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Topics - Nimo

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1
Main Roulette Board / Is 100000 spins enough?
« on: Feb 09, 12:05 PM 2019 »
On RNG the average amount of spins per hour is 300.  On a live wheel it's 60.   Figuring an 40 hour work week, 8 hours per day, 5 days per week.  Should be 2400 spins on a live wheel and 12000 spins on RNG.  I don't know anyone that spends that kind of time playing.  Even if you win millions, that kind of time spent, you become a slave to it. 

Here is a simulation (thanks to Shogun for coding it) On RNG that's roughly 9 weeks of play and roughly 46 weeks of play on a live wheel.  112000 spins. 



Set a win goal, set a time limit goal and enjoy your life

2
Here is a simple system that I use based on knowing that I will double my bankroll roughly every 1000 spins.  I play it RNG only.  200 Unit bankroll will double in approximately 1000 spins.  May not seem like a lot per spin, however a large enough unit makes this very worthwhile.

 Here are the charts, one in Roulette Simulator, on on RX real money spins.  The charts have similar but different upward and downwards trends, with an overall upward trend, the very interesting thing is the dollar amounts are similar within the spin range.  For example the RX and the  RS around the 150 spin mark both show around +40 units, with multiple similarities throughout.  Largest amount bet is 18 units on RS and 8 units on RX real money spins.  RX shows a just over 8% win rate, higher than house edge and over 1000 spins. 






Here is the system:

Bet 1 unit on any dozen or column. I usually just play the middle dozen continuously   If you lose four times in a row, increase the bet by 1 unit.  Stay at that unit level until at new high or four losses.  If four losses add one unti, stay at that level until new high or four losses.... and goes on and on .  RS was up to 18 units, and the RS real money went to 8 units.  If you don't get four losses in a row, do not increase the unit bet, You may get a win on the fourth bet but not be at a new high, you would stay on that unit bet and only increase it once you had four losses in a row.

3
Main Roulette Board / Interesting
« on: Oct 20, 08:23 PM 2018 »
"

4
Just tested a new system, 59 spins each, not a huge amount, my goal was to win or lose $1000.  This is the exact system tested on both RX , RS and with Real money.  Three very different results.   
With real money -$567.
 Rx +$1007
and RS -$969

Drastic difference.  I would say a bit of variance since only 59 spins.  But results are too drastic in opposite directions for that.

Here are the charts for the RX and RS.  The real money one I didn't chart it, Once it started going south more than 20% I don't bother. 








Remember if testing , test as many different methods as you can.  If they work on all they will work with Real money too.

5
I wasn't going to post again but thought I'd drop off this nugget.  Original thanks goes to Winkel 's GUT which inspired Notto's KTF which this is using modified form of since repeaters happen 15x in spins 11-40  Thanks also to Ayk's 37 spin rolling tracker. Not many charts like this that I have seen. 

It is a repeater method.  It uses progression.  It uses many numbers per bet. It's profitable!  It doesn't require a roulette computer, it doesn't require a VB training, it doesn't require a wobbly wheel to track. 

It has everything going against it, repeaters, progression, many numbers played so I guess all you AP and math guys please don't look, this isn't for you.

It's profitable, that's all I have to say. Let's see an AP chart like this.




I will post method soon.

6
Here is a run from 6 numbers that I literally pulled out of a hat.  2-8-19-22-28-34.

I decided I would start with a $500 bankroll and look to make a 50% return, the amount of spins didn't matter as long as I either got my return or I lost the bank. 

I took the numbers, put one unit on each and doubled the unit amount on a number each time it hit.  I got my result by spin 49. 

I don't have other charted amounts, but I have run this scenario many times on a roulette app and each time I reach my target.  Sometimes with 30 spins, sometimes within 90 spins.  I have run it past to see if keeps winning but progression bottoms out and negative balances come in.  $250 seems to be a good spot for this progression.  Haven't tried real money yet, just thought t was interesting that it always reached target on RNG.  Even tried it with 1-2-3-4-5-6 and it worked.

It's a repeater system, random numbers that repeat. 


7
Main Roulette Board / Scatter
« on: Jul 21, 04:15 PM 2018 »



Two charts posted, one from RX, one from Roulette  Simulator.

Bet 1 unit on each number hit.  Keep adding new numbers as they hit.  Once a number has hit twice bet 5 units on that number, but continue to bet on 1 unit on remaining numbers and keep adding numbers that hit.  Bet 5 units on any additional numbers that hit twice as your going.  If a number hits three times, bet 25 units on that number, 5 units on all the second hit and 1 unit on all the single hit. Once a 25 unit number hits, start over.  No tracking, High profit, low drawdown. 

8
Main Roulette Board / For Bigbroben
« on: Jul 14, 12:09 PM 2018 »
Here is the chart I was talking about.  Couldn't post in PM


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Main Roulette Board / Spiral System
« on: Jun 16, 01:03 PM 2018 »
I posted this in 6th-sense back to basics thread, but a received a few pm's and emails about it so, I'm just clarifying it here.

Here is what I posted:


Interesting info so far, looking over the different sheets of spins, and knowing that the gaps between the numbers in numerical order, I think a spiral system would work wonders.  For example spin the wheel, the number 20 drops, for first bet place a unit on 20, if it wins start over, if not second bet, place a unit on 20, 19, 18,22.  If wins reset, if not bet on 16,17,18,19,20,21,22,23,24, etc etc adding a couple of numerical order neighbours each bet.  You would need a progression at some point, but by spin 7 you have 25 numbers covered and knowing that gaps are never wider than 12 numbers within 37 spins you should win every time.

I did a couple of tests using the following progression
1,1,1,1,2,5,16 and reached over +100 units within 37 spins each time.  Bankroll for the progression is 567 units.

Maybe someone with better excel skills than I have could test distance between first spin number and seventh spin number and see if they fall within the 25 numerical number order gap of the progression.



In the attached graph I started with the $3000 roulette simulator gives you, First large drop is at spin 226 when I hit $6000 I double the unit size to $10.  At spin 527 the progression hit a loss of all 7 steps.  Net step in a progression would be $82 per unit and would require a bankroll of $2945 for the $1 unit.  Personally I would risk it as you are betting on 29 numbers and I have the bankroll to absorb it.  Otherwise a milder progression would still work as you will hit higher than 99% of the time within 7 spins. This progression is set up to profit after each win. Maybe a modified labby of 111122223333 etc. 

I was also asked what happens around the late 30's numbers and zero, I'm treating as a circular layout so it would just wrap around ,so here are the bets:

"0"
Step 1 Bet 1 unit on 0; win, respin to get new number, loss go to step 2
Step 2 Bet 1 unit on 0,1,2,36,35; win, respin to get new number, loss go to step 3
Step 3 Bet 1 unit on 0,1,2,3,4,36,35,34,33; win, respin to get new number, loss go to step 4
Step 4 Bet 1 unit on 0,1,2,3,4,5,6,36,35,34,33,32,31; win repsin to get new number, loss go to step 5
Step 5 Bet 2 units on 0,1,2,3,4,5,6,7,8,36,35,34,33,32,31,30,29; win respin to get new number, loss go to step 6
Step 6 Bet 5 units on 0,1,2,3,4,5,6,7,8,9,10,36,35,34,33,32,31,30,29,28,27, win respin to get new number, loss go to step 7
Step 7 Bet 16 units on 0,1,2,3,4,5,6,7,8,9,10,11,12,36,35,34,33,32,31,30,29,28,27,26,25, win respin to get new number, loss either stop or go to step 8
Step 8 bet 82 units on 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,36,35,34,33,32,31,30,29,28,27,26,25,24,23, win respin to get new number, loss, STOP

Progression is aggressive, the bets are many numbers, so not practical for live wheel, but overall profitable. Also on roulette simulator you can see the video of this graph under Nimo.




10
It's a bit less than the 1 unit per spin that I was hoping for, but in the end not a bad result for roughly 90 minutes of work. Goal was +500 units which it reached at spin 619.

FIrst test so not sure if it works long run, had a churn session the last $1000, but pulled through in the end, largest drawdown went from $4920 to $3880, at $10 units was 104 units. 

Going to try it with a real money test later and will posts results.

11
Main Roulette Board / Repeaters A LA Nimo REVEALED
« on: Jun 03, 10:28 AM 2018 »
Wasn't sure I wanted to post this, but I want to help, or maybe see if this can be improved in anyway.

To all the math guys, yes I know the odds, yes I know progressions don't work in the long run, yes, blah blah blah.  Each time I double my bankroll, I consider it a victory.  Each time my bankroll grows past the top step in my progression it is another victory.  Having said that the bet selection tends to go into my favour time and time again.  So math guys please don't tell me I won't make any money or I will lose it all in the long run.  I withdrew a sizable chunk of change this week playing this, so until that stops I will keep withdrawing.

You can use a modified labby of 1111,2222,3333,4444, etc plus one on a loss, drop a section of numbers on a win until new high.  It's safest progression but takes forever.

Here is the progression that I use, it's for 8 numbers.  You need a larger bankroll if you are playing $1 bets, but you can start with 1 cent tables if your casino has them and move up as bankroll grows. 

1,1,1,1,2,2,3,4,5,6,8,10,13,17,22,28,36,46,59,76,98,126,162,208.  That is 24 steps.  (7480 units)  I actually have the progresssion up to 29 steps as my betting limit at my casino  will cater that.  However in testing with real money with help from Eddy,  progression has hit step 21. 

It's pretty basic system based on an older post I had on here about partners.  The way I had the system before was to wait for the partner to show up, now I just bet on the repeating sections.  Thank you to Turbo for the repeat angle of looking at things. 

The 6 numbers (6,15,24,33) usually show up with the 9 numbers (9,18,27,36)
The 4 numbers (4,13,22,31) usually show up with the 7 numbers (7,16,25,34)
The 3 numbers (3, 12, 21, 30) usually show up with the 8 numbers (8, 17,26,35)
The 2 numbers (2,11, 20,29) usually show up with the 5 numbers (5,14,23,32)
The 1 numbers (1, 10, 19, 28) Usually show up with the zero numbers (0, 11, 20 30)

I write down the sections, 1-2-3-4-6, as the numbers in their sections show up, I place a tick beside the number section, once a section is in the lead I bet on that section with progression.  If it stays in the lead, I keep betting on it, if another section takes over the lead, then I bet on that section, If the sections are equal I don't bet until a section goes into the lead again.  ( again thanks to Turbo for the racehorse analogy) The progression I have set up sets up for a profit at each level so once I get a hit, I will profit and start at beginning of progression.  I track the sections until the first section to have 25 hits is done and the game is over.  The odds of getting 8 random numbers to hit in 100 spins is 21 times, the hottest section usually hits around 25 times within a 100 spins, giving me charts like these.

Conversely, if you don't want to track, just play the last section hit with progression, you will get steeper drawdowns, but they recover quickly.  This way of play I have on roulette simulator under Nickmo.

Thanks to Eddy for helping me test it.


12
I've been using Notto's KTF with great success by expanding it and adjusting the progression.  After reading both Winkel's G.U.T and Notto's KTF, I thought why not all the numbers and all the crossings.  It's working out greatly.  Over 100 tests and most end within120 spins at +500 units profit with most drawdowns less than 500.   It may not be the Unholy Ancient drinking Vessel that some have on here, but it is just as consistent as the taxman. 

For a tracket, I use Normy's G.U.T tracker available here in software section and for progression I created my own spreadsheet, but there are progression spreadsheets in software section too.

Spin twice.  Bet unhit 35 numbers, then 34 then 33 etc stepping down each time  until you get down to Winkel main G.U.T crossing of 18/19.  If a bet is lost, use progression to get you to next.  At this high of numbers betting progressions are very short.  Then once you have 19 hits, you start playing all the hit numbers repeating the bets until the numbers climb by 1, for example you might get 19 numbers to hit five times in a row then go to 20 and they might hit 3 times in a row.  Do this with progression until you get to the 30 number bet, win that one and done.


13
Main Roulette Board / 4 repeaters in 37 spins...
« on: Apr 01, 02:56 PM 2018 »
Knowing that in 37 spins we know approximately 24 will hit, 12 will not hit and remaining 12 will be doubles/triples etc.  In most cases I have yet to hear of more than 33 uniques in a row, which means there will be a minimum of 4 repeats. While it may happen the odds and probability are unlikely that 4 repeats wont happen.   What I do is wait until 3 repeats have shown, then bet on all numbers hit to make a 4th repeat, adding numbers to the bet if a repeat doesn't show.  Most 4th repeats happen before 20th spin.  I adjust the unit size according to amount of numbers and once the 4th repeat hits, I profit and start a new session. 

14
Rules for a decent system, well according to me.

1.  Simple easy to do/understand.  Why get all the math involved when it's a simple lose/win scenario.  Either you are winning or losing, as long as you are winning, who cares how it happens. I don't need to know the engineering behind my cars to use them for my benefit.

2.  The bet selection should be dynamic to a point.  Static number play invites boredom and with boredom, you get mistakes. 

3.  It should be profitable.  Let's face it, we are all here to profit.  Some say they love the game, I say they want to make money.  No one likes to lose.

Here is a nice , easy neighbours system that fits the above criteria.  Make sure you have a racetrack on the wheel you are playing for easy neighbour bets.  Just play the last two drawn numbers and their neighbours for a total bet of 10 units using a progression.

1-1-1-2-2-3-4-6-8-11 ( optional 16-22-30-42-58, most hits within three spins but I have seen it go to 15 spins)

Make sure to change the bets as the new last two numbers come up, but keep the progression going to a win. 

For example last two numbers are 31 and 2

Play  31 and it's two neighbours left and right,  20-14-31-9-22 and the 2 plus it's neighbours 17-25-2-21-4 for 1 unit each'

Number 0 hits, so play the last two numbers 31 and 0 with their neighbours. for a unit each

Number 10 hits so play 10 and 0 plus their neighbours for a unit each

Number 13 hits so play 13 and 10 plus their neighbours for two units each etc.

Most hits are withing 3 spins.

Good way to make a quick +100 units in a short time and so far is still going strong.  Don't know why it works, repeaters, sectors or dumb luck blah blah, it doesn't matter why, it just matter that it does.  . 

15
General Discussion / Line Charting for Roulette
« on: Jan 21, 10:07 AM 2018 »
In all other investments of any kind, I see charts used to find patterns in the numbers.  I have dabbled in stocks, futures, cryptos, sports betting and casino table games, both B&M as well as RNG.  In the afore mentioned investments, charts are used as numbers equate well to charting. I'm a visual guy and like to see the patterns. They have served me well.  In the early 2000's , I thought I wonder if I could apply it to sports betting.  I charted the  numbers in the  games and was pleasantly surprised that I could see a pattern and predict underdogs quite nicely,

After seeing that I thought, numbers are roulette, I looked to see if anyone charted the numbers.  Nope.  Nada, Nothing.  Scratched my head at that and started charting myself.  As with all line charts and numbers the patterns were exactly the same.  I saw double tops, triple tops, double bottoms, triple bottoms, narrow sideways channels etc.  Look up technical anyalysis charting and you will see what I mean. I'll post a triple top at the bottom of this post to show an example.  Anyway I charted the numbers and lo and behold following a triple top or bottom and using the hi-lo even chances, when a triple top formed, withing the next three spins it would be a low and if a triple bottom showed it , withing the next three spins a high came up.  A simple martigale three step became very profitable.

The chart is of a stock to explain the triple top.  Chart the actual roulette numbers the same way and you will see what happens.


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