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Progressive Street BET

Started by ignatus, Aug 24, 05:03 PM 2019

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

ignatus

Had to try this, now trial and error i tested first 1-8 Streets, then 1-6 streets, finally 1-5 Streets bet, (Which had best results)...also i did testings and winrate is about 65-70% with (WG+200/SL+300) ..This was also trial and error to find the most profitable WG/SL. But this should give cosistent profits, in the long run.

These are my test-results;

============
TEST1
(WG+200/SL-300)

111/170 won=65%

Lost: 59*300=17700
Won: 111*200=22200

TOTAL=+4500
============
TEST2
(WG+200/SL-300)

63/94 won=67%

Lost: 31*300= 9300
Won: 63*200= 12600

TOTAL= +3300
===============
TEST3
(WG+200/SL-300)

98/142 won=69%

Lost: 44*300=13200
Won: 98*200=19600

TOTAL=+6400
===============

Gameplay/Procedure; TRIGGER; 3 Hits within High or Low. When you got the trigger, bet +1 STREET for each new spin within the opposite H/L (of the trigger). When 5 streets bet (No more streets bet, but keep bets,and +1 step in the progressionline (Fibonacci) until hit, then Stop/Restart).

Example you get a Trigger (3 Hits within High) Now you start BET--> Begin 1st Street(1-3), next spin, Second Street(4-6), Next spin, Street(7-9), Next spin, Street(10-12), And finally, Street(13-15). After 5 Streets bet Keep bet, only +1 in the progressionline for each spin. Stop/Restart at any hit (ofc, progression start from Street 1 bet).

Progressionline; 1,1,1,2,3,5,8,13,21,32,55,89,144,233,377,610,987.

TEST 1-3 LIVE

RX.code
system "Progressive Street BET"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,2,3,5,8,13,21,32,55,89,144,233,377,610,987]
         to Record "progression" Data
       

  end
   put 0 to Record "Highest Bankroll" Data

       Copy List [Street(1-3)] to Record "L1" Layout
       Copy List [Street(4-6)] to Record "L2" Layout
       Copy List [Street(7-9)] to Record "L3" Layout
       Copy List [Street(10-12)] to Record "L4" Layout
       Copy List [Street(13-15)] to Record "L5" Layout
       Copy List [Street(16-18)] to Record "L6" Layout
       Copy List [Street(19-21)] to Record "L7" Layout
       Copy List [Street(22-24)] to Record "L8" Layout


       Copy List [Street(34-36)] to Record "c1" Layout
       Copy List [Street(31-33)] to Record "c2" Layout
       Copy List [Street(28-30)] to Record "c3" Layout
       Copy List [Street(25-27)] to Record "c4" Layout
       Copy List [Street(22-24)] to Record "c5" Layout
       Copy List [Street(19-21)] to Record "c6" Layout
       Copy List [Street(16-18)] to Record "c7" Layout
       Copy List [Street(13-15)] to Record "c8" Layout



  while on each spin
  begin
 
if total inside bets count = 0 each
begin
  if High has hit more 2 times each
  begin
  set flag "bet" true
  end
 
  if Low has hit more 2 times each
  begin
  set flag "bet2" true
  end

end

IF flag "bet" true each
begin
 
{ if flag "L7" true each
  begin
  set flag "L8" true
  end

  if flag "L6" true each
  begin
  set flag "L7" true
  end

  if flag "L5" true each
  begin
  set flag "L6" true
  end
  }
  if flag "L4" true each
  begin
  set flag "L5" true
  end

  if flag "L3" true each
  begin
  set flag "L4" true
  end

   if flag "L2" true each
  begin
  set flag "L3" true
  end

  if flag "L1" true each
  begin
  set flag "L2" true
  end

  if flag "L1" false each
  begin
  set flag "L1" true
  end

end

IF flag "bet2" true each
begin
{
   if flag "c7" true each
  begin
  set flag "c8" true
  end

  if flag "c6" true each
  begin
  set flag "c7" true
  end

  if flag "c5" true each
  begin
  set flag "c6" true
  end
}
  if flag "c4" true each
  begin
  set flag "c5" true
  end

  if flag "c3" true each
  begin
  set flag "c4" true
  end

   if flag "c2" true each
  begin
  set flag "c3" true
  end

  if flag "c1" true each
  begin
  set flag "c2" true
  end

  if flag "c1" false each
  begin
  set flag "c1" true
  end

end
 
   
    IF any inside bet lost each
  begin
   add 1 on Record "progression" Data Index
  end

   If any inside bet won each
  begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
      set flag "L7" false
      set flag "L8" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false
      set flag "c7" false
      set flag "c8" false

      Put 1 on Record "progression" Data Index
    // add 1 on Record "progression" Data Index

  {    if Bankroll >= Record "Highest Bankroll" Data
     begin
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
     end
   }
  end
 

{ if total spin count >= 300 each
  begin
  stop session
  end
  }
 
if total bankroll <= -300 each
  begin
   { add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
  stop session
  end

  if total bankroll >= 200 each
  begin
    {add 1 to record "won sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
     }
  stop session
  end




IF flag "L1" true each
  begin
  Put 100% of Record "progression" Data to Record "L1" Layout List
  end
 
  IF flag "L2" true each
  begin
  Put 100% of Record "progression" Data to Record "L2" Layout List
  end
 
  IF flag "L3" true each
  begin
  Put 100% of Record "progression" Data to Record "L3" Layout List
  end
 
  IF flag "L4" true each
  begin
  Put 100% of Record "progression" Data to Record "L4" Layout List
  end

  IF flag "L5" true each
  begin
  Put 100% of Record "progression" Data to Record "L5" Layout List
  end
 
  IF flag "L6" true each
  begin
  Put 100% of Record "progression" Data to Record "L6" Layout List
  end
 
  IF flag "L7" true each
  begin
  Put 100% of Record "progression" Data to Record "L7" Layout List
  end
 
  IF flag "L8" true each
  begin
  Put 100% of Record "progression" Data to Record "L8" Layout List
  end
 
 
  IF flag "c1" true each
  begin
  Put 100% of Record "progression" Data to Record "c1" Layout List
  end

  IF flag "c2" true each
  begin
  Put 100% of Record "progression" Data to Record "c2" Layout List
  end

  IF flag "c3" true each
  begin
  Put 100% of Record "progression" Data to Record "c3" Layout List
  end

  IF flag "c4" true each
  begin
  Put 100% of Record "progression" Data to Record "c4" Layout List
  end

  IF flag "c5" true each
  begin
  Put 100% of Record "progression" Data to Record "c5" Layout List
  end

  IF flag "c6" true each
  begin
  Put 100% of Record "progression" Data to Record "c6" Layout List
  end
 
  IF flag "c7" true each
  begin
  Put 100% of Record "progression" Data to Record "c7" Layout List
  end
 
   IF flag "c8" true each
  begin
  Put 100% of Record "progression" Data to Record "c8" Layout List
  end



 

If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false

      Put 1 on Record "progression" Data Index

      clear Record "L1" Layout
      clear Record "L2" Layout
      clear Record "B3" Layout
      clear Record "B4" Layout
    End
   

  end
END


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Winner

Why don’t you play for real make a few bucks. .
Your ideas are good .better then having no plan  at all like some gamblers👍🏼

ignatus

Well now, the MM posted was disaster from futher testings, so now, i changed the WG/SL to +500/-750. (After may trial and errors, this seemd to work better)...

TESTED Live-sessions;

+507
+501
+502
+500
+500
+507
+501
+502
-882
-1054
-852
-967
+502
+502
+500
-1145
==========
11/16
Total=+624

+504
+502
+391
-1014
+501
-987
+504
+501
+505
+506
+509
+507
-832
+504
+503
+503
-1081
+504
-879
-1132
========
15/20
Total=+1019

+504
-861
-979
-753
+505
+504
+504
+500
+507
+502
========
7/10
Total=+933

+500
-1021
+504
+505
+504
+504
-926
-841
+507
-952
+504
+506
-901
-931
+501
+500
+502
+506
-982
+500
==========
13/20
Total=-11


+504
-861
-979
-753
+505
+504
+504
+500
+507
+502
========
7/10
Total=+933


All TOTAL=+2874

RX.code (WG/SL +500/-750)
system "Progressive Street BET"
// © ignatus 2019 ©

method "main"
begin
  while starting a new session
  begin
       Set List [1,1,1,2,3,5,8,13,21,32,55,89,144,233,377,610,987]
         to Record "progression" Data
       

  end
   put 0 to Record "Highest Bankroll" Data

       Copy List [Street(1-3)] to Record "L1" Layout
       Copy List [Street(4-6)] to Record "L2" Layout
       Copy List [Street(7-9)] to Record "L3" Layout
       Copy List [Street(10-12)] to Record "L4" Layout
       Copy List [Street(13-15)] to Record "L5" Layout
       Copy List [Street(16-18)] to Record "L6" Layout
       Copy List [Street(19-21)] to Record "L7" Layout
       Copy List [Street(22-24)] to Record "L8" Layout


       Copy List [Street(34-36)] to Record "c1" Layout
       Copy List [Street(31-33)] to Record "c2" Layout
       Copy List [Street(28-30)] to Record "c3" Layout
       Copy List [Street(25-27)] to Record "c4" Layout
       Copy List [Street(22-24)] to Record "c5" Layout
       Copy List [Street(19-21)] to Record "c6" Layout
       Copy List [Street(16-18)] to Record "c7" Layout
       Copy List [Street(13-15)] to Record "c8" Layout



  while on each spin
  begin
 
if total inside bets count = 0 each
begin
  if High has hit more 2 times each
  begin
  set flag "bet" true
  end
 
  if Low has hit more 2 times each
  begin
  set flag "bet2" true
  end

end

IF flag "bet" true each
begin
 
{ if flag "L7" true each
  begin
  set flag "L8" true
  end

  if flag "L6" true each
  begin
  set flag "L7" true
  end

  if flag "L5" true each
  begin
  set flag "L6" true
  end
  }
  if flag "L4" true each
  begin
  set flag "L5" true
  end

  if flag "L3" true each
  begin
  set flag "L4" true
  end

   if flag "L2" true each
  begin
  set flag "L3" true
  end

  if flag "L1" true each
  begin
  set flag "L2" true
  end

  if flag "L1" false each
  begin
  set flag "L1" true
  end

end

IF flag "bet2" true each
begin
{
   if flag "c7" true each
  begin
  set flag "c8" true
  end

  if flag "c6" true each
  begin
  set flag "c7" true
  end

  if flag "c5" true each
  begin
  set flag "c6" true
  end
}
  if flag "c4" true each
  begin
  set flag "c5" true
  end

  if flag "c3" true each
  begin
  set flag "c4" true
  end

   if flag "c2" true each
  begin
  set flag "c3" true
  end

  if flag "c1" true each
  begin
  set flag "c2" true
  end

  if flag "c1" false each
  begin
  set flag "c1" true
  end

end
 
   
    IF any inside bet lost each
  begin
   add 1 on Record "progression" Data Index
  end

   If any inside bet won each
  begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
      set flag "L7" false
      set flag "L8" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false
      set flag "c7" false
      set flag "c8" false

      Put 1 on Record "progression" Data Index
    // add 1 on Record "progression" Data Index

  {    if Bankroll >= Record "Highest Bankroll" Data
     begin
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
     end
   }
  end
 

{ if total spin count >= 300 each
  begin
  stop session
  end
  }
 
if total bankroll <= -750 each
  begin
   { add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
  stop session
  end

  if total bankroll >= 500 each
  begin
    {add 1 to record "won sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
     }
  stop session
  end




IF flag "L1" true each
  begin
  Put 100% of Record "progression" Data to Record "L1" Layout List
  end
 
  IF flag "L2" true each
  begin
  Put 100% of Record "progression" Data to Record "L2" Layout List
  end
 
  IF flag "L3" true each
  begin
  Put 100% of Record "progression" Data to Record "L3" Layout List
  end
 
  IF flag "L4" true each
  begin
  Put 100% of Record "progression" Data to Record "L4" Layout List
  end

  IF flag "L5" true each
  begin
  Put 100% of Record "progression" Data to Record "L5" Layout List
  end
 
  IF flag "L6" true each
  begin
  Put 100% of Record "progression" Data to Record "L6" Layout List
  end
 
  IF flag "L7" true each
  begin
  Put 100% of Record "progression" Data to Record "L7" Layout List
  end
 
  IF flag "L8" true each
  begin
  Put 100% of Record "progression" Data to Record "L8" Layout List
  end
 
 
  IF flag "c1" true each
  begin
  Put 100% of Record "progression" Data to Record "c1" Layout List
  end

  IF flag "c2" true each
  begin
  Put 100% of Record "progression" Data to Record "c2" Layout List
  end

  IF flag "c3" true each
  begin
  Put 100% of Record "progression" Data to Record "c3" Layout List
  end

  IF flag "c4" true each
  begin
  Put 100% of Record "progression" Data to Record "c4" Layout List
  end

  IF flag "c5" true each
  begin
  Put 100% of Record "progression" Data to Record "c5" Layout List
  end

  IF flag "c6" true each
  begin
  Put 100% of Record "progression" Data to Record "c6" Layout List
  end
 
  IF flag "c7" true each
  begin
  Put 100% of Record "progression" Data to Record "c7" Layout List
  end
 
   IF flag "c8" true each
  begin
  Put 100% of Record "progression" Data to Record "c8" Layout List
  end



 

If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
      set flag "bet" false
      set flag "bet2" false
      set flag "L1" false
      set flag "L2" false
      set flag "L3" false
      set flag "L4" false
      set flag "L5" false
      set flag "L6" false
     
      set flag "c1" false
      set flag "c2" false
      set flag "c3" false
      set flag "c4" false
      set flag "c5" false
      set flag "c6" false

      Put 1 on Record "progression" Data Index

      clear Record "L1" Layout
      clear Record "L2" Layout
      clear Record "B3" Layout
      clear Record "B4" Layout
    End
   

  end
END


If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Mister Eko

Thank you Ignatus for another new HG

jono1167

Quote from: ignatus on Aug 24, 05:03 PM 2019
Had to try this, now trial and error i tested first 1-8 Streets, then 1-6 streets, finally 1-5 Streets bet, (Which had best results)...also i did testings and winrate is about 65-70% with (WG+200/SL+300) ..This was also trial and error to find the most profitable WG/SL. But this should give cosistent profits, in the long run.

These are my test-results;

============
TEST1
(WG+200/SL-300)

111/170 won=65%

Lost: 59*300=17700
Won: 111*200=22200

TOTAL=+4500
============
TEST2
(WG+200/SL-300)

63/94 won=67%

Lost: 31*300= 9300
Won: 63*200= 12600

TOTAL= +3300
===============
TEST3
(WG+200/SL-300)

98/142 won=69%

Lost: 44*300=13200
Won: 98*200=19600

TOTAL=+6400
===============

Gameplay/Procedure; TRIGGER; 3 Hits within High or Low. When you got the trigger, bet +1 STREET for each new spin within the opposite H/L (of the trigger). When 5 streets bet (No more streets bet, but keep bets,and +1 step in the progressionline (Fibonacci) until hit, then Stop/Restart).

Example you get a Trigger (3 Hits within High) Now you start BET--> Begin 1st Street(1-3), next spin, Second Street(4-6), Next spin, Street(7-9), Next spin, Street(10-12), And finally, Street(13-15). After 5 Streets bet Keep bet, only +1 in the progressionline for each spin. Stop/Restart at any hit (ofc, progression start from Street 1 bet).

Progressionline; 1,1,1,2,3,5,8,13,21,32,55,89,144,233,377,610,987.



Hi Ignatus

A busy weekend for you with plenty of systems to test. Thanks for sharing and for the clear instructions.

Your progressive street bet system stood out for me so I decided to have a play around with it. I achieved positive results although I made some slight modifications to the trigger. Instead of looking for an imbalance in the high/low sections, I decided to play the coldest streets. Using AYK's tracker, I put through 10 blank spins.  After 10 spins, you will have three or four streets which have not hit at all, so you start with one of these streets, adding the second coldest street as you go, until you are betting five streets or until you get a hit.

Positive results so far.

Unfortunately I'm only testing manually so it would be good if you were able to test in RX using the coldest streets as a trigger.  Let me know if you think its worthwhile.

Thanks Ignatus.




jono1167

Quote from: jono1167 on Aug 25, 06:12 PM 2019
Hi Ignatus

A busy weekend for you with plenty of systems to test. Thanks for sharing and for the clear instructions.

Your progressive street bet system stood out for me so I decided to have a play around with it. I achieved positive results although I made some slight modifications to the trigger. Instead of looking for an imbalance in the high/low sections, I decided to play the coldest streets. Using AYK's tracker, I put through 10 blank spins.  After 10 spins, you will have three or four streets which have not hit at all, so you start with one of these streets, adding the second coldest street as you go, until you are betting five streets or until you get a hit.

Positive results so far.

Unfortunately I'm only testing manually so it would be good if you were able to test in RX using the coldest streets as a trigger.  Let me know if you think its worthwhile.

Thanks Ignatus.

Hi Ignatus

Can I please confirm I have the progressions correct.

Bet one: Bet 1 unit on 1 street.
Bet two: Bet 1 unit on 2 streets.
Bet three: Bet 1 unit on 3 streets.
Bet four: Bet 2 units on 4 streets.
Bet five: Bet 3 units on 5 streets.
Bet six: Bet 5 units on 6 streets.
Bet seven: Bet 8 units on 7 streets.
.....13,21,32,55,89,144 etc.

I want to make sure I'm testing everything correctly.

Thanks Ignatus.

Patrick999

@JONO1167 This is very interesting.
Can you please complete your progression!??
Thank you very much!!
Patrick

-