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Find the dominant even chance

Started by GLC, Aug 16, 08:16 PM 2011

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GLC

This bet selection helps find the dominant even chance and has an uncanny ability to provide winning sessions.


Pick a color and play that same color until you get behind 5 bets.


Once you are behind 5 bets, switch to the other color until you get behind 5 bets.


This method will fall on the dominant color and tend to stay there.  If the dominant color changes, it will eventually follow suit. 


This bet selection method handles chops and doubles very well.


Almost any even chance bet progression will work.  D'Alembert, Labouchere, Pluscoup, +2/-2, fibo, and especially any of the even chance bet progressions I have posted.


Reset once you get back to even or +1.


Never bet more than necessary to reach +1.


Example:  You are playing a simple D'Alembert progression (+1/-1).  You have been winning and losing and you are down 8 units and you next bet is 12 units.  Do not bet 12 units, instead, bet 9 units.  A win will give you +1 and you can reset.  Also, if you lose the 9 unit bet, you don't bet 13 units next, but 10 units.  This helps keep bets lower.


Cheers,


George
In my case it doesn't matter.  I'm both!

marivo

I think I got it. Interesting!

Shadowman

Thanks GLC

That looks to be a nice twist and I can see where you are coming from, I think this is one I may look at further.

Mike

caddy

Hey GLC,

Have you tried this flat betting only?

GLC

Quote from: caddy on Aug 17, 05:53 PM 2011
Hey GLC,

Have you tried this flat betting only?

Sorry, I'm such a glutton for punishment that flat betting is the last bet method I try. :'(

I have been trying it with Oscar's Grind and it's doing pretty well.  Actually, I've tried it with every negative progression I know with good results.  So far it's been winning pretty easily.

I've been working on a new progression that's amazingly versatile.  It's based on the idea of winning 3 in a row to fully recover previous losses.  It may be very similar to one of Kattila's progressions.  Or maybe it was someone elses.  Please let me know if I'm stepping on anyone's toes.  I always try to give credit where credit's due.

Here's the progression:
1-2-2-2-2-3-3-4-5-7-8-10-14-16-20-28-32-40-56-64-80

The way we play this progression is on a loss we move 1 step to the right. 

On a win we continue to move 1 step to the right until we are back to even or +1.

The progression is designed so that 3 wins in a row will put us back on top.  The nice thing is that if we win 1 or 2 bets and then have a loss so that we don't fully recover, we still take note of how many units we are down at this attack and we drop back at that bet level and continue. 

Example:  Let's say we have had a very bad run and are down -31 units and our next bet is 8 units.  We win the 8 unit bet which puts us at -23.  The next bet to the right of 8 is 10 which we bet and win which puts us at -13 units.  Our next bet to the right of 10 is 14 units which if we win will put us at +1 and we can reset.  But, let's say we lose the 14 unit bet.  This puts us at -27 units.  When we are down 27 units we should be at the 8 unit level on our progression, so our next bet is 8.  Let's say we lose and are now down -35 units.  Our next bet is 10 which we win and now we are -25.  Our next bet is 14 which we win and are at -11 our next bet should be 16, but we only need to bet 12 to be +1.  If we win, we reset.  If we lose we will be at -23 and can start betting at the 7 unit level.

I know that's a complicated example, but if you read it while looking at the progression line, it will become very clear.

George
In my case it doesn't matter.  I'm both!

GLC

I don't know if this should be under Money Management, Bet Selection or Full Systems.


I have been playing on BV double zero demo mode and have won 7 sessions to +20 and never had to go above a 14 unit bet.


If any of you have a little extra time, you might find it interesting to play a couple of sessions to +20 just to see how it feels.


It would be interesting to see how long it takes for it to bust.  At least interesting to me, maybe not to you. :-\


GLC
In my case it doesn't matter.  I'm both!

mr.ore

QuotePick a color and play that same color until you get behind 5 bets. Once you are behind 5 bets, switch to the other color until you get behind 5 bets.

You mean switch if that color is five units behind the other? Or do you check it every five spins and bet dominant color in previous five spins? Or you just switch color every five spins no matter what?

marivo

Quote from: mr.ore on Aug 18, 01:00 AM 2011
You mean switch if that color is five units behind the other? Or do you check it every five spins and bet dominant color in previous five spins? Or you just switch color every five spins no matter what?
I understand it this way: I pick a color (red for example) and I play it as long as I get 5 loses (no need to be sequential) and then I switch the color. Example:
RRBRRRBBRRBRRRB (now I switch to black).
???

vundarosa

George,

Can you please post an example on how exactly you are playing...

thx

vundarosa

mr.ore

Well, I developed some version, it works like this:

we have a balance value and we play even chance with one unit bet (for tracking purposes):

even chance system:
human readable pseudocode:

GLC(stoploss, max_plus)
parameters: stoploss, max_plus

on reset: balance = 0, switch even chance to opposite one

as we play:
a) if balance > max_plus then balance = max_plus

so we does not allow balance value to be more than some maximal value

b) if balance <= stoploss then reset

example graph of GLC(stoploss=-10, max_plus=9) = GLC(-10,9) played on no zero roulette

[attach=1]

-8192/37 = -221, but profit is only 212, so it would not beat one-zero roulette, and it can also fail even on no zero roulette or even create losing situation and spiral down

GLC

The way I originally intended it to be played was to bet the same color until you got five more losses than wins on that color.  Then you switch to the other color and play the same way until you are 5 losses behind on the new color keeping track from the point of the switch. 


I'm not married to 5.  We could use 4 or we could use 6 before switching.  5's kind of a happy medium and I notice that most of the time it keeps you on the side that's hitting the better of the two.

In my case it doesn't matter.  I'm both!

GLC

Here's a short demo:


Betting High:


HLLHLHLLLHLLL at this point we shift to betting L because we have had 5 more losses than wins.


LLHHLLL at this point we would have had 3 wins in a row and would reset to 1 unit still betting L.


H +1  = +1
L  -1  =  -1
L  -2  =  -3
H  +2 = -1
L  -2  =  -3
H +2 =  -1
L  -2 =  -3
L  -2 =  -5
L  -3 =  -8
H +3 = -5
L  -4 =  -9
L  -5 =  -14
L  -7 =  -21 Switch to betting Low because 5 more L's than H's
H -8 = -29
L  +10 = -19
L  +14 = -5
L  +6 = +1 I didn't bet 16, which was the next bet in the progression, because I only bet enough to get back to +1.  That way if I lose, I'm betting smaller units.


With the progression, 3 wins in a row always gets you back to at least +1.  If you have been winning and losing a lot before hitting 3 in a row, you may have to adjust the 3rd bet if you're only playing until +1 on each attack. 


If you're betting say 40 units and win and then win on 56 you might want to forgo betting 64 units per the progression, and instead drop back 96 units down the line to level 16 and give yourself some breathing room.


GLC

In my case it doesn't matter.  I'm both!

GLC

Still going strong on this little ditty.


Just played 3 more sessions to +20.


I'm using a modified martingale.


The first progression is based on recovering by winning 2 bets in a row.
1-1-1-2-2-4-4-8-8-16-16-32-32-64-64-128-128. 
Every time you lose you have to win the next 2 bets to the right to recover.  If you win and then lose the 2nd bet, you play those 2 bets again.


The second progression is based on recovering by winning 3 bets in a row.
1-1-1-1-1-2-2-2-4-4-4-8-8-8-16-16-16-32-32-32-64-64-64-128-128-128.


The third progression is based on 4 bets in a row.
1-1-1-1-1-1-1-2-2-2-2-4-4-4-4-8-8-8-8-16-16-16-16-32-32-32-32-64-64-64-64-128-128-128-128.


Just for fun?


Test the first one to +20 a few times.  You'll be surprised how well it performs.


GLC
In my case it doesn't matter.  I'm both!

marivo


Blood Angel

Hi George
I have played 5 sessions of this to 20 units win using the Carsch progression. Certainly nothing too scary yet. Thank you for sharing.

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