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How to scripting the upcoming bot!

Started by Ralph, Nov 19, 06:17 AM 2012

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Ralph

I plan to make the bot accessable for using in about three weeks. How to script the bot I will publish some more later, for now here is an introduction for scripting.

Coding the Roullettetbot.com BVBot! There will be no fee for downloading the bot.
The bot will run using external scripts, and there are requirements to make it works well. The scripts are located at a server and will be accessable to all users, the same moment it will be added. The user can then chose a script for the play.
The script language can in principle be any, but to make it sure all users can run the scripts JavaScript or WBScript are best, as any users have that accessable via the OS in Windows.
The scripts should receive 3 arguments 1: The number won last spin. 2: The chip value 3:The bet.
The script should return the next bet, and the chip size.

       function extfunc(lastnumber,chipsize,bet){

          //the tasks of the script

          return bet + "/" + chipsize;

       }
   

The name of the receiving and returning function must have the name "extfunc". There could be more functions in the script.
The bets are described using string tokens which is separated by commas.
All possible bets or mix of bets can be used.
The bot will not work without a script, which the user chose in a listbox.
It is not for any other reason than calculate the next bet,the script need to know the win/loss, the bot reads the balance at the casino, and can be made to stop at a given win or loss.

The bets are described as follow:
The single, or straight up bets by the number. If the script returns "1,12,3" The bot place a chip straight up on the number 1,12 and 3.
If "13,13,13,14" is returned the bot place three chips on number 13 and one on number 14.

The other inside bets are easy to remember, it is allways the lowest number following of a bet marker and the highest number.
A split use "#" as marker, and the split between 2 and 5 will be 2#5, important allways the lowest number first and the bet marker followed by the highest number.
The street is similar 1s3 means the street 1,2,3.
The corner bet is 1c5 for the corner 1,2,4,5.
The line or double street has 1d6 for the first double street and all other the same style.
All bets can be mixed, if the script returns "1d6,1d6,7d12,7d12,35#36" the bot place two chips on the first and second line, and a split on number 35 and 36.

The outside bets have all tokens, the Ec "rr" for red,"bb" for black, "oo" for odd,"ee" for even, "ll" for low and "hh" for higth. Not hard to remember.

The dozen tokens are "ld", "md" and "hd". The Col tokens are "co1","co2","co3" ther co1 is the col with 1 on top and 34 on bottom.

This is about all you need to know to coding a script for any method! If you start with a simpler to get the concept, there are no limits making a method in scripting.

I will show a very simple script and explain the way a script should be written.

The example will be simple to follow, and will describe a martingale playing odd numbers.
The script needs at least one function, using the name "extfunc"!
        function extfunc(number,betsize,bets){
        }
   
The function receive three Args, in this case we assume number 2, betsize 0.1 and a bet on odd.
The function must first check if the number 2 is odd, if it win or lose.
       Partly pseudocode:
       function extfunc(number,betsize,bets){
       if(number == 0) { return as loss}
         if(number % 2 == 0) { return as loss }
          else { return as win }
          }
   
We check using a modular division if it is an odd or even number, but first handle zero.
If the bet lose we shall return two times the incoming bet, and if it wins we shall return the lowest bet.
           
      function extfunc(number,betsize,bets){
         if(number == 0) {return bets + "," + bets + "/0";}
         if(number % 2 == 0) {return bets + "," + bets + "/0";}
         else { return "oo"+"/0"; }
        }
   
That is the all the script checks if the number is odd, the args to the function was (2,0,oo) there 2 was the winning last number, 0 is the lowest bet (the index in the listbox) and "oo" the code for one chip on odd. If we had won the same bet will be returned, but on a loss the betsize will be double. The returnstring will because of a loss be "oo,oo/0" and the bot will place two 0.01 chips on odd.
Next time the bot will send the returned bet of two to the script, if we win the scrips return just one chip bet, if a loss it return four as it received a "oo,oo" bet and send it back two times the size.
This simple script can handle a martingale on one EC. Any coder familiar with the script language, are able to use Arrays or more advanced coding, no method is not possible. The main is the script get the bet, compute what to do the next bet and return that bet.
I will continue coding different methods, but invite all who code to make up the number of scripts.The scripts do not need to be wrapped what issue the bot can handle. Just a textfile with the script.A coder who do not have access to a scripting environment, can use the webbrowser and debug using alert or html to display the result during coding.
The best way to fail, is not to try!

jarabo002

Uno de Badajoz que pasaba por aquí.

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