#1 Roulette Forum & Message Board | www.RouletteForum.cc

Roulette-focused => Main Roulette Board => Topic started by: 6th-sense on Mar 13, 05:21 PM 2012

Title: divide and conquer plus
Post by: 6th-sense on Mar 13, 05:21 PM 2012
ok this is my new version of betting on divide and conquer ...like the nintendo wii fit the 2nd version was just just as good with extras so they called it wii fit plus....
there is nothing wrong with the 1st version this plus version seems to work better for me...3 losses in 3200 spins losses were 80 units x 3 ie 1,1  3,3 9,9 27,27 never once was there 2 losses of 80 units in a row


in version 1 we write results down under 1..2..3..or a,b,c as i prefer, as they appear yep?....we do excactly the same in the plus version but bet choice is slightly different lets see if i can explain clearly.


ok lets start here is a list of dozens that have come out from real spins not just to suit my needs to make it look like it works you can look and test yourselves....


c,c,a,b,a,c,c,b,b,c,c,a,b,b,a,b,a,c,b,c,b,c,b,c,c,a,a,a,a,b,a,b,a,b,a,0,a,a,b,b,c,a,a,b,c,b,a,b,c,a,a,b,a,c,c,c,c,b,b,a,c,a,a,c,a,a,c,0,a,c,b,a,0,b,c,c,b,b,a,c,a,c,b,b,0,a,a,c,a,a,b,a,c,c,b,b,c,a,b,c,c




ok now we will start putting theses in to order but properly done


we first have to get going so start our run as acc    bab   cac with the first 6 drawn dozens so they are our headers at the top same as usual.....


so here is where the fun starts now when we write our next results down they are going to be our target bet not betting against the letter or number above straight away....


i need to summarise a few rules of the betting pattern which will become apparent as you play


1st rule is to bet for the target bet if 2 different dozens are there ie if its a,b we bet for a,b
2nd rule if target bet is a double letter ie aa,bb,c,c we bet for the oppisite outcome ie aa=b,c
3rd rule if zero appears on 1st and only 1st bet stop on that line don,t carry bet on take the loss
4th rule if a zero is in the target bet don,t bet that line.
5th rule if target not aquired on 1st 2 bets then the next 2 bets bet oppisite the results above if the dozens above are 2 seperate ones ie not aa but b,c etc


sounds complicated but is very easy...and works very very good...
so here goes i,ll see if i do this properly for you...as a quick note you will see which is pretty uncanny that usually one column  will trigger the whole sequence...a cycle in the game? you decide
and tell me your thoughts..
for my benefit i number the order of groups as they come out which is a good way to look at the cylonic appearance of trigger bets of how far they are spaced out and what the spacings are when they appear you will see what i mean if you do the same as me..


ok               acc                                bab                          cac       our headers
                 5 acb                            4 bab                         1 CBB   
                 8 aaa                            7 bcc                          2 CBC
                 9 abb                          10 bab                         3 CAA
               11 A0A                           14 bcb                         6 CBC
               12 ABB[size=78%]                          19 BAC                         13 CCA[/size]
[size=78%]               15 ABC                           24 BAC                         18 CCB[/size]
[size=78%]               16 AAB                           26 B0A                          23 CCB[/size]
[size=78%]               17 ACC                           30 BCA                         29 CCB[/size]
[size=78%]               20 AAC                           31 BCC[/size]
[size=78%]               21 ACB[/size]
[size=78%][/color]               22 A0B[/size]
[size=78%][/color]               25 ACB[/size]
[size=78%][/color]               27 ACA[/size]
[size=78%][/color]               28 ABA[/size]
[/color][/size]              [/size]OUR TRIGGER BETS ARE IN GREEN THEY ARE THE IST TRIO IN THE LINE IE 1ST TRIO IS IN DOZ C RESULT IS CBB.....RULE HERE IS TO BET AGAINST DOUBLE LETTERS IE BB SO WE WHEN THE RESULTS START FOR THE DOZ A OR B COLUMN COME OUT IS TO BET FOR A AND C DOZENS TO COME OUT WHICH IS IN THE 4TH TRIO...UNDER COLUMN B...BAB  WE WIN ON A...5TH TRIO COMES OUT UNDER COL A...ACB...WE ARE BETTING FOR A AND C DOZEN ,,,C IS THE 1ST RESULT WE WIN....LINE CCOMPLETE...YOU CAN SEE I,VE NUMBERED THEM AS THEY COME OUT FOR MY OWN NEEDS...2ND TRIO OUT IS CBC IN 3RD COLUMN..SO WE ARE BETTING FOR DOZ C AND B TO COME OUT IN THE OTHER 2 COLUMNS...RESULT 7 TRIO BCC COMES OUT IN COL B  WE WIN...NOW 8 TRIO OUT IN 1ST COL A IS AAA WE LOSE 2 STEPS OF PROGRESSION...1.1 3,3 UNDER RULES WE HAVE TO BET THE NEXT 2 BETS OPPISITE THE RESULTS ABOVE AND THEY HAVE TO BE TWO DIFFERENT ONES TO QUALIFY ...NEXT RESULT IS 9TH TRIO AS ITS DIRECTLEY UNDER OUR LAST RESULT IE 8TH TRIO AAA WE CANNOT BET OPPISITE AS ITS A DOUBLE LETTER RESULT..RESULT 10 TRIO IS ALSO UNDER THE 7TH RESULT WHICH IS ALSO A DOUBLE LETTER RESULT WHICH IS BCC SO AGAIN WE CAN,T BET...TRIO 11 IS UNDER TRIO 9 ALSO A DOUBLE LETTER NO BET ..TRIO 12 UNDER TRIO 11 NO BET IT HAS A ZERO IN TRIO 11...TRIO 13 AND FINALLY WE CAN PLAY THE QUALIFYING RESULT ABOVE WHICH IS TRIO 6 CBC SO WE ARE BETTING AGAINST B SO WE WANT A C OR A DOZ TO COME OUT TO WIN AND IT DOES..ABOUT TIME TO ......THAT WAS ONE OF THE HARD SESSIONS TO SHOW AN EXAMPLE....IT SOUNDS MORE COMPLICATED THAN IT IS BUT ITS NOT....EVEN IF THE BET ABOVE DOESN,T QUALIFY AS THIS ONE TOOK A FEW SPINS TO  WHICH IS NOT OFTEN ...YOU CAN STILL PLAY THE TRIGGER BET ON THAT LINE AS NORMAL JUST REMEMBER WHERE YOUR UP TO WITH YOUR PROGRESSION ON THE 1ST BET...HIT RATE IS VERY GOOD THIS IS JUST A HARD ONE I THOUGHT I WOULD USE...ALSO NOTICE THAT MOST TRIGGERS WERE IN A COLUMN...ALL TRIGGERS IN GREEN BY THE WAY.....90% OF MY RESULTS SHOW ONLY ONE COL DOMINENT FOR TRIGGERES?ALL IN ALL ITS FOR ME AT LEAST IT HITS JUST AS GOOD IF NOT BETTER THAN THE ORIGINAL PLAY.... PLEASE TRY IT OUT AND QUESTIONS I,LL TRY AND ANSWER
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 13, 05:22 PM 2012
don't KNOW WHAT HAPPENED TO THE FORMAT OF IT???????

I ll have to post these results again tommorrow I am to tired now so bear with me I don,t know what happened there
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 14, 02:07 AM 2012
ok heres a picture of them results  trigger bets have outlined boxes round them...i,ll put some more up now for you to look at

Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 14, 02:14 AM 2012
heres some more   
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 14, 02:19 AM 2012
heres some more all is self explanatory i hope
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 14, 06:11 AM 2012

ok this is my new version of betting on divide and conquer ...like the nintendo wii fit the 2nd version was just just as good with extras so they called it wii fit plus....
there is nothing wrong with the 1st version this plus version seems to work better for me...3 losses in 3200 spins losses were 80 units x 3 ie 1,1  3,3 9,9 27,27 never once was there 2 losses of 80 units in a row




in version 1 we write results down under 1..2..3..or a,b,c as i prefer, as they appear yep?....we do excactly the same in the plus version but bet choice is slightly different lets see if i can explain clearly.




ok lets start here is a list of dozens that have come out from real spins not just to suit my needs to make it look like it works you can look and test yourselves....




c,c,a,b,a,c,c,b,b,c,c,a,b,b,a,b,a,c,b,c,b,c,b,c,c,a,a,a,a,b,a,b,a,b,a,0,a,a,b,b,c,a,a,b,c,b,a,b,c,a,a,b,a,c,c,c,c,b,b,a,c,a,a,c,a,a,c,0,a,c,b,a,0,b,c,c,b,b,a,c,a,c,b,b,0,a,a,c,a,a,b,a,c,c,b,b,c,a,b,c,c








ok now we will start putting theses in to order but properly done




we first have to get going so start our run as acc    bab   cac with the first 6 drawn dozens so they are our headers at the top same as usual.....




so here is where the fun starts now when we write our next results down they are going to be our target bet not betting against the letter or number above straight away....




i need to summarise a few rules of the betting pattern which will become apparent as you play




1st rule is to bet for the target bet if 2 different dozens are there ie if its a,b we bet for a,b
2nd rule if target bet is a double letter ie aa,bb,c,c we bet for the oppisite outcome ie aa=b,c
3rd rule if zero appears on 1st and only 1st bet stop on that line don't carry bet on take the loss
4th rule if a zero is in the target bet don't bet that line.
5th rule if target not aquired on 1st 2 bets then the next 2 bets bet oppisite the results above if the dozens above are 2 separate ones ie not aa but b,c etc




sounds complicated but is very easy...and works very very good...
so here goes i,ll see if i do this properly for you...as a quick note you will see which is pretty uncanny that usually one column  will trigger the whole sequence...a cycle in the game? you decide
and tell me your thoughts..
for my benefit i number the order of groups as they come out which is a good way to look at the cylonic appearance of trigger bets of how far they are spaced out and what the spacings are when they appear you will see what i mean if you do the same as me..


OUR TRIGGER BETS ARE IN the outlined boxes  THEY ARE THE IST TRIO IN THE LINE IE 1ST TRIO IS IN DOZ C RESULT IS CBB.....RULE HERE IS TO BET AGAINST DOUBLE LETTERS IE BB SO WE WHEN THE RESULTS START FOR THE DOZ A OR B COLUMN COME OUT IS TO BET FOR A AND C DOZENS TO COME OUT WHICH IS IN THE 4TH TRIO...UNDER COLUMN B...BAB  WE WIN ON A...5TH TRIO COMES OUT UNDER COL A...ACB...WE ARE BETTING FOR A AND C DOZEN ,,,C IS THE 1ST RESULT WE WIN....LINE CCOMPLETE...YOU CAN SEE I've NUMBERED THEM AS THEY COME OUT FOR MY OWN NEEDS...2ND TRIO OUT IS CBC IN 3RD COLUMN..SO WE ARE BETTING FOR DOZ C AND B TO COME OUT IN THE OTHER 2 COLUMNS...RESULT 7 TRIO BCC COMES OUT IN COL B  WE WIN...NOW 8 TRIO OUT IN 1ST COL A IS AAA WE LOSE 2 STEPS OF PROGRESSION...1.1 3,3 UNDER RULES WE HAVE TO BET THE NEXT 2 BETS OPPISITE THE RESULTS ABOVE AND THEY HAVE TO BE TWO DIFFERENT ONES TO QUALIFY ...NEXT RESULT IS 9TH TRIO AS ITS DIRECTLEY UNDER OUR LAST RESULT IE 8TH TRIO AAA WE CANNOT BET OPPISITE AS ITS A DOUBLE LETTER RESULT..RESULT 10 TRIO IS ALSO UNDER THE 7TH RESULT WHICH IS ALSO A DOUBLE LETTER RESULT WHICH IS BCC SO AGAIN WE CAN,T BET...TRIO 11 IS UNDER TRIO 9 ALSO A DOUBLE LETTER NO BET ..TRIO 12 UNDER TRIO 11 NO BET IT HAS A ZERO IN TRIO 11...TRIO 13 AND FINALLY WE CAN PLAY THE QUALIFYING RESULT ABOVE WHICH IS TRIO 6 CBC SO WE ARE BETTING AGAINST B SO WE WANT A C OR A DOZ TO COME OUT TO WIN AND IT DOES..ABOUT TIME TO ......THAT WAS ONE OF THE HARD SESSIONS TO SHOW AN EXAMPLE....IT SOUNDS MORE COMPLICATED THAN IT IS BUT ITS NOT....EVEN IF THE BET ABOVE doesn't QUALIFY AS THIS ONE TOOK A FEW SPINS TO  WHICH IS NOT OFTEN ...YOU CAN STILL PLAY THE TRIGGER BET ON THAT LINE AS NORMAL JUST REMEMBER WHERE YOUR UP TO WITH YOUR PROGRESSION ON THE 1ST BET...HIT RATE IS VERY GOOD THIS IS JUST A HARD ONE I THOUGHT I WOULD USE...ALSO NOTICE THAT MOST TRIGGERS WERE IN A COLUMN...ALL TRIGGERS IN GREEN BY THE WAY.....90% OF MY RESULTS SHOW ONLY ONE COL DOMINENT FOR TRIGGERES?ALL IN ALL ITS FOR ME AT LEAST IT HITS JUST AS GOOD IF NOT BETTER THAN THE ORIGINAL PLAY.... PLEASE TRY IT OUT AND QUESTIONS I,LL TRY AND ANSWER


just wanted to tidy it up a bit the 1st picture is the results of explanation ie this one
Title: Re: divide and conquer plus
Post by: warrior on Mar 14, 07:58 AM 2012
How many placed bets in 3200 spins?
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 14, 08:18 AM 2012
unless i go back through all the results which is time consuming i would say each session is different and an average of 15 to 20 bets per 100 spins hope this helps.....but must add that i personelly don,t continue with a trigger line unless i won my unit....ie if i,m on the 3rd bet and its under a double letter as in my example i continue untill i win that point in the 3rd or 4th spin or lose...before i carry on as normal...as in that example it took a lot of spins before it hit...but that was one of the hardest i,ve shown...
Title: Re: divide and conquer plus
Post by: malcop on Mar 15, 05:01 AM 2012
Hi 6th-sense,


I could not tell from your examples, was you flat-betting?


Thanks


malcop




Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 15, 05:13 AM 2012
no i was using the 4 step progression 1,1 .....3,3.....9,9....27,27....i am really a flat bet man and was just seeing how far this different approach would go until it lost....i,m surprised at the consistency of it...i,m looking how to make another flat bet out of the results this is how this bet selection came about ....i,m looking like richards(xxvv) choice of play..to either use side by side or alternate one to the other flat bet to see if more units could be gained safley.....the use of ego,s post in vls money management is key to the end result...
Title: Re: divide and conquer plus
Post by: Bettor 27 on Mar 15, 05:38 AM 2012
Hi 6th-sense

Quote from: 6th-sense on Mar 13, 05:21 PM 2012

ok lets start here is a list of dozens that have come out from real spins not just to suit my needs to make it look like it works you can look and test yourselves....

c,c,a,b,a,c,c,b,b,c,c,a,b,b,a,b,a,c,b,c,b,c,b,c,c,a,a,a,a,b,a,b,a,b,a,0,a,a,b,b,c,a,a,b,c,b,a,b,c,a,a,b,a,c,c,c,c,b,b,a,c,a,a,c,a,a,c,0,a,c,b,a,0,b,c,c,b,b,a,c,a,c,b,b,0,a,a,c,a,a,b,a,c,c,b,b,c,a,b,c,c

ok now we will start putting theses in to order but properly done

we first have to get going so start our run as acc    bab   cac with the first 6 drawn dozens so they are our headers at the top same as usual.....

I'm totally confused by your method.

Can you explain how you got ACC, BAB and CAC as "the first 6 drawn dozens"?

I get CCA, BAC and CBB as first 6 results...

Regards
Title: Re: divide and conquer plus
Post by: malcop on Mar 15, 05:44 AM 2012
Quote from: Bettor 27 on Mar 15, 05:38 AM 2012
Hi 6th Sense

I'm totally confused by your method.

Can you explain how you got ACC, BAB and CAC as "the first 6 drawn dozens"?

I get CCA, BAC and CBB as first 6 results...

Regards
Hi Bettor 27,

I think I can help you with your question, 6th-sense is using A,B,C as the labels he could have used 1,2,3 or D1,D2,D3 ect., so the first two results CC becomes A-CC, the next two results AB becomes B-AB, and the next two results AC becomes C-AC.I hope this helps.

Thanks

malcop
Title: Re: divide and conquer plus
Post by: malcop on Mar 15, 05:44 AM 2012
""
Title: Re: divide and conquer plus
Post by: Bettor 27 on Mar 15, 06:13 AM 2012
Quote from: malcop on Mar 15, 05:44 AM 2012

I think I can help you with your question, 6th-sense is using A,B,C as the labels he could have used 1,2,3 or D1,D2,D3 ect., so the first two results CC becomes A-CC, the next two results AB becomes B-AB, and the next two results AC becomes C-AC.I hope this helps.

Got it - Thanks Malcop!

Now I just need to decipher the rest of it....

Many thanks
Title: Re: divide and conquer plus
Post by: Bettor 27 on Mar 20, 05:59 AM 2012
Hi 6th-sense,

I have gone over your example and would appreciate your comments on the table of data you presented above, namely:

00 ACC    00 BAB    00 CAC
05 ACB    04 BAB    01 CBB
08 AAA    07 BCC    02 CBC
09 ABB    10 BAB    03 CAA
11 A0A    14 BCB    06 CBC
12 ABB    19 BAC    13 CCA
15 ABC    24 BAC    18 CCB
16 AAB    26 B0A    23 CCB
17 ACC    30 BCA    29 CCB
20 AAC    31 BCC
21 ACB
22 A0B
25 ACB
27 ACA
28 ABA


Can you please have a look at what I have reproduced below and elaborate how you got results for the following trios as I couldn’t find them in the data provided, specifically:

Trio 02
Trio 03
Trio 09
Trio 13


Here is your data reproduced with commentary of my understanding:


C ---> Place A in front of next 2 results = ACC (Trio 00)
C
A ---> Place B in front of next 2 results = BAB (Trio 00)
B
A ---> Place C in front of next 2 results  = CAC (Trio 00)
C
C ---> Next 3 results = CBB (Trio 01)
B
B
C
C
A
B
B ---> Next 3 results = BAB (Trio 04)
A
B
A ---> Next 3 results = ACB (Trio 05)
C
B
C ---> Next 3 results = BCB (Trio 06)
B
C
B ---> Next 3 results = BCC (Trio 07)
C
C
A ---> Next 3 results = AAA (Trio 08)
A
A
A
B
A
B ---> Next 3 results = BAB (Trio 10)
A
B
A ---> Next 3 results = A0A (Trio 11)
0
A
A ---> Next 3 results = ABB (Trio 12)
B
B
C
A
A
B ---> Next 3 results = BCB (Trio 14)
C
B
A ---> Next 3 results = ABC (Trio 15)
B
C
A ---> Next 3 results = AAB (Trio 16)
A
B
A ---> Next 3 results = ACC (Trio 17)
C
C
C ---> Next 3 results = CCB (Trio 18)
C
B
B ---> Next 3 results = BAC (Trio 19)
A
C
A ---> Next 3 results = AAC (Trio 20)
A
C
A
A
C
0
A ---> Next 3 results = ACB (Trio 21)
C
B
A ---> Next 3 results = A0B (Trio 22)
0
B
C ---> Next 3 results = CCB (Trio 23)
C
B
B ---> Next 3 results = BAC (Trio 24)
A
C
A ---> Next 3 results = ACB (Trio 25)
C
B
B ---> Next 3 results = B0A (Trio 26)
0
A
A ---> Next 3 results = ACA (Trio 27)
C
A
A ---> Next 3 results = ABA (Trio 28)
B
A
C ---> Next 3 results = CCB (Trio 29)
C
B
B ---> Next 3 results = BCA (Trio 30)
C
A
B ---> Next 3 results = BCC (Trio 31)
C
C


Regards

B 27
Title: Re: divide and conquer plus
Post by: Robeenhuut on Mar 20, 09:18 AM 2012
Quote from: Bettor 27 on Mar 20, 05:59 AM 2012
Hi 6th-sense,

I have gone over your example and would appreciate your comments on the table of data you presented above, namely:

00 ACC    00 BAB    00 CAC
05 ACB    04 BAB    01 CBB
08 AAA    07 BCC    02 CBC
09 ABB    10 BAB    03 CAA
11 A0A    14 BCB    06 CBC
12 ABB    19 BAC    13 CCA
15 ABC    24 BAC    18 CCB
16 AAB    26 B0A    23 CCB
17 ACC    30 BCA    29 CCB
20 AAC    31 BCC
21 ACB
22 A0B
25 ACB
27 ACA
28 ABA


Can you please have a look at what I have reproduced below and elaborate how you got results for the following trios as I couldn’t find them in the data provided, specifically:

Trio 02
Trio 03
Trio 09
Trio 13


Here is your data reproduced with commentary of my understanding:


C ---> Place A in front of next 2 results = ACC (Trio 00)
C
A ---> Place B in front of next 2 results = BAB (Trio 00)
B
A ---> Place C in front of next 2 results  = CAC (Trio 00)
C
C ---> Next 3 results = CBB (Trio 01)
B
B
C
C
A
B
B ---> Next 3 results = BAB (Trio 04)
A
B
A ---> Next 3 results = ACB (Trio 05)
C
B
C ---> Next 3 results = BCB (Trio 06)
B
C
B ---> Next 3 results = BCC (Trio 07)
C
C
A ---> Next 3 results = AAA (Trio 08)
A
A
A
B
A
B ---> Next 3 results = BAB (Trio 10)
A
B
A ---> Next 3 results = A0A (Trio 11)
0
A
A ---> Next 3 results = ABB (Trio 12)
B
B
C
A
A
B ---> Next 3 results = BCB (Trio 14)
C
B
A ---> Next 3 results = ABC (Trio 15)
B
C
A ---> Next 3 results = AAB (Trio 16)
A
B
A ---> Next 3 results = ACC (Trio 17)
C
C
C ---> Next 3 results = CCB (Trio 18)
C
B
B ---> Next 3 results = BAC (Trio 19)
A
C
A ---> Next 3 results = AAC (Trio 20)
A
C
A
A
C
0
A ---> Next 3 results = ACB (Trio 21)
C
B
A ---> Next 3 results = A0B (Trio 22)
0
B
C ---> Next 3 results = CCB (Trio 23)
C
B
B ---> Next 3 results = BAC (Trio 24)
A
C
A ---> Next 3 results = ACB (Trio 25)
C
B
B ---> Next 3 results = B0A (Trio 26)
0
A
A ---> Next 3 results = ACA (Trio 27)
C
A
A ---> Next 3 results = ABA (Trio 28)
B
A
C ---> Next 3 results = CCB (Trio 29)
C
B
B ---> Next 3 results = BCA (Trio 30)
C
A
B ---> Next 3 results = BCC (Trio 31)
C
C


Regards

B 27

Hello

Stay away from matrix systems. They give you false illusion of being more in control because you chose an sophisticated pattern to bet against.  Row, columns, stars or... others it is the same.
And hit and run its just an illusion. 
It might work in short term but it will catch up with you eventually.

Regards
Title: Re: divide and conquer plus
Post by: warrior on Mar 20, 10:29 AM 2012
I must agree .
Title: Re: divide and conquer plus
Post by: Bettor 27 on Mar 20, 11:08 AM 2012
Quote
Stay away from matrix systems. They give you false illusion of being more in control because you chose an sophisticated pattern to bet against.  Row, columns, stars or... others it is the same.
And hit and run its just an illusion. 
It might work in short term but it will catch up with you eventually.

Hi Robeenhuut & Warrior,

Which method do you suggest I should investigate further?

Regards

B 27
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 20, 11:30 AM 2012
warrior and robeenhuut...i will not argue with you over something we know you are right on...but the same could be said for any system on here with progressions...the point ? i,m just showing something that doesn,t lose as much as the original betting strategy...its still in the plus...


bettor 27 ...i didn,t think it was hard to follow...
the numbers i use is the order each trio came out to start the row


now i must say this to all...the d&c strategy is there for all to see and make up there own minds..i agree with warrior and robeenhuut however you are not looking at the bigger picture...


  roulette is a series of cycles?? i don,t think a static bet works?
going with the flow per 100 spins moving with random itself


  i,ll explain what else you an see and if you test it out yourseves in the results i,ve shown..


  there are cycles there for each column the a,b,c column when numbered is a clue...sometimes there is one dominent trigger column ie the ones with the boxes round them all through my results...


look at the numbers of each trio result in the list...it gives you a bet to bet against...ie the beat of flow of the table at the time...


ie  1 abc     4 bca      7 cbc
      2 abc     6bac       9 cbc
      3 aab    8 bca     10 ccb
      5 aaa   11 bbb    12 cb


the numbers are the order they come out


1 out is 1 abc underneath it 2nd result  2abc too a beat number of 1 ie the difference between 1 and 2 is 1
iv,e worked out that if you bet against  column a coming out every beat of 1 ie every 3 spins all the way through the game with a 6 step progression on doz and the same for all columns its never lost .
b column result number is a beat of 4,6, ie we take only the two 1st numbers and bet against it coming out every 2 beats ..ie difference between 4 and 6 is 2 all the way to 100 spins give or take..ie every 6 spins we bet against it.


c column beat is 7,9 difference of the beat is again 2 ie 7-9 is 2 so our beat is 2 again we bet against it coming out every 2 beats ..ie 3 spins is 1 beat 2 spins is 6 beats ....


sometimes its 3 or 4 or even 7 or 8 beats to bet against but still its the best and most profitable dozen system to come from d&c
Title: Re: divide and conquer plus
Post by: Robeenhuut on Mar 20, 02:01 PM 2012
Quote from: Bettor 27 on Mar 20, 11:08 AM 2012
Hi Robeenhuut & Warrior,

Which method do you suggest I should investigate further?

Regards

B 27

Hello B27

Try Pivot method. One of the surest thing in roulette  is  that few repeats will hit again in the next 36 spins.  Add numbers to bet on as they repeat and use progression to stay in profit.  Start from 2 or 3 repeaters. You should get a hit within 10 spins but be prepared to wait 20 spins.
The bankroll is quite substantial - to cover 20 spins you need more or less 1000 u so it scares some people off.

Regards
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 20, 06:07 PM 2012
Robeenhuut I can,t see a difference y the pivot system is better than what I am suggesting..except it cost more than the progression needed for mine ie the cyclonic bet...could the pivot system withstand 3200 spins as mine has? Which has tripled the bankroll at moment.I suppose one is as good as the other though not a matrix bet you are still dealing with a bet that will fail just as much as the original d&c bet so both must be a false illusion......nothing is perfect but trying to improve and put random in an order and then work with a better understanding of what you see is at least a good step in a direction of understanding..... So b27 make your own mind up
Title: Re: divide and conquer plus
Post by: Robeenhuut on Mar 20, 09:30 PM 2012
Quote from: 6th-sense on Mar 20, 06:07 PM 2012
Robeenhuut I can,t see a difference y the pivot system is better than what I am suggesting..except it cost more than the progression needed for mine ie the cyclonic bet...could the pivot system withstand 3200 spins as mine has? Which has tripled the bankroll at moment.I suppose one is as good as the other though not a matrix bet you are still dealing with a bet that will fail just as much as the original d&c bet so both must be a false illusion......nothing is perfect but trying to improve and put random in an order and then work with a better understanding of what you see is at least a good step in a direction of understanding..... So b27 make your own mind up

Hello

I was not suggesting anything. I just made sort of obvious statement about matrix systems in general and answered B 27 question about my system recommendation.
As far as i know Pivot system  withstood 250000 pins. Hermes reported it. He played it bit differently though. He recorded repeats in 36 spins and bet on them flat . Here you start with 2 or 3 repeats.
I tested it extensively. This is a very reliable and steady performer. I dont know if its better than yours  ::) I have not tested it. 3200 spins is nothing in testing. Recently i posted a system that performed superbly for 5000 spins and suddenly started losing.  I was still in profit but suddenly losses started piling up.
Before i play any system  i test it on live spins and Rx but i rely mostly on live spins data.
And i test it by hand, some systems you just can not test using software. Its a lot of work but i don't want to take any chances.  And after that i still don't have any guarantee that it won't fail.
But i can see some patterns and possible tweaks.
How to incorporate stop-loss or your win goal? Software simulation does not reflect real play in casino when you play in cycles and not continuously.
I have a respect for software guys but i prefer to rely on my testing.

Regards 
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 21, 01:56 AM 2012
I too test by hand pen and paper and yes I agree you do see a lot more than rx or computer simulation.I also don,t understand why anyone including yourself is not using the pivot system regardless of buy in bank based on the results to start making serious money....unless anyone has actually won or lost money on that system then a proper point of view can,t be gained....
Read some of xxvv post...Matrix patterns and especially d&c and code4 should not be dismissed so lightly they are the best way to guide you through the sea of randomness....
Title: Re: divide and conquer plus
Post by: Robeenhuut on Mar 21, 04:22 AM 2012
Quote from: 6th-sense on Mar 21, 01:56 AM 2012
I too test by hand pen and paper and yes I agree you do see a lot more than rx or computer simulation.I also don't understand why anyone including yourself is not using the pivot system regardless of buy in bank based on the results to start making serious money....unless anyone has actually won or lost money on that system then a proper point of view can,t be gained....
Read some of xxvv post...Matrix patterns and especially d&c and code4 should not be dismissed so lightly they are the best way to guide you through the sea of randomness....

You make a valid point. But i know few respected members of this forum that like it.
The reasons that somebody doesnt play a particular system can be very different.
Bankroll, complex tracking, long progression, not enough time to place bets, early loss and so on.
I dont claim that its holy grail. But if you show me 10 very good systems i think that Pivot will
always make top 10 list based on its performance. I play on airball live wheel and sometimes its difficult for me to place all my bets due to time factor.  And i still  :( disagree on d&c and especially code4.
If you could read my earlier posts i lost FIRST EVER game of code4 played for real money.
I just made a mistake of not testing it thoroughly. Some people reported  winning streaks in excess of 300 games and i dont see how it could be possible. My testing produced  at best just average results.
But maybe im completely out of luck >:D

Regards
   
 
Title: Re: divide and conquer plus
Post by: 6th-sense on Mar 21, 05:02 AM 2012
you also make a lot of valid points yourself ,,i can,t argue with anything you say and in all honesty i lost 1st 2 times on d c and code 4 straight away....for real money...it did put me off for a while as i don,t like progressions but the results can be used to guide other methods...an early loss usually always puts people off...i,m no exception...its also nice to have a healthy debate with no malice
Title: Re: divide and conquer plus
Post by: Bettor 27 on Mar 21, 06:04 AM 2012
Quote from: Robeenhuut on Mar 20, 02:01 PM 2012
The bankroll is quite substantial - to cover 20 spins you need more or less 1000 u so it scares some people off.

Hi Robeenhuut,

Thanks for your reply - risking 1000 units is too much risk for me ;(

Rgs

B 27