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MS4

Started by Kattila, Sep 14, 07:51 AM 2011

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0 Members and 2 Guests are viewing this topic.

vladir

Quote from: ophis on Oct 25, 04:43 PM 2011
About progression.

I do have respect to all great mind of progression developers but since there is so many of them i have decided that from now on I will implement ONLY DYNAMIC progression.
-----
So basically you have options to setup:
Minimum profit per bet
Maximum unit size per number/street/line etc. to bet

Reset/Stay at max units on progression loss.
----
Progression is calculated by MST according to those setting on each spin.
In my opinion this is the best way to get most optimal progression regardless of amount of numbers to bet
(important on some systems where amount of numbers is changing on each spin).

And it is also convenient because you can simply setup MaxUnitSizeToBet on 1 to have flat bet
(which is what I mostly use).

----------

Also Kattila could you suggest which way should be coded?

In case we have 2 triggers like here:
14 
26  B1  (26 is B1 from 14)
14  R2  (14 is R2 from 26)
32  R1  (32 is R1 from 14)
24  B2   ......so on....
29  B1  trigger
17  B1  W +27
34  R1  trigger
18  R2  L1
18  R1  W  +18
30  R2  trigger
we have 2 triggers here R2 (appeared 2) and R1 (appeared 4) in this case.... should we bet on LATEST(R2) trigger... or on HOTTEST(R1)?
I know there have been some modification and I need to have it clarified before I will move forward with coding.



Good job ophis. Obviously, the progressions we usually make are simplifications made to avoid doing calculations in real time, someting that is not suitable in most live wheels for a mere human alone. If you have a system for doing them, that's awsome and it will be better then any progression we can come up. Computers are far way better at maths then humans. that's a fact.


PS: on Reply #57,  that graphic looks awsome.... nearly +3000 flat betting after 10.000 spins.... Just one question... what kind of conditions made the system loose a lot arround spins 3500 to 4000 ? Any idea?
"In God we trust; all others must bring data", W. Edwards Deming

Kattila

Quote from: maestro on Oct 25, 06:10 PM 2011
just quick question,how many numbers you bet mr.kattila when you have your trigger...your system looks immpresive    :thumbsup:

9 numbers, but not same 9 numbers, bet the movement ....read the system

cheers

ophis

the thing is that I have made FILTERS that can be applied to any system in MST.

One of the filter is "Manual LW patterns Management".
With this filter you can setup your own LW patterns after which system will BET or STOP to bet.

You can setup over there to play only after W (virtual) or WW or whatever you want.
Also stop after LLL or anything.

Thats why I have dilemma. Not sure if I should code the system EXACTLY the way you posted (with virtual W hardcoded) or maybe code it more simple way (without virtual bets) and then anyone who wants will apply filters to it.

This is really a bit different story
IF u have static, defined way of playing the system or
IF you have system with mods that potentiality can change at any given times.

Also im trying to make code as dynamic as possible... without any constants... this way there can be many variables that can be modified by user (like numbers of movements to track) and this is a bit the "hard way" of doing things.

But I have learned that with roulette systems which are evolving constantly there is no point in making static trackers.
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

Kattila

***
...or maybe code it more simple way (without virtual bets) and then anyone who wants will apply filters to it.***    :thumbsup:


ophis

Quote from: vladir on Oct 25, 06:14 PM 2011
PS: on Reply #57,  that graphic looks awsome.... nearly +3000 flat betting after 10.000 spins.... Just one question... what kind of conditions made the system lose a lot arround spins 3500 to 4000 ? Any idea?


I didint make any detailed analyst of why system have failed at hose specific set of numbers (all systems fail on some type of spins). For now I want to make this system coded the way system designer have it in mind then we can start to look for holes and try to fix them.

Also please keep in mind that I AM A CODER... not system designer. I rarely work on improving any systems just because of lack of time. If I would concentrate on improving systems then I wouldn't have time to code it...this is the way it works :).
I can just can make simple modifications (that appear in my mind as a logic conclusion) and make few quick tests... not detailed analyst.

This is why I have created MST. I am giving a tool. And YOU need to help US to make this thing work. I am not fan of testing. But I like to code.

I'm including those set of numbers if someone would llike to run through them.
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

vladir

I will surelly take a look at those spins (but only tomorrow) to see if I find anything interesting :) I like to understand how things work, or if they don't, why they don't work...

Dont worry, I know that a coder just needs good requirements (sometimes it's hard to find them in the systems presented in this forum lol). Anyway, we the not-coders, are here to have the ideas, propose systems, do tests... That's why a community has benefits for everyone, no one can do everything alone...

Cheers


"In God we trust; all others must bring data", W. Edwards Deming

vladir

Just to let you know, I gave a first look at those spins...  It may not be the only cause, but guess what, our friend zero is not helping...


In the first 3000 spins, in every 400 spins, zero was appearing most of the time between 4-12 times (2,7% or bellow what is expected for each number).

Then arround spins 3500, it started appearing sligthly more and in spins 3666-4066 (coincidently where we have our huge drowdown), it was appearing 18 times. It may not seem much, but it raises it's appearence to 4,5%.

Sligthly after that, it started droping, and in spins 3800- 4200 it was already reaching "normal", 12 times for 400 spins.






"In God we trust; all others must bring data", W. Edwards Deming

Turner

Kattilla

I get "what" you are doing, but not "why"

You bet 9 chips on regular places from a number that has come out. So you are saying that you think that the next number will be in a regular spaced pocket of 9. What does that mean? and what did it mean when the ball fell in a pocket from the other groups that you didnt bet on. The groups that you say arnt a trigger won a few times and lost the bet. What does that mean?

I have just picked 9 random numbers everynow and again over 60 spins and was + units up.


Example: if I was choosing pivot numbers to bet on, I could say" I am betting on these because doubles do happen according to the law of the 3rd in 37 and I am hoping that these are the ones  that treble"

What are you saying?

Kattila

Quote from: turnerfeck on Oct 26, 04:39 AM 2011
Kattilla

I get "what" you are doing, but not "why"

You bet 9 chips on regular places from a number that has come out. So you are saying that you think that the next number will be in a regular spaced pocket of 9. What does that mean? and what did it mean when the ball fell in a pocket from the other groups that you didn't bet on. The groups that you say arnt a trigger won a few times and lost the bet. What does that mean?

I have just picked 9 random numbers everynow and again over 60 spins and was + units up.


Example: if I was choosing pivot numbers to bet on, I could say" I am betting on these because doubles do happen according to the law of the 3rd in 37 and I am hoping that these are the ones  that treble"

What are you saying?

Based on dealer signature, ideal is bet on 18 numbers right side or 18 numbers
left side from the last number spun, but  18 numbers are to many numbers to bet
in my opinion so i made that moving groups R1 R2 B1 B2 , 9 numbers to bet.
Another similar bet selection ( 9 numbers) is  4 groups each one 9 numbers,
first group is the first 9 numbers from the last number spun, second group
is the next 9 (clockwise always)..and so on ...the four moving groups.
And yes I am hoping the 9 numbers will hit.....

cheers

Turner

Thanks Katilla

if its based on dealer sig., the dealer spins clockwise followed by anticlockwise alternate. Should it be positionally switched anticlockwise every anti spin? or the anticlockwise spin ommitted? would you have won more betting on the clockwise spins only?

Ang on....that doesnt work because your clockwise 9 are being bet on an anticlockwise spin!!

F_LAT_INO



Ang on....that doesn't work because your clockwise 9 are being bet on an anticlockwise spin!!



---Cause of anticlockwise spin it would be only
    reason why it might work.


---And how would you know sir that it doesn't work????
---Any explanations for your claims.
You can always get me on  
ivica.boban@ri.t-com.hr

Turner

F_Lat,

I think you misunderstood.....

I meant it wouldnt work for missing out the anticlockwise spin and only betting on clockwise because the reference no. you base your bet on is 2 bets behind. The dealer is rolling from the last number, not the last clockwise spin


carpanta

Turnerfeck,


It doesnt mind whether you count clock or anticlockwise to track an event.

It wont change what you are looking for.


One must pay attention to the frecuency such event has got according to its outcomes.


If it is coming in on a regular random basis then you'll catch up with it. When that event frecuency drops below its positve payout rate then it is a loser.


You must quit betting on it till a new one with positive frecuency is observed.


For a 9 numbers event it needs to have a hit inside next cycle of 3 spins after its outcome to let you be up.


On the fourth spin if it hits produces a draw.


From there on it becomes a loser as i said formerly.


Nobody playing this game or whatever other is free from speculating about the random outcomes.


But when you speculate with the recent past outcomes properly then you are coping with the wheel flow.


When that doesnt happen you'll be dancing the wrong music and your bankroll will suffer that misunderstanding between you and the game.


Cheers,
Carlos.

ophis

MS4 is now coded in to Multi Systems Tracker.

Its coded with rules from 1st post but choosing hottest instead of latest triggers if it will find 2 of them.

In case you are not happy with it Kattila then let me know and I will try to modify it according to your wishes.
Multi Systems Tracker
➨ [url="//rmst.forumer.com"]RMST.forumer.com[/url]

Kattila

Thanks Ophis, it s ok  just how it is coded, if i want to
play another version i know the rules . Maybe i will use the
Filters but you have to show me how.
From where can I download the new MST ?

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