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Nottogame 12

Started by ignatus, Nov 01, 09:46 AM 2018

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0 Members and 1 Guest are viewing this topic.

ignatus

Credits to Notto  8)

Tried his famous bet, (10 numbers, wasn't sucessful)...Then i tried *12* numbers, that worked better... :)

Progressionline 1,1,1,1,1,1,1,2,2,3,4,5 STOP

Procedure: Bet every number that hits, until 12 numbers bet, (Then STOP/Restart procedure)

BR/Stoploss: 200u
Wingoal: 200u

It's not a long-term winner (it's hit'n run). Winrate is not impressive either (?) But it wins more than it lose, that's the point.

Test1. (Randomspins)

WWWLLWLLWLWWWLWLWWWLWW 14/22 = 64% Winrate

O0

RX-Code

system "Nottogame 12"

method "main"
begin
  while starting a new session
  begin
       Set List[1,1,1,1,1,1,1,2,2,3,4,5] to Record "progression" Data
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14] to Record "Spin Counter" Data
  end

   while on each spin
  begin

  if any inside bet won each
begin
clear Record "last12" layout
put 1 on Record "Spin Counter" Data Index
put 1 on Record "progression" Data Index
end

   Track last Number for 12 spins to
Record "last12" layout

  Put 100% of Record "progression" Data to Record "last12" layout list
  add 1 on Record "progression" Data Index
  add 1 on Record "Spin Counter" Data Index
 
if Record "Spin Counter" Data = 13 each time
begin
  clear Record "last12" layout
  put 1 on Record "progression" Data Index
  put 1 on Record "Spin Counter" Data Index
  Put 100% of Record "progression" Data to Record "last12" layout list
end

if total bankroll >= 200 each time
begin
stop session
end

if total bankroll <= -200 each time
begin
stop session
end

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "last12" layout

   Put 1 on Record "progression" Data Index
   put 1 on Record "Spin Counter" Data Index
   End

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Face

I would like to try….but Type: End Session

ignatus

Quote from: Face on Nov 01, 03:31 PM 2018
I would like to try….but Type: End Session

Well? sry? i said -it's not a long-term winner? it's hit'n run, ..+200/-200 is very high wg/sl for this bet.
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

celescliff

I don't understand when you code the systems and just test a couple of games, when you can simulate your systems for longer terms so here's something you can do, taking the code you wrote as an example:

If you look at the total bankroll amount if-statements. Instead of using end session you can do this:


if total bankroll >= 200 each time
begin
    add 1 to record "won sessions" Data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    put 1 on Record "Spin Counter" Data Index
end

if total bankroll <= -200 each time
begin
    add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    put 1 on Record "Spin Counter" Data Index
end

That way you can download a whole chunk of spins and when the total bankroll has reach is lower or upper limit, the bankroll gets reset to 0 and the rest has been reset so the simulations makes each session short term. What's also good about it is that the summary don't gets messed up either so you can also see what your net % and all other states looks all sessions combined for long term result.

Now you can test the systems and not having to import a new spin file when you won or lost the sessions.

Attach a run of 10000 spins and summary as an example.

ignatus

Quote from: celescliff on Nov 01, 06:38 PM 2018
I don't understand when you code the systems and just test a couple of games, when you can simulate your systems for longer terms so here's something you can do, taking the code you wrote as an example:

If you look at the total bankroll amount if-statements. Instead of using end session you can do this:


if total bankroll >= 200 each time
begin
    add 1 to record "won sessions" Data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    put 1 on Record "Spin Counter" Data Index
end

if total bankroll <= -200 each time
begin
    add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    put 1 on Record "Spin Counter" Data Index
end

That way you can download a whole chunk of spins and when the total bankroll has reach is lower or upper limit, the bankroll gets reset to 0 and the rest has been reset so the simulations makes each session short term. What's also good about it is that the summary don't gets messed up either so you can also see what your net % and all other states looks all sessions combined for long term result.

Now you can test the systems and not having to import a new spin file when you won or lost the sessions.

Attach a run of 10000 spins and summary as an example.

Wow! Very nice! Thanks  :love:

Now Run this on what i just finished (my most serious RX.coding project) "SUPERTRACK15", (see post soon!)

i believe this is the HG.  ;D

cheers  O0
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

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