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SECTOR5x7
I wanted to have strong trigger now tested this bet, and first test looked good 17/20 wins (ofc more testings is needed) anyway,
Begin divide the wheel into Seven *5 numbers sectors* OK 5*7=35 numbers
THEN Tracking, you collect Hotnumbers. (from the last 10 spins) OK
WHEN you got 2 hotnumbers within 1 single 5 numbers sector. you BET THAT sector of 5. AND the 2 neigbouring sectors to that sector of 5. so the BET will be 25 numbers then (5+5+5+5+5 Sectors bet).
Progression, (+1 Step for each loss, +1 step for each win, and Reset when reached a new high)
1,2,4,6,8,12,16,20,25,30,40,60,80,100,125,150,175,200,250,300,400,500
WG+750, SL-1000
RX-code
System "Sector 5x7"
// © ignatus 2020 ©
method "main"
begin
while starting a new session
begin
put 0 to Record "Highest Bankroll" Data
Set List [1,2,4,6,8,12,16,20,25,30,40,60,80,100,125,150,175,200,250,300,400,500]
//1,2,3,4,6,9,14,21,32,64,128,256,512,1024]
to Record "progression" Data
Set List [1,2,3,4,5,6,7,8,9,10] to Record "Loss" Data
end
while on each spin
begin
copy last Number to Record "last1" layout
if any number bet lost each
begin
{subtract 1 from Record "progression" Data Index
if Record "progression" Data Index <= 0 each
begin
put 1 on Record "progression" Data Index
end
}
{
add 1 to Record "c2" data index
if Record "c2" data index = 18 each
begin
set flag "L" true
put 1 on Record "c2" data index
end
if flag "L" true each
begin
put 1 on Record "progression" Data Index
set flag "L" false
end
}
add 1 on Record "progression" Data Index
{
if total inside bets count >= 1 each
begin
reset all flags false
put 1 on Record "Loss" Data index
end
}
{
clear Record "Hotnumbers" Layout
clear Record "bet" Layout
reset all flags false
}
{
if flag "L" true each
begin
if flag "L2" true each
begin
clear Record "Hotnumbers" Layout
clear Record "Hotnumbers2" Layout
clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
reset all flags false
end
set flag "L2" true
end
set flag "L" true
}
end
if any number bet won each
begin
add 1 on Record "progression" Data Index
put 1 on Record "Loss" Data index
{ clear Record "bet" Layout
clear Record "bet1" Layout
clear Record "bet2" Layout
clear Record "bet3" Layout
clear Record "bet4" Layout
clear Record "bet5" Layout
clear Record "bet6" Layout
clear Record "bet7" Layout
}
reset all flags false
{ subtract 1 from Record "progression" Data Index
if Record "progression" Data Index <= 0 each
begin
put 1 on Record "progression" Data Index
end
}
if Bankroll >= Record "Highest Bankroll" Data
begin
clear Record "Highest Bankroll" Data
put 100% Bankroll to Record "Highest Bankroll" Data
put 1 on Record "progression" Data Index
// clear Record "Hotnumbers" Layout
end
end
If flag "init" false each
begin
{ Set Max to Record "Hotnumbers" Layout Index
Add 1 to Record "Hotnumbers" Layout Index
copy Record "last1" layout to Record "Hotnumbers" Layout
}
{Set Max to Record "bet1" Layout Index
Add 4 to Record "bet1" Layout Index
}
Put 2 on Neighbor Count
copy number 19 to Record "bet" layout
Copy Neighbors of Record "bet" layout
to Record "bet1" Layout
{ Set Max to Record "bet3" Layout Index
Add 4 to Record "bet3" Layout Index
}
Put 2 on Neighbor Count
copy number 17 to Record "bet2" layout
Copy Neighbors of Record "bet2" layout
to Record "bet3" Layout
{ Set Max to Record "bet5" Layout Index
Add 4 to Record "bet5" Layout Index
}
Put 2 on Neighbor Count
copy number 36 to Record "bet4" layout
Copy Neighbors of Record "bet4" layout
to Record "bet5" Layout
{ Set Max to Record "bet7" Layout Index
Add 4 to Record "bet7" Layout Index
}
Put 2 on Neighbor Count
copy number 10 to Record "bet6" layout
Copy Neighbors of Record "bet6" layout
to Record "bet7" Layout
{Set Max to Record "bet9" Layout Index
Add 4 to Record "bet9" Layout Index
}
Put 2 on Neighbor Count
copy number 20 to Record "bet8" layout
Copy Neighbors of Record "bet8" layout
to Record "bet9" Layout
{
Set Max to Record "bet11" Layout Index
Add 4 to Record "bet11" Layout Index
}
Put 2 on Neighbor Count
copy number 18 to Record "bet10" layout
Copy Neighbors of Record "bet10" layout
to Record "bet11" Layout
{
Set Max to Record "bet13" Layout Index
Add 4 to Record "bet13" Layout Index
}
Put 2 on Neighbor Count
copy number 35 to Record "bet12" layout
Copy Neighbors of Record "bet12" layout
to Record "bet13" Layout
set flag "init" true
// set flag "bet" false
end
if flag "placebet" false each
begin
//add 1 to Record "Loss" Data
if record "bet1" layout list has not hit each
begin
if record "bet" layout list has not hit each
begin
end
end
else
begin
if flag "L1" true each
begin
set flag "placebet" true
set flag "bet10" true
set flag "bet11" true
set flag "bet12" true
set flag "bet13" true
set flag "bet" true
set flag "bet1" true
set flag "bet2" true
set flag "bet3" true
set flag "bet4" true
set flag "bet5" true
add 1 on Record "Loss" Data index
end
set flag "L1" true
end
if record "bet3" layout list has not hit each
begin
if record "bet2" layout list has not hit each
begin
end
end
else
begin
if flag "L2" true each
begin
set flag "placebet" true
set flag "bet11" true
set flag "bet12" true
set flag "bet" true
set flag "bet1" true
set flag "bet2" true
set flag "bet3" true
set flag "bet4" true
set flag "bet5" true
set flag "bet7" true
set flag "bet8" true
add 1 on Record "Loss" Data index
end
set flag "L2" true
end
if record "bet5" layout list has not hit each
begin
if record "bet4" layout list has not hit each
begin
end
end
else
begin
if flag "L3" true each
begin
set flag "placebet" true
set flag "bet" true
set flag "bet1" true
set flag "bet2" true
set flag "bet3" true
set flag "bet4" true
set flag "bet5" true
set flag "bet6" true
set flag "bet7" true
set flag "bet8" true
set flag "bet9" true
add 1 on Record "Loss" Data index
end
set flag "L3" true
end
if record "bet7" layout list has not hit each
begin
if record "bet6" layout list has not hit each
begin
end
end
else
begin
if flag "L4" true each
begin
set flag "placebet" true
set flag "bet2" true
set flag "bet3" true
set flag "bet4" true
set flag "bet5" true
set flag "bet6" true
set flag "bet7" true
set flag "bet8" true
set flag "bet9" true
set flag "bet10" true
set flag "bet11" true
add 1 on Record "Loss" Data index
end
set flag "L4" true
end
if record "bet9" layout list has not hit each
begin
if record "bet8" layout list has not hit each
begin
end
end
else
begin
if flag "L5" true each
begin
set flag "placebet" true
set flag "bet4" true
set flag "bet5" true
set flag "bet6" true
set flag "bet7" true
set flag "bet8" true
set flag "bet9" true
set flag "bet10" true
set flag "bet11" true
set flag "bet12" true
set flag "bet13" true
add 1 on Record "Loss" Data index
end
set flag "L5" true
end
if record "bet11" layout list has not hit each
begin
if record "bet10" layout list has not hit each
begin
end
end
else
begin
if flag "L6" true each
begin
set flag "placebet" true
set flag "bet6" true
set flag "bet7" true
set flag "bet8" true
set flag "bet9" true
set flag "bet10" true
set flag "bet11" true
set flag "bet12" true
set flag "bet13" true
set flag "bet" true
set flag "bet1" true
add 1 on Record "Loss" Data index
end
set flag "L6" true
end
if record "bet13" layout list has not hit each
begin
if record "bet12" layout list has not hit each
begin
end
end
else
begin
if flag "L7" true each
begin
set flag "placebet" true
set flag "bet8" true
set flag "bet9" true
set flag "bet10" true
set flag "bet11" true
set flag "bet12" true
set flag "bet13" true
set flag "bet" true
set flag "bet1" true
set flag "bet2" true
set flag "bet3" true
end
set flag "L7" true '
end
end
{ if Record "Loss" Data index >= 2 each
begin
set flag "placebet" true
end
}
if flag "placebet" true each
begin
If Record "Last1" layout is found within Record "Last10" layout each
begin
if flag "bet" true each
begin
if flag "bet1" true each
begin
Put 100% of Record "progression" Data to Record "bet" layout list
Put 100% of Record "progression" Data to Record "bet1" layout list
end
end
if flag "bet2" true each
begin
if flag "bet3" true each
begin
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
end
end
if flag "bet4" true each
begin
if flag "bet5" true each
begin
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
end
end
if flag "bet6" true each
begin
if flag "bet7" true each
begin
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
end
end
if flag "bet8" true each
begin
if flag "bet9" true each
begin
Put 100% of Record "progression" Data to Record "bet8" layout list
Put 100% of Record "progression" Data to Record "bet9" layout list
end
end
if flag "bet10" true each
begin
if flag "bet11" true each
begin
Put 100% of Record "progression" Data to Record "bet10" layout list
Put 100% of Record "progression" Data to Record "bet11" layout list
end
end
if flag "bet12" true each
begin
if flag "bet13" true each
begin
Put 100% of Record "progression" Data to Record "bet12" layout list
Put 100% of Record "progression" Data to Record "bet13" layout list
end
end
end
end
If Record "progression" Data Index >
Record "progression" Data Count
Begin
reset all flags false
Put 1 on Record "progression" Data Index
End
if bankroll >= 750 each time
begin
stop session
end
if bankroll <= -1000 each time
begin
stop session
end
Track last number for 10 spins to
Record "last10" layout
end
END
TEST2 Also 17/20 wins... O0 8) :thumbsup:
That you dont even test.... well wtf?
TEST3..ALSO 17/20 wins....well? So far ive tested now 60 Live sessions (20+20+20) (All had 17/20 wins). IF this doesnt matter to you? well? <insert bad word>
Ignatus I think you're on the right way.
Tested
More testing
more testing
Ignatus because I have only RX Trial version and i cannot make further tests can you tell please:
Which was the biggest bet of the prograssion that you had to bet?
The loing sessions did you lose all your bankroll or it was negative. And how much negative ?
thanks
Also have you tested also with softer progressions?
Because your progression "1,2,4,6,8,12,16,20,25,30,40,60,80,100,125,150,175,200,250,300,400,500" seems to be too hard for betting, as 500 units with base bet 1 unit seems hard to follow
Thanks
Quote from: huskerdu on May 12, 02:31 AM 2020Which was the biggest bet of the prograssion that you had to bet?
The loing sessions did you lose all your bankroll or it was negative. And how much negative ?
Hi:) Thanks for testing. Well? idk how far the progression went, since im also running RX, but, then i put a Stoploss at 1000u, so in reality, you cant lose more/bet more than that 1000u BR. WG+750u....yes i had also very good winrate...
cheers
In order to check it with flat betting , I tested a few sessions replacing your progression with 1,1,1,1,1,1,1,1,1,1,1,1,1,1,11,1,1
I don't know if this is ok
hers's some sessions
But i don't know on the long run how it will go
Quote from: huskerdu on May 12, 03:16 AM 2020check it with flat betting
hmm! interesting didnt know it could win flatbet, but the trigger/betselection should be strong yes :)
IThe trigger is the same as you did it. the only thing i did was to change the progression.
BTW, you divide the wheel in 7 5-numbers sectors.
So you leave 2 numbers without never be bet.
Is it true?
Quote from: huskerdu on May 12, 04:32 AM 2020
IThe trigger is the same as you did it. the only thing i did was to change the progression.
BTW, you divide the wheel in 7 5-numbers sectors.
So you leave 2 numbers without never be bet.
Is it true?
alright, yes that correct,
Hey Ignatus. I appreciate all of your hard work :thumbsup:
This system is just like Gamlet's Fire Theory here
link:s://:.vlsroulette.com/index.php?topic=9459.0
Stay encouraged :)