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Sleepers Wake

Started by ignatus, Oct 19, 07:36 AM 2014

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ignatus

testing something new, initial test look good.

trigger: look at the history of spins for the last 5 hit doublestreets, and locate the last ds hit. wait until that sleeping ds hit, now start betting that it will hit again.

chances that it will sleep two times in a row should be slim or atleast the probability should be in favor ? we'll see how long this will last...

1 doublestreet negative progression

1 1 1 1 2 2 3 3 4 4 5 6 7 8 9 11 13 15 17 20 23 27 32 37 43 50 59 69 80 93 109

or +1/-1 progression +1u when loss (after 6 spins)-1u when win
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

rouletteKEY

Chasing that deep can be a BIG problem.

Have you considered splitting your progression up into three attacks (or more)?

Testing would give you a better idea on this... but attacking for ten spins and then resuming your progression at the next attack would be something to entertain.  If your hit rate was decent and you normally won on the first attack...then possibly look at dropping back half a progression after a win in the third attack session or something along those lines if you insist on playing a progression that deep. 

It all looks great on paper... and charts... with fake money...putting 109 out after 30 straight losses with real money might give you pause in a real B&M...playing with pennies is one thing...if these are nickel units in a real honest to God casino you are down some real money before you are laying those last bets.   A progression does no good if you run out of money or nerve before the end...assuming of course there is a win at the end of the rainbow.

ignatus

Quote from: rouletteKEY on Oct 19, 09:38 AM 2014
Chasing that deep can be a BIG problem.

attacking for ten spins and then resuming your progression at the next attack would be something to entertain.  If your hit rate was decent and you normally won on the first attack...then possibly look at dropping back half a progression after a win in the third attack session or something along those lines if you insist on playing a progression that deep. 


great idea

thanks
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

more spins...
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

rouletteKEY

Ignatus...

nothin' kills a day more than losses

work on controlling the mega drawdowns...
     stop-losses
     lighter progressions and step backs after wins instead of re-boots to 1st bet of long progressions

lots of ways to skin a cat

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