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Was I just lucky, or what ?

Started by rolf-harris, Jan 22, 11:10 AM 2013

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0 Members and 1 Guest are viewing this topic.

stringbeanpc

Quote from: Smoczoor on Jan 23, 03:46 PM 2013
This method looks like voodoo :o Easy to RX so i made fast test. Coding this i was sure that method will fall but...

If you care to post it, I would appreciate a copy of your RX script as well.

Smoczoor

Quotecould you share your RX file !!! So we all could test with our Spins.

Yes of course! Here you are:

System "Layout Neightbours by rolf-harris"

{coded by Smoczoor for rouletteforum.cc community}

method "main"
begin

     if number 1 has hit each time
       begin
     put 1 unit on List [24, 5, 10, 23, 8, 31, 9, 22, 18, 29]
      end

      if number 2 has hit each time
       begin
     put 1 unit on List [19, 15, 32, 0, 26, 34, 6, 27, 13, 36]
      end

       if number 3 has hit each time
       begin
     put 1 unit on List [28, 7, 29, 18, 22, 32, 15, 19, 4, 21]
      end

      if number 4 has hit each time
       begin
     put 1 unit on List [32, 0, 26, 3, 35, 25, 17, 34, 6, 27]
      end


       if number 5 has hit each time
       begin
     put 1 unit on List [8, 30, 11, 36, 13, 33, 1, 20, 14, 31]
      end

      if number 6 has hit each time
       begin
     put 1 unit on  List [25, 2, 21, 4, 19, 36, 11, 30, 8, 23]
      end


       if number 7 has hit each time
       begin
     put 1 unit on List [22, 9, 31, 14, 20, 35, 3, 26, 0, 32]
      end

      if number 8 has hit each time
       begin
     put 1 unit on List [36, 13, 27, 6, 34, 5, 24, 16, 33, 1]
      end


       if number 9 has hit each time
        begin
     put 1 unit on List [20, 1, 33, 16, 24, 29, 7, 28, 12, 35]
      end

      if number 10 has hit each time
       begin
     put 1 unit on List [30, 11, 36, 13, 27, 16, 33, 1, 20, 14]
      end

      if number 11 has hit each time
       begin
     put 1 unit on List [27, 6, 34, 17, 25, 23, 10, 5, 24, 16]
      end


        if number 12 has hit each time
       begin
     put 1 unit on List [29, 18, 22, 9, 31, 26, 0, 32, 15, 19]
      end

      if number 13 has hit each time
       begin
     put 1 unit on  List [34, 17, 25, 2, 21, 30, 8, 23, 10, 5]
      end

       if number 14 has hit each time
       begin
     put 1 unit on List [33, 16, 24, 5, 10, 22, 18, 29, 7, 28]
      end

      if number 15 has hit each time
       begin
     put 1 unit on List [26, 3, 35, 12, 28, 21, 2, 25, 17, 34]
      end

      if number 16 has hit each time
       begin
     put 1 unit on List [10, 23, 8, 30, 11, 20, 14, 31, 9, 22]
      end

      if number 17 has hit each time
       begin
     put 1 unit on  List [21, 4, 19, 15, 32, 27, 13, 36, 11, 30]
      end

      if number 18 has hit each time
       begin
     put 1 unit on List [31, 14, 20, 1, 33, 28, 12, 35, 3, 26]
      end

      if number 19 has hit each time
       begin
     put 1 unit on List [0, 26, 3, 35, 12, 2, 25, 17, 34, 6]
      end

      if number 20 has hit each time
       begin
     put 1 unit on List [16, 24, 5, 10, 23, 9, 22, 18, 29, 7]
      end

      if number 21 has hit each time
       begin
     put 1 unit on List [15, 32, 0, 26, 3, 17, 34, 6, 27, 13]
      end

     if number 22 has hit each time
       begin
     put 1 unit on List [14, 20, 1, 33, 16, 7, 28, 12, 35, 3]
      end

      if number 23 has hit each time
       begin
     put 1 unit on List [11, 36, 13, 27, 6, 24, 16, 33, 1, 20]
      end

      if number 24 has hit each time
       begin
     put 1 unit on List [23, 8, 30, 11, 36, 1, 20, 14, 31, 9]
      end

      if number 25 has hit each time
       begin
     put 1 unit on  List [4, 19, 15, 32, 0, 6, 27, 13, 36, 11]
      end

      if number 26 has hit each time
       begin
     put 1 unit on List [12, 28, 7, 29, 18, 15, 19, 4, 21, 2]
      end

      if number 27 has hit each time
       begin
     put 1 unit on  List [17, 25, 2, 21, 4, 11, 30, 8, 23, 10]
      end

      if number 28 has hit each time
       begin
     put 1 unit on List [18, 22, 9, 31, 14, 3, 26, 0, 32, 15]
      end

      if number 29 has hit each time
       begin
     put 1 unit on List [9, 31, 14, 20, 1, 12, 35, 3, 26, 0]
      end

      if number 30 has hit each time
       begin
     put 1 unit on List [13, 27, 6, 34, 17, 10, 5, 24, 16, 33]
      end

      if number 31 has hit each time
       begin
     put 1 unit on List [1, 33, 16, 24, 5, 18, 29, 7, 28, 12]
      end

        if number 32 has hit each time
       begin
     put 1 unit on List [3, 35, 12, 28, 7, 4, 21, 2, 25, 17]
      end

      if number 33 has hit each time
       begin
     put 1 unit on List [5, 10, 23, 8, 30, 14, 31, 9, 22, 18]
      end

      if number 34 has hit each time
       begin
     put 1 unit on  List [2, 21, 4, 19, 15, 13, 36, 11, 30, 8]
      end

      if number 35 has hit each time
       begin
     put 1 unit on List [7, 29, 18, 22, 9, 0, 32, 15, 19, 4]
      end

      if number 36 has hit each time
       begin
     put 1 unit on List [6, 34, 17, 25, 2, 8, 23, 10, 5, 24]
      end

      if number 0 has hit each time
       begin
     put 1 unit on List [35, 12, 28, 7, 29, 19, 4, 21, 2, 25]
      end
end

stringbeanpc

Quote from: rolf-harris on Jan 22, 06:25 PM 2013
Just looked at layout,
If 0 spins the bets are 3,35,12,28,7 and 15, 19, 4, 21, 2.
European wheel.

Here is a RX script according to the above specs. Just change the extention from txt to dgt

Edit: Forgot to mention that this script will work on both American & European wheels


stringbeanpc

And here are the results from my above RX script for yesterdays spielbank weisbaden tables

They seem to be mixed results, however I realize this is not a comprehensive test.




Normy2000

@stringbeanpc

Congrats!  :thumbsup:
That's what i call a very nice script, all done in 40 lines!   :)
nOrMy2o0o  ‹(•¿•)›
"Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning."  Albert Einstein

stringbeanpc

Quote from: Normy2000 on Jan 24, 07:14 PM 2013
@stringbeanpc

Congrats!  :thumbsup:
That's what i call a very nice script, all done in 40 lines!   :)

Thank you Nomy2000. I have been a developer for many years, just learning my way around RX coding.
Maybe some of my cobol-ogist experience showed up in the code. LOL

rolf-harris

Thanks for all your efforts guys...looking at the charts it seems when there is a sudden turn of fortune, up or down, it seems to continue for a while..
I am willing to wager this is when there is a change of dealer...maybe, when a losing run develops and it is spotted early enough then, instead of the 10 bets around the last number spun, it may be possible to detect from observation what amount of offset to employ so as to manoeuvre them to a more favourable area of the wheel.
I am not familiar with RX but could it be programmed so that after, say, six losses or whatever looks suitable, then a variable is added to move bets to the opposite side of the wheel, for instance, to try and get back to winning ways.

stringbeanpc

Quote from: rolf-harris on Jan 24, 11:29 PM 2013
Thanks for all your efforts guys...looking at the charts it seems when there is a sudden turn of fortune, up or down, it seems to continue for a while..

Your welcome. Remember that this was NOT a comprehensive test, only 4 tables from yesterday. More study should be done in my opinion.

Quote from: rolf-harris on Jan 24, 11:29 PM 2013
I am willing to wager this is when there is a change of dealer...maybe, when a losing run develops and it is spotted early enough then, instead of the 10 bets around the last number spun, it may be possible to detect from observation what amount of offset to employ so as to manoeuvre them to a more favourable area of the wheel.

I am not familiar with RX but could it be programmed so that after, say, six losses or whatever looks suitable, then a variable is added to move bets to the opposite side of the wheel, for instance, to try and get back to winning ways.

Yes, the change you suggest could be added.
But I have some other tasks to attend to, so anyone who knows RX can feel free to modify and repost the script

rolf-harris

Anyway, I found the answer to my original post...
I must have been just lucky.
I download trial of RX and ran system over 4000 spins that I got off the forum and ended up at minus 1000 units.
So, unless the losing runs can be halted somehow by, say, stop after X amount of lost spins...restart after X amount virtual wins....or bet opposite side of wheel after X amount of losses..... etc. etc.
As it is now its no good.
I am not giving up on it completely because it gets some nice winning runs but I will have to do all my experimenting on the new implementations manually till I can get my head round RX programing ( why don't they accept Mastercard ?)

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