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Additional Ideas for Forum Presentations.

Started by chrisbis, Jan 31, 12:04 PM 2011

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chrisbis

@VLS
Some more ideas for you to consider.

Felt Bet Placement.

For most fellows, describing a bet placement, ends up being just that- a written description.

Telling, all the viewers/readers, to place X chips on why zone, or Cover Numbers A,B,C,E,G with $value.

Wouldn't it be nice if we could  :xd:do the whole description, is a visual manner, as well as the vital nitty-gritty detail that would always accompany the bet suggestion.

He's (In my pigeon code language) how I would imagine it Could go:-

(Assume we are talking about L-E-T-Win bet which is popular at the moment in Forum.

[felt0,1UNIT=Bet Name](1,2,3,4,5,6),(13,14,15,16,17,18),(19,20,21,22,23,24),(25,26,27,28,29,30)[/felt]

Which would give us, a European Single Zero table felt layout, with a L-E-T-Win typical bet of 1 chip/$ on LINES 1,3,4 & 5; and the ability to insert the bet name in the Title.

It should/Could look like this then:-
[felt][/felt]
[attachimg=#]



Probably, more simply put would be

[Felt0=1unit,L-E-T-Win Line Bet]Line1,3,4,5[/felt]

Therefore, we could have Single number flat bets, splits, streets, Lines, Corners, Three, Two, Dozens, Columns, and of course-ALL the EC outside bets.

VLS

Okie Chris,

I'm implementing this:

[felt][/felt]

[felt][/felt]

We need to make an agreement as to the format for bet placement.

I propose:

<chips>@<location>

Example:

One unit at number 29:

1@29

Seven units at dozen 2:

7@D2

And also with several locations at once, separated by commas:

3@C1,D3,R

Meaning: 3 units at Column 1 (C1) and also at Dozen 3 (D3) and also at Red (R)

Of course, we can't forget ranges. As in:

5@15-19

Which interprets right as 5 units at each number from 15 to 19.

And combined with new lines as bet separator and commas for values:

[felt]
5@15-19,21,24,29-32
10@R,H,C3
7@S1,Q1/5
[/felt]

[felt]
5@15-19,21,24,29-32
10@R,H,C3
7@ST1
[/felt]

Comments?
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chrisbis

Looks good to me boss.


Which way are U going to have the table/felt showing?

Long--ways as per my example, or high-ways as per Ur example?

And will there be options for a three types of table:- ?

American- with 1-36, 0,00
European-1-36, 0
No Zero-1-36


How will we show a Line bet?

3@L1     maybe?

there are only 6 possible "Natural" Classic Lines on the table, so would be easy to code for those, and shorter in player implementation:-

10@L1
8@L2
1@L3
3@L4
6@L5
2@L6

Like-wise poss alternative code, for the 12 classic streets

placing 10 chips on street 1-3 could be shown thus:-

10@Str1
[reveal]10 chips on street 1...... #1,2,3[/reveal]

and taking this through some other bets:-
can U work this one out without any further clues?

9@Spl15/18
[reveal]9 chips on split 15/18[/reveal]

or

8@14-18
[reveal]8 chips on corner bet 14,15,17,18[reveal]also known as a 4 way[/reveal][/reveal]

this will enable players to do the cross-link splits\:-

12@2/3
[reveal]12 chips on cross split 2/3[/reveal]

and.......

18@0/2/3
[reveal]18 chips on corner bet 0/2/3[/reveal]



In Ur example, U have

7@S1, Q1/5
which i would initial read as 7 chips on Street 1, and 7 on Quad1,2,4,5

Am I right?

I ask because I did not know that they could be called Quads (for Corner bet)

Also, doesn't using an S for street, althou obvious in someways, could it not set up confusion later if we want to add to the felt bet, a Sector bet from the wheel, since its the table that we bet on, and not the wheel!!

S=Sector............(once all the sectors can be numbered)
Str=Street
/= Split
Spl= Split
- = From and to
L = Line...........(6 number bet)


VLS

Hi Chris. Progress on the felt tag:

- Parser is fully done.

Rules:
<value>@<location>

one instruction per line.

currently supported nomenclature for locations:

C1,C2,C3 = columns
D1,D2,D3 = dozens
R,B = red, black
H,L = high, low (1-18, 19-36)
E,O = even, odd
#X-#Y  = range of numbers i.e. 1-7

So, outside bets are ready. Aiming to add straight-up numbers next (-actually they are implemented until #9, too late right now my friend :yawn:).

Streets, Double-streets, Quads, Splits are remaining way too much coordinates!!! :o

[felt]
1@D1,C1,B,L
30@O
425@C3,H
5@2-7,L
[/felt]

outputs:

[felt]
1@D1,C1,B,L
30@O
425@C3,H
5@2-7,L
[/felt]




Please notice: Since I implemented this as a "mini-programming language" using tokens+parser, they add the values upon each other to compound final figure  :thumbsup:

Cheers and good night.

Bless you,
Victor
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VLS

Okie testing numbers:

[felt]
1@0-36
[/felt]


[felt]
1@0-36
[/felt]
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chrisbis

Testing

[felt]
1@0/00
2@1-15
3@15-30
[/felt]
Quote(felt)
1@0/00
2@1-15
3@15-30
(/felt)

chrisbis

Getting there!!


Zero next boss, and the Double Zero for My cousins of an American persuasion!!!!

VLS

Quote from: chrisbis on Mar 13, 01:34 PM 2011
Getting there!!


Zero next boss, and the Double Zero for My cousins of an American persuasion!!!!

Yes, loads of locations yet!

Okie, regarding the roulette types:

default [felt] = Single zero

[felt00] = double zero

[feltn] or [feltnz]= no zero

Good? :)
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chrisbis

Err boss.............

isn't it more obvious than that?

[felt]= no zero (cause there is no (zero) showing)

[felt0]=one zero (European style.... 0)

[felt00]= double zero (American wheel.... 0/00)

simple I think, but that's just me!

chrisbis

Hows this 'Project' going boss?

Its looks finished.  8)

Shall i open new Topic and throughly test is?

chrisbis

Just a reminder for Victor.

Quote from: chrisbis on Mar 13, 04:17 PM 2011
Err boss.............

isn't it more obvious than that?

[felt]= no zero (cause there is no (zero) showing)

[felt0]=one zero (European style.... 0)

[felt00]= double zero (American wheel.... 0/00)

simple I think, but that's just me!

VLS

Quote from: chrisbis on Mar 14, 05:03 PM 2011
Shall I open new Topic and throughly test is?

Some tweaking still needed on those zeroes...

[felt]
1@1-36
[/felt]

[felt0]
2@0-36
[/felt0]

[felt00]
3@0-36
[/felt00]


[felt]
1@1-36
[/felt]



[felt0]
2@0-36
[/felt0]



[felt00]
3@0-36
[/felt00]
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chrisbis

Can I make another request for it please?

Is it possible to have the chosen bet placement 'Flash' or 'Pulse' so show that it would be the next result?

I was thinking maybe something like:-


[felt]
1@29F
1@20
[/felt]


and therefore, the Number 20 would be static, and the number 29 would Flash/Pulse?

VLS

Quote from: chrisbis on Jun 11, 05:21 PM 2011
Can I make another request for it please?

Is it possible to have the chosen bet placement 'Flash' or 'Pulse' so show that it would be the next result?

I was thinking maybe something like:-


[felt]
1@29F
1@20
[/felt]


and therefore, the Number 20 would be static, and the number 29 would Flash/Pulse?

Possible? YES.

Right now? I'm afraid not.... the felt tag as it is now is based on a static JPG image which gets chips drawn on top of the background.

Jpg images aren't capable of any animation at all.

It may require to implement the felt tag as a flash applet and (oh boy!) let's enjoy finishing this before even considering a full rewrite!!
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chrisbis

ok boss- just wondered.  :smile:

Maybe a transparency overlaid onto it, could do it?

Oh how I wish I had a brain!!

"Follw the Yellow Brick Road,
follw the Yellw Brick Road,
follw,
follw,
follw,
follw... follw the Yellw Brick Road."

-