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Early Xmas

Started by Skakus, May 21, 09:17 PM 2011

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0 Members and 1 Guest are viewing this topic.

Skakus

Designed for playing the single zero roulette wheel. I have not researched this method on RNG play, but it might work. This system tries to catch repeaters, not every repeater, just some of them. It also uses a hefty progression so will not be everyone’s cup of tea.

Trigger:
Chart the spins until such time as the last 5 numbers out are all positioned within 17 numbers on the wheel. Now check that there are also no repeats in those 5 spins. Sometimes there will be a bit of a wait for the right condition to present.

The first time the above occurs you will bet on the five numbers. If the bet wins, start tracking for the next trigger. If the bet loses, add in the last number out and bet on six numbers. If the bet wins, start tracking for the next trigger. If the bet loses, add in the last number out and bet on seven numbers. If the bet wins, start tracking for the next trigger.

If the seven number bet loses, stop betting and start tracking for the next trigger. When the next trigger presents, you ignore the new 5 numbers and start betting on the original five numbers from the previous trigger, and follow the same procedure adding in the original sixth and seventh numbers. If the bet wins, start tracking for the next trigger.

If the seven number bet loses a second time, stop betting and start tracking for the next trigger. When the next trigger presents, you ignore the new 5 numbers and start betting on the original five numbers from the original trigger, and follow the same procedure adding in the original sixth and seventh numbers. If the bet wins, start tracking for the next trigger.


If the seven number bet loses a third time, stop betting and start tracking for the next trigger. When the next trigger presents, you start betting on the current five numbers, and follow the same procedure adding in the new sixth and seventh numbers. You will now bet on these new 5, then 6, then 7 numbers for the next three triggers.

If after this stage there is no winner you can stop and take a loss (547 units), or if you’ve got the kahunas you could bet on for as third round with the new third set of 5 numbers.

Progression:
1.1.1/1.1.2/2.2.3///3.4.5/6.7.9/11.13.17///Stop or continue///20.24.32/37.45.60/70.82.100

You can see there are nine blocks in the progression. The first six blocks are well within any table limits you will find. The last three blocks may not always be within the table limits.

Playing this system it can be difficult to get all the bets down in a short time due to the odd staking amounts.

If you start well then short sessions are fine, but if you start bad, then session lengths can and should be several hundred spins.

The system as I have explained it is played only on one level, but can be played on multiple levels up to three. I think once you get past two levels it becomes impractical to get all the bets down in time. From this point the system would be well suited to a bot that could quickly determine and place the bets. I’m happy just playing the one level.

How do you play more levels?

You notice how we ignore the new five numbers and keep playing the previous five numbers, and we do that twice? Well there is an option to play the original five numbers at the corresponding progression level while adding in the new five numbers at the first progression level. So next trigger you will be betting two sets of numbers. Then you can push it to three sets of numbers on the next trigger. That’s as far as you can go because after the three triggers, the first one is abandoned as per the system rules.


This system kicks some serious butt, so I guess Christmas has come early, eh?

I think I just found a name for my system……….The Early Xmas System  :)

I should mention some of the insight for this system came from a thread by the member 'I have cookies' on the old VLS forum.

link:://vlsroulette.com/roulette-and-gambling-framework/lady-luck-or-statistical-propensity-and-diminishing-probability/





A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus

Here is an example, also uploaded the doc because I just know it will get messed up on the forum.



4
8
22
2
23
30
32
16
3
8
22
21
32
35
28  five numbers within 17 - no repeats
24  bet 21.22.28.32.35 lost  -5
36  bet 21.22.24.28.32.35 lost  -11
10 bet 21.22.24.28.32.35.36 lost  -18
4
32
18
20
26  five numbers within 17 - no repeats
7  bet 21.22.28.32.35 lost  -23
30  bet 21.22.24.28.32.35 lost  -29
15  bet 21.22.24.28.32.35.36 lost  -43
4
33
10
35
20
6
25
7
25
16
5
9
19
8
0
28
28
11
35
19
6
26  five numbers within 17 - no repeats
12  bet 21.22.28.32.35 lost  -53
15  bet 21.22.24.28.32.35 lost  -65
2  bet 21.22.24.28.32.35.36 lost  -86 â€" abandon numbers - five numbers within 17 - no repeats
32  bet 2.6.12.15.26  lost  -101
15  bet 2.6.12.15.26.32  won +19
28
0   five numbers within 17 - no repeats
32  bet 2.15.28.32.0  won  +50
28
2
14
31
6
2
0
5
10
16
10
35
27
16
33
25
0
18
3
7  five numbers within 17 - no repeats
17  bet 3.7.18.25.0  lost  +45
30  bet 3.7.17.18.25.0  lost  +39
17  bet 3.7.17.18.25.30.0  won +68
21
31
24
33
26
5  five numbers within 17 - no repeats
32  bet 5.24.26.31.33  lost  +63
31  bet 5.24.26.31.32.33  won  +93
27
9
21
13
31
1
24
15
16
22
13
10
29
19
18
35
10
19
9
23
20
21
15
11
13
12
13
32
18
0
15
25  five numbers within 17 - no repeats
27  bet 15.18.25.32.0  lost  +88
21  bet 15.18.25.27.32.0  lost  +82
24  bet 15.18.21.25.27.32.0  lost  +75
0
32
18
15
2  five numbers within 17 - no repeats
20  bet 15.18.25.32.0  lost  +70
36  bet 15.18.25.27.32.0  lost  +64
15  bet 15.18.21.25.27.32.0  won  +122
26
27
2  five numbers within 17 - no repeats
28  bet 2.15.26.27.36  lost  +117
22  bet 2.15.26.27.28.36  lost  +111
29  bet 2.15.22.26.27.28.36  lost  +104
14
28
2
29
13
35
19
0
15  five numbers within 17 - no repeats
20  bet 2.15.26.27.36  lost  +99
8  bet 2.15.26.27.28.36  lost  +93
24  bet 2.15.22.26.27.28.36  lost  +79
2
19
13  five numbers within 17 - no repeats
7  bet 2.15.26.27.36  lost  +69
9  bet 2.15.26.27.28.36  lost  +57
6  bet 2.15.22.26.27.28.36  lost  +36  - abandon numbers
26
14
11
9
8
30  five numbers within 17 - no repeats
13  bet 8.9.11.14.30  lost  +21
6  bet 8.9.11.13.14.30  lost  -3
9  bet 6.8.9.11.13.14.30  won  +142 -  five numbers within 17 - no repeats   
15  bet 6.8.9.13.30  lost  +137
0  bet 6.8.9.13.15.30  lost  +131
34  bet 6.8.9.13.15.30.0  lost  +124

17
24
0
29
33
27
20
3
25
17
1
9
32
13
2
24
1
5  five numbers within 17 - no repeats   
11  bet 6.8.9.13.30  lost  +119
20  bet 6.8.9.13.15.30  lost  +113
8  bet 6.8.9.13.15.30.0  won  +171  - that’ll do me Jimmy!


A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus

Attached is the result of 515 spins from dublinbet playing the single layer.


I will put up some more game results later today.

A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus

Attached is result of 268 spins from dublinbet, playing single layer.
A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus

Attached is result of the same 268 spins from dublinbet, playing all three layers.
A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus


And here is result of a decent run of 1500+ RNG numbers playing single layer.

You can see around spin 1250 there is a progression bust (-547).
A ship moored in the harbour is safe, but that's not what ships are made for.

Skakus

Well so far that was fun!

I just ran this system through about 105,000 spins on casino.com with a  1c/$50 table limit for straight up numbers.

I played the system on 1 level, and used a progression that goes from 1c to $32 in 45 steps, the 45 steps broken into 5 sections of 9 steps.

In the 105,000 spins the progression only entered the fifth and final section of the progression 7 times. It never lost.

A loss would cost $1105, and the system ended with $1105 profit in 105,000 spins â€" the first safe zone.

There were 19,000 bets, which is a bet every 5.5 spins, and it took 69 hours of continuous play to double the bank.

So this thing earned $15.80 an hour for 69 hours like clockwork.

I’ll continue testing 1 level for another 105,000 spins, but boy would I like to see this firing on all 3 levels!



This looks like a job for >>>


A ship moored in the harbour is safe, but that's not what ships are made for.

superman

There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Juiced91

Ha ha come on DO it. :twisted:

FreeRoulette

Interesting idea. Thanks for the system approach. It would be interesting to know how much the 17 gap factor weighs into the final result
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