Well. I have failed with everything i´ve done, so far....
This was just an old code i checked yesterday, now tried different sectorsizes to see which was better.
I found a 17 number sector work "decently" now about 60-80% winrate(?) from my testings a 1 9/10, 2 8/10,. awfew 7/10 and worst case 6/10..so i cannot tell the exact winrate, test and see..
ALSO i dont know if this is Realistic playing on Real tables (since its a 17 numbers sector bet)....
But in theory it looks OK, (ofc, possible to run with the RX-bot)..
Stoploss has not been fixed in the code this is the first Test-version...
GAMEPLAY; Wait for a Repeater from the Last 10 spins. Then Bet that repeater and 7+7 Neigbours on the wheel, UNTIL a new repeater from the last 10 come, then change bet to that new repeater and its 7+7 Sectors...and so on.
Progression; (Neg) 1,1,2,4,8,15,28,53 STOP.
I use a WG+500 /SL -1000
RX-test code
system "HOTZONE 17"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List[1,1,2,4,8,15,28,53]
to Record "progression" Data
Set List[1,2,3,4,5,6,7,8,9,10,11,12,13]
to Record "Spin counter" Data
end
while on each spin
begin
Track last Number for 1 spins to
Record "last1" layout
if any inside bet lost each
begin
Add 1 to Record "progression" Data index
end
if any inside bet won each
begin
{ add 1 on Record "progression" Data Index
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
end
}
set flag "bet" false
put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet" layout
clear Record "bet1" layout
end
{ if Record "Spin counter" Data index >= 9
begin
set flag "bet" false
put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet" layout
clear Record "bet1" layout
end
}
IF record "last1" layout is found within record "secondlast" layout
begin
set flag "bet" true
Put 8 on Neighbor Count
Copy Record "last1" layout to Record "bet1" layout
Copy Neighbors of Record "bet1" layout
to Record "bet" Layout
// Put 100% of Record "progression" Data to Record "bet" layout list
// Put 100% of Record "progression" Data to Record "bet1" layout list
// add 1 to Record "Spin counter" Data index
end
IF flag "bet" true each
begin
add 1 to Record "Spin counter" Data index
Put 100% of Record "progression" Data to Record "bet" layout list
Put 100% of Record "progression" Data to Record "bet1" layout list
end
{if total bankroll >= 2000 each time
begin
stop session
end
}
if total bankroll >= 500 each time
begin
stop session
end
if total bankroll <= -1000 each time
begin
stop session
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
set flag "bet" false
put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet" layout
clear Record "bet1" layout
End
Track last Number for 10 spins to
Record "secondlast" layout
end
END
Well... But super Sector 10 works pretty well, why are you so disappointed?
Quote from: Serendipity on Jan 16, 09:07 AM 2020
Well... But super Sector 10 works pretty well, why are you so disappointed?
idk, i just cant get it work....im sad.... :-\ if you can make it work, pls tell me how.
I'm pretty busy these days, but from everything you shared and all the data involved... It looks promising. Also there is x6 cyclebet which shows good results, mainly because you don't need a big Bankroll of 1000 or so... Anyways, I'm sure that we have to focus on just a few systems or just one maybe, because creating a new one every day is just consuming and distracting...
And of course there is also Dragon King 14 which in my opinion is the best so far, but need some adjustments
HI PRODUCE NEW SYSTEM EVERY DAY DOES NOT THE SOLUTION
I MUST REMEMBER YOU IGNATUS THAT SOME OF YOUR SYSTEMS YOU HAVE POST
ARE MORE STRONG THAT YOU THINK.....
ONE OF THE MEMBER DENZIE HAS POST THAT SOME OF THE IGNATUS SYSTEMS IS VERY CLOSE
TO HOLY GRAIL BUT I CANT UNDERSTAND WHY HE DIDNT SHARE WITH US........
Well, thank you for the kind words... ofc the best tweaks of each system (the best ones) need to be done. I just can´t figure somethings out myself, thats why i post the systems my hope was someone else could help with just that, find the best way to play them,...yes... :question: