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37 back to basics

Started by 6th-sense, Jun 09, 02:29 PM 2018

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Coolguy, Irish88 and 6 Guests are viewing this topic.

leoncino74

Hello 6th-Sense
can you please explain the concept of "max" and what "max" represents... thanks in advance

TRD

Mel, do you have a way of 'seeing' the YN & YY groups .. just by gazing at the main stream?

TRD

6th, can you explain the titles in the stats tab?

TRD

Besides, I've given another (quick) lock at the DS YN-groups tracker .. with my current roulette knowledge, things of how I improved (through) my own approach since then. Btw, has nothing to do with anything RRBB-originated related directly.

Firstly, I've noticed that YN+YY grouping has no special section of its own; it was simply the checkpoint conclusion at that time.

If something still doesn't;t make sense:
1)  by writing a character in a cell the sheet will update, a new set of Excel-rng-based numbers
2)  the top √ array shows how many X of 10s of spins it takes to get to positive betting any of the base groups & their derivatives flat
3)  the two arrays below (left, right counterparts) shows same flat betting breakdown, going in specifics of √ if a group had a positive in any of the ten spin blocks, & at the bottom the running total, √ showing when flat betting resurfaces back into the positive; on the right obviously, are the exact balances


Adding DS YN+YY group derivative, flat betting, mostly finishes in positive in first few 10s of spins = new high; refreshing the sheet over & over.
Here & there, the whole sheet YN+YY group goes into deep, straight negative, pretty much just descending.
Adding a bit of (intra-session) press on a hit, surprisingly, even the worst of the genes 9those few I made a quick simulation revision over) .. finish, aiming at nominal new high, at 50s - 80s in positive too .. & that's without generating much of drawdown; even in my terms, where I use super-small bankroll amounts, definitely >100u, 40-60u ideally). That's for the reasons of the inter-session press (base unit related) & maximizing the advantage of compounding interest, at a minimal risk profile .. risking one reserve-bankroll per press only.

& mind, that's by taking into account only DS-district alone .,

TRD

Also, YY+YN constitutes pretty much continuous betting on its own, which I prefer, having betting options at every spin, ranging from 1-tx DS (mostly 1-2 per spin & per cycle, fewer 1-3, & rare 1-4, & 1-5 the rarest) .. as the placement is horizontally expanding on potentially each next spin through & till the conclusion of the repeat cycle itself -- sometimes all 6 get shown, or none, which would be a skipped spin, strictly DS YN+YY speaking.

So playing the fewest positions overall = less HE paid .. meanwhile not waiting for betting spins, continuously.


I am looking also into dE+YN, dE+YY, dE+NY; where the latter is a higher HE option, having on avg more positions per spin placement .. the former two by itself do not constitute continuous, but may get mixed with EC, DZ bets potentially up.

alexlaf

If our first spin is DS1 do we compare that with our second spin if they are friends or no!!! They could be all friends or no friends but 3 always!

5-0 >3
4-1 >3
3-2 >3

2-3 >3
1-4 >3
0-5 >3

MoneyT101

Quote from: TRD on Apr 23, 02:31 PM 2023Mel, do you have a way of 'seeing' the YN & YY groups .. just by gazing at the main stream?
Yes for me Y are just recent numbers N are numbers that haven't shown.  :xd:

Quote from: TRD on Apr 23, 03:29 PM 2023Also, YY+YN constitutes pretty much continuous betting on its own, which I prefer, having betting options at every spin, ranging from 1-tx DS (mostly 1-2 per spin & per cycle, fewer 1-3, & rare 1-4, & 1-5 the rarest) .. as the placement is horizontally expanding on potentially each next spin through & till the conclusion of the repeat cycle itself -- sometimes all 6 get shown, or none, which would be a skipped spin, strictly DS YN+YY speaking.

So playing the fewest positions overall = less HE paid .. meanwhile not waiting for betting spins, continuously.

At this point now think in terms of something illogical.   Why would I try that it's stupid and doesn't make sense to do that.

Quote from: TRD on Apr 23, 03:29 PM 2023I am looking also into dE+YN, dE+YY, dE+NY; where the latter is a higher HE option, having on avg more positions per spin placement

This is too much and making things complicated.  It's not needed!  I mean explore maybe you can find something new, idk!  I'm just saying it's not needed.

Also Keep in mind ideas shared in the forum don't really work as shared.  The idea is shared but they are applied a little different most of the time. But you get the idea on how to use it.  You need to figure out how to apply it and that's why you need to think.
Simple once you get it!  Chased all the pigeons away and they were already in their hole

MoneyT101

Quote from: alexlaf on Apr 23, 04:15 PM 2023If our first spin is DS1 do we compare that with our second spin if they are friends or no!!! They could be all friends or no friends but 3 always!

5-0 >3
4-1 >3
3-2 >3

2-3 >3
1-4 >3
0-5 >3

Youre overthinking! *Mutual friends *

If I'm your friend then you are my friend.
Simple once you get it!  Chased all the pigeons away and they were already in their hole

alexlaf

Mel my template is 6 spins, I bet for the previous to win and lose next bet previous two to win etc.

TRD

"Yes for me Y are just recent numbers N are numbers that haven't shown."

Not good enough, yet .. for me.

YN+YY are diametrically opposite, first off = never a number in one group that might be found in another.
Second off, most importantly, these are combinations of main+derived streams .. so how would you envision the derived at one level, & then combine both on another = get all qualified placings?

Blueprint

I also need more clarification on those screenshots as some of the results don't seem to add up.  6 lo... pls identify.

6th-sense

Quote from: Blueprint on Apr 24, 01:06 PM 2023I also need more clarification on those screenshots as some of the results don't seem to add up.  6 lo... pls identify.

it does add up....table is split into high lo sections...every partition is split in half...your looking at the splits i take it...lo is 1 to 9 ..there are 6 lo splits  in the 1st half...didn,t think this needed clarification...

thought it was self explanatory...i apologise if it wasn,t,,,you are looking at the white column...counts are based on that...

duchobor

6th-sense, first of all (again) thanks for sharing the tracker. New versions are falling like raindrops :) Now... what do we know from provided stats... We usually see around half of the low numbers (or partitions) on the low side and another half on the high side, same of course for the high numbers and partitions (I'm talking about the 'max'). So it's all mixed and very balanced (as expected) = with a difference of 0 or 1 for the great majority of cycles.
Riddle to solve: can we construct a game plan based on that?

ps. Herby, TRD, I haven't forgotten about your posts, I'm still diving in in my free time (trying not to drown). Too many ideas and paths to explore, not enough hours in a day.

Blueprint

Ok, sorry.  I won't chase this further bc I can't play with that tracker and it's adding more confusion.  Those numbers that are pulled out for hi and lo do not add to the half mentioned.

6th-sense

thats fine buddy.....its only a tool....to show why repeats happen in lo

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