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DragonSpinner 15

Started by ignatus, Jun 02, 03:13 PM 2020

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ignatus

DragonSpinner 15

BETSELECTION; For each spin, bet Last 5 numbers back in from the history of spins (+1 Neigbour on each side) BUT Not current number and its neigbours. That will be 3+3+3+3+3=15 Numbers (Or Less because some numbers overlap eachother) ok

Progressionline; 1,2,3,5,8,15,35,75 +1 Step For each Loss, +1 Step for each Win, Reset when Reached a new high *ALSO Reset IF no hit after 5 Spins in a row*

Winrate should be about 70-80% from my testings, (Least you *should* win more than you lose, hah  :twisted:)

WG+500, SL-500

TEST1

+651
+507
+911
+500
-558
+1694
-516
+1269
+523
+521
-655
+510
+1784
-645
+775
+800

RX.code
system "DragonSpinner 15"
// © ignatus 2020 ©

method "main"
begin
  while starting a new session
  begin
   put 0 on total bankroll

   put 100% of Bankroll on Record "highest" Data
        put 100% of Record "highest" Data to Record "max risk" Data
        subtract 750 of Record "max risk" Data


    put 0 to Record "Highest Bankroll" Data
    put 500 to Record "LowestBR" Data

    Set List[1,2,3,5,8,15,35,75]
        to Record "progression" Data

   Set List[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
     to Record "Spin counter" Data

   Set List[1,2,3,4,5,6,7,8,9]
       to Record "win" Data

   end

  while on each spin
  begin

{
IF spin count >= 500 each
begin
stop session
end
}
  if total bankroll <= -500 each
begin
stop session
    add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
end


if total bankroll >= 500 each
begin
  stop session
    add 1 to record "won sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index

end



  Track last Number for 1 spins to
Record "last1" layout

Track last Number for 6 spins to
Record "last4" layout




    if any inside bet won each
begin
  add 1 on Record "progression" Data Index

  if Bankroll >= Record "Highest Bankroll" Data each
     begin
        clear Record "Highest Bankroll" Data
        put 100% Bankroll to Record "Highest Bankroll" Data
       put 1 on Record "progression" Data Index
      end

    put 1 on Record "Spin counter" Data index

end
else
begin
if any inside bet lost each
begin

Add 1 to Record "progression" Data index

end
end

   if Record "last4" layout index >= 6 each
   begin

    Put 1 on Record "last4" layout index

    Put 1 on Neighbor Count
   Copy Record "last4" layout to Record "bet1" layout
   Copy Neighbors of Record "bet1" layout
   to Record "bett1" Layout

    Put 2 on Record "last4" layout index

    Put 1 on Neighbor Count
   Copy Record "last4" layout to Record "bet2" layout
   Copy Neighbors of Record "bet2" layout
   to Record "bett2" Layout

   Put 3 on Record "last4" layout index

   Put 1 on Neighbor Count
   Copy Record "last4" layout to Record "bet3" layout
   Copy Neighbors of Record "bet3" layout
   to Record "bett3" Layout
   
   Put 4 on Record "last4" layout index
   
   Put 1 on Neighbor Count
   Copy Record "last4" layout to Record "bet4" layout
   Copy Neighbors of Record "bet4" layout
   to Record "bett4" Layout
   
   Put 5 on Record "last4" layout index
   
   Put 1 on Neighbor Count
   Copy Record "last4" layout to Record "bet5" layout
   Copy Neighbors of Record "bet5" layout
   to Record "bett5" Layout

  end


{
if Record "Spin counter" Data index >= 1 each
begin
set flag "bet" true
end
}

if Record "Spin counter" Data index >= 1 each
begin
set flag "bet2" true
end

add 1 to Record "Spin counter" Data index




{Put 100% of Record "progression" Data to Record "bett1" layout list


  if flag "bet" true each
begin
Put 100% of Record "progression" Data to Record "bett2" layout list
end
  }
 
  if flag "bet2" true each
begin
Put 100% of Record "progression" Data to Record "bet1" layout list
Put 100% of Record "progression" Data to Record "bet2" layout list
Put 100% of Record "progression" Data to Record "bet3" layout list
Put 100% of Record "progression" Data to Record "bet4" layout list
Put 100% of Record "progression" Data to Record "bet5" layout list
Put 100% of Record "progression" Data to Record "bet6" layout list
Put 100% of Record "progression" Data to Record "bet7" layout list
Put 100% of Record "progression" Data to Record "bet8" layout list
Put 100% of Record "progression" Data to Record "bett1" layout list
Put 100% of Record "progression" Data to Record "bett2" layout list
Put 100% of Record "progression" Data to Record "bett3" layout list
Put 100% of Record "progression" Data to Record "bett4" layout list
Put 100% of Record "progression" Data to Record "bett5" layout list
Put 100% of Record "progression" Data to Record "bett6" layout list
Put 100% of Record "progression" Data to Record "bett7" layout list
Put 100% of Record "progression" Data to Record "bett8" layout list
end


if Record "Spin counter" Data index = 6 each
  begin
  put 1 on Record "Spin counter" Data index
  put 1 on Record "progression" Data Index
end


  If Record "progression" Data Index >
  Record "progression" Data Count
    Begin
    reset all flags false
    stop session
put 1 on Record "progression" Data Index
put 1 on Record "Spin counter" Data index
clear Record "bet1" layout
clear Record "bet2" layout
clear Record "bet3" layout
clear Record "bet4" layout
clear Record "bet5" layout
clear Record "bet6" layout
clear Record "bet7" layout
clear Record "bet8" layout
clear Record "bett1" layout
clear Record "bett2" layout
clear Record "bett3" layout
clear Record "bett4" layout
clear Record "bett5" layout
clear Record "bett6" layout
clear Record "bett7" layout
clear Record "bett8" layout
   End


  end
END

If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Serendipity

Whether you think you can or you can't, you're probably right!

ignatus

Quote from: Serendipity on Jun 02, 04:28 PM 2020
Looks great. Thx.

:thumbsup:

Tested another progressionline.... 1,2,3,6,10,17,29,50

idk if better or worse, but, wins are in the Majority anyways  8)

+524
+508
+570
-516
+517
+501
-683
+560
+563
+507
+804
+587
-1079
-660
+732
+502
+507
-512
-878
-500
========
+2554
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

TEST2.  (with progressionline 1,2,3,6,10,17,29,50)

+570
-516
+517
+501
-683
+560
+536
+507
+804
+587
-1079
-660
+732
+502
+507
-512
-878
-500
======
+1495
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Roulettebeater

Ignatus, you  keep changing systems more than you change your pants !
A dollar won is twice as sweet as as a dollar earned

ignatus

Quote from: Roulettebeater on Jun 03, 06:49 AM 2020
Ignatus, you  keep changing systems more than you change your pants !

ofc, This system *will* win more than it lose, put it how you will, but that means it IS a Profitable system....you can test and confirm this is true, with the software/RX-code.

Cheers  :thumbsup:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Just got a mail from someone who plays this system successfully!

"Just wanted to say thank you for the dragonspinner. Seems to work just great. I just play until I get 150-200 units profit and take a break for a few hours. It works on airball and live dealer. RNG- haven't test it, not going to try!

Next week I will make an withdraw from my account and I will donate to you! You really deserve it! So... thanks again.
"

Also, i got an advice for a better progressionline; 1, 2, 3, 5, 8, 15, 26, 48, 87

cheers  8)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

JahVinci

Thank you for sharing!

Any data on what was the longest streak with no hitting so far?

Thank you
The most important thing is not what you see, but how you look at it.

Serendipity

Yeah, seems to work so far, better than the others. Keep testing.
Thanks man!
Whether you think you can or you can't, you're probably right!

huskerdu

Ignatus
Have you tested including the.last number with its neighbours, (so betting 18 numbers) ?
Thanks

ignatus

Quote from: huskerdu on Jun 04, 03:59 AM 2020
Ignatus
Have you tested including the.last number with its neighbours, (so betting 18 numbers) ?
Thanks

Hi. No havent tried that. With the progression, idk,....i better leave it like it is now. seems to work ok..cheers
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

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