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RHYTHMATRIX RS System

Started by RHYTHMATRIX RS, Aug 01, 06:24 PM 2020

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Do you understand the Rhythmatrix System Logic presented?

Yes
2 (100%)
No
0 (0%)

Total Members Voted: 2

RHYTHMATRIX RS

Hello Everyone,


Today is a very special day for you as this is a very special system!


I will begin with the simple version then afterwards when I explain the extras you will then be able to grasp the concept much more easily.

First of all, the tracking and ordering of the roulette results.

Start by splitting red and black numbers into separate strings, black numbers in one string and reds in another, as the results come just write the numbers into strings according to the colour.

Example

Red Number String       12, 3, 21, 27, 1, 25, 16

Black Number String     11, 31, 33, 8, 10, 17, 4

These are strings of red and black numbers.

The strings will be made up of unique numbers and eventually hit a repeating number that is already within the string.

Example

Red Number String       12, 18, 1, 32, 19, 23, 34, 18

Number (18)  was the repeating number for this red string.

When a repeating number hits on a string it is time to end that string and start a new one for those colour numbers.

This way of tracking the numbers into strings until the repeating number hits will always be the same and never change.

The logic behind this is based on the law of the thirds, we would expect to only see a maximum average of around 12 unique numbers then get a repeating number that is already in the string.

The truth is the lengths of the strings are generally half this size and after thousands and thousands of fully recorded strings we found that total string lengths of 5 numbers hits the most from all recorded strings, this is only 4 unique numbers then the repeating number for a total recorded string length of 5 numbers.

We are tracking numbers into separate strings depending on which group they belong to either reds or blacks and then recording the strings lengths.

Example

Red Number String        7,  34,  14,  12,  18,  7      String Length --> 6

Length = Total numbers in the recorded string.

Now...  Lets take this a step further with positions.

Positions are a position from which the repeated number came from within the completed string.

Example

Red Number String        7,  34,  14,  12,  18,  7      String Length --> 6 - 1 <-- Position

Length 6 and Position 1
This means the string was six numbers long and the repeating number was the first number/position that came in the string.


String lengths can range from 2 to 19

Example

12, 12   (2-1)   
This is the shortest possible string length of two and repeated from position one.

23, 21, 18, 12, 14, 27, 19, 1, 25, 32, 3, 5, 7, 9, 16, 30, 36, 34, 18   (19-3)
This is the longest possible string length of nineteen and repeated from position three.




Below are examples of full recorded strings

R)   7  1  36  21  30  32  12  36    ( 8-3)

B)   26  33  2  24  35  35    (6-5)

R)   21  36  36    (3-2)

B)   26  8  31  33  35  15  15    (7-6)

R)   7  30  19  1  34  34    (6-5)

B)   2  6  29  15  17  17    (6-5)

R)   1  7  27  30  30    (5-4)

R)   7  18  3  21  18    (5-2)

R)   19  12  25  34  5  36  19    (7-1)

B)   11  4  10  31  13  31    (6-4)

R)   16  19  14  36  1  12  5  16    (8-1)

B)   20  13  33  31  35  24  4  20    (8-1)

B)   29  2  13  29    (4-1)

B)   31  31    (2-1)

R)   25  21  9  23  16  18  21    (7-2)

R)   27  16  14  18  25  1  3  36  14    (9-3)


The strings are recorded separate and then logged with string results as above.

Once all this information is available we can observe what type of lengths and positions are likely to come and at what time!

From thousands of fully recorded strings something amazing revealed itself....

The data was put into charts and showed the positions were key to locating the single numbers!

I have attached two pie charts, please open and look at the positions chart.

Just in case there is a problem with these pic charts to load on forum I will also type the data.


From all recorded strings the positions results were as follows,

Position 1         Hit 28.2 %

Position 2         Hit 22.6 %

Position 3         Hit 17.4 %

Position 4         Hit 11.9 %

Position 5         Hit 8.1  %

Position 6         Hit 5.5  %

Position 7         Hit 3.0  %

Position 8         Hit 1.6  %

Position 9         Hit 1.0  %

Positions 10+   Hit 1.0  %


This shows the percentage hit for each position over all recorded strings.

Position 1 Hit 28.2%  /This means that 28.2% of all strings recorded had a repeating number from the first number within the string.

Position 2 Hit 22.6%  /This means that 22.6% of all strings recorded had a repeating number from the second number within the string.

Position 3 Hit 17.4%  /This means that 17.4% of all strings recorded had a repeating number from the third number within the string.


Positions 1 and 2 combined have over 50% chance of being the repeating numbers for any string!

Positions 1, 2, and 3 combined have over 67% of repeating for string.

Positions are literally positions, these are not actual numbers, but the positions in which future spun numbers will fall into naturally, so if a string has ended and you start a new string the first number to come is the number that fall into the first position which is named position 1.

The second number within any string is position 2 and the third number is position 3 etc..

The numbers could be any numbers and the only numbers we need to know are the numbers which fall into the positions and in what order!

The most amazing part is knowing that the first two positions in every string hit 50% which is only two single numbers.

This is how to pinpoint only two single numbers with the positions tracking!



Now lets pretend we have tracked and located our two single numbers, what next?

The next part is entry and exit points for betting the two numbers.



String lengths and positions can help determine strong entry and exit points for our betting, we can't enter into a bet without knowing the numbers to bet on so first we have to wait for the first two numbers in the string then once we have them we can enter into the bet or start tracking for a strong trigger or triggers.

It would be logical to wait for say ten unique numbers then bet the positions but in all results these earlier positions hit more on the shorter strings.

It would be logical to bet all ten unique numbers after the 10 unique numbers but this can be costly when having to make too many bets on a bad run.

It would be logical to bet straight away, but then you can have a situation where the string runs all the way up to eleven or twelve in length and you have to make too many bets also the possibility of a higher position repeating.

It would be logical to bet mid range after four or five unique numbers and that is exactly what we do, waiting for five unique numbers helps to hit the sweet spot and settle you in consistent wins on the early positions!

The best way to attack the sweet spot is by keeping entry and exit times short to say only making four to eight bets per trigger.

Flat betting!

The consistency is so good it is possible to safely use a mild base unit progression.

These two numbers will then have 50% chance of being the repeaters for that particular string.

If we bet on three single numbers instead this gives 67% chance of one of them being the repeat.

So tracking 2 or 3 numbers from the beginning of each string then waiting for a certain amount of unique numbers in that hot string before betting those 2 - 3 numbers for 4 - 8 bets.

That's it, simple**

This is for red and black numbers only!

If you would like to get involved with the software project for this system please search for RHYTHMATRIX RS


Thank you for reading my post.
[color=red][b]WARNING[/b]: This member was caught scamming people by posting fake positive reviews about his system. See [/color][url=link:://:.vlsroulette.com/index.php?topic=22772.0]:.vlsroulette.com/index.php?topic=22772.0[/url] [color=red]and[/color] [url=link:://:.genuinewinnerroulettesystem.com/jamie-hincks/]:.genuinewinnerroulettesystem.com/jamie-hincks/[/url]

peeetou

Bonjour,
je suis tres interressé car javais deja travaillé sur un tel systeme

je vous laisse mon mail : peeetou@hotmail.fr

bien a vous

RHYTHMATRIX RS

Please feel free to ask any questions



Thank you
[color=red][b]WARNING[/b]: This member was caught scamming people by posting fake positive reviews about his system. See [/color][url=link:://:.vlsroulette.com/index.php?topic=22772.0]:.vlsroulette.com/index.php?topic=22772.0[/url] [color=red]and[/color] [url=link:://:.genuinewinnerroulettesystem.com/jamie-hincks/]:.genuinewinnerroulettesystem.com/jamie-hincks/[/url]

sturrock

No B.S All I can say I have used this for over one month now and it works better than anything I have seen in 30 years playing roulette. End of.

MumboJumbo


Colbster

I'm surprised at the lack of comments.  This is the most solid I've seen in a while that got completely overlooked!

cht

Position 1.     28.6%

Position 2.      22.6%

â€"--------------------------

String length 2.     4.9%

String length 3.     10.5%

--------------------------------

The question of relevance is,

What are the percentages of position 1 and 2 in detail format for each string length from 4 to 14.

11 sets of seperate data.

Make your deduction based on this detail data. Not the general one presented above.

As I wrote always, the devil is in the details.

cht

Let me give you examples to demonstrate the point.

16 1 23 4 15 32 16 (6-1)

But when you look at the big picture details you get

35 16 1 23 4 15 33 16 (7-2)

0 35 16 1 23 4 15 33 16 (8-3)

14 0 35 16 23 4 15 33 16 (9-4)

And so on.........

If you do this in detail for every possible permutation, what do you expect to see? :question:

I think we already know the answer.

Joe

For each string length you should expect to see each position hit the same number of times (percentage) as any other position. It's combining the different string lengths which produces the different percentages.
Logic. It's always in the way.

cht

Quote from: Joe on Aug 31, 04:59 AM 2020
For each string length you should expect to see each position hit the same number of times (percentage) as any other position. It's combining the different string lengths which produces the different percentages.
Correct. 👍

Position on a string length is not a new idea.

Quote from: Steve on Aug 05, 07:30 PM 2020Ultimately there are ways to beat roulette, but repeating strings on any rng or wheel with the same strategy, isn't one.
Steve is correct with his comment. He knows since he's tested it.

Clf7

Cht as i understand steve doesnt agree that any other method except one based on physics can beat roulette until now and is available , but you have your own winning method based not on physics but something like markov chain,LOTT and other math stuff......so steve passed it or didnt he make his research in this special field? Whats your opinion about that? Thanks in advance 🙂

Joe

cht, I'm not defending this system because I haven't tested it, but at least two long time members here seem to think it has merit, and I assume that's because they've actually played/tested it (unlike Steve).

It's too easy to dismiss something because 'it's not a new idea'. It may not be new but it seems to be a new angle, and as you yourself say : the devil is in the detail.

Steve routinely trashes all systems based on trends repeaters, etc. And it's rather disingenuous of you to reference his comment, since you know full well that he would also dismiss your LOTT/Marcov Chain system.
Logic. It's always in the way.

cht

@CLF7 & @Joe, ok here's why I wrote my posts today on this thread which came to my attention after Colbster's post.

Joe posted the facts about string probability which I agree is correct.

I reference Steve's comments from the other thread becos he sounded confident with his conclusion and he did say he tested this idea 15years ago that made his comment relevant.

OK lets remove his comment as biased, we all agree he trashes all systems. Fair.

Let me show you what I have.
I wrote a position tracker many years ago.
I am not convinced about the reason why any position will show up more often than odds.

I am open to listen to other peoples math and/or science explanation if they care to post on this thread.

RRBB is the premier expert on position roulette or string roulette that's called here.
He made many claims if you check out his threads.
I can confirm none of his claims stats are true. I wish they were.
There were many subscribers to RRBB's position roulette who are still active on this forum, I know who they are.

Their biggest problem is the when factor.

Can I test if the claimed average work ?

When I test something I do it thoroughly in detail.
Easy with the excel sheet I have.
I won't waste my time again. 8)

Clf7

Rhythmatrix send me this to upload it because he is moderated and he cant answer and defend himself, his posts dont get approval

Colbster

Which appears to demonstrate that string locations 1 and 2 hit (based on the relatively few instances he has posted) roughly 50/50 with those string locations beyond 2.  Flat betting, 2 numbers at a time (4 if you are running both colors at the same time) for a limited length of time (as was suggested in the OP) is solid from the simplistic math side.  This is very easy to track, doesn't require a staggeringly large bankroll, and hits at a regular interval.  Get in, get out, enjoy the free drinks.

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