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Kingspins "Lucky Horse Shoe" system.

Started by Kingspin, Nov 19, 03:18 PM 2010

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GLC

Kingspin,

I'm going to post the progression I suggested at another location.  I'm just going to explain it with the 3/2 system and it should be easily adapted to your system by anyone who is interested.

The bet line for the 3/2 system is 1111222233334444555566667777etc...  You can limit it to however many levels you wish or you can continue as far as you wish.

On a loss move 5 steps to the right since we lose 5 units on each loss.  You'll note that there are only 4 bets at each level.  This is so when you get back to the first 1 you are showing a profit.  Move 1 step to the left everytime you win.  If you lose again before getting back to the first 1, move 5 steps to the left from wherever you were on the line.  You will always be plus before you get to the first 1 in the line so if you find yourself at a good plus number anywhere in the line, just take your win and start restart at 1 for the next attack.

I have been testing this on the 2/1 method also and it wins there also.  The 2/1 you bet 2 units on the 1-18 e.c. and 1 unit on the 3rd dozen. Only move to the right when a 19-20-21-22-23-24-0 hits and only move to the left when a 1-18 hits.  A hit in the 3rd dozen is a break even so no movement.

This also works well with the 9/6/2 variation.  But a loss means you will have to move 17 steps to the right.  Of course there are only 3 numbers that cause this big jump and 34 numbers that cause a 1 step to the left.

I hope others find this to be as safe a bet as I have.

By the way.  I just tested this with your system and it works great.

It probably needs some polishing since I have only recently thought of it.

Cheers,

George
In my case it doesn't matter.  I'm both!

GLC

For all concerned,

Please be advised that the bet line method I posted above sucks big time.

Please do not use that method unless you test it thoroughly and convinced in your own mind as to how you want to use it.

I have found that losing spins coming in clusters can run your unit size sky high.

Sorry for the interference.

George
In my case it doesn't matter.  I'm both!

Kingspin

Hi glc mate try this version of the lucky horse shoe , this is called the black
lucky horse shoe , basically you win more with this when the blacks are dominating the game
the original tends to win more when reds are dominating. What i think is if you have had a good run on the original (i will call it red horse shoe) then maybe try switching to the "black horse shoe"
This actually works just as good as the red but wins more when blacks are streaking hard.
Kingspins Lucky horse shoe "Black Version".
I agree 100% your progression is way too aggressive to play!

1 chip on  single street 4 - 6
1 chip on single street 10 - 12
1 chip on single street 13 - 15
1 chip on single street 22 - 24.
1 chip on single street 28 - 30
1 chip on single street  31 - 33
1 chip split 15 -18
1 chip split 3 - 6
1 chip split 30 -33
1 chip on 0.
Same progression and methods as you use now.

This plays nice actually so far.
You cant always loose , but when you do loose you will win it all back.

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