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Roulette-oriented programming in FreeBASIC

Started by VLS, Apr 12, 05:55 PM 2012

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VLS

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GARNabby

link:://justbasic.com/  for a free basic language complier, the public site of users, and all the "bells and whistles".

VLS

Thanks for the tip dear Garnabby!  :thumbsup:

"Just 2.4 megabytes" - Now we're talking bloatware killer :)


Kudos to it.
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GARNabby

Thanks, Dear Victor,

For some, it may be easier/quicker, than all the wordy tutorials, to go directly to the complete list of command codes under the editor window's "Help" --> "Just Basic Help" --> Command References.  And try'em out.

There are a lot of expert "tricks" to optimize the code, etc, but you will almost never require any of those for the straight-up programing.

VLS

I'm using FreeBASIC only because it is a straightforward bundle with the FBide.

I don't recommend using it for hardcore Win32 GUI programming because it's basically C++ without braces for that purpose.




-In my opinion- FreeBASIC, JustBASIC and any other BASIC dialect is suitable for learning the foundations of programming. Variables, Constants, Procedures, Functions, Control flow, etc. being roughly the same in any of them.

Quote from: GARNabby on Apr 16, 07:50 PM 2012
For some, it may be easier/quicker, than all the wordy tutorials, to go directly to the complete list of command codes under the editor window's "Help" --> "Just Basic Help" --> Command References.  And try'em out.

Agreed.
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Still

I've actually already got FreeBASIC and the FIDE editor installed.  That's probably because i collect (or used to collect) Basics. I lost count at about 17.  I even used CP/M emulators to be able to run the old Microsoft MBasic which was popular before the IBM PC came out with it latest incarnation which later became known as GW-Basic.   I spent a lot of time with GW a year ago for some unknown reason.  I was doing two things; re-familiarizing myself with programming after many years collecting dust.  And i was really curious about a language that, at one time (1981-4) was pretty standard and much loved for the usefulness it gave to people's PC's.   

My curiosity was sparked by an a book i found, copyright 1985 "Programming the IBM PC" by Peter Rob.  It took line numbers for granted.  Didn't question them at all.  I wanted to know why they used line numbers, and what that was like from a programmers point of view.  As far as i could tell, it had something to do with getting the most bang for the memory buck, going all the way back to 1964 machines.  When Microsoft started, they were trying to cram interpreters into 4k and 8k of memory.  On the other hand, Pascal designers also dealt with memory restrictions, and showed that you didn't need line numbers if you had a typical CP/M machine which was what? 16k to 64k.   So, why line numbers were retained so long on one of Microsoft's (and IBM's) flagship products i'm still really not sure.  I speculate that they were either still trying to pack the most functions into the least memory...or they were trying to stay compatible with legacy code/hardware...or maybe just because everyone in those days (since the 60's) associated line numbers with all of the big computers they had known in college (but could never afford).  So it might have been a little bit of psychological marketing...to make the micro computer look and feel like to big mainframes of yesteryear.   

Anyway, it was an enriching experience because as we know, so many of programming principles remain the same no matter what language.  I enjoyed trying to get a line-numbered language to call functions by name (like we do today), and figure a way to escape the line numbers altogether. 

Anyways, if anyone has any Roulette specific routines laying around in a library you built but would like to share, please share! 

Thanks,
~Still


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