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The TDM 2 Dozens

Started by Maui13, Oct 02, 02:47 AM 2012

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0 Members and 1 Guest are viewing this topic.

Maui13


T - Original concept started by Twister
D - Pushed and morphed by Dino
M - Also morphed by Maui


The original method is called
One Dozen Plz ? in this forum.


After many alterations many people were a bit confused as to what the rules are. So I've decided to start this new topic, with clear rules for this method. (Twister & Dino - please help where I miss something as I did join the party a bit later)


Please feel free to contribute.


312 - 1st line - This becomes our trigger
132 - Bet against 3rd dozen forming - Win on 1st bet
231 - Bet against 3rd dozen forming - Win on 1st bet
132 - New trigger line.
221 - Bet against 1st dozen - Win on 1st bet
233 - Bet against 1st dozen - Win on 1st bet
xxx - New trigger line


So we wait for a trigger, and play 2 lines against the trigger line.
In my testing (1000 numbers Random.org) I found to skip lines with 111,222,333 as your numbers to bet against. A dozen can run for a while so stay away!




I then also found that if you cover ZERO with 1 unit  for every 1st spin of the - that it give more back than what it takes BUT you don't have to cover it.


Don't use lines in them with zero. Example


2   1   2 - New trigger line
1   2   1 - Bet against 2nd dozen - Win on 1st
1   0   3 - Bet against 2nd dozen - Win on 1st - Ignore the zero, as we won on the 1st.
2   3   1 - New trigger line
3   3   0 - Bet against 2nd dozen - Win on 1st bet
0   3   2 - Bet against 2nd dozen - ZERO (if it was covered - score) bet against 3rd dozen, bet against 1st dozen - Win on 3rd
3   3   2 - New trigger line


Another Example


2   3   1 - New trigger Line
2   2   1 - Bet against 2nd dozen, Win on 2nd bet.
3   2   1 - Bet against 2nd dozen, Win on 1st bet
1   1   1 - SKIP THIS LINE (111,222,333!!!)
0   2   1 - Bet 1st bet only for zero - hit BUT skip line (if you're covering zero)
2   2   3 - NEW Trigger line
2   2   2 - Bet against 2nd dozen, Win on 3
2   1   3 - Bet against 2nd dozen, Win on 2


I'm still not sure which progression works bet and whats the safest. I think Twister/Dino might have an answer there.


Regards,
M :thumbsup:
Trust the timing of your life!

Turner

Phew....great explaination. Its exactly how i got it.
9-9 is a risk. Gonna see what results flat vs 1-1  3-3 do.
Turner

Robeenhuut

Few people play against 4 wide matrix if all dozens show up in it.
So 1223 is ok but not 1221.  It was posted before.  Dreaded 1,3,9,27 progression ;D
Yeah its reality.  2 step 1,3 i dont think will do. Basically each possible 2 Dozen progression
was discovered but the search still continues and  some even consider flat betting.
The problem is that in any double bet selection the strike is not there so basically 1,3,9,27 is only
way to go if you can risk 80u. You can win few hundreds in a row as JL demonstrates.
Matt

Twisteruk

Maui, this is a great idea

Thanx for setting out the rules for this Version  :thumbsup:
Its Set In Stone =)

F_LAT_INO

Sorry to disappoint you,but must tell you this idea was tested about 6 years ago/Sam may remember/
and didn't show positive results in the long run.by the way no method on 11,33,99,2727,basis could ever work,except maybe JL ideas where you wait 60-80-spins for a trigger,and even then it is not sure.
Twister idea betting same way on 1 dozen/reccommended in cycles/would be much safer and profitable.Just my 2 uncles.
Anyhow you continue testing and find out...maybe you come to some tweak we old heads couldn't
find at that time.
You can always get me on  
ivica.boban@ri.t-com.hr

ZigZag

Thanks Maiu, Twister and Dino.

I been playing Twisters original version betting on 1 dozen only and using the six point divisor tracker you can find in the roulette software page.

Single dozen, I have the target on the divisor set to 4 for a less agressive approach  :thumbsup:

If i lose a full line i wait for a line to have a match again. Then continue on next level of progreassion set by the divisor.

Only been playing it for a few days but this has worked for me so far and avoided a number of long losing streaks of 3-4 lines in a row where no dozens are matching

Will report back if it tanks :wink:


Maui13

That's great Zigzag - let us know how it goes!


I was looking for a progression and FINALLY found it!


GLC - "The Legend of progressions" posted a progression on this site, I went looking and found it.
There is a bit of a twist to it, but let's see if he approves!  :thumbsup:



You play TDM exactly like the rules are stated. Using the below progression.
When you lose, you need to move one step to the right, and push for a DOUBLE win, then reset back to 1/1 - total needed for progression is 160 units. If this fails - call it a night.


1/1, 2/2, 3/3, 4/4, 5/5, 7/7, 9/9, 12/12, 16/16, 21/21


What makes this very powerful - is the strike rate of TDM + this progression!


I've tested about 1000 spins with very very good results!


The same as any system, it will fail eventually - but what I've learned from a couple of very intelligent individuals is that the combined successes is what is important....not the hand full of times that you fail!


Regards,
M
Trust the timing of your life!

Turner

Maui....please explain "push for a double win"
Perhaps an example.
Turner

Maui13

Turner (499th post  :twisted: ) - step the progression to the right....until you have 2 wins in a row.


For example


1st Bet - 1/1 - LOST
2nd Bet - 2/2 - WIN
3rd Bet - 3/3 - WIN
4th Bet - Reset back t o1/1/


So - when you lose step progression to the right. until you have 2 consecutive wins.


Hope this makes sense?


Regards
M
Trust the timing of your life!

Turner

Quote from: Maui13 on Oct 02, 10:25 AM 2012
Turner (499th post  :twisted: ) - step the progression to the right....until you have 2 wins in a row.



For example


1st Bet - 1/1 - LOST
2nd Bet - 2/2 - WIN
3rd Bet - 3/3 - WIN
4th Bet - Reset back t o1/1/


So - when you lose step progression to the right. until you have 2 consecutive wins.


Hope this makes sense?


Regards
M
Cheers...i get it
Woooo...500 posts of absolute rubbish...lol
Turner

Turner

And an extra feckin star loll

dino246

Hey Maui......Great idea to Spin-Off YOUR Concept from Twister's thread.

Will do the same with MY Concepts INSPIRED by both you and Twister.

Nice of you to include ME in the initial's TDM.....it's a bit like a Badge Of Honour !!



Dino.

Maui13

Dino - really give this one a shot with the progression I added.


I'll have my test sample 1000 spins done tomorrow - I think I've worked through about 600 spins all the way in profit!


Let me know!


Ciao
M
Trust the timing of your life!

dino246

You know Maui,if the Strike-Rate IS that high then SURELY,no need to go further in the Progression than 1-1  3-3.

Ok...so 8 units are lost....yet i have found to date,that is easily paid back from all the other winners.

Will continue to evaluate.

Turner

here is a concise example of Mauis progression by GLC

I think its quite awesome to watch. I don't give a toss if it tanks. I think this progression is a beautiful thing....(LoL...getting all teary eyed about a progression)

look at how many first line hits!

213
322 1/1 +1
323 1/1 +2

330 void

112
232 1/1 +3
322 1/1 +4

112
312 1/1 +5
311 1/1 +6

211
231 1/1,2/2 +6
223 3/3, 4/4 +4

321
121 5/5    +9
232 1/1   +10 (48 spins)

212
311 1/1   +11
332 1/1   +12

133
231 1/1   +13
123 1/1   +14

331
212 1/1   +15
212 1/1   +16

323
221 1/1     +17
331 1/1,2/2 +17

233
222 3/3,4/4   +15
123 5/5       +20 (93 spins)

An emotional....Turner

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