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4 repeats method - high bankroll, high volatility version

Started by Colbster, Dec 28, 11:15 AM 2013

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Colbster

Based on earlier discussions concerning a minimum of 4 repeats in a cycle of 37 spins, meaning a minimum of 2 repeats in at least 1 dozen, I submit the following for consideration and improvement.  I have been testing this bet selection method with great results, although different money management systems have given different results (all positive, but all needing some considerable bets/progressions).  This is a change on that approach, keeping a flat-ish bet.  There are some drawdowns (some fairly large), but there are also some dizzying returns to be had with some nerve and some money in the bankroll.  This is not my usual sort of post, but I thought it might be interesting to some of the bigger players here, as it is delightfully profitable.

Track until you have your first repeat.  Whatever dozen the repeat falls in becomes active and you bet every number in that dozen that has hit.  This is founded on the concept that you must have a first repeat in a dozen before that dozen could ultimately host the inevitable 2nd repeat.  As you continue tracking, as other dozens become active through their first repeat, you will also bet each number in those dozens.  It is possible for all three dozens to be active and you to be covering spots in all three at the same time.  You continue to bet all indicated numbers until you get your first win, which comes as the result of a repeat in an activated dozen, thus giving you the promised second repeat in at least one dozen.  For the purpose of 0 or 0/00 tables, I consider 0 as part of the first dozen and 00 as part of the third dozen.  Rather than being bad results, they become nothing more than a space on the wheel that can be exploited when they repeat just like any other number on the board.

Rather than retracking, just delete all numbers from your tracking list up to the first appearance of either of your two repeat numbers, leaving only one repeat in the winning dozen.  As this deletes other numbers from the list, it may de-activate other dozens or remove bet numbers from the active dozens.  Redetermine your bets based on what remains, but don't start over.  You have already paid for the information that still remains, so there is no reason to dump it.

The money management portion of the method is to bet 24 units on every spin.  If you only have one active number, bet 24 on that space.  If you have 5 active numbers, bet 4 on each (24/5 = 4.8, I round down to 4).  If you have 12 numbers, bet 2 units apiece.  Never exceed 24 units placed.  Additionally, although this is completely optional, I choose to not bet at all when I have more than 12 numbers.  While you could easily get a hit with 17 numbers covered, the payout doesn't even yield one additional 24-unit bet, so I choose not to play here.

I suggest a session bankroll of 1008 units, covering 42 spins at 24 units apiece.  This is one of those methods that needs some money to risk and the tolerance to do just that.  Guys like Ken could give this a whirl without much trouble, but I only play with fake money as my heart can't cope with real risk.  Covering 12 spaces with 24 units gives a 48 unit profit.  When you get the hits on a single repeater, such as 34-34-17-34, you earn 840 chips.  Big risk but awesome rewards here!

Colbster

For any who might doubt that you can get the big hits that this method offers, I just started a testing session.  My first 6 spins were 34, 17, 7, 25, 17, 17.  The 2nd dozen went active when the 2nd 17 hit and that was the only space covered, so 24 units went on the 17 per the rules of this method.  +840 units on the very first bet!!! I know this means nothing and everyone gets lucky, but as there has been no replies to this post yet, I thought I would spike the punch a little with some huge winnings from an actual session.

Colbster

3 spins later (18, 26, 17).  The 18 meant I was only betting 12 units on 17 and 12 on 18 here, but another awesome hit just a few spins later!  :twisted:  4 bets placed, +1200 units.

bleep24

Hi Colbster,
Do not know if you are still monitoring this topic as it is a bit old but if you are can you please clarify a few points.
How far apart can the trigger repeater be.   6 spins, l0 spins or what.  You say bet all the numbers from dozen that contains trigger repeater.

How far back is that or is it just the numbers between the 2 repeaters and then any number from that dozen that come out subsequently.
Also for how long do you bet for after the trigger repeaters appear.  Are you setting a max. number and if not win take the hit and make up losses on future betting (though not increasing stakes I presume)     I have looked at this system and if you have balls of steel and take the roller coaster ride then I think that it is very good.    We all know that numbers from a particular dozen can just dry up and would put you up the creek and with a big loss.

I always look forward to your posts because you usually have something good to add to the party.

Good luck,    Bleep24

Colbster

The trigger repeater can come as early as the second spin, such as if we start with 34-34.  We would immediately start betting on 34 and any other numbers that show in the 3rd dozen.  It might not show for 12-18 spins at the other end of the spectrum.  We play until we get the win and then retrack just far enough to disqualify having more than 1 repeat in a dozen.

While I'm not as keen on this higher bankroll method, I am completely on board with the premise for bet selection.  You are guaranteed a hit within the cycle, it just comes down to managing the bankroll and staying in the constraints of table limits.  In terms of dependability, I know of no better method for placing bets as we will certainly have a hit of a second repeat in one of the dozens during a cycle. 

biagle

hi, Colbster

something like this?

54 spins low: about -250units, high 255 units.

Colbster

Not entirely, at least on the tracking aspect.  You have the triggers correct until you get your win in the first dozen from the repeating 5.  At that point, we have two repeating numbers in the first dozen: 5 and 9.  What I do is, beginning at the farthest back point, delete spins until you now only have only 1 repeater.  In your set of spins, I would remove the first 5 spins: 35, 16, 7, 10, and 9.  Now you only have 1 repeater (5) and you would place bets on all the other 1st-dozen spins that remain.  Your next bet would be on 5, 6, 8, and 9.  Interestingly, this would result in a win from the repeating 8 on your very next appearance of the 1st dozen.  Why do I do it this way?  Because we have already "paid" for all of this information so I don't want to discard this useful info unnecessarily.  I only get rid of the minimum amount of information that would allow us to move forward in compliance with the rules we have laid out for this method.  I will look at the rest and let you know if I see anything otherwise.  Just initially glancing, however, had you used my sliding method without discarding upon wins and kept rolling forwards, you would have had some delightful wins in the 2nd dozen as well.

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