• Welcome to #1 Roulette Forum & Message Board | www.RouletteForum.cc.

News:

Every system can win in the short-term. It just depends on the spins you play.

Main Menu
Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

HOT Juggler

Started by ignatus, Nov 14, 03:43 AM 2018

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

ignatus

Credits to Smoczoor... now just finished the code for this Juggler-variant i call "HOT Juggler", (only did 1 LIVE-test but suprised at the result, can't say if it works or not yet..)

Played exactly the same way as "IG Hotnumbers Mania" only some things different here;

* MAX number bet limited to 7. +(The 3 most recent hit Hot numbers).

* Always Reset/Remove bets and Re-bet the *Last 3 Hit Hot numbers* (at any hit)
(Separate Tracking for the Last 3 most recent hit Hotnumbers)

* Progressionline 1,2,3,5,8 is *not* Reset at any hit, Only Reset when reached the last step in progressionline.


TEST 1 / 2 Same spins


RX-Code

system "HOT Juggler v1"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8]
        to Record "progression" Data

        Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT index" Data
       
       put 1 on Record "HOT index" Data Index
  end

   while on each spin
  begin
 
  Track last Number for 1 spins to Record "last1" layout


  IF Record "last1" layout is found within Record "hotnumbers" layout each
  begin
    IF Record "HOT index" Data index = 1 each
    begin
    // add 1 to Record "Hot index" Layout Index
    copy Record "HotHIT2" layout to Record "HotHIT1" Layout
    copy Record "HotHIT3" layout to Record "HotHIT2" Layout

     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
     end

    IF Record "HOT index" Data index = 3 each
    begin
     put 4 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


    IF Record "HOT index" Data index = 2 each
    begin
     put 3 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


  {  IF Record "HOT index" Data index = 1 each
    begin
     put 2 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT1" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end }
  end


  if any number bet won each
  begin

    if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        add 1 on Record "progression" Data Index
        put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout
         
         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
         put 100% of Record "progression" data to Record "HotHIT3" Layout list
         put 100% of Record "progression" data to Record "HotHIT2" Layout list
         put 100% of Record "progression" data to Record "HotHIT1" Layout list
         put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    clear Record "Hotnumbers" Layout
    put 1 to Record "Bets placed" Data Index
    put 1 to Record "Numbers Bet" Data Index
    add 1 on Record "progression" Data Index

    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
   
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 8
begin
    put 1 to Record "Numbers Bet" Data Index
    clear Record "Hotnumbers" Layout

    put 1 to Record "Bets placed" Data Index
    add 1 on Record "progression" Data Index
   
    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
  end
 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Hotnumbers" Layout
   put 1 to Record "Numbers Bet" Data Index
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   End




{if total bankroll >= 300 each time
begin
stop session
end
}

if total bankroll <= -2000 each time
begin
stop session
end



  If total inside bets count = 0 each
  begin
    put 1 on Record "HOT index" Data Index
    put 1 on Record "progression" Data Index
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
    put 100% of Record "progression" data to Record "HotHIT2" Layout list
    put 100% of Record "progression" data to Record "HotHIT1" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Smoczoor

My settings are changed with every test/game so i played:

7 numbers is ok but i played 5 often too (changing numbers are very important - we have to study good juggler philosophy which is one of the best i ever saw)

2 hit numbers with last 10 spins (or 11 or 12 to 23)  [my favourite is about 12-14]
progression: with 7 numbers is 1111122222333334444455555 and so on   (5x1, 5x2, 5x3 etc)
                       with 5 numbers is 11111112222222333333344444445555555 (7x1, 7x2, 7x3 etc)

Reset progression when new high  - i know that is hardcore for some of you but in years 2012 - 2014 i was playing that method in BV 0.01E coin on table and i made once over 200E and two times about 50-60E withdrawals (about 30E deposit - withdraw too )

I quit playing because lack of time

PS. Sorry for my bad English

ignatus

Quote from: Smoczoor on Nov 14, 04:32 AM 2018but in years 2012 - 2014 i was playing that method in BV 0.01E coin on table and i made once over 200E and two times about 50-60E withdrawals (about 30E deposit - withdraw too )

I quit playing because lack of time

Thanks alot for the reminder! now we'll test and see what works best  :thumbsup:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Well, I was beaten badly now by "IG Hotnumbers Mania V.5" (Which IS the HG, or atleast mine)... i need to do alot of work with this one, if im ever going make it work/to beat this... :S
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

IG Hotnumbers Mania IS DEFEATED!!!  >:D  ;D

(Atleast from THIS test)  8)

Now, I played

HOT Juggler v.2

* Only *LAST 2* Hotnumber hit are bet + (The normal hotnumberstracking MAX 9 numbers, from the last 18 spins) so that wiil be Total MAX 11 numbers bet.

* Always RESET progression at any hit AND Remove the remaning "ordinary" hotnumbers bet (Not the last 2 Hotnumbers hit, they are always Bet/Re-bet)

* Progression is one step longer--> Now 1,2,3,5,8,13 STOP
(I have given "hotnumbers mania" the same fair chance with the same progression, but as you can see in the chart it failed badly)


TEST 1 /2 Same spins

RX-code


system "HOT Juggler v2"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8,13]
        to Record "progression" Data

        Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT index" Data
       
       put 1 on Record "HOT index" Data Index
  end

   while on each spin
  begin
 
  Track last Number for 1 spins to Record "last1" layout


  IF Record "last1" layout is found within Record "hotnumbers" layout each
  begin
    IF Record "HOT index" Data index = 1 each
    begin
    // add 1 to Record "Hot index" Layout Index
    copy Record "HotHIT2" layout to Record "HotHIT1" Layout
   // copy Record "HotHIT3" layout to Record "HotHIT2" Layout

     copy Record "last1" layout to Record "HotHIT2" Layout
    // put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
     end

    IF Record "HOT index" Data index = 3 each
    begin
     put 4 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


    IF Record "HOT index" Data index = 2 each
    begin
     put 3 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


  {  IF Record "HOT index" Data index = 1 each
    begin
     put 2 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT1" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end }
  end


  if any number bet won each
  begin
    if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
        put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout
         
         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
        // put 100% of Record "progression" data to Record "HotHIT3" Layout list
         put 100% of Record "progression" data to Record "HotHIT2" Layout list
         put 100% of Record "progression" data to Record "HotHIT1" Layout list
         put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    clear Record "Hotnumbers" Layout
    put 1 to Record "Bets placed" Data Index
    put 1 to Record "Numbers Bet" Data Index
    add 1 on Record "progression" Data Index

    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
   
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
  //  put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 10
begin
    put 1 to Record "Numbers Bet" Data Index
    clear Record "Hotnumbers" Layout

    put 1 to Record "Bets placed" Data Index
    put 1 on Record "progression" Data Index
   
    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   // put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
  end
 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Hotnumbers" Layout
   put 1 to Record "Numbers Bet" Data Index
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   End




{if total bankroll >= 300 each time
begin
stop session
end
}

if total bankroll <= -2000 each time
begin
stop session
end



  If total inside bets count = 0 each
  begin
    put 1 on Record "HOT index" Data Index
    put 1 on Record "progression" Data Index
  // put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
  //   put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
//  put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
  //  put 100% of Record "progression" data to Record "HotHIT3" Layout list
    put 100% of Record "progression" data to Record "HotHIT2" Layout list
    put 100% of Record "progression" data to Record "HotHIT1" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Damn, i was wrong again..  :xd:  :xd: back to sqauare 1..:S
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Alright  8) I think i got it this time...  >:D

(A less agressive approach)

HOT Juggler v.3

* Progressionline is now 1,2,3,5,8

* ALWAYS Reset progressione when reached a new high (IF not, don't reset progressionline, until Last step hit)....

* 2 Last hit Hotnumbers always bet, + MAX 14 "ordinary" hotnumbers


3/3 Tests now HOT Juggler was the winner (Against IG Hotnumbers Mania V.,5)

Test 3 / 3 (Same spins)

RX-code


system "IG Hotnumbers Mania v5"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8]
                 to Record "progression" Data

        Set List[1,2,3,4]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
  end

   while on each spin
  begin

  copy last Number to Record "last1" layout

  if any number bet won each
  begin
     if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
        Put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         Add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout

         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
         Put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    Put 1 to Record "Bets placed" Data Index
    add 1 on Record "progression" Data Index
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 15
begin
clear Record "Hotnumbers" Layout

   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Put 1 to Record "Numbers Bet" Data Index
end


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
    clear Record "Hotnumbers" Layout

   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data
   End




{if total bankroll >= 300 each time
begin
stop session
end
}

if total bankroll <= -2000 each time
begin
stop session
end





  If total inside bets count = 0 each
  begin
    put 1 on Record "progression" Data Index
    IF Record "last1" layout is found within Record "last18" layout each
  begin

  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

TEst 1-3 (same spins) IG Hotnumbers v.5
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

HOT Juggler V.4

* Now LAST 3 Hotnumbers hit are bet + (same as before MAX 14 "ordinary" hotnumbers)

(This is the best i can do for now..)

RX-code


system "HOT Juggler v3"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8]
        to Record "progression" Data

        Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT index" Data
       
       put 1 on Record "HOT index" Data Index
  end

   while on each spin
  begin
 
  Track last Number for 1 spins to Record "last1" layout


  IF Record "last1" layout is found within Record "hotnumbers" layout each
  begin
    IF Record "HOT index" Data index = 1 each
    begin
    // add 1 to Record "Hot index" Layout Index
    copy Record "HotHIT2" layout to Record "HotHIT1" Layout
    copy Record "HotHIT3" layout to Record "HotHIT2" Layout

     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
     end

    IF Record "HOT index" Data index = 3 each
    begin
     put 4 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


    IF Record "HOT index" Data index = 2 each
    begin
     put 3 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


  {  IF Record "HOT index" Data index = 1 each
    begin
     put 2 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT1" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end }
  end


  if any number bet won each
  begin
    if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
        put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout
         
         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
         put 100% of Record "progression" data to Record "HotHIT3" Layout list
         put 100% of Record "progression" data to Record "HotHIT2" Layout list
         put 100% of Record "progression" data to Record "HotHIT1" Layout list
         put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    clear Record "Hotnumbers" Layout
    put 1 to Record "Bets placed" Data Index
    put 1 to Record "Numbers Bet" Data Index
    add 1 on Record "progression" Data Index

    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
   
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 10
begin
    put 1 to Record "Numbers Bet" Data Index
    clear Record "Hotnumbers" Layout

    put 1 to Record "Bets placed" Data Index
    put 1 on Record "progression" Data Index
   
    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
  end
 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Hotnumbers" Layout
   put 1 to Record "Numbers Bet" Data Index
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   End




{if total bankroll >= 300 each time
begin
stop session
end
}

if total bankroll <= -2000 each time
begin
stop session
end



  If total inside bets count = 0 each
  begin
    put 1 on Record "HOT index" Data Index
    put 1 on Record "progression" Data Index
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
    put 100% of Record "progression" data to Record "HotHIT2" Layout list
    put 100% of Record "progression" data to Record "HotHIT1" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

This is something else..  8)  O0

HOT Juggler v.5

* MAX ordinary hotnumbers *4* + 3 Last hit hotnumbers = Total MAX 7 numbers.


TEST 1 / 2 (same spins)

RX-code

system "HOT Juggler v3"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8]
        to Record "progression" Data

        Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT index" Data
       
       put 1 on Record "HOT index" Data Index
  end

   while on each spin
  begin
 
  Track last Number for 1 spins to Record "last1" layout


  IF Record "last1" layout is found within Record "hotnumbers" layout each
  begin
    IF Record "HOT index" Data index = 1 each
    begin
    // add 1 to Record "Hot index" Layout Index
    copy Record "HotHIT2" layout to Record "HotHIT1" Layout
    copy Record "HotHIT3" layout to Record "HotHIT2" Layout

     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
     end

    IF Record "HOT index" Data index = 3 each
    begin
     put 4 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


    IF Record "HOT index" Data index = 2 each
    begin
     put 3 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


  {  IF Record "HOT index" Data index = 1 each
    begin
     put 2 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT1" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end }
  end


  if any number bet won each
  begin
    if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
        put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout
         
         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
         put 100% of Record "progression" data to Record "HotHIT3" Layout list
         put 100% of Record "progression" data to Record "HotHIT2" Layout list
         put 100% of Record "progression" data to Record "HotHIT1" Layout list
         put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    clear Record "Hotnumbers" Layout
    put 1 to Record "Bets placed" Data Index
    put 1 to Record "Numbers Bet" Data Index
    add 1 on Record "progression" Data Index

    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
   
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 4
begin
    put 1 to Record "Numbers Bet" Data Index
    clear Record "Hotnumbers" Layout

    put 1 to Record "Bets placed" Data Index
    put 1 on Record "progression" Data Index
   
    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
  end
 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Hotnumbers" Layout
   put 1 to Record "Numbers Bet" Data Index
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   End




{if total bankroll >= 300 each time
begin
stop session
end
}

if total bankroll <= -2000 each time
begin
stop session
end



  If total inside bets count = 0 each
  begin
    put 1 on Record "HOT index" Data Index
    put 1 on Record "progression" Data Index
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
    put 100% of Record "progression" data to Record "HotHIT2" Layout list
    put 100% of Record "progression" data to Record "HotHIT1" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END



If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Mako

That's wild, I hadn't seen Juggler before the mention by Smoczoor last night. Went and looked it up and you can see even then that the fundamentals about "hot numbers", no matter how you attack them, are really one of the only ways that a system player MAY be able to win a bit.

Repeats, hot numbers, etc, are really the only methods that have decent results in all the testing I've ever done.  For 00 wheel players obviously any outside bet is a no-go, the edge is far too much to overcome...so that leaves inside bets only, and of the inside bets, it's always seemed from the data from nearly any source that hot numbers are more reliable that aiming for cold numbers.

Cold numbers can be Antarctica cold, never appearing for ridiculous periods of time, while say 50% of hot numbers never return again...but the other 50% DO arrive, ahead of schedule, and if you're using a positive progression the bankroll can stay ahead of the tsunami wave for a long period of time.

Good job Iggy, you're putting some serious work in the past month, definitely can see the benefits of your efforts.  :thumbsup:

ignatus

Quote from: Mako on Nov 14, 01:42 PM 2018Good job Iggy, you're putting some serious work in the past month, definitely can see the benefits of your efforts.

Thanks Mako, :) now, im tryin to tweak this more, i had som bad results..again (but, there are so many different ways to play/combinations) THIS time i put a counter limit to the "3 HOT hit number" (They stay the same only for *6* spins before they are Reset/changed. Also, again i changed the " ordinary hotnumbers" BET to MAX *5*,...i did a longer spin-session, seems better...we'll see..


HOT Juggler V.7

* Reset the 3 "hit HOT Hitnumbers" after 6 spins

* MAX 5 "ordinary hotnumbers"


RX-code

system "HOT Juggler v7"
// © ignatus 2018 ©

method "main"
begin
  while starting a new session
  begin
      put 0 to Record "Highest Bankroll" Data

       Set List[1,2,3,5,8]
        to Record "progression" Data

        Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "Bets placed" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]
       to Record "Numbers Bet" Data
       
       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT index" Data

       Set List[1,2,3,4,5,6,7,8,9,10]
       to Record "HOT count" Data
       
       put 1 on Record "HOT index" Data Index
  end

   while on each spin
  begin
 
  Track last Number for 1 spins to Record "last1" layout


  IF Record "last1" layout is found within Record "hotnumbers" layout each
  begin
    IF Record "HOT index" Data index = 1 each
    begin
    add 1 to Record "Hot count" Data Index
    copy Record "HotHIT2" layout to Record "HotHIT1" Layout
    copy Record "HotHIT3" layout to Record "HotHIT2" Layout

     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
     end

    IF Record "HOT count" Data index >= 7 each
    begin
     put 1 to Record "Hot count" Layout Index
     clear Record "HotHIT1" Layout
     clear Record "HotHIT2" Layout
     clear Record "HotHIT3" Layout
     
     copy Record "last1" layout to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT3" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


    IF Record "HOT index" Data index = 4 each
    begin
     put 3 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT2" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end


  {  IF Record "HOT index" Data index = 1 each
    begin
     put 2 to Record "Hot index" Layout Index
     copy Record "last1" layout to Record "HotHIT1" Layout
     put 100% of Record "progression" data to Record "HotHIT1" Layout
    end }
  end


  if any number bet won each
  begin
    if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Hotnumbers" Layout
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
        put 1 to Record "Bets placed" Data Index
       
         Set Max to Record "Hotnumbers" Layout Index
         add 1 to Record "Hotnumbers" Layout Index
         copy Last Number to Record "Hotnumbers" Layout
         
         Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
         put 100% of Record "progression" data to Record "HotHIT3" Layout list
         put 100% of Record "progression" data to Record "HotHIT2" Layout list
         put 100% of Record "progression" data to Record "HotHIT1" Layout list
         put 1 to Record "Numbers Bet" Data Index
    end
    else
    begin
    clear Record "Hotnumbers" Layout
    put 1 to Record "Bets placed" Data Index
    put 1 to Record "Numbers Bet" Data Index
    add 1 on Record "progression" Data Index

    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
   
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    end
  end

  IF Record "Numbers Bet" Data Index >= 6
begin
    put 1 to Record "Numbers Bet" Data Index
    clear Record "Hotnumbers" Layout

    put 1 to Record "Bets placed" Data Index
    put 1 on Record "progression" Data Index
   
    Set Max to Record "Hotnumbers" Layout Index
    add 1 to Record "Hotnumbers" Layout Index
    copy Last Number to Record "Hotnumbers" Layout
    Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
  end
 

  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
   clear Record "Hotnumbers" Layout
   put 1 to Record "Numbers Bet" Data Index
   Put 1 on Record "progression" Data Index
   Put 1 to Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   End




{if total bankroll >= 300 each time
begin
stop session
end


if total bankroll <= -2000 each time
begin
stop session
end
}


  If total inside bets count = 0 each
  begin
    put 1 on Record "HOT index" Data Index
    put 1 on Record "progression" Data Index
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
  put 2 on Record "Bets placed" Data Index

   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end

  If Record "Bets placed" Data Index = 1 each
  begin
     put 100% of Record "progression" data to Record "HotHIT3" Layout list
     put 100% of Record "progression" data to Record "HotHIT2" Layout list
     put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end


  If Record "Bets placed" Data Index = 2 each
  begin
   put 100% of Record "progression" data to Record "HotHIT3" Layout list
   put 100% of Record "progression" data to Record "HotHIT2" Layout list
   put 100% of Record "progression" data to Record "HotHIT1" Layout list
    IF Record "last1" layout is found within Record "last18" layout each
  begin
   Set Max to Record "Hotnumbers" Layout Index
   Add 1 to Record "Hotnumbers" Layout Index
   copy Record "last1" layout to Record "Hotnumbers" Layout

   Put 100% of Record "progression" data to Record "Hotnumbers" Layout list
   Add 1 to Record "Numbers Bet" Data Index
  end
  end
 

  if any inside bet lost each
begin
    put 100% of Record "progression" data to Record "Hotnumbers" Layout list
    put 100% of Record "progression" data to Record "HotHIT3" Layout list
    put 100% of Record "progression" data to Record "HotHIT2" Layout list
    put 100% of Record "progression" data to Record "HotHIT1" Layout list
end


Track last Number for 18 spins to
Record "last18" layout

  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

I will ask this thread to be deleted, atleast im not going to go further with this, ...:S
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Bigbroben

Thanks for trying, Ignatus,  great efforts.

Do you feel all systems will eventually end up at HouseEdge, -2.7%, no matter what or how?
Life is hard, and then you die.
Mes pensées sont le dernier retranchement de ma liberté.

ignatus

Quote from: Bigbroben on Nov 14, 04:06 PM 2018
Thanks for trying, Ignatus,  great efforts.

Do you feel all systems will eventually end up at HouseEdge, -2.7%, no matter what or how?

Really not? Even a "bad system" can win for a couple of hundred spins, with the right progression, A "decent system" will last (win) over a 1000 spins or perhaps more.....and so on, Eveything in roulette wins short-term, ....(if it's good enough?),.... that's the nature of the game
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

-