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Roulette-focused => Main Roulette Board => Topic started by: warrior on May 22, 10:50 AM 2012

Title: TWINS
Post by: warrior on May 22, 10:50 AM 2012
Try to make this progression lose,bankroll 1088 units .
BET SELECTION DOZENS 2 TO 1 PAY OUT.
WAIT 3 SPINS WITHOUT A REPEAT THEN BET FOR A DOZEN TO REPEAT.
PROGRESSION- 1-2-1-3-2-5-4-8-10-18-20-36-36-54-54-127-127-290-290
1up on a loss and 1 up on a win,see if you can break this progression. 
HAVE FUN. :thumbsup:
WHEN EVEN BACK TO 1.If you win and still minus do not wait for a trigger ,just keep betting the progression.
Title: Re: TWINS
Post by: TwoCatSam on May 22, 11:03 AM 2012
Have you broken it?

I fear it would break me!

TwoCat
Title: Re: TWINS
Post by: warrior on May 22, 11:11 AM 2012
Quote from: TwoCatSam on May 22, 11:03 AM 2012
Have you broken it?

I fear it would break me!

TwoCat NOT YET :lol:
Title: Re: TWINS
Post by: Robeenhuut on May 22, 11:53 AM 2012
Im afraid that its a very risky proposition 2 go that deep and risk 1000+ units.
Let me give you an example. I play 20 step prog 4 a line 2 repeat. I tested it 4 2000+ games and thought that 40 steps would be an absolute limit. It went only 3 times over 30 steps...
And suddenly it went 52 times  without a hit. I did not care because my prog is only 4 20 steps so a loss is a loss.  But if you stake so much money on your prog better be prepared.  I only risk 130u but 1000+ its a different ball game.

Regards

Title: Re: TWINS
Post by: warrior on May 22, 12:01 PM 2012
Try it and see for fun.
Title: Re: TWINS
Post by: Robeenhuut on May 22, 12:06 PM 2012
Quote from: warrior on May 22, 12:01 PM 2012
Try it and see for fun.

Hehe  im very serious about roulette. It is supposed 2 finance my fun  ;D
Title: Re: TWINS
Post by: warrior on May 22, 12:16 PM 2012
Im serious also and this beat 15000 spins ,thats why i posted it to see if its true.
Title: Re: TWINS
Post by: TwoCatSam on May 22, 12:19 PM 2012
Quote from: warrior on May 22, 12:16 PM 2012
I'm serious also and this beat 15000 spins ,that's why i posted it to see if its true.

I think that's kinda what we wanted to hear.

I'll give it  look.

Sam
Title: Re: TWINS
Post by: Robeenhuut on May 22, 12:29 PM 2012
Quote from: warrior on May 22, 12:16 PM 2012
I'm serious also and this beat 15000 spins ,that's why i posted it to see if its true.

Ok

So basically you bet 22 steps 4 a Dz 2 repeat.  Yeah i bet 4 a Line for 20 steps and it hardly goes more than 26 steps so i guess i like it but remember my last post - it went only 3 or 4 times over 30 spins n suddenly 52.... ;D
Have you tried 2 shorten it little bit because  betting 200+ units makes me kinda uncomfortable.
I risk 132 units in total 4 an average 4.3u win

Regards
Title: Re: TWINS
Post by: warrior on May 22, 12:42 PM 2012
ok here is a shorter version 1-2-1-3-2-5-4-8-7-12-11-17-16-23-22-30-29-38-37
Title: Re: TWINS
Post by: Robeenhuut on May 22, 12:57 PM 2012
Yeah much better. From my humble experience what happens in long prog is that after extensive testing - at least 10k  you come 2 conclusion that basically you discovered a limit how far you can go without at hit.  Lets say 30 steps - you usually get just few like 2 or 3 results like that. The rest is below 30 and rarely over 20. And suddenly boom it goes over 50 - maybe once in your lifetime if you play just a few games a day.  So my point is 2 be prepared that you will lose your prog someday n think more about your strike rate and how many games you need 2 recover....
But you already know that  ;D

Good luck
Title: Re: TWINS
Post by: Drazen on May 22, 01:21 PM 2012
All matt progressions are doomed to fail. I know a professional player who succesfully played very long progression that beat several dozens of thousand spins in testings... He played that method succesfuly over a decade in all casinos world wide.


And then one night in Ruhl casino in France, he went in his hunt . But this time hunter became the hunt... And very expensive trophy too. 128 000 dolars worth trophy to be exact.


9 numbers didn't hit  for 36 spins...


You can never make enough long progression that can come out with possible fluctuations inside max limits.


Regards


Drazen
Title: Re: TWINS
Post by: Juiced91 on May 22, 01:26 PM 2012
1up on a win and 1up on a loss?

So basically you just go up till you in +?

Well ive seen a dozen not repeat for 25+ spins so?
Title: Re: TWINS
Post by: Robeenhuut on May 22, 01:30 PM 2012
That was my point. Prepare 4 your prog 2 fail  someday and Juiced91 we bet for a DZ 2 repeat in each spin so a sleeper does not bother us. In contrary....
Title: Re: TWINS
Post by: Juiced91 on May 22, 01:36 PM 2012
I know exactly what you're saying you follow the last dozen waiting for a repeat ive seen it go 25+
Title: Re: TWINS
Post by: Robeenhuut on May 22, 01:55 PM 2012
Quote from: Juiced91 on May 22, 01:36 PM 2012
I know exactly what you're saying you follow the last dozen waiting for a repeat I've seen it go 25+

Yeah. I would not be surprised 2 see that. I saw line 2 go without repeat 52 times as i mentioned  ;D Expect the unexpected.
Title: Re: TWINS
Post by: warrior on May 22, 04:07 PM 2012
Quote from: Juiced91 on May 22, 01:36 PM 2012
I know exactly what you're saying you follow the last dozen waiting for a repeat I've seen it go 25+
[/quo    OK that fine it can miss 25 time maybe in a life time but the? is how much profit did you make in the mean time,this is what this progression is about ,this i don't no thats why i posted it.
Title: Re: TWINS
Post by: Johnlegend on May 22, 04:35 PM 2012
Quote from: Robeenhuut on May 22, 01:55 PM 2012
Yeah. I would not be surprised 2 see that. I saw line 2 go without repeat 52 times as i mentioned  ;D Expect the unexpected.
Ive seen Dozen 3 sleep for 34 spins. But give it up for Warrior no-one is more out there with his thinking on the possibilities of this game than Warrior. Whether he nails it or not he pushes the boundaries. I like that. What Warrior proposes would win a whole lot of times. Hit and Run could have a ridiculous strikerate in the 1,000s but who is brave enough to find out???????????????
Title: Re: TWINS
Post by: warrior on May 22, 04:38 PM 2012
Lets say in 500 spins i make 655 units,then i have a bad day and once my progression reaches 655 i stop and start over i have broken even,and sure you could start with a bad day from the begining,thats a risk ,if im willing to lose a grand well so be it thats what i can afford .
Title: Re: TWINS
Post by: Johnlegend on May 22, 04:45 PM 2012
Quote from: warrior on May 22, 04:38 PM 2012
Lets say in 500 spins i make 655 units,then i have a bad day and once my progression reaches 655 i stop and start over i have broken even,and sure you could start with a bad day from the begining,that's a risk ,if I'm willing to lose a grand well so be it that's what i can afford .
If you played 20 games a day Hit and run you might go ten years with this before you lose your progression lol.
Title: Re: TWINS
Post by: warrior on May 22, 07:41 PM 2012
 WELL IT TANKED LIKE A BEOCH :-[ BACK TO THE DRAWING BOARD.
Title: Re: TWINS
Post by: Rolletti on May 23, 05:27 AM 2012
Doz Col do naturally repeat. So why wait for 3 times no repeater?

Do what the wheel does!!
Trigger should be 1 or 2 or more repeater in 1 or 2 Doz/Col (your decision), so you enter the rollercoaster in repeat mode instead of in no repeat mode.
Title: Re: TWINS
Post by: warrior on May 23, 05:41 AM 2012
Quote from: Rolletti on May 23, 05:27 AM 2012
Doz Col do naturally repeat. So why wait for 3 times no repeater?

Do what the wheel does!!
Trigger should be 1 or 2 or more repeater in 1 or 2 Doz/Col (your decision), so you enter the rollercoaster in repeat mode instead of in no repeat mode.
I wiil try that thanks.