• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Almost every system has been tested many times before. Start by learning what we already know doesn't work, and why.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Roulette 1 milion spins survive

Started by Rewster88, Dec 12, 02:45 PM 2014

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Rewster88

Hi guys,

saw this on the VLS forum. Can someone test this on RX? ( see below)

Dont understand anything of RX , should be a good system.


grtzzz R




system "SISTEMA DE RULETA RED"
{
Sistema de ruleta "Red que atrapa la bola"
LES PRESENTO UN SISTEMA DE RULETAS INVENTADO POR MI. ES EFECTIVO:
---------------------------------------------------------------------------------------------------------------------------------------------------
-SISTEMA DE RULETA RED-
(VALIDO PARA RULETAS EUROPEAS DE UN SOLO CERO. NO FUNCIONA EN RULETAS AMERICANAS DE DOBLE CERO)

*SE APOSTARÁ SOBRE LA CHANCE SIMPLE (POR EJEMPLO ROJO) SIGUIENDO LA SIGUIENTE PROGRESIÃ"N QUE TIENE UNA RESISTENCIA DE 150 TÉRMINOS:

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,
60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,3661,3660,3660,3660,3660,3660,3660,3660,3660,
3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,
3660

*CUANDO SE PIERDE (SALE LA CHANCE SIMPLE CONTRARIA O SALE EL CERO) SE SUBE UN NIVEL EN LA PROGRESIÃ"N.
*CUANDO SE GANA (SALE LA CHANCE SIMPLE APOSTADA) SE BAJA UN NIVEL EN LA PROGRESIÃ"N.
*LA PROGRESIÃ"N ESTARÁ SUBIENDO Y BAJANDO TODO EL TIEMPO.
*CUANDO SE GANA EN EL PRIMER TÉRMINO (PRIMER 1) O EN EL TÉRMINO  "61" O  EN EL TÉRMINO "3661" SE REINICIA LA PROGRESIÃ"N DESDE EL PRINCIPIO.

CAPITAL INICIAL = 113462 UNIDADES (EN MI CASO USO UNIDADES DE $0,20 CENTAVOS = $22693 PESOS)
EN LA PRACTICA SOLO HE LLEGADO A USAR 66990 UNIDADES (EN MI CASO UNIDADES DE $0,20 CENTAVOS
= $13398 PESOS).

GANANCIA PROMEDIO = +1 UNIDAD / CADA 103 BOLAS.

MÍNIMA APUESTA REALIZADA A LA CHANCE SIMPLE = 1 UNIDAD ($0,20 CENTAVOS).
MÁXIMA APUESTA REALIZADA A LA CHANCE SIMPLE = 3661UNIDAD ($733 PESOS); SI NO DA EL MÁXIMO DE LA
MESA CONTINUAR LA PROGRESIÃ"N DONDE QUEDO PERO EN UNA MESA DE MÁXIMO MAS GRANDE, PARA LUEGO VOLVER A LA MESA MAS CHICA.

PRUEBA DE RESISTENCIA = 1000000 (1 MILLÃ"N) DE BOLAS EN EL SIMULADOR DE RULETA ALEMÁN: "Roulette Xtreme 2.0). ESTE SIMULADOR SE DESCARGA DE LA WEB GRATIS.

De esta forma se ha creando una "red" capaz de "atrapar" la bola.




POR: ALEJO CEBALLOS ALONSO.-
alejocity@yahoo.com
11/12/2014

}

method "main"
begin
    while Starting a new Session //initialize a new session
    begin
        //create a progression list on record "bet" data index
        set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
        3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

        //place a bet on Black pointed by record "bet" data index
        Put 100% of record "Bet" data on red;

        exit;  // this exists the program
    end
while record "Bet" data =61 and red hit each time begin
set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
        3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

end
while record "Bet" data =3661 and red hit each begin
set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
        3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

end

    while red has lost each  time
    begin
        //move the progression pointer up to the next level
        add 1 to record "Bet" data index;
    end

    while red has won each time begin
    Subtract 1 to record "Bet" data index
    end

//while bankroll > 0
  //  begin  put 0 on bankroll
        //after a WIN or exceed Maximum progression, start over
    //    set list of  [1,1,2,4,8,16,32,64,128,256,512,16,32,64,128,256,512] to record "Bet" data ;
   // end
    while record "Bet" data index < 1
    begin
        //after a WIN or exceed Maximum progression, start over
    set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
        3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

    end
   // while bankroll > 0 begin add 100% of bankroll on record "total" data index index put 0 on bankroll put 1 on record "bet" data index end

   while record "Bet" data index > 150 begin STOP SESSION END
    //place the bet on Black pointed by record "bet" data index
    Put 100% of record "Bet" data on red;
                            end

denzie

wow your chinese is very good. lol just joking. but i have the RX too , and i also just not get it . but if u know how to do .....put star system on 1 following dozen....it works for me but can get far in the progression(after 5misses wait a bit till all is ok again and go from there)
As spins roll off our predictions get better

psimoes

    Quote from: Rewster88 on Dec 12, 02:45 PM 2014
    Hi guys,

    saw this on the VLS forum. Can someone test this on RX? ( see below)

    Dont understand anything of RX , should be a good system.


    grtzzz R




    system "SISTEMA DE RULETA RED"
    {
    Sistema de ruleta "Red que atrapa la bola"
    LES PRESENTO UN SISTEMA DE RULETAS INVENTADO POR MI. ES EFECTIVO:
    ---------------------------------------------------------------------------------------------------------------------------------------------------
    -SISTEMA DE RULETA RED-
    (VALIDO PARA RULETAS EUROPEAS DE UN SOLO CERO. NO FUNCIONA EN RULETAS AMERICANAS DE DOBLE CERO)
    [/color]

    *SE APOSTARÁ SOBRE LA CHANCE SIMPLE (POR EJEMPLO ROJO) SIGUIENDO LA SIGUIENTE PROGRESIÃ"N QUE TIENE UNA RESISTENCIA DE 150 TÉRMINOS:

    1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,
    60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,3661,3660,3660,3660,3660,3660,3660,3660,3660,
    3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,
    3660

    *CUANDO SE PIERDE (SALE LA CHANCE SIMPLE CONTRARIA O SALE EL CERO) SE SUBE UN NIVEL EN LA PROGRESIÃ"N.
    *CUANDO SE GANA (SALE LA CHANCE SIMPLE APOSTADA) SE BAJA UN NIVEL EN LA PROGRESIÃ"N.
    *LA PROGRESIÃ"N ESTARÁ SUBIENDO Y BAJANDO TODO EL TIEMPO.
    *CUANDO SE GANA EN EL PRIMER TÉRMINO (PRIMER 1) O EN EL TÉRMINO  "61" O  EN EL TÉRMINO "3661" SE REINICIA LA PROGRESIÃ"N DESDE EL PRINCIPIO.

    CAPITAL INICIAL = 113462 UNIDADES (EN MI CASO USO UNIDADES DE $0,20 CENTAVOS = $22693 PESOS)
    EN LA PRACTICA SOLO HE LLEGADO A USAR 66990 UNIDADES (EN MI CASO UNIDADES DE $0,20 CENTAVOS
    = $13398 PESOS).

    GANANCIA PROMEDIO = +1 UNIDAD / CADA 103 BOLAS.

    MÍNIMA APUESTA REALIZADA A LA CHANCE SIMPLE = 1 UNIDAD ($0,20 CENTAVOS).
    MÁXIMA APUESTA REALIZADA A LA CHANCE SIMPLE = 3661UNIDAD ($733 PESOS); SI NO DA EL MÁXIMO DE LA
    MESA CONTINUAR LA PROGRESIÃ"N DONDE QUEDO PERO EN UNA MESA DE MÁXIMO MAS GRANDE, PARA LUEGO VOLVER A LA MESA MAS CHICA.

    PRUEBA DE RESISTENCIA = 1000000 (1 MILLÃ"N) DE BOLAS EN EL SIMULADOR DE RULETA ALEMÁN: "Roulette Xtreme 2.0). ESTE SIMULADOR SE DESCARGA DE LA WEB GRATIS.

    De esta forma se ha creando una "red" capaz de "atrapar" la bola.




    POR: ALEJO CEBALLOS ALONSO.-
    alejocity@yahoo.com
    11/12/2014

    }

    method "main"
    begin
        while Starting a new Session //initialize a new session
        begin
            //create a progression list on record "bet" data index
            set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
            3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

            //place a bet on Black pointed by record "bet" data index
            Put 100% of record "Bet" data on red;

            exit;  // this exists the program
        end
    while record "Bet" data =61 and red hit each time begin
    set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
            3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

    end
    while record "Bet" data =3661 and red hit each begin
    set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
            3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

    end

        while red has lost each  time
        begin
            //move the progression pointer up to the next level
            add 1 to record "Bet" data index;
        end

        while red has won each time begin
        Subtract 1 to record "Bet" data index
        end

    //while bankroll > 0
      //  begin  put 0 on bankroll
            //after a WIN or exceed Maximum progression, start over
        //    set list of  [1,1,2,4,8,16,32,64,128,256,512,16,32,64,128,256,512] to record "Bet" data ;
       // end
        while record "Bet" data index < 1
        begin
            //after a WIN or exceed Maximum progression, start over
        set list of [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,61,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,60,
            3661,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660,3660] to record "Bet" data;

        end
       // while bankroll > 0 begin add 100% of bankroll on record "total" data index index put 0 on bankroll put 1 on record "bet" data index end

       while record "Bet" data index > 150 begin STOP SESSION END
        //place the bet on Black pointed by record "bet" data index
        Put 100% of record "Bet" data on red;
                                end

    A 150 step! progression for ECs, Single zero roulette. Bankroll 113462 units! Minimal Win 1 unit after 103 spins! This is Barroque!
    [Math+1] beats a Math game

    -