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Matrix Turbo !

Started by buffalowizard, Feb 06, 08:32 AM 2011

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0 Members and 3 Guests are viewing this topic.

Johnlegend

Quote from: buffalowizard on Feb 14, 05:35 PM 2011
Hi John, may you elaborate a little?
Okay Matrix vertical is RNG proof but not really practical on a live wheel. Betting against doubles becoming trebles is the anwser. On a live wheel you seldom do worse than 50/50 in. A matrix 49. And tonight while playing my original MATRIX Check this out.

2232123
3311331--TRIGGER
3212321
3132110
0233333
2131233
1212321
2322111
1310233--A TYPICAL LIVE WHEEL RESULT DOUBLES DOMINATE MOST SESSIONS...

chrisbis

I see what Ur getting to here.

Live wheels, do tend to produce spurts of double results,
which of course, means double results on the dozens(&Columns) as well!

So u plan for, and bet for, those types of outcomes,
and bet AGAINST trebles from forming at ALL!


Neat!

ZigZag

Since Twister has seen a win on 13 i have gone back to 2 virtual loss before betting on a 12 step progression. Mine are more hit and run sessions, never done more than 50 spins each session. Highest level is LLL after 2 virtuals  :thumbsup:


Quote from: Johnlegend on Feb 14, 06:38 PM 2011
Okay Matrix vertical is RNG proof but not really practical on a live wheel. Betting against doubles becoming trebles is the anwser. On a live wheel you seldom do worse than 50/50 in. A matrix 49. And tonight while playing my original MATRIX Check this out.

2232123
3311331--TRIGGER
3212321
3132110
0233333
2131233
1212321
2322111
1310233--A TYPICAL LIVE WHEEL RESULT DOUBLES DOMINATE MOST SESSIONS...


So we now testing this using double dozens? :-\

atlantis

Quote from: atlantis on Feb 14, 06:32 PM 2011
How about waiting for a virtual loss to occur before EACH BET MADE?

123
123 - no bet; no bet; no bet
231 - VirtL; L (level1); VirtL
332 - no bet; no bet; no bet
132 - no bet; W (level2); no bet
312 - no bet; VirtL; W(level1)

A.

Sessions would take longer to play but the advantage of this is if you do get the dreaded consecutive long losing run of 12 L-L-L-L-L-L-L-L-L-L-L-'s in a row then you have only bet on six of them and are only at level 6 in the progression...
The only other enemy would be a run of 12 couplets of L's such as in:
LLWLLWLLWLLWLLWLLWLLWLLWLLWLLWLLWLL where you're betting a real L twelve times in succession after a Virtual L.
You could even use a less expensive progression:
1-1-1-2-3-5-7-11-16-25-37-55 (164u)
which would deliver +2, +1, +0, +1, +1,+2, +1, +2, +1, +3, +2, +1
Utilise ZigZag's or JohnLegend's hit 'n' run tactics. :)
A.
Thru the darkness of Future Past the magician longs to see. One chants out between two worlds:
"Fire -- Walk with me!"

Twisteruk

@Buff

Did you decide on the best outcome ?


Stop at 7 bets and swich to columns ?


It means more tracking but it may be worth it  ;D

EDIT: Im betting Dozens and Columns at the same time. Both have their own progression  ;D
Its Set In Stone =)

Twisteruk

For now Im playing just 7 steps. No win by the 7th then take the loss

Also playin Columns at the same time

First bet ?

Doz 1 and Col 3

No12 Hit !

Sweet  ;D
Its Set In Stone =)

Twisteruk

Real Cash Game Playing upto 7th step on Dozens and Columns

Starting Bank 1002

Spins 33

Highest Level 3

Profit +34

Bank 1036
Its Set In Stone =)

Twisteruk

Real Cash Game Playing upto 7th step on Dozens and Columns

Starting Bank 1036

Spins 41

Highest Level 4

Profit +34

Bank 1070
Its Set In Stone =)

Twisteruk

Real Cash Game Playing upto 7th step on Dozens and Columns

Starting Bank 1070

Spins 20

Highest Level 2

Profit +22

Bank 1092
Its Set In Stone =)

Twisteruk

Real Cash Game Playing upto 7th step on Dozens and Columns

Starting Bank 1092

Spins 22

Highest Level 3

Profit +30

Bank 1112
Its Set In Stone =)

Twisteruk

Real Cash Game Playing upto 7th step on Dozens and Columns

Starting Bank 1122

Spins 42

Highest Level 7

Profit +29

Bank 1151
Its Set In Stone =)

marivo

Are you making progression continuous or for each vertical separate?

Twisteruk

Quote from: marivo on Feb 15, 04:42 AM 2011
Are you making progression continuous or for each vertical separate?

Continuous.

But I do keep the dozen progression seperate from the column progression
Its Set In Stone =)

superman

Just rebuilt the bot to NOT follow losing streeks, it was worse than yesterdays test of following anything that had 2 verticals in it, it reached the 12 step 2 times and the 13 step once, it won all but its too risky like that.

A few have suggested virtual bets, pointless, you will eventually hit top slot and liss plenty of wins on the way.

Swapping to columns, is probably no different, you will inevitably take your losing run over to another losing run, it may just take longer to lose but lose you will. Since the tests on matrix vertical I have run the test tool on thousands of spins from 2x2 up to 18x18 looking for patterns that go no further, just for fun really, there are many many to choose from but as soon as you choose one to follow and run through with it you eventually get a bad sector, as you have seen twister, both in this method and matrix vertical, it happens.
There's only one way forward, follow random, don't fight with it!

Ignore a thread/topic that mentions 'stop loss', 'virtual loss' and also when a list is provided of a progression, mechanical does NOT work!

Twisteruk

Quote from: superman on Feb 15, 05:02 AM 2011
Just rebuilt the bot to NOT follow losing streeks, it was worse than yesterdays test of following anything that had 2 verticals in it, it reached the 12 step 2 times and the 13 step once, it won all but its too risky like that.

A few have suggested virtual bets, pointless, you will eventually hit top slot and liss plenty of wins on the way.

Swapping to columns, is probably no different, you will inevitably take your losing run over to another losing run, it may just take longer to lose but lose you will. Since the tests on matrix vertical I have run the test tool on thousands of spins from 2x2 up to 18x18 looking for patterns that go no further, just for fun really, there are many many to choose from but as soon as you choose one to follow and run through with it you eventually get a bad sector, as you have seen twister, both in this method and matrix vertical, it happens.

What results did you get with 18x18 mate ?

Its Set In Stone =)

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