 on Record "Track" Data Index
set flag "8" true
end
end
if flag "10" is false each
begin
IF number 10 has hit each
begin
add 1 on Record "Track" Data Index
set flag "10" true
end
end
if flag "11" is false each
begin
IF number 11 has hit each
begin
add 1 on Record "Track" Data Index
set flag "11" true
end
end
if flag "13" is false each
begin
IF number 13 has hit each
begin
add 1 on Record "Track" Data Index
set flag "13" true
end
end
if flag "15" is false each
begin
IF number 15 has hit each
begin
add 1 on Record "Track" Data Index
set flag "15" true
end
end
if flag "17" is false each
begin
IF number 17 has hit each
begin
add 1 on Record "Track" Data Index
set flag "2" true
end
end
if flag "20" is false each
begin
IF number 20 has hit each
begin
add 1 on Record "Track" Data Index
set flag "20" true
end
end
if flag "22" is false each
begin
IF number 22 has hit each
begin
add 1 on Record "Track" Data Index
set flag "22" true
end
end
if flag "24" is false each
begin
IF number 24 has hit each
begin
add 1 on Record "Track" Data Index
set flag "24" true
end
end
if flag "26" is false each
begin
IF number 26 has hit each
begin
add 1 on Record "Track" Data Index
set flag "26" true
end
end
if flag "28" is false each
begin
IF number 28 has hit each
begin
add 1 on Record "Track" Data Index
set flag "28" true
end
end
if flag "29" is false each
begin
IF number 29 has hit each
begin
add 1 on Record "Track" Data Index
set flag "29" true
end
end
if flag "31" is false each
begin
IF number 31 has hit each
begin
add 1 on Record "Track" Data Index
set flag "31" true
end
end
if flag "33" is false each
begin
IF number 33 has hit each
begin
add 1 on Record "Track" Data Index
set flag "33" true
end
end
if flag "35" is false each
begin
IF number 35 has hit each
begin
add 1 on Record "Track" Data Index
set flag "35" true
end
end
if flag "1" is false each
begin
IF number 1 has hit each
begin
add 1 on Record "Track" Data Index
set flag "1" true
end
end
if flag "3" is false each
begin
IF number 3 has hit each
begin
add 1 on Record "Track" Data Index
set flag "3" true
end
end
if flag "5" is false each
begin
IF number 5 has hit each
begin
add 1 on Record "Track" Data Index
set flag "5" true
end
end
if flag "7" is false each
begin
IF number 7 has hit each
begin
add 1 on Record "Track" Data Index
set flag "7" true
end
end
if flag "9" is false each
begin
IF number 9 has hit each
begin
add 1 on Record "Track" Data Index
set flag "9" true
end
end
if flag "12" is false each
begin
IF number 12 has hit each
begin
add 1 on Record "Track" Data Index
set flag "12" true
end
end
if flag "14" is false each
begin
IF number 14 has hit each
begin
add 1 on Record "Track" Data Index
set flag "14" true
end
end
if flag "16" is false each
begin
IF number 16 has hit each
begin
add 1 on Record "Track" Data Index
set flag "16" true
end
end
if flag "18" is false each
begin
IF number 18 has hit each
begin
add 1 on Record "Track" Data Index
set flag "18" true
end
end
if flag "19" is false each
begin
IF number 19 has hit each
begin
add 1 on Record "Track" Data Index
set flag "19" true
end
end
if flag "21" is false each
begin
IF number 21 has hit each
begin
add 1 on Record "Track" Data Index
set flag "21" true
end
end
if flag "23" is false each
begin
IF number 23 has hit each
begin
add 1 on Record "Track" Data Index
set flag "23" true
end
end
if flag "25" is false each
begin
IF number 25 has hit each
begin
add 1 on Record "Track" Data Index
set flag "25" true
end
end
if flag "27" is false each
begin
IF number 27 has hit each
begin
add 1 on Record "Track" Data Index
set flag "27" true
end
end
if flag "30" is false each
begin
IF number 30 has hit each
begin
add 1 on Record "Track" Data Index
set flag "30" true
end
end
if flag "32" is false each
begin
IF number 32 has hit each
begin
add 1 on Record "Track" Data Index
set flag "32" true
end
end
if flag "34" is false each
begin
IF number 34 has hit each
begin
add 1 on Record "Track" Data Index
set flag "34" true
end
end
if flag "36" is false each
begin
IF number 36 has hit each
begin
add 1 on Record "Track" Data Index
set flag "36" true
end
end
if Record "Track" Data Index >= 22 each
begin
put 1 on Record "Track" Data Index
set flag "bet" true
end
end
If any number bet won each
begin
set flag "bet" false
set flag "19" false
set flag "21" false
set flag "23" false
set flag "25" false
set flag "27" false
set flag "30" false
set flag "32" false
set flag "34" false
set flag "36" false
set flag "1" false
set flag "3" false
set flag "5" false
set flag "7" false
set flag "9" false
set flag "12" false
set flag "14" false
set flag "16" false
set flag "18" false
set flag "2" false
set flag "4" false
set flag "6" false
set flag "8" false
set flag "10" false
set flag "11" false
set flag "13" false
set flag "15" false
set flag "17" false
set flag "20" false
set flag "22" false
set flag "24" false
set flag "26" false
set flag "28" false
set flag "29" false
set flag "31" false
set flag "33" false
set flag "35" false
Put 1 on Record "Track" Data Index
Put 1 on Record "progression" Data Index
end
IF any inside bet lost each
begin
add 1 on Record "progression" Data Index
end
if flag "bet" true each
begin
IF flag "2" is false each
begin
Put 100% of Record "progression" Data to number 2
end
IF flag "4" is false each
begin
Put 100% of Record "progression" Data to number 4
end
IF flag "6" is false each
begin
Put 100% of Record "progression" Data to number 6
end
IF flag "8" is false each
begin
Put 100% of Record "progression" Data to number 8
end
IF flag "10" is false each
begin
Put 100% of Record "progression" Data to number 10
end
IF flag "11" is false each
begin
Put 100% of Record "progression" Data to number 11
end
IF flag "13" is false each
begin
Put 100% of Record "progression" Data to number 13
end
IF flag "15" is false each
begin
Put 100% of Record "progression" Data to number 15
end
IF flag "17" is false each
begin
Put 100% of Record "progression" Data to number 17
end
IF flag "20" is false each
begin
Put 100% of Record "progression" Data to number 20
end
IF flag "22" is false each
begin
Put 100% of Record "progression" Data to number 22
end
IF flag "24" is false each
begin
Put 100% of Record "progression" Data to number 24
end
IF flag "26" is false each
begin
Put 100% of Record "progression" Data to number 26
end
IF flag "28" is false each
begin
Put 100% of Record "progression" Data to number 28
end
IF flag "29" is false each
begin
Put 100% of Record "progression" Data to number 29
end
IF flag "31" is false each
begin
Put 100% of Record "progression" Data to number 31
end
IF flag "33" is false each
begin
Put 100% of Record "progression" Data to number 33
end
IF flag "35" is false each
begin
Put 100% of Record "progression" Data to number 35
end
IF flag "1" is false each
begin
Put 100% of Record "progression" Data to number 1
end
IF flag "3" is false each
begin
Put 100% of Record "progression" Data to number 3
end
IF flag "5" is false each
begin
Put 100% of Record "progression" Data to number 5
end
IF flag "7" is false each
begin
Put 100% of Record "progression" Data to number 7
end
IF flag "9" is false each
begin
Put 100% of Record "progression" Data to number 9
end
IF flag "12" is false each
begin
Put 100% of Record "progression" Data to number 12
end
IF flag "14" is false each
begin
Put 100% of Record "progression" Data to number 14
end
IF flag "16" is false each
begin
Put 100% of Record "progression" Data to number 16
end
IF flag "18" is false each
begin
Put 100% of Record "progression" Data to number 18
end
IF flag "19" is false each
begin
Put 100% of Record "progression" Data to number 19
end
IF flag "21" is false each
begin
Put 100% of Record "progression" Data to number 21
end
IF flag "23" is false each
begin
Put 100% of Record "progression" Data to number 23
end
IF flag "25" is false each
begin
Put 100% of Record "progression" Data to number 25
end
IF flag "27" is false each
begin
Put 100% of Record "progression" Data to number 27
end
IF flag "30" is false each
begin
Put 100% of Record "progression" Data to number 30
end
IF flag "32" is false each
begin
Put 100% of Record "progression" Data to number 32
end
IF flag "34" is false each
begin
Put 100% of Record "progression" Data to number 34
end
IF flag "36" is false each
begin
Put 100% of Record "progression" Data to number 36
end
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
set flag "bet" false
set flag "19" false
set flag "21" false
set flag "23" false
set flag "25" false
set flag "27" false
set flag "30" false
set flag "32" false
set flag "34" false
set flag "36" false
set flag "1" false
set flag "3" false
set flag "5" false
set flag "7" false
set flag "9" false
set flag "12" false
set flag "14" false
set flag "16" false
set flag "18" false
set flag "2" false
set flag "4" false
set flag "6" false
set flag "8" false
set flag "10" false
set flag "11" false
set flag "13" false
set flag "15" false
set flag "17" false
set flag "20" false
set flag "22" false
set flag "24" false
set flag "26" false
set flag "28" false
set flag "29" false
set flag "31" false
set flag "33" false
set flag "35" false
Put 1 on Record "Track" Data Index
Put 1 on Record "progression" Data Index
End
end
END
Long ago I tested similar concepts.
I played a little differently, I waited 37 spins and played all the unhit numbers that were left.
Every time it was usually different number of numbers.
I have noticed, however, that the usual hits were fast, but there were black series.
Theoretically, I did not have any good MM for this method.
But there was a lot of lhits in the first 12 spins.
If hits are fast and we know that come.
Mayby some kind of Labby played only for 12 spins after trigger.
Been waiting for response from this thread, still i got none? ...
Ignatus
How many sessions did you compare?
It looks really good.
If we have a ratioTP to SL, 1 to 1
Even 55% of sessions won would be a great success in longrun.
Quote from: ozon on Jul 13, 07:12 AM 2019
Ignatus
How many sessions did you compare?
It looks really good.
yes :) Tested i think 80 Live sessions or so,
Hi Ignatus
I was thinking about this bet selection.
Let's assume that 15-16 numbers are one of the most optimal options for positive progression. I threw in my topic simulations, where profit after 200k spins playing 5 streets = 15 numbers.
If you have time, you can run simulations.
Such a strategy
We're waiting for 16 unhit numbers and we're starting betting for 1 unit on number until hit. When we hit, we end.
Waiting for the next 16 unhit numbers and in the first spin we play for 2 units on number, if we hit in first spin, again track another 16 unhit numbers for 4 units. If, however, we lose in the first spin with 2 units on number, we return to 1 unit and play until hit.
It is a bit complicated and rather hard to play, but there is the possibility that it will work for a long time.
As for progression, there are 4 steps 1-2-4-8, after win 4 steps back to first step.