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T12 / Example HG

Started by ignatus, Aug 18, 09:38 AM 2018

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ignatus

OK, you're looking for the HG, here it is? A system that Never lose? Hey...  :twisted:

Now, ofc in reality (again) not very practical, to play for real? Because of the waiting time for the trigger, And the profit made (in comparison to the number of spins)? But A BOT playing this perhaps, could be possible, idk?...

What i've read..IS that a Dozen/column can sleep for 35-37 spins MAX, Now, this is not exactly covering 37 spin sleeping dozen T12 is Covering "only" *32 steps* ...reason why? Triggers would come even LESS if played with another settings?, but Goahead, change the sleeper to 17 spins,instead of 12 (in the RX code) you will Never lose? (In theory) I just finished a 80 000 spins and the sleepers didn't pass 30spins, soo?...it *should be* pretty safe, anyway...

What i use is a 20 step dozen progression (That would require a 5393u BR)

1 1 2 3 4 6 9 14 21 31 47 70 105 158 237 355 533 799 1199 1798 =5393u needed

RX code

system "T12-Dozen/Column Near HG"

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,2,3,4,6,9,14,21,31,47,70,105,158,237,355,533,799,1199,1798] to Record "progression" Data
  end

   Copy List [1st dozen] to Record "doz1" Layout
   Copy List [2nd dozen] to Record "doz2" Layout
   Copy List [3rd dozen] to Record "doz3" Layout
   Copy List [Column A] to Record "colA" Layout
   Copy List [Column B] to Record "ColB" Layout
   Copy List [Column C] to Record "ColC" Layout

   
  while on each spin
  begin
   if Any outside bet has won each time
  begin
    Put 1 on Record "progression" Data Index

   clear record "doz1" layout
   clear record "doz2" layout
   clear record "doz3" layout
   clear record "colA" layout
   clear record "colB" layout
   clear record "colC" layout
  end
 

     If 1st dozen has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz1" Layout List
        end
     end
     
      If 2nd dozen has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz2" Layout List
        end
     end
     
      If 3rd dozen has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz3" Layout List
        end
     end
     
      If Column A has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "colA" Layout List
        end
     end

      If Column B has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "colB" Layout List
        end
     end
     
     If Column C has not hit for 12 times in a row
     begin
      if Total inside bets count = 0
        begin
        Put 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "colC" Layout List
        end
     end


    If 1st dozen has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz1" Layout List
    end
   
    If 2nd dozen has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz2" Layout List
    end
   
    If 3rd dozen has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "doz3" Layout List
    end
   
    If Column A has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "colA" Layout List
    end
   
    If Column B has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "ColB" Layout List
    end
   
    If Column C has Lost Each time
    begin
        add 1 on Record "progression" Data Index
        Put 100% of Record "progression" Data to Record "ColC" Layout List
    end



  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear record "doz1" layout
   clear record "doz2" layout
   clear record "doz3" layout
   clear record "colA" layout
   clear record "colB" layout
   clear record "colC" layout

      Put 1 on Record "progression" Data Index
    End

  end
END


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

SWEET

 Here another one,
Wait for six ds in 6spins, then bet 6ds wont hit in next 6spins, insurance on green.


Another one,
Wait for 10 same color on ec, wait, do not bet yet, wait for a virtual change of color or win, then bet marty, hoping back to back long streak wont hit

SWEET

Another one,
Over simplified example,
If in previous 6spins,
1st=ds1, 2nd=ds2, 3rd =ds3, 4th=ds4, 5th=ds5, 6th=ds6,

Then bet 1st spin wont ds1, 2nd wont ds2....and so on

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