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EC Pointers?

Started by atlantis, Aug 29, 11:18 AM 2017

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atlantis

Can always use MILD PROGRESSSION with this...  eg: Gr8player's:

Quote
1 1 1 1 1 1 1
2 2 2 2 2 2 2
3 3 3 3 3 3 3
4 4 4 4 4 4 4
5 5 5 5 5 5 5

Starting at the 1-unit level (or, as I call it "1-ville". "ville" because that's where you want to "live", in 1-ville, for we don't like to live in 3-, 4- or 5-ville) you remain there unless you lose by more than a -1. In other words, obviously any "plus" after the 7 bets and you remain; if you were to lose the series at 4 losses to 3 wins, so a -1, stay at the same level. If, however, you lose 5 and win only 2 (for a -3) or lose 6 and win only 1 (for a -5) or lose all 7 (for a -7), you move up to level 2.

Now, say you're at a -3 for the first level, and you move up to level 2, as soon as you are at a +2 in level two, you end that series and return to level one. For example:

-1 +1 -1 -1 +1 -1 -1 = -3 on to level 2:

+2 -2 +2 +2 = +4 now you're at a +1 for the group (-3 +4 = +1), go back to level 1 immediately.

You are ALWAYS seeking to return to "1-ville". I did not design this progression as an excuse to raise my bets; on the contrary, I designed it for it's EFFICIENCY in recouping and relative "mildness". So lower those bets as quickly as you can.


A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

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