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Coding request in exchange of 1 month unlimited use of the tool!

Started by VLS, Sep 01, 04:42 AM 2010

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VLS

I can reward with a month of free usage of the tool to anyone who can code a 12-number system for MrChips.

I've been delaying him because I really do not have the time.

The deal is simple, you make him the tester program and in exchange you one month free usage of the tipping tool when online.

System is mechanical.

I'm quite busy right now and really can't deliver this private coding at the moment. Wouldn't like him being delayed anymore, but I can't deviate from my most important project.

Anyone willing to devote some time on the side to this? :)
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Bayes

Hi Victor,

Sounds like a reasonable deal to me, but how complex is the system? if it's going to take me a week I might have to reconsider...  :D

"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

VLS

Thank you dear Bayes.

I instructed Richard (Mr. Chips) to come here and contact you :thumbsup:

Back to the IDE! (--oops! to programming  :))
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Richard

Hi Bayes,

Victor has very kindly mentioned that you are willing to consider coding my 'Dozen project',
the full details can be found on my forum, with the link to the website explaining in detail
how the 'Dozen's' are selected.

link:://roulettesolutions.vls.cc/program-for-dozen-project/5-000-select-spin-hand-test-stage-1/

From a coder's point of view I don't know how complex it will be to code it.  I am in no hurry
to get it completed, but I am hoping some progress can be made on it.

I hand tested it up to 5,000 select spins and already I think I have shown it to have made
a significant improvement over the usual selection of dozens.

I am of course willing to explain any aspect of the project, which is unclear.

I have been very interested in this project and I hope you also will find it of some
interest and thank you very much for taking a look at it.

Regards
Richard

VLS

Welcome to the forum dear Richard.

Looking forward to you and Bayes to get rocking on the project while I focus in my other big code :)

It is always very good to see the good people like yourself around  :thumbsup:

Cheers!
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Bayes

Hi Richard,

You mention on your forum that you will need to give a deeper explanation of the system than is shown on your web site, would you be able to give that explanation here? It might generate some interest seeing as your results appear to be quite good so far.
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

Richard

Hi Bayes,

I thought there may be some aspects of the Dozen project that may need clarification.

The construction of the 'sections' is straight forward and is detailed on the website and
is an essential component of the 4Selecta system, which I am currently using at the casino's.

Having understood how to construct a 'section', then it should be easier to follow the
first stage of selecting a dozen.

On the layout you will of course be aware that 1,2,3 & 10,11,12 belong to the 1st dozen.
For the purposes of the Dozen project they are also part of the Lower group of numbers:

Lower Group
1 2 3
10 11 12
19 20 21
28 29 30

It just so happens that 1,2,3 & 10,11,12 comprise 50% of the Lower group of numbers
contained in the 1st dozen.

Likewise 13,14,15 & 22,23,24 make up 50% of the Middle group of numbers in the
2nd dozen.

Lastly 25,26,27 & 34,35,36 make up 50% of the Higher group of numbers in the
3rd dozen.

If there was a result from a 'section' as follows:

7
13
27
----

7 belongs to the 1st dozen, but the 'home' of 7 being a Higher group number belongs
to the 3rd dozen, as 50% of the Higher numbers are found in the 3rd dozen.  So in effect
7,8,9 & 16,17,18 are assigned to the 3rd dozen.

I'll stop here so that you can let me know if the explanation on the website and the above
makes it any clearer, as how this first stage is set out.





Bayes

Richard,

Thanks, I think I understand now how your system works. When you refer to 'select' spins does this mean the number of PLACED bets?

On page 2 I can't read the last sentence (at the foot of the page on the left) because it's cut off - the sentence which starts: "we will however assign 9 as..." but I assume it was from the 1st dozen (even though it belongs to the higher group).

And, I'm not clear about what the tables mean on page 1. I understand that you're trying to reduce the number of spins between hits for the dozens, but could  you explain what the figures in the tables are referring to? for example, on page 1:

1st Dozen

10 x 12
11 x 15
12
13 x 3
etc..

I assume that this isn't a complete system yet, because you will presumably need to use some kind of progression, but you want to find out whether you can reduce the "distance" between hits over a larger number of spins, am I correct?
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

Richard

Bayes,

Usually the number of select spins refers to the number of placed bets, but there will be
occasions when there is a no bet, as the selection in column A may be 1st dozen and
column B may also be 1st dozen, which would make it impossible to select a dozen for
column C.

The text at the end of page 2 reads :We will however assign 9, as being part of the 50%
group and therefore the 3rd dozen.

Referring to the Tables on page 1, I elaborated a bit more on the thread in the forum,
showing results supplied by rjeaton and random. org.  Therefore 1st dozen, the number
of intervals between hits at intervals of 10 was 12 times.

Yes you are correct, I cannot at this stage refer to it as a complete system.  I am usually
not in favour of progressions, most are used in an attempt to recover losses, with the
inevitable result of going bust.  However if it could be shown that the maximum interval
between hits for a dozen was 18 for example, that would be incredible, as then a
progression could be applied at some point, with the confidence of a 1 in several million
chance of it failing :o

It has been shown that the maximum intervals between hits for all dozens is 39 and
therefore a progression is out of the question and so 18 for example would make a
progression a reality.  A 5,000 select spin test is not much granted, but the results are
encouraging enough to go for a 80,000 test, as I am certain it would be a fascinating
result :)

Bayes

Richard,

I understand how to generate the columns, that seems simple enough. However, on page 4 you say that when a column  shows the correct result, the next selection will be from that column. But how to make your selection when you first start playing?

I will post a few spins so you can check my understanding of how it works.

5 (middle Group)
2 (lower Group)

Since we're expecting a "perfect" section, the next number should be from a higher group. So under column A we write 3D.

A
3D

To generate the first entry under column B, we note that the digit sum of 5 + 2 = 7, therefore 1D comes under column B

B
1D

Now we see that 2D must come under column C (to complete a section).

C
2D

As I understand it, we can't place  a bet because we don't yet have a result, which means that we can't choose a column from which to make a selection.

The number 9 came in next. Which colours should I assign to the entries in the columns, as you have done in your table on page 4?

"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

Richard

Bayes,

I'm pleased that you understand the workings of the Dozen project :thumbsup:

I have withdrawn page 4 on the website, as I intend to display it differently and will
show spielbank spins 1. 1. 2010.  Hopefully I will complete it today.  I haven't worked out
the best way to denote when a dozen is correct and when a particular dozen is chosen,
e. g.  * for the correct result and the next bet will follow this and ^ for the chosen dozen.
If the chosen dozen is correct then display *^.  If you can think of a better way to indicate
the dozens then I would appreciate your input. 

I don't think indicating by colour is satisfactory.

When starting the Dozen project the assumption is that column A will have the correct
result.

The results for 1. 1. 2010 Spielbank Table 3 are as follows:
-1
-2
+
-1
-2
-3
-4
+
-1
-2
+
-1
n/b
-2
-3
-4
-5
-6
-7
-8
n/b
-9
n/b
-10
-11
n/b
+
+
-1
n/b
-2
-3
-4
n/b
-5
+
-1
+
+
-1
n/b
+
-1
+
-1
-2
+
-1
n/b
-2
+
n/b
+
+
+
-1
-2
-3
-4
-5
n/b
+
-1

n/b = no bet

Richard

Bayes,

I have now changed page 4 on the website to pages 4A & 4B and shows how the Dozen
project develops into the three columns.

Strange I can't get the smileys to work :(

Bayes

Hi Richard,

Just a suggestion, but you might like to include a short sample where you show not only the SELECT spins, but also the non-selected spins. In other words, ALL the spins as they come in, because then you can see how the 'sections' work.

I'm not clear whether you are supposed to draw a line under a section after a bet and then start afresh, or do you take some previous spins as included in the currently developing section?

Also, if you do this, please could you show every spin from the very beginning of play?

Sorry, don't mean to make more work for you.  :-[
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

Richard

Bayes,

Sure it's no problem, it does take a little while to get used to how the sections are formed.
It is very easy to make a mistake and I still do on occasions, so when I am at the casino
I have to double check they are correct.

I will list the sections relating to page 4A on the website as follows :

12
24
0
---
0
11
2
25
11
---
6
12
1
---
3
18
26
---
2
28
23
6
---
35
17
25
3
1
---
19
16
6
---
15
7
21
---
32
17
25
---
11
33
34
---
29
35
17
---
25
6
23
---
25
0
8
16
16
25
3
15
---
13
22
22
12
29
---
29
4
3
---
19
13
0
---
15
10
23
---
11
7
1
---
31
28
14
---
33
24
3
21
---
5
25
34
---
2
23
26
---
12
28
18
22
---
28
27
26
---
18
20
18
---
26
27
28
26
---
2
5
30
---
4
11
27
---
15
9
27
---

Bayes

Thanks Richard, I meant that I'd like to see the sections together with the selected spins, such as you might actually write down if you were playing this in a casino.

Is this correct? I have shown all spins, not just the 'select' ones.

[table=,]
spin, group, A col, B col, C col
5,M,-,-,-,
2,L,-,-,-,
9,H,3D*,1D,2D
36,H,-,-,-,
10,L,-,-,-,
16,H,2D*^,1D,3D
26,H,-,-,-,
8,H,-,-,-,
31,M,-,-,-,
30,L,1D^,2D,3D*
[/table]

So no bets were made until the 10 came in, then the bet was on the 2nd dozen resulting in a win. The next bet was after no. 31 on the 1st dozen, but the 3rd dozen hit, resulting in a loss.

I will do a few more when I have the thumbs up from you that this is ok.  :thumbsup:
"The trouble isn't what we don't know, it's what we think we know that just ain't so!" - Mark Twain

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