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Roulette-focused => Main Roulette Board => Topic started by: Johnlegend on Jun 05, 10:35 AM 2012

Title: ***C0DE 20***
Post by: Johnlegend on Jun 05, 10:35 AM 2012
After scrutinizing a set 20 spin frame for several hundred games. I have come up with two methods. Trilogy you already have. And today the second one CODE 20. Which is a level stakes method. And is looking very consistent and strong. The RULES...

1,We start by recording spins for the Dozens and Columns in Amks classic alternating fashion until we have one of the following.

1,A,3,C---LEAD OFF LINE
1,A

A,1,C,3---LEAD OFF LINE
A,1

As you can see from the two examples above to speed up double trigger hunting, the matches can either start with a Dozen or Column.

2, Using level stakes (1,1) And a minumum BR of 40 units. We commence betting for up to 18 spins to complete a game.

3, If at any point during the game you find yourself 3 units UP. You should lock the game, bank the profit, and continue recording the remaining spins for your records.

4, By doing so, you will often come out of a game in profit. Even when eventualy you would have only broken even (12/8). Or lost 3 or more units (11/9) As winning streaks anything from 3 to 14 are possible. We just don't know where in the frame they will come. Several of my games have been locked by the 5th spin. As I attained my 3 units profit in the first three bets.

5, Depending on how you play this game. 5---15 a day. Or continously. Might require two tiers of level staking. (1,1,) (2,2) I recommend 5----15 to begin with. But its up to you as this is not a Hit and run Method but a percentage grinder.

As always questions are welcome.

Example of a game I played today.

3,C,3,A----LEAD OFF LINE
3,C,3,B----Two triggers then lost first bet -2 won second bet -1
2,A,2,C----Eventualy won a winning streak of 5 in a row +3 UNITS GAME LOCKED
2,A,3,C
3,C,2,C
1,A,1,C----Eventual 20 frame split of 12/8. Which is only break even but still made +3 units...
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 05, 10:45 AM 2012
JL


The best system you developed. Is profitable with my 150.000 spins test and even better with 3 step progression and zero covered.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 10:48 AM 2012
Quote from: Rolletti on Jun 05, 10:45 AM 2012
JL

guess it should be:

1,A,3,C
1,A

A,1,C,3
A,1

you can edit your post and delete mine.

The best system you developed. Is profitable in my 150.000 spins test and even better with 3 step progression and zero covered.
Wow thats great news Rolletti
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 05, 10:50 AM 2012
Hi John,

A little question. Do the qualifying MATCHES have to be on the SAME LINE or can we do:

1,A,3,C
3,B,2,C---- trigger1 (C-C)
3,C,1,A --- start betting at position 2 - after 3-3 (trigger2)

??

You can delete this message too if desired...

A.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 11:00 AM 2012
Quote from: atlantis on Jun 05, 10:50 AM 2012
Hi John,

A little question. Do the qualifying MATCHES have to be on the SAME LINE or can we do:

1,A,3,C
3,B,2,C---- trigger1 (C-C)
3,C,1,A --- start betting at position 2 - after 3-3 (trigger2)

??

You can delete this message too if desired...

A.
Hi Atlantis, no you can track spins as in my example below. Then just take them and slot them into that classic four wide grid.

1,A,3,C(3,B,1,C,3,B) You see 3 and B become your double trigger now you do as follows.

3,B,1,C----LEAD OFF LINE
3,B---------DOUBLE TRIGGER

Hope that clears that up...

Title: Re: ***C0DE 20***
Post by: amk on Jun 05, 11:31 AM 2012
Wow, I really like the approach and it's flat betting! Thanks again Johnlegend. Your 20 spin frame has got me thinking, it has opened up a new dimension for me. As you say we have enough methods and will play with those but I will always keep pondering for the love of the game.

Glad that you have rejoined the forum.
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 05, 11:31 AM 2012
Quote from: Johnlegend on Jun 05, 11:00 AM 2012
Hi Atlantis, no you can track spins as in my example below. Then just take them and slot them into that classic four wide grid.

1,A,3,C(3,B,1,C,3,B) You see 3 and B become your double trigger now you do as follows.

3,B,1,C----LEAD OFF LINE
3,B---------DOUBLE TRIGGER

Hope that clears that up...


Hi John,
Well... Ok - But you should know that recording the way you suggest I had to wait 78 spins before a qualifier in thepilot's code4 test results... whereas if I could do this with them it would certainly be a lot quicker/easier...

B3A3
B1A2
A1B1
C2C2
C1B1
C3B2
B3B3 nb, trigger1, trigger2, w
A1A3 w, w, w, l   (STOP after 3rd win target reached  +3)
C1C3 w, l, w, l
A3A3 w, w, w, l
C1B3 w, w, ,w, l
B2A2 w  (18 bets complete 14/4)


B3C2
B1B1
A1C2
B2A2
C2B3   
B3C1
A3A3
A3A2 - trigger1, trigger2, l, w
A1C1 - l, w ,w ,w
B2A3 - w, w, w, w  (STOP at +3)
C1C1  - w, w, w, w
A2A1 - w, w, w, l  (18 bets complete 15/3)

C3A2
A2B1
B1B1 - nb,nb, trigger1, trigger2
B3C1  - l, w, w, l
C1C2  - w, w, l, w
A3B3  - w, w, w, w  (STOP here as +3)
C1A1  - w, w, w, w
C3B2  - l, w (18 bets complete 14/4)


B2B2
B1C3
A1A1
C3B3
C1B1
A1C3
A2B3 - trigger1
A1A1 - trigger2, w, w, w (STOP here as +3)
B1A3 - w, l, l, w
B1A2 - l, l, l, w
C2A3 - w, w, l, w
A1C1 - w, w, w  (18 bets complete 12/6)


A.
PS. Amended to correct error
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 11:40 AM 2012
Quote from: atlantis on Jun 05, 11:31 AM 2012
Hi John,
Well... Ok - But you should know that recording the way you suggest I had to wait 78 spins before a qualifier in thepilot's code4 test results... whereas if I could do this with them it would certainly be a lot quicker/easier...

B3A3
B1A2
A1B1
C2C2
C1B1
C3B2
B3B3 nb, trigger1, trigger2, w
A1A3 w, w, w, l   (STOP after 3rd win target reached  +3)
C1C3 w, l, w, l
A3A3 w, w, w, l
C1B3 w, w, ,w, l
B2A2 w, nb, nb, nb (18 bets complete 14/4)


B3C2
B1B1
A1C2
B2A2
C2B3   
B3C1
A3A3
A3A2
A1C1
B2A3 
C1C1 
A2A1 - trigger1 
A1C1 - trigger2, w, w, l
A2A1 - l, w, w, l
C2B3 - w, l ,w , w
B1C2 - w, w, w, w  (STOP here as target reached +3)
B2B3 - l, w, w (18 bets complete 13/5)

C3A2
A2B1
B1B1 - nb,nb, trigger1, trigger2
B3C1  - l, w, w, l
C1C2  - w, w, l, w
A3B3  - w, w, w, w  (STOP here as +3)
C1A1  - w, w, w, w
C3B2  - l, w (18 bets complete 14/4)


B2B2
B1C3
A1A1
C3B3
C1B1
A1C3
A2B3 - trigger1
A1A1 - trigger2, w, w, w (STOP here as +3)
B1A3 - w, l, l, w
B1A2 - l, l, l, w
C2A3 - w, w, l, w
A1C1 - w, w, w  (18 bets complete 12/6)


A.
Mmm that's strange I've never waited more than 40 spins in all the 200 plus games I have tested/played. Back to back losses are usually quite frequent. Even 3 or 4 losses on the trot. If you are picking from both directions 1,A or A,1 for example. Its unsual to ever see a 20 spin frame without at least one double. Example below.

1,B,1,A----LEAD OFF LINE
2,B,1,C----TRIGGERS B,1
3,A,2,C----Other potential TRIGGERS C,3
3,B,2,A
1,C,1,C
1,A,1,B

B,1,A,2----BECOMES LEAD OFF LINE
B,1---------TRIGGERS
Title: Re: ***C0DE 20***
Post by: TwoCatSam on Jun 05, 11:49 AM 2012
"As always questions are welcome."

People, I'm really not trying to be an arse here.  Some might say I don't even have to try!! 

Will someone answer me this:  Looking at the chart below and considering this is flat betting, why, after you list dozens and column and begin betting, does the next spin out of the box have a greater chance of winning than if you had bet it the first time you sat down/logged on?  Whether you wish to admit it or not, smoke and mirrors aside, for flat betting to work the spin must have a greater chance of winning. 

If there is no answer to this question, then you have entered the world of "Voodoo Roulette" where things happen for no logical reason.

John, please don't lecture me.  I ask logical questions which should get a logical answer, not condemnation and smoke and mirrors.  And, no, I'll not set for hours wasting my life/time testing something that flies in the face of reality.  If that makes me a failure, then so be it.

If you fellows had the strength of your convictions, you would make some videos of yourselves betting real and substantial money at a live-wheel casino.  I've noticed that no one except Thomas Grant ever did this. 

3,C,3,A----LEAD OFF LINE3,C,3,B----Two triggers then lost first bet -2 won second bet -12,A,2,C----Eventualy won a winning streak of 5 in a row +3 UNITS GAME LOCKED  <----Winning five in a row was pure luck.2,A,3,C3,C,2,C1,A,1,C----Eventual 20 frame split of 12/8. Which is only break even but still made +3 units...

TwoCatSam
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 11:53 AM 2012
Quote from: amk on Jun 05, 11:31 AM 2012
Wow, I really like the approach and it's flat betting! Thanks again Johnlegend. Your 20 spin frame has got me thinking, it has opened up a new dimension for me. As you say we have enough methods and will play with those but I will always keep pondering for the love of the game.

Glad that you have rejoined the forum.
Hi AMK yes its strong and its level stakes. There cant be any arguments now. That John Legend only favours Hit and Run and steep progs. I can do it either way. What I cant as always do. Is give anyone the mindset to play and stay with any of these methods. That resolve they have to find for themselves.
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 05, 11:54 AM 2012
Quote from: Johnlegend on Jun 05, 11:40 AM 2012
Mmm that's strange I've never waited more than 40 spins in all the 200 plus games I have tested/played. Back to back losses are usually quite frequent. Even 3 or 4 losses on the trot. If you are picking from both directions 1,A or A,1 for example. Its unsual to ever see a 20 spin frame without at least one double. Example below.

1,B,1,A----LEAD OFF LINE
2,B,1,C----TRIGGERS B,1
3,A,2,C----Other potential TRIGGERS C,3
3,B,2,A
1,C,1,C
1,A,1,B

B,1,A,2----BECOMES LEAD OFF LINE
B,1---------TRIGGERS

Thanks for your clear explanation. I will play it exactly as you have outlined then...

Regards,
Atlantis.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 11:57 AM 2012
Quote from: TwoCatSam on Jun 05, 11:49 AM 2012
"As always questions are welcome."

People, I'm really not trying to be an arse here.  Some might say I don't even have to try!! 

Will someone answer me this:  Looking at the chart below and considering this is flat betting, why, after you list dozens and column and begin betting, does the next spin out of the box have a greater chance of winning than if you had bet it the first time you sat down/logged on?  Whether you wish to admit it or not, smoke and mirrors aside, for flat betting to work the spin must have a greater chance of winning. 

If there is no answer to this question, then you have entered the world of "Voodoo Roulette" where things happen for no logical reason.

John, please don't lecture me.  I ask logical questions which should get a logical answer, not condemnation and smoke and mirrors.  And, no, I'll not set for hours wasting my life/time testing something that flies in the face of reality.  If that makes me a failure, then so be it.

If you fellows had the strength of your convictions, you would make some videos of yourselves betting real and substantial money at a live-wheel casino.  I've noticed that no one except Thomas Grant ever did this. 

3,C,3,A----LEAD OFF LINE3,C,3,B----Two triggers then lost first bet -2 won second bet -12,A,2,C----Eventualy won a winning streak of 5 in a row +3 UNITS GAME LOCKED  <----Winning five in a row was pure luck.2,A,3,C3,C,2,C1,A,1,C----Eventual 20 frame split of 12/8. Which is only break even but still made +3 units...

TwoCatSam
Sam you are never going to see anything but what you want to see. Im not here to change you. As Henry Fonda said to one of the jurors in one of my fave films of ALLTIME (12 ANGRY MEN) "He can't hear you, HE NEVERWILL....
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 12:04 PM 2012
Quote from: vile on Jun 05, 11:58 AM 2012
Agree with you ol boy Sam,
Any bet that has no logic is a
woodoo bet,and I could name
and create illions of such bets,
but why when aware of the fact
neither wins.
Its nothing to do with logic Vile I should have known the forum negs would be on this one like white on rice. We don't want a level bet winning method getting out do we? ITS PERCENTAGE. You would do well both you and Sam to learn its power. Its cares nothing for Luck, logic and Einstein. Its going to break it down no matter what the maths boys say. And its going to turn a profit if you apply it properly.
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 05, 12:10 PM 2012
JL well done!

About 13.500 bets tested with 150.000 real wheel spins flat bet and random entry point between the 20 spin frames.

[attachimg=1]
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 12:12 PM 2012
Quote from: Rolletti on Jun 05, 12:10 PM 2012
JL well done!

About 13.500 bets tested with 150.000 real wheel spins flat bet and random entry point between the 20 spin frames.

[attachimg=1]
Thankyou Rolletti, But according to Vile and Sam its Voodoo betting with no logic. We know better. Thanks for the stats...
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 05, 12:14 PM 2012
Quote from: Rolletti on Jun 05, 12:10 PM 2012
JL well done!

About 13.500 bets tested with 150.000 real wheel spins flat bet and random entry point between the 20 spin frames.

[attachimg=1]


Wow - I like the upward trend on that graph! -  Nice result Rolletti.
Very encouraging, I'd say.

A.
Title: Re: ***C0DE 20***
Post by: vile on Jun 05, 12:16 PM 2012
Quote from: Rolletti on Jun 05, 12:10 PM 2012
JL well done!

About 13.500 bets tested with 150.000 real wheel spins flat bet and random entry point between the 20 spin frames.

[attachimg=1]

You heard ol Sam...only videos.
That graph means nothing,to me anyhow.
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 05, 12:17 PM 2012
Anybody has a strike rate here?  And charts with lots of spins never convinced anybody here  ;D
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 05, 12:19 PM 2012
come on vile, dont be that ignorant!

150.000 spins. That is 1 year every day whole day play in B&M CASINO. How to record that on video.

Video may be one session with 5 games.

THAT IS NOTHING.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 12:23 PM 2012
Quote from: Robeenhuut on Jun 05, 12:17 PM 2012
Anybody has a strike rate here?  And charts with lots of spins never convinced anybody here  ;D

Robeenhuut until people like you, Sam and Vile come to the realization that the ONLY person who can convince YOU. Is YOU. You will never progress with this game. I will tell you something right now. If a million people told me a method is the greatest thing since sliced bread.

Unitl I prove it to myself its nothing. I can't help anyones lazyness on this forum. You have to master that yourself I am afraid.
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 05, 12:30 PM 2012
Quote from: Johnlegend on Jun 05, 12:23 PM 2012
Robeenhuut until people like you, Sam and Vile come to the realization that the ONLY person who can convince YOU. Is YOU. You will never progress with this game. I will tell you something right now. If a million people told me a method is the greatest thing since sliced bread.
Unitl I prove it to myself its nothing. I can't help anyones lazyness on this forum. You have to master that yourself I am afraid.

Hello John

Last time i checked u opposed large number graph testing. I dont question your method b4 i do some independent testing.  I just want 2 test it in d fashion u approved b4.  And Roletti - can you run yr test 10 times n give us results. I just want d method 2 be tested in a fair not selective way.
Thats all.  I reserve my judgement until i see results n im more than willing 2 contribute here  ;D


Regards
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 12:37 PM 2012
Quote from: Robeenhuut on Jun 05, 12:30 PM 2012
Hello John

Last time i checked u opposed large number graph testing. I don't question your method b4 i do some independent testing.  I just want 2 test it in d fashion u approved b4.  And Roletti - can you run yr test 10 times n give us results. I just want d method 2 be tested in a fair not selective way.
that's all.  I reserve my judgement until i see results n I'm more than willing 2 contribute here  ;D


Regards
Robeenhuut whether the chart was up or down. The only thing I go by is the results I personally attain. Sure its nice to see an upward streak. But as I said before only one person can convince me a method is worth a hoot. ME. Until that becomes standard thinking inside more peoples brains. It will be 99.9% of players with their heads in the sand. And the tiny minority who know better.
Title: Re: ***C0DE 20***
Post by: TwoCatSam on Jun 05, 12:41 PM 2012
Everyone notice how he refuses to answer the question.

It's simple:

If you track u v w x and y...why would z be more likely to hit?

If something won't work, talking of percentages is a non-starter.

It's like the used car salesman talking to a victim:  Why, we lose about $100.00 per car on every sale.

Victim:  Dang!!  How do you stay in business?

Salesman:  Volume, my boy!!  It's all about volume!!

Without question my character and motives, John, please answer the question.

Sam
Title: Re: ***C0DE 20***
Post by: vile on Jun 05, 12:44 PM 2012
No ignorant my friend,but realistic.
Since all this stuff of JL is no news for us oldies,
like Sam and me,and that all this was tested and retested
few years back and proved as negative,therefore why persuading
ppl.here it works when at the end it will show you real picture as
all other similar approaches did.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 12:49 PM 2012
Quote from: TwoCatSam on Jun 05, 12:41 PM 2012
Everyone notice how he refuses to answer the question.

It's simple:

If you track u v w x and y...why would z be more likely to hit?

If something won't work, talking of percentages is a non-starter.

It's like the used car salesman talking to a victim:  Why, we lose about $100.00 per car on every sale.

Victim:  Dang!!  How do you stay in business?

Salesman:  Volume, my boy!!  It's all about volume!!

Without question my character and motives, John, please answer the question.

Sam
Why Sam. ITS SIMPLE. Everything will get its turn. You are not asking a question relevant to CODE 20. that's why I don't prioritorize it. You are trying to get a logical anwser for an illogical game. That's your problem. You fail to realize that Maths in general is a non starter when it comes to roulette. In math you know what will happen. In roulette you don't. But the only way you can forge a winning method. Is to identify a common behaviour. That repeats again and again and again. It owes nothing to logical thinking. Only percentage breakdown.
Title: Re: ***C0DE 20***
Post by: Drazen on Jun 05, 12:51 PM 2012

It is interesting to see that you use some tangible resources like percentages, unlike some myths as hit and run...I don't have slightest intetniton to argue, but my dear John your math is very wrong here, as in all your matrix stuff, EC or dozens/columns..


So how could something work if it is wrong in starting assumption? I don't need tests to prove that.


And that graph like that posted here simply is not possible with this.


Drazen
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 05, 12:55 PM 2012
Maybe someone else can code it with other spins.


Title: Re: ***C0DE 20***
Post by: amk on Jun 05, 01:01 PM 2012
I hope this is my last off topic comment on your thread JL.

I just wanted to say that we can disagree with JL, the approaches don't make sense etc. Lets just look at the evidence we have at hand. JL's results show stats which are not possible through continues play, through his style of play, call it what ever you like, positive results are attained. Can we say 100% we know everything about random (roulette) for that matter mathematics? There are always breakthroughs and advances, new ways off looking at things etc. This is after all how mathematicians make a name for themselves. If they said back in the day, we know everything about math and everything is now predictable we would not have advanced to today's heights.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 01:03 PM 2012
Quote from: Rolletti on Jun 05, 12:55 PM 2012
Maybe someone else can code it with other spins.
Rolletti dont waste your time. They will never change we have to accept that. Just play the method for yourself if you want to. And leave them in the dark.
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 05, 01:07 PM 2012
Quote from: Rolletti on Jun 05, 12:55 PM 2012
Maybe someone else can code it with other spins.

Thx Roletti

I dont think that we need other set of spins.  Was it single zero roulette?

Regards
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 05, 01:11 PM 2012
yes single ZERO and Zero covered to get even if it hits.

That may be of importance.
Title: Re: ***C0DE 20***
Post by: TwoCatSam on Jun 05, 02:34 PM 2012
What you people are saying is this:  What will not work on one spin will work on many.  (Percentages, you know!)

That's like saying:  None of us can fly this plane by ourselves, but together we can!  Uh, huh!

John, you are one hell of a salesman!  I'll give you that!

;D





Title: Re: ***C0DE 20***
Post by: amk on Jun 05, 03:25 PM 2012
TwoCat,

You once asked me what I was trying to do because you found it amazing. I ask you the same question. We understand your point of view it is clear now. If you start a thread I am not going to keep saying I don't like it. Let those who like to explore outside of the box enjoy the thread. Hope I do not sound unfriendly.

Sincerely,
AMK
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 03:39 PM 2012
Quote from: amk on Jun 05, 03:25 PM 2012
TwoCat,

You once asked me what I was trying to do because you found it amazing. I ask you the same question. We understand your point of view it is clear now. If you start a thread I am not going to keep saying I don't like it. Let those who like to explore outside of the box enjoy the thread. Hope I do not sound unfriendly.

Sincerely,
AMK
He cant leave it alone AMK. How many times has Sam said Im done with these code/matrix threads. Then the very next day he is all over it again.
Title: Re: ***C0DE 20***
Post by: TwoCatSam on Jun 05, 03:50 PM 2012
John is right.......

I will do my utmost to leave it alone......

Have fun, fellas.

Sam
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 05, 03:52 PM 2012
rolletti how much did you put on target bets and on the zero in your test?...totally agree with you amk..sam we know you don,t like matrix methods so please give it a rest we can all make our own minds up even newbies..its getting embarrassing....i really do think new people or members don,t like posting becouse of this kind of reaction towards other members especially jl....
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 03:57 PM 2012
Quote from: 6th-sense on Jun 05, 03:52 PM 2012
rolletti how much did you put on target bets and on the zero in your test?...totally agree with you amk..sam we know you don't like matrix methods so please give it a rest we can all make our own minds up even newbies..its getting embarrassing....i really do think new people or members don't like posting becouse of this kind of reaction towards other members especially jl....
Hey 6th SENSE I'm used to it. Anytime you go against the grain you will meet with this kind of response. If I couldnt deal with it id be long gone. You have to take the backlash/resentment with a pinch of salt. Its a minor price if I can reach even a few positive people.
Title: Re: ***C0DE 20***
Post by: dino246 on Jun 05, 04:05 PM 2012
Hi Sam.
You seem a REASONABLE person.
250 + posts, must count for something within this forum.
I have only been a member for a short while and have made more PROFIT using MATRIX systems than i have ever done since 1993 !! bearing in mind i hardly ever made a loss anyway playing ONLY outside bets.

Kind Regards,
Dino.
Title: Re: ***C0DE 20***
Post by: amk on Jun 05, 04:28 PM 2012
TwoCat,

Why don't you give CODE 20 or another of JLs method a chance? Don't play with real money just virtual play it for a month or two during live play.

U cun du it!!
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 05, 04:33 PM 2012
Quote from: amk on Jun 05, 04:28 PM 2012
TwoCat,

Why don't you give CODE 20 or another of JLs method a chance? Don't play with real money just virtual play it for a month or two during live play.

You cun du it!!
AMK that would be too much for him. He doesnt believe in it, so he wont have anything to do with it. Which is his perrogative. I would rather have people who can put everything they have into it. We cant change everyone. Only those who seek a new way.
Title: Re: ***C0DE 20***
Post by: ewarwoowar on Jun 05, 05:44 PM 2012
sorry guys, could you just clarify something for me with this?
are we waiting for a trigger of two of the same and betting that it will end or continue, or waiting for two different and betting that it will end or continue.
are we also waiting for a vertical trigger?
sorry if these questions are answered within the thread, i have read through it a couple of times, but it's been kind of side tracked.
cheers.
Title: Re: ***C0DE 20***
Post by: mattymattz on Jun 05, 09:59 PM 2012
While I'll probably be categorized immediately with TwoCat as being a troll/negative person in this thread, I'll chance it and ask a question. 

My question is again just like the one I asked in the Trilodgy thread.  Why does this have a higher chance of hitting than just sitting down and betting right away?  I see JL posting to Sam saying it's not about the math and that roulette isn't about math, but then always mentions that it's about the Percentages.  Last time I checked the two kinda go hand in hand.

Now if JL just said - guys, this is what I've been testing and it's working amazing.  Not sure why but it is, I wouldn't doubt people like Sam would probably give it a go.  Hell, I know I would.  Were just trying to figure out what makes this tick.
If JL has some percentage that is his trigger/indication on why this works so well, that'd be great to know.
Thanks,
MM
Title: Re: ***C0DE 20***
Post by: iggiv on Jun 05, 10:11 PM 2012
i would suggest this. take different JL methods and play them occasionally as hit-n-run. u can try flat-bet.
Title: Re: ***C0DE 20***
Post by: grayen on Jun 06, 12:06 AM 2012
Quote from: Johnlegend on Jun 05, 10:35 AM 2012

2, Using level stakes (1,1) And a minumum BR of 40 units. We commence betting for up to 18 spins to complete a game.

4, By doing so, you will often come out of a game in profit. Even when eventualy you would have only broken even (12/8). Or lost 3 or more units (11/9) As winning streaks anything from 3 to 14 are possible. We just don't know where in the frame they will come. Several of my games have been locked by the 5th spin. As I attained my 3 units profit in the first three bets.

  ..

What is level stakes?  . Can someone explain it plz? 
Is it flat bet?
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 12:30 AM 2012
Hello John

Air Ball at SLC

2A3A
2C3C  2 and C triggers
2C2C  wl
2C2A  lllw
1C3C  wlww
3C1C  wlwl
2C2B  wlww
2A1C 

One of first tested games.  10w and 8l.  I guess that i just saw 10/10 split and lost 6u.
No big deal. I dont expect 2 win every 20 spin frame. But i just dont see d logic here.
You just choose set number of spins and hope 2 catch some winning trends within it. And choosing 20 was logical and convenient choice because of d way matrix is recorded. Triggers?
They are usually used in progression 2 make it longer. You think that they will improve your W/L ratio in following 18 spins? I understand that there was relatively big data sample and you saw some patterns but you mentioned that you just play tested 200 games which is 4k spins right?
What was your balance?  Usually we get here some detailed breakdown.
In my opinion you just saw some favorable results and pulled a trigger 2 quickly.
One good thing is that you dont suggest using any progression here.

Regards
Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 06, 12:33 AM 2012
6th sense:
I covered Zero in the backtest with just enough to get even (dont lose) in case the Zero hits.

grayen:
Level stakes means flat bet means no progression bet in case of a loss.

mattymattz:

the reason why it works is that:
over a big number of games the hit - lose ratio should get close to the natural expected ratio of 2-3 as with all 2/3rd bets. In the 20 spin frame that should be around 13/7 or 14/6. So if you give the loser a lead of 2 spins in every game (flat bet excluses luck) you will have a slight edge over time and mannnny games.

Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 01:16 AM 2012
Quote from: Rolletti on Jun 06, 12:33 AM 2012
6th sense:
I covered Zero in the backtest with just enough to get even (don't lose) in case the Zero hits.

grayen:
Level stakes means flat bet means no progression bet in case of a loss.

mattymattz:

the reason why it works is that:
over a big number of games the hit - lose ratio should get close to the natural expected ratio of 2-3 as with all 2/3rd bets. In the 20 spin frame that should be around 13/7 or 14/6. So if you give the loser a lead of 2 spins in every game (flat bet excluses luck) you will have a slight edge over time and mannnny games.

Hello Roletti

Can you explain why you think that you should be around 13/7 or 14/6 ?  You just play set number of games not large number of games. And i have more easy system 4 u.
Bet randomly either 2 DZ or CL. Wait 2 virtual loses and start flat betting 4 18 spins.  U r expected to get W 2 of 3 times right? and by having had already 2L you have edge n guaranteed winner
No need 4 any matrixes ;D

Regards

Title: Re: ***C0DE 20***
Post by: Bayes on Jun 06, 02:28 AM 2012
Rolletti,

Sorry but your analysis is just wrong. Do you really think it's possible to get an edge just by waiting for a couple of virtual losses? Roulette 101 - it's a game of independent trials.

Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 06, 03:04 AM 2012
Huut & Bayes.

code the sys and run it 100.000 + spins.
You will see it works the way I explained.

Huut you are right your simple system works the same way.

Bayes you are also right they are independent trials or games how ever u want to call it. But they are boxed in to 20 spins frames and what happens in this frame will over time approach the 2/3rd outcome. So we will have losing games and winning games cause of statistical deviation. How ever we will always lose 2 bets less since the losing side is 2 spins ahead when we start to bet FLAT.

And with the rule to stop at  +3units you have occasionally a winning game that may turn out as a losing one by the time the 20 spin frame is filled.
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 04:43 AM 2012
Quote from: Rolletti on Jun 06, 03:04 AM 2012
Huut & Bayes.

code the sys and run it 100.000 + spins.
You will see it works the way I explained.

Huut you are right your simple system works the same way.

Bayes you are also right they are independent trials or games how ever u want to call it. But they are boxed in to 20 spins frames and what happens in this frame will over time approach the 2/3rd outcome. So we will have losing games and winning games cause of statistical deviation. How ever we will always lose 2 bets less since the losing side is 2 spins ahead when we start to bet FLAT.

And with the rule to stop at  +3units you have occasionally a winning game that may turn out as a losing one by the time the 20 spin frame is filled.

Hello Roletti

My simple system was just a joke 2 make my point  ;D I would never play something like this.
Why dont you make it Code 6 then?  2 virtual loses r the triggers and you just bet 6 spins. You expect 2 win 4 games and lose 2 on average right?  You already had 2L so now you expect 2 improve yr ratio  :D I just follow yr reasoning here.  But now seriously.
Code 20 flies into the face of everything what educated players know about roulette  except  basically one rule - quit while ahead. 
Betting against any pattern does not increase your chances - or roulette does not have memory.
D one quoted by Bayes about independent trails refers 2 your virtual loses fallacy. Actually it fails into regression toward the mean territory as well. It expects d results 2 gradually move towards expected strike rate - in our case 2/3. Unfortunately this is not d case. You mentioned in yr last post statistical deviation. I dont have a clue what you meant.  As to yr charts all they show is some minimal profit in large number of spins with some slight upward trend and  relatively big draw downs. I just tested 10 games and was ahead in 2 of them and 3 or 4 ended in a loss. Never had chance 2 quit while 3u ahead. But its irrelevant because there were only few games.
I know that everything here will be dismissed by JL as "math boys" negativity but u just can not ignore basic rules of d game n hope 2 come up with winning system. Some players will be  attracted 2 Code 20 because of low risk factor n its about only thing about it that i like.

Regards

Title: Re: ***C0DE 20***
Post by: Rolletti on Jun 06, 05:11 AM 2012
Huut, what do u think about saliu's degree of certainty. He has a game for the 2/3 which I play successfully (Tracker on this forum). I think it has some value to combine with code20. The point is that we can expect more streaks of wins then losses and little single wins. e.g.  :wl:wlwwlllwl:l:w
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 06, 05:22 AM 2012
huut just on extract of your post


Hello Sam I'm bit sceptical because all sector oriented systems failed.  Tracking is not d problem 4 me although its bit of boring.  I have done bit of testing on both - GUT n Gamlet and got mixed results. Definitely i would not discard them right away like most what's out there. As 2 logic behind it hehe just forget about it. If something works in d long run you don't question it.  What i noticed that in sessions you play your winning sessions give you higher profit than loses in your losing sessions if you play set number of spins.  Then it comes down 2 choosing yr stop-loss and win goal. I guess bit of luck would help 2   

As 2 logic behind it hehe just forget about it. If something works in d long run you don't question it.
??? ??? ??? ??? ??? ??
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 06, 05:28 AM 2012
Hello Juice When i look at your graph it tells me that you can win 1000u in aproximately 20k spins (0-20k)and lose 1000u in aproximately 20k spins (50k-70k). Yeah it does alright - 1400u in 200k spins which is about 0.14u average profit  in a game of 20 spins   So based on this type of testing what would be your prediction 4 real play conditions - lets say 10 games daily?  Do you consider this system playable? My point is that this type of testing involving large number of spins can only bury d system. Lots of them take a nosedive after 10k or 30k n never recover. Some of them behave like this one. There is no one that goes up steadily. Regards


another extract using graphs for imformation on stats???? rolletti gave you graphs why disard his??? and use this if graphs don,t mean anything??? :ooh:


Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 05:29 AM 2012
Quote from: Rolletti on Jun 06, 05:11 AM 2012
Huut, what do u think about saliu's degree of certainty. He has a game for the 2/3 which I play successfully (Tracker on this forum). I think it has some value to combine with code20. The point is that we can expect more streaks of wins then losses and little single wins. e.g.  :wl:wlwwlllwl:l:w

Hello Roletti

He advocated flat betting 2 DZ 4 100 spins n if u r not ahead 2 repeat it ..... because next time u r due 2 get better results.  I don't even want 2 comment on it  ;D And his 32 or 34 number method  its just ridiculous. He makes more sense when he deals with probability issues but his systems do not work. But f it works 4 u then why not.  ;D


Regards
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 05:42 AM 2012
Quote from: 6th-sense on Jun 06, 05:28 AM 2012
Hello Juice When i look at your graph it tells me that you can win 1000u in aproximately 20k spins (0-20k)and lose 1000u in aproximately 20k spins (50k-70k). Yeah it does alright - 1400u in 200k spins which is about 0.14u average profit  in a game of 20 spins   So based on this type of testing what would be your prediction 4 real play conditions - lets say 10 games daily?  Do you consider this system playable? My point is that this type of testing involving large number of spins can only bury d system. Lots of them take a nosedive after 10k or 30k n never recover. Some of them behave like this one. There is no one that goes up steadily. Regards


another extract using graphs for imformation on stats? ??? rolletti gave you graphs why disard his??? and use this if graphs don't mean anything??? :ooh:

Hello 6th

I did not discard them.  I just interpreted them in my way n u can agree or disagree with it. ;D   As 2 yr previous post my point was that sometimes things work in roulette due 2 some unforeseen factors like wheel bias etc  but if they work in large enough number of spins i would not waste time questioning why? but take advantage of it.

Regards
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 06, 05:46 AM 2012
ahhhh i see that clears that up then...also looking through your post why do you use lw registery yourself if it has no advantage????
Title: Re: ***C0DE 20***
Post by: cofi on Jun 06, 05:58 AM 2012
This system have no logical explanation, math probability is very wrong.

I've played this for several hundred spins and there are too many loses, br goes down and down faster then it recovers.

Last couple of sessions 8/12 12/8 9/11 14/6 10/10 13/7 11/9 and the very last:

1b1c
1b1a
3c1b
1c1b
1a2b
1c2b 8/12

-- next session was 11/9

Randomness doesn't know probability nor maths, in the short terms at last.
Title: Re: ***C0DE 20***
Post by: vile on Jun 06, 09:45 AM 2012
It is one great


CIRCUS
Title: Re: ***C0DE 20***
Post by: StackBundles on Jun 06, 09:51 AM 2012
these are getting BORING! 40 units you might aswell trade football tennis nba.... least its not random and you can predict outcomes which you can also use past results to determine bets plus your not gambling your closing trades with profits get educated!
Title: Re: ***C0DE 20***
Post by: amk on Jun 06, 10:08 AM 2012
Why put so much effort in discrediting a method? If people like the method and they want to play it let them. JL is not trying to waste anybodies time. He continually stresses to test anything before you play it. So, test 1000 games and see the result. If its good, hey it might be worth a try, if its bad then by all means come back and kindly inform everybody. Don't just say this is no good.
Title: Re: ***C0DE 20***
Post by: mattymattz on Jun 06, 11:03 AM 2012
Quote from: amk on Jun 06, 10:08 AM 2012
Why put so much effort in discrediting a method? If people like the method and they want to play it let them. JL is not trying to waste anybodies time. He continually stresses to test anything before you play it. So, test 1000 games and see the result. If its good, hey it might be worth a try, if its bad then by all means come back and kindly inform everybody. Don't just say this is no good.

amk - I totally agree with you and while I am perhaps on the other side of the fence, I do not put down the idea or the creator, just ask questions to validate my thoughts.  Unfortunately I haven't gotten an answer yet - hopefully soon.  To those that post and just say how stupid it is, I see where you're coming from, but is it really getting you anywhere?
Regards,
MM
Title: Re: ***C0DE 20***
Post by: justanothergambler on Jun 06, 11:26 AM 2012
Quote from: amk on Jun 06, 10:08 AM 2012
Why put so much effort in discrediting a method? If people like the method and they want to play it let them. JL is not trying to waste anybodies time. He continually stresses to test anything before you play it. So, test 1000 games and see the result. If its good, hey it might be worth a try, if its bad then by all means come back and kindly inform everybody. Don't just say this is no good.

we know you are biased to JL, but why you delete my post !!? why dnt you want the others read the truth ? why you fool people with these looosing called "system". 
yes you and/or he have right to post your system but we have right to comment and criticize it. we are not that dumbs you might think. 
Title: Re: ***C0DE 20***
Post by: amk on Jun 06, 11:41 AM 2012
Hello justanothergambler,

Sorry if I seem bias. JL from what I have seen is the only one posting his results and he is ahead of the game. I honestly don't know where else to look and I have looked in a lot of places. If you could point me in the direction of other positive results please let us know (not just "this really works", or "I have made a lot of units", just stats). If you are referring to me deleting posts I can only do that on a thread I create such as CODE 4 and I explained why I deleted a lot of post there. Criticism is good but not over and over again and especially when it is not in a constructive manner ie unfriendly.

JL sorry for going off topic again, I will try to operate as atlantis from now on, Please feel free to delete this post.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 11:47 AM 2012
Quote from: Robeenhuut on Jun 06, 12:30 AM 2012
Hello John

Air Ball at SLC

2A3A
2C3C  2 and C triggers
2C2C  wl
2C2A  lllw
1C3C  wlww
3C1C  wlwl
2C2B  wlww
2A1C 

One of first tested games.  10w and 8l.  I guess that i just saw 10/10 split and lost 6u.
No big deal. I don't expect 2 win every 20 spin frame. But i just don't see d logic here.
You just choose set number of spins and hope 2 catch some winning trends within it. And choosing 20 was logical and convenient choice because of d way matrix is recorded. Triggers?
They are usually used in progression 2 make it longer. You think that they will improve your W/L ratio in following 18 spins? I understand that there was relatively big data sample and you saw some patterns but you mentioned that you just play tested 200 games which is 4k spins right?
What was your balance?  Usually we get here some detailed breakdown.
In my opinion you just saw some favorable results and pulled a trigger 2 quickly.
One good thing is that you don't suggest using any progression here.

Regards
Wonderful isnt it Huut. So WHY havent you stated the OBVIOUS????
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 11:48 AM 2012
Quote from: justanothergambler on Jun 06, 11:26 AM 2012
we know you are biased to JL, but why you delete my post !!? why dnt you want the others read the truth ? why you fool people with these looosing called "system". 
yes you and/or he have right to post your system but we have right to comment and criticize it. we are not that dumbs you might think.
Justanother gambler have a day off. I am about to teach all the negs a lesson they will never forget.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 11:58 AM 2012
Quote from: cofi on Jun 06, 05:58 AM 2012
This system have no logical explanation, math probability is very wrong.

I've played this for several hundred spins and there are too many loses, br goes down and down faster then it recovers.

Last couple of sessions 8/12 12/8 9/11 14/6 10/10 13/7 11/9 and the very last:

1b1c
1b1a
3c1b
1c1b
1a2b
1c2b 8/12

-- next session was 11/9

Randomness doesn't know probability nor maths, in the short terms at last.
Aren't those splits wonderful Cofi. So why didn't you state the OBVIOUS?. So caught up are all the negs on this forum trying to fail anything I drop. This was an experiment. A suggestion from a friend of mine. And my God hasn't it worked a treat.

He said to me if you want indifferent negative people to proof your method for you. Unwittingly show that it in fact works. Give them the opposite rules. Thats exactly what I have done. And its worked beautifully. that's why I posted no results.

CODE 20 is an absolute GEM. But not playing  against the dozen. PLAYING FOR THE DOZEN. And it works amazingly better when you force those two matches up into the left hand corner than entering the cycle randomly. Its as if random says I know what you are up to I am not giving you your expected breakdown uh uh.

When you enter the cycle randomly you will get anything from 10/10 to 18/2. But when you play off those two triggers INCREDIBLY you rarely get better than 12/8 I belief this is not only the best single dozen method ever. Its the best even money method EVER. And I mean Ever.

I will delete this thread and post up the correct method soon. And then sit back and watch Cofi all of a sudden never find an 8/12 or 9/11 ever again. In my testing and playing the most common split is 12/8. And you get plenty of 10/10 and 11/9 both the profit makers to full term play.
Title: Re: ***C0DE 20***
Post by: cofi on Jun 06, 12:13 PM 2012
My extreme split was 16/4. About 600 spins total, played back to back, 4*2 hours aprox. Couple of 14/6, on the other side 8/12.

If looking for mach and playing without 2 L triggers this could be better what You suggest JL.
Title: Re: ***C0DE 20***
Post by: vile on Jun 06, 12:15 PM 2012
We learned a lesson,of laying and presenting
false results.Who do you,and your satelites
traying to fool.Why don't you just take a walk.
Why deleting criticising posts.It proves all.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 12:17 PM 2012
Quote from: cofi on Jun 06, 12:13 PM 2012
My extreme split was 16/4. About 600 spins total, played back to back, 4*2 hours aprox. Couple of 14/6, on the other side 8/12.

If looking for mach and playing without 2 L triggers this could be better what You suggest JL.
No Cofi its those two triggers are what  makes this marvel tick. And its because trends often follow. A cluster of matches is quite common followed by a long streak of non matches. Hence the LOCK DOWN RULE. Oh yes that's still in place.
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 06, 12:20 PM 2012
DOH?!     :)
You mean this is not the REAL code20 ????

A.
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 06, 12:21 PM 2012
already been playing that way jl ....well done lol >:D
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 12:27 PM 2012
Quote from: atlantis on Jun 06, 12:20 PM 2012
DOH?!     :)
You mean this is not the REAL code20 ??? ?

A.
Sorry Atlantis yes. And you should know you gave me this marvel more or less with your horizontal testing of CODE 4 REVERSE ATTACK.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 12:28 PM 2012
Quote from: 6th-sense on Jun 06, 12:21 PM 2012
already been playing that way jl ....well done LoL >:D
Yes 6TH SENSE. But now just watch. All of a sudden no one will ever see a 8/12 9/11 or 10/10 ever again. Not even on a real money RNG. Which by the way this has been beating too.
Title: Re: ***C0DE 20***
Post by: 6th-sense on Jun 06, 12:31 PM 2012
i think the penny should have dropped with the split difference within the timeframe of the game  everyone just confirmed what i,ve been doing..not with warriors though that system is exellent won 30 units with it today love it,,, :thumbsup:
Title: Re: ***C0DE 20***
Post by: amk on Jun 06, 12:31 PM 2012
Hello Vile,

I am sorry if you feel angry or upset. You have complete right to criticizes but you do so over and over again an in an unconstructive manner and it fuels tension. For people reading such posts it gives off a bad vibe and could even put people off. This is why I don't go to the vls forum, lots of time it just looks like an episode of peoples court (tv program in the States) back and forth back and forth. If possible could you think a little how your comments effect perhaps hundreds of people. Perhaps just lighten up a little and enjoy the ride. I wish you and others success and look forward to limited constructive criticism.

No hard feelings JohnLegend, I am enjoying the ride :)  I was looking in this direction two. I hope to drop a method based around your 20 spin approach but don't know if it has what it takes yet and might not be looking at all the angles correctly yet. I think the real CODE 20 will always be much better anyway.
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 06, 12:31 PM 2012
Quote from: Johnlegend on Jun 06, 12:27 PM 2012
Sorry Atlantis yes. And you should know you gave me this marvel more or less with your horizontal testing of CODE 4 REVERSE ATTACK.

Very very crafty deception... :) Of course, I am pleased to have helped in some way.
But now I look forward to the GENUINE rules and regs so can begin PROPERLY testing the "marvel".
What a hoot! And what an unusual but welcome twist to end this day ;)

Cheers,
A.
Title: Re: ***C0DE 20***
Post by: cofi on Jun 06, 12:32 PM 2012
JL, if I grasped this correct do U suggest to start a game after 2 or so NON-maches, and to play flat whilst waiting for the maches throughout next 18 spins inside 20 spins frame? nice thinking if so :)
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 12:47 PM 2012
Quote from: amk on Jun 06, 12:31 PM 2012
Hello Vile,

I am sorry if you feel angry or upset. You have complete right to criticizes but you do so over and over again an in an unconstructive manner and it fuels tension. For people reading such posts it gives off a bad vibe and could even put people off. This is why I don't go to the VLS forum, lots of time it just looks like an episode of peoples court (tv program in the States) back and forth back and forth. If possible could you think a little how your comments effect perhaps hundreds of people. Perhaps just lighten up a little and enjoy the ride. I wish you and others success and look forward to limited constructive criticism.

No hard feelings JohnLegend, I am enjoying the ride :)  I was looking in this direction two. I hope to drop a method based around your 20 spin approach but don't know if it has what it takes yet and might not be looking at all the angles correctly yet. I think the real CODE 20 will always be much better anyway.
You are right AMK. CODE 20 is the culmination of you and Atlantis, its just come through me. But I never really believed an even money method had a prayer of taking random until a few weeks ago. With a two tier level staking system it murders random. Its amazing.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 01:00 PM 2012
Quote from: atlantis on Jun 06, 12:31 PM 2012
Very very crafty deception... :) Of course, I am pleased to have helped in some way.
But now I look forward to the GENUINE rules and regs so can begin PROPERLY testing the "marvel".
What a hoot! And what an unusual but welcome twist to end this day ;)

Cheers,
A.
I know Atlantis I have been very naughty, but it was the only way to get them to do it with conviction. Because they have this insatiable hunger to get me out of here in some kind of humiliation. So I won't dare ever come back. Viles big bold post showed that. He was licking his lips thinking to himself we finaly got this upstart.
Title: Re: ***C0DE 20***
Post by: StackBundles on Jun 06, 01:07 PM 2012
nice trick i still dont think yall change a haters mind
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 01:14 PM 2012
Quote from: StackBundles on Jun 06, 01:07 PM 2012
nice trick i still don't think Y'all change a haters mind

That's very true. They are not really here to win I truly believe that. Just to discredit and see off anyone who looks in danger of challenging the status quo. I am not interested in changing their minds. Only showing those with no built in predjudice that this games for the taking. When you have the right mentality. And a decent method...
Title: Re: ***C0DE 20***
Post by: vile on Jun 06, 01:22 PM 2012
I'm not licking my lips nor do I give a dime for your woodoo
exibitions,but every time I open your thread there you victoriously
aclaim things that are very very sad and funny to hear,but at least
you show me who am I with dealing in here and who is who.
Thanks for that anyhow.You got almost a full soccer club for going
rip the casinos over the world.Good journey.
Title: Re: ***C0DE 20***
Post by: StackBundles on Jun 06, 01:28 PM 2012
soccer? its called football sorry i hate that word
Title: Re: ***C0DE 20***
Post by: vile on Jun 06, 02:08 PM 2012
Quote from: StackBundles on Jun 06, 01:28 PM 2012
soccer? its called football sorry i hate that word

--That's why I call it a soccer,knew JL wouldn't agree.
He got arround him so/u/ccer players,him as a brain
washing expert trainer.
Title: Re: ***C0DE 20***
Post by: Still on Jun 06, 02:52 PM 2012
I just wanna say i believed in John Legend before believing in John Legend was cool! 
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 03:34 PM 2012
Quote from: vile on Jun 06, 02:08 PM 2012
--That's why I call it a soccer,knew JL wouldn't agree.
He got arround him so/u/ccer players,him as a brain
washing expert trainer.
Brain washing? Hardly Vile. I am not here to try to brain wash anyone. If you want to win you might take a look at my methods. that's it. The rest is up to you.

I will say this though. As this thread will be no more from tomorrow. Robeenhuut. Has unknowingly dropped a hint of a truly excellent idea. And this evening I have been wading through several hundred results. And its really holding. AMKs CODE 4 just became Bankroll friendly. I will post it up if it holds for 1000 tests. I've gotta be careful now. I can't afford to post any white elephants theyll never let me live it down.

If it holds. It will be called 50%.
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 06, 03:43 PM 2012
John,
Can you also post up the real code20 rules as well, please.
A.
Title: Re: ***C0DE 20***
Post by: Still on Jun 06, 03:44 PM 2012
Quote from: Johnlegend on Jun 06, 03:34 PM 2012
I can't afford to post any white elephants theyll never let me live it down.

If it holds. It will be called 50%.

I believe in it already! 

Let him who hath no spin cast the first bone! 


Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 03:47 PM 2012
Quote from: atlantis on Jun 06, 03:43 PM 2012
John,
Can you also post up the real code20 rules as well, please.
A.
Yes I will make Friday post up day for CODE 20 and the new possibility. And that is as far as the alternating CODE can go I really believe that. I think by then all realistic profitable possibilities will have been exhausted. And it will be time to move on to a new Idea. Which I have already started. This is my most creative time of the year.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 06, 03:49 PM 2012
Quote from: Still on Jun 06, 03:44 PM 2012
I believe in it already! 

Let him who hath no spin cast the first bone!
Lol Thats great. Dont just believe in it. Show it to yourself Still.
Title: Re: ***C0DE 20***
Post by: StackBundles on Jun 06, 03:55 PM 2012
Hold on if your saying the system is the same but instead of betting against you bet with shouldnt the rules be the same? else this trick you have done has ment nothing but forging something new?
Title: Re: ***C0DE 20***
Post by: vile on Jun 06, 04:36 PM 2012
--Then I'm taking you and all your soccer club in Macao,casino/hotel
Venetians,to show you around so you don't get lost there.
And on grill in Wynne casino,excellent grill btw.
Title: Re: ***C0DE 20***
Post by: maestro on Jun 06, 09:19 PM 2012
in case matrix story turn as movie story why don't you try something else...say you got first dozen, assign street 1,2,3, as (1) then street 4,5,6,and 7,8,9, as (2) and street 10,11,12 as (3) do the same thing for second and third dozen and then start charting separate for each dozen  at the same time and work out for you what triggers are better and how it goes..just a thought as i cannot sleep at night... :thumbsup:
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 09:43 PM 2012
Quote from: Johnlegend on Jun 06, 03:34 PM 2012
Brain washing? Hardly Vile. I am not here to try to brain wash anyone. If you want to win you might take a look at my methods. that's it. The rest is up to you.

I will say this though. As this thread will be no more from tomorrow. Robeenhuut. Has unknowingly dropped a hint of a truly excellent idea. And this evening I have been wading through several hundred results. And its really holding. AMKs CODE 4 just became Bankroll friendly. I will post it up if it holds for 1000 tests. I've gotta be careful now. I can't afford to post any white elephants theyll never let me live it down.

If it holds. It will be called 50%.

Glad 2 be of any help here John  ;D . Plz include me as an accidental contributor.  Lots of significant scientific discoveries were made by accident.  O0
Title: Re: ***C0DE 20***
Post by: Robeenhuut on Jun 06, 09:56 PM 2012
Quote from: 6th-sense on Jun 06, 05:46 AM 2012
ahhhh i see that clears that up then...also looking through your post why do you use lw registery yourself if it has no advantage? ???

Which system? Actually you r right.  ;D F i used it b4 then it was a mistake.  In my opinion f something really works then lw registry is useless. In Code 20 triggers r useless.
Title: Re: ***C0DE 20***
Post by: cofi on Jun 08, 08:25 AM 2012
Reverse Code 20 works fine so far, even playing without triggers, flat betting, around 700-800 spins, playing continualy.   8)
Title: Re: ***C0DE 20***
Post by: Drazen on Jun 08, 08:49 AM 2012
Everything from JL works same will you follow the rules, or playing opposite. Why?


Becasue math is very wrong, and all his triggers are fallacy.


Regards




Drazen
Title: Re: ***C0DE 20***
Post by: cofi on Jun 08, 09:16 AM 2012
Splits are from 8/12 to 17/3 (extremes) to 14/6 15/5 16/4 usualy (around 1.000 spins sets), so we can try to play the safer way - wait for 4 consecutive non-maches (not rare) and then bet flat 16 times until the end of 20 spins cycle (finish session before if we get say 4 matches earlier).
Title: Re: ***C0DE 20***
Post by: Maui13 on Jun 08, 09:34 AM 2012
Quote from: drazen_cro on Jun 08, 08:49 AM 2012
Everything from JL works same will you follow the rules, or playing opposite. Why?


Becasue math is very wrong, and all his triggers are fallacy.


Regards




Drazen


Drazen, I've said it before... don't be negative on topics you don't agree with. If you don't like any of the matrix methods, why do you post here? Ignore them and spend your time else where.

You are also one of the guys who continually bring the term "math" into you posts. Einstein said that nothing travels faster than the speed of light! GUESS WHAT - he was wrong! So don't tell people here stuff can't work, if you can't prove it!

Regards
M
Title: Re: ***C0DE 20***
Post by: atlantis on Jun 08, 09:34 AM 2012
Quote from: cofi on Jun 08, 09:16 AM 2012
Splits are from 8/12 to 17/3 (extremes) to 14/6 15/5 16/4 usualy (around 1.000 spins sets), so we can try to play the safer way - wait for 4 consecutive non-maches (not rare) and then bet flat 16 times until the end of 20 spins cycle (finish session before if we get say 4 matches earlier).

Hi cofi,
thanks for your findings. I'm waiting for John to publish the exact criteria for playing CODE20 this evening - so looking forward to that. The "GAME LOCK" after a +3 units is certainly an effective measure, and as you say playing with or without a trigger doesn't seem to affect winning too much. As I mentioned in the "Trilogy" thread when betting for a match I have on odd occasion waited 15 steps before a match even after 3 consecutive non-match triggers - so it CAN happen. But since this is flatbetting in each frame and if this is a consistent winning bet then you can maybe recover lost units fairly quickly in later frames by increasing the base unit until back level... ?
I do tend to agree with you that it would seem good safety to wait for 4 vertical non-matches to occur before starting a 16 bet frame - wonder what JL thinks?


A.
Title: Re: ***C0DE 20***
Post by: Drazen on Jun 08, 09:49 AM 2012
Quote from: Maui13 on Jun 08, 09:34 AM 2012

Drazen, I've said it before... don't be negative on topics you don't agree with. If you don't like any of the matrix methods, why do you post here? Ignore them and spend your time else where.

You are also one of the guys who continually bring the term "math" into you posts. Einstein said that nothing travels faster than the speed of light! GUESS WHAT - he was wrong! So don't tell people here stuff can't work, if you can't prove it!

Regards
M


Dear Maui, it is not my personal unfavavouring here. I just said that all is based on wrong facts. That is all. JL says it is percentage method. Well that percentages are wrong calculated, that is what i am saying. And that is a mathematical fact. So how can something work if it is based on non workable facts?


And about speed of light and Einstein, you are the one who is wrong my friend. I know what you are reffering to.
That was mistake. Wrong calculations due to mechanical malfunction of some measuring devices in CERN-s Large hadron collider.


They announced that as a fallacy of a century, but when they noticed malfunction, and did re-tests guess what, einstein was right again :)


Over and out for me


Cheers


Drazen











Title: Re: ***C0DE 20***
Post by: cofi on Jun 08, 10:17 AM 2012
Hello Atlantis,

my record is 17 non-matches in a row, with two zeros included, and after there was 3 consecutive matches.

It's a good idea, if a session is lost then start new with 2 units flat bets. I'd also add 3 or 4 non-matches in a row as trigger to start placing bets and lock game after +3.

I think that this will work! I've found some of my old hand-written spins, and check them, it works also!

A possible tweak - if 3 matches hit in a row than You can play for non-match, I've had a couple of 3 matches hit in a row, and only one time 4 in a row (almost 1.000 spins). It's not big number, but it's a start. :)
Title: Re: ***C0DE 20***
Post by: justanothergambler on Jun 08, 11:59 AM 2012
wow amazing how JL changes his systems like changing clothes! what next !! why you change them since you claim they work and make profits!? paradoxical stuffs here.
I ve just pity on the folks who follow the dreams. just think about it, you chart and chart , does roulette knows its past? NO!

if you're ready to lose that 50units , just bet 10 units 5 times on 1 or 2 numbers , at least when it hits you make more money than burning your nerves the whole day/months for 3 units.

good luck folks

PS: by the way you dnt have to delete this post, I asked you a question and I'm waiting your response! why you change your system this often?
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 08, 01:13 PM 2012
Quote from: drazen_cro on Jun 08, 08:49 AM 2012
Everything from JL works same will you follow the rules, or playing opposite. Why?


Becasue math is very wrong, and all his triggers are fallacy.


Regards




Drazen
Drazen you are one of the most negative people ive ever seen on any forum. WHY?? Why bother coming here. If you really believe no one can beat this game why dont you just leave it alone.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 08, 01:30 PM 2012
Quote from: superman on Jun 08, 01:21 PM 2012

I doubt they are the only ones.
 
Professional HypeOlogist I think.
Superman stay off my threads. You are about as useful on this forum as a square peg in a round hole. Just snide comments and no substance. You will always be a mathematicians lapdog. Believing in your flawed bots. And throwing hissy fits if anything looks in danger of breaking them. Like MATRIX VERTICAL 5 did 18 months ago.
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 08, 01:34 PM 2012
Quote from: beretta28 on Jun 08, 01:13 PM 2012
I'm sorry, but I consider this thread ridicolous.
Only Vile and Twocatsam have a realistic and logical approach.
John Legend wrote:..."In math you wknow what will happen,in Roulette you don't...."
I have worked for several years ,as math and statistic consultant,in a very very well known Casino in Europe.
Reading this thread I'm afraid that Casino managers can't stop laughing........
Can I answer in a very humble way what's the education of John Legend?
Ph.D,engineer,phisician or other?
So what exactly are you saying. You know what will happen in roulette do you Berret???? Come on explain yourself. And we will see who is laughing at who.
Title: Re: ***C0DE 20***
Post by: Maui13 on Jun 08, 01:44 PM 2012
STOP, STOP STOP STOP!!!


Bunch of men going on like kids!


Guys - this is like sport...hobbies...or anything else compared... I like rugby....someone else likes soccer. If I don't like soccer I don't bad mouth it....I just prefer rugby.


Why if you guys don't like matrix methods badmouth it? If you don't like it carry on liking red/black  ...splits.... or what ever tickles your fanny!


Just STOP being negative cows on posts that might give someone insight to something that they can develop and turn into something useful.


Let results speak!


Regards,
M
Title: Re: ***C0DE 20***
Post by: Johnlegend on Jun 08, 01:52 PM 2012
Quote from: cofi on Jun 08, 09:16 AM 2012
Splits are from 8/12 to 17/3 (extremes) to 14/6 15/5 16/4 usualy (around 1.000 spins sets), so we can try to play the safer way - wait for 4 consecutive non-maches (not rare) and then bet flat 16 times until the end of 20 spins cycle (finish session before if we get say 4 matches earlier).
Congratulations Cofi, for the way you have come back with some very good and positive ideas and comments on CODE20 played the right way. I will post up the rule meth later after my Tea. But you are spot on with the Trigger. And to those who say Triggers make no difference. You simply do not get the whole point of a set frame. You can't divorce your mind from pure math. And until you can losing and negative thinking will be all you ever know and have.

The Triggers job is damage limitation. In the event random has reached the extreme we don't want . 17/3 or 18/2 We will take a loss. But we will take less of a loss than had we just randomly entered the cycle and hoped for the best. Does that register?? And when random is doing an average performance we will quickly go into profit. And more likely than not lock the game before we complete it. Which is what I want as often as possible.

Only a fool wants to go to war with random. Your goal should ALWAYS be short play then away. Whether the method is level stakes or progressive. You will yield better results by spending less time on the wheel. This is a lesson ALL should have already learnt. And it never ceases to amaze me how many people don't realize this.
Title: Re: ***C0DE 20***
Post by: Maui13 on Jun 08, 01:57 PM 2012
Quote from: drazen_cro on Jun 08, 09:49 AM 2012

Dear Maui, it is not my personal unfavavouring here. I just said that all is based on wrong facts. That is all. JL says it is percentage method. Well that percentages are wrong calculated, that is what i am saying. And that is a mathematical fact. So how can something work if it is based on non workable facts?


And about speed of light and Einstein, you are the one who is wrong my friend. I know what you are reffering to.
That was mistake. Wrong calculations due to mechanical malfunction of some measuring devices in CERN-s Large hadron collider.


They announced that as a fallacy of a century, but when they noticed malfunction, and did re-tests guess what, einstein was right again :)


Over and out for me


Cheers


Drazen


Drazen, I JUST PROVED MY POINT - I can write whatever I want....but you're running a race like a horse. Your eye flaps are on, and you don't except sh!t but your opinion. Fact of the matter is if the "godfather" of maths/science/physics wrote laws 100 years back, our technology, perception, skills grow daily, there are many laws that are being proved wrong, but yet, you stick to your guns, instead, give benefit the doubt.


All I'm saying is - stop breaking down other people's worlds...see possibilities, dream. Roulette can be beaten - believe that...and you'll start creative and postitive thinking. Living negative only breaks dreams! This was meant in a very + and nice manner. So I hope you don't take it in the wrong way!  :thumbsup:


Regards,
M