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REVERSE REPEATER 3

Started by ignatus, Jan 30, 11:57 AM 2020

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0 Members and 1 Guest are viewing this topic.

ignatus

I made a simple demo-video, should explain the bet. (Read video description!)  8)



Also feel free to use the software to track Hotnumbers/Repeaters (it will prompt a msg when a Repeater come, if no bets placed).

system "HotTrack"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
    put 0 to Record "Highest Bankroll" Data

    Set List[1,2,3,4,5,6,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,
             31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,59,50]
    //1,2,4,9,21,47]
    //4,8,15,28,53]
         to Record "progression" Data

   Set List[1,2,3,4,5,6,7,8,9,10,11,12,13]
     to Record "Spin counter" Data
   end

   while on each spin
  begin

  Track last Number for 1 spins to
Record "last1" layout

    if any inside bet lost each
begin
Add 1 to Record "progression" Data index

if Record "Spin counter" Data index >= 5
   begin
   set flag "bet" false
   put 1 on Record "Spin counter" Data index
   clear Record "bet1" layout
   end
end

    if any inside bet won each
begin

subtract 1 from Record "progression" Data index
if Record "progression" Data Index <= 0 each
begin
  put 1 on Record "progression" Data Index
end

      if Bankroll >= Record "Highest Bankroll" Data
    begin
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
        put 1 on Record "progression" Data Index
    end

set flag "bet" false
//put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet" layout
clear Record "bet1" layout
end



{  if Record "Spin counter" Data index >= 9
   begin
   set flag "bet" false
   put 1 on Record "progression" Data Index
   put 1 on Record "Spin counter" Data index
   clear Record "bet" layout
   clear Record "bet1" layout
   end
  }


IF record "last1" layout is found within record "secondlast" layout
  begin
  if total inside bets count <= 0 each
  begin
  display "Bet"
  end
{  set flag "bet" true
   Put 10 on Neighbor Count
   Copy Record "last1" layout to Record "bet1" layout
   Copy Neighbors of Record "bet1" layout
   to Record "bet" Layout
  }
  // Put 100% of Record "progression" Data to Record "bet" layout list
  // Put 100% of Record "progression" Data to Record "bet1" layout list

  // add 1 to Record "Spin counter" Data index
  end


IF flag "bet" true each
begin
   add 1 to Record "Spin counter" Data index
   Put 100% of Record "progression" Data to Record "bet" layout list
  // Put 100% of Record "progression" Data to Record "bet1" layout list
end
{if total bankroll >= 2000 each time
begin
stop session
end
}

if total bankroll >= 1000 each time
begin
stop session
end

if total bankroll <= -1000 each time
begin
stop session
end


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
    set flag "bet" false
    put 1 on Record "progression" Data Index
    put 1 on Record "Spin counter" Data index
    clear Record "bet" layout
    clear Record "bet1" layout
   End

    Track last Number for 10 spins to
Record "secondlast" layout


  end
END
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Played now 5 Live-sessions won all 5.  O0 Considering this was played with 5u bets and a WG+1000 / SL-1000 That would be WG+200 / SL-200 (IF played with 1u bets)....this means? A Low BR is Required, and Winrate/Hitrate IS very good, and this is a solid system,...i´d say.

TEST 1-5
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Steeefan2014

Might this be a HG??  :o :ooh: :question:

ignatus

Quote from: Steeefan2014 on Jan 30, 03:29 PM 2020
Might this be a HG??  :o :ooh: :question:

i wouldn´t say that, but perhaps, a profitable system, yes? ...ofc more testings is needed, but as it looks now, so far, so good.. i will code this when i have time, but, very simple system, and effective, i think the Trigger is Strong, also a 9 numbers Neg. progression is needed and so on..  :)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Serendipity

You are right. We should always test systems using only live sessions. Very interesting system, because you use only 200/200. I'll give it a try and let you know.
Thx
Whether you think you can or you can't, you're probably right!

Serendipity

Not mentioning that you reached 1000 units in less than 100 spins. I've never seen that before.
If everything is right there... I'd say it's one of the best
Congrats
Whether you think you can or you can't, you're probably right!

ignatus

Quote from: Serendipity on Jan 30, 03:40 PM 2020
Not mentioning that you reached 1000 units in less than 100 spins. I've never seen that before.
If everything is right there... I'd say it's one of the best
Congrats

Alright  thanks  :thumbsup: we´ll see,..yes
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Played another 5 sessions. Had my first Loss, but 4/5 winners. so far tested 9/10 winners  O0

TEST 6-10

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Serendipity

Yeah, loss was impressive :) but 9/10 is awesome
8000u at 5u bet or 1600 units
Applause!
Whether you think you can or you can't, you're probably right!

ignatus

Quote from: Serendipity on Jan 31, 03:57 AM 2020
Yeah, loss was impressive :) but 9/10 is awesome
8000u at 5u bet or 1600 units
Applause!

Thanks  :)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

joiner29

Hi not sure what the trigger is

ignatus

Quote from: joiner29 on Jan 31, 09:28 AM 2020
Hi not sure what the trigger is

Hi. A trigger is simply a Hotnumber (A repeating number from the last 10 spins)....WHEN the Repeater come TRIGGER, then you bet all numbers within the same LINE/Doublestreet *of the opposite color*  (3 numbers bet) you ALSO bet all STREETs within the 2 UnBet Dozens (4+4 Streets).....Progression *9 numbers Negative* (No progression if any of the Streets Hit, hedgebet, just re-bet) I use a simple doubleup after 2 losses..
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Serendipity

Sounds complicated to code this...
Whether you think you can or you can't, you're probably right!

ignatus

Quote from: Serendipity on Jan 31, 10:54 AM 2020
Sounds complicated to code this...

no , it was not so hard, anyway i´ve coded it. tested it,....and? RESULTS WAS DISASTER. so i decided not to publish the code. All i can say is, pls, ignore this thread... another failed system. yes.  :question:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Serendipity

Sorry to hear that. Your samples looked good.
Whether you think you can or you can't, you're probably right!

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