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Some ideas on table layout betting. (Subject modified)

Started by warrior, Nov 09, 10:53 AM 2014

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0 Members and 4 Guests are viewing this topic.

RFMAXX

let me show you, how i understand the hidden tips so far.

1. play the first 3 ds that show. only if they are from different dozens.
example: 32,26 = skip 26 and wait for next number outside dozen 3.
quote from warrior: "if you have the first 3 and 2 are from the same dozen you would discard the black sheep until the shepherd has shown" +
"the first 3 are the ones you would start with then find a way to bet the rest"

2. close the ds only when 2 unique numbers show. leave it open when there are repeaters.
example: 22,22
quote from warrior: "when they have 2 numbers this would be complete remove them"

3. if a line is closed, play the individual unhit numbers from the second ds in the dozen and stop betting the other ds.
example: 33,36 hit, close ds 6, play all unhit numbers from ds 5
quote from warrior: "repeats and newbie numbers are the key" + "my thinking is you try to catch the numbers that are unique and the repeats and corner them as fast as
you can"

maybe warrior is playing against odds from 3 ds (18 numbers) and the unhit numbers (maybe 18, but during play more 11-14).
i dont know...just another idea :) brain damage  :thumbsup:

falkor

Here's the set in question if anyone would like to test:

15
33
20
4
0
30
10
30
11
4
10
28
2
21



1-6:

7-12:

13-18: 15

19-24:

25-30:

31-36:


1-6:

7-12:

13-18: 15

19-24:

25-30:

31-36: 33


1-6:

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30: 30

31-36: 33


1-6: 4

7-12: 10

13-18: 15

19-24: 20

25-30: 30

31-36: 33


1-6: 4

7-12: 10

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33


1-6: 4

7-12: 10 11

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33


1-6: 4 4

7-12: 10 11

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33


1-6: 4 4

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33


1-6: 4 4

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30 28

31-36: 33


1-6: 4 4 2

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30 28

31-36: 33


1-6: 4 4 2

7-12: 10 11 10

13-18: 15

19-24: 20 21

25-30: 30 30 28

31-36: 33

falkor

Quote
1. play the first 3 ds that show. only if they are from different dozens.
example: 32,26 = skip 26 and wait for next number outside dozen 3.
quote from warrior: "if you have the first 3 and 2 are from the same dozen you would discard the black sheep until the shepherd has shown" +
"the first 3 are the ones you would start with then find a way to bet the rest"
I think he means play the ones that are in the same dozen, i.e. the DS opens so we play that; the dozen opens so we play that (as 2 x DS). But how do we select the 3rd? And do we keep on those 3 throughout the 4-6 open range or switch dynamically?

Quote2. close the ds only when 2 unique numbers show. leave it open when there are repeaters.
example: 22,22
quote from warrior: "when they have 2 numbers this would be complete remove them"
Yep - that's the most basic core of the system.

falkor

Quote3. if a line is closed, play the individual unhit numbers from the second ds in the dozen and stop betting the other ds.
example: 33,36 hit, close ds 6, play all unhit numbers from ds 5
quote from warrior: "repeats and newbie numbers are the key" + "my thinking is you try to catch the numbers that are unique and the repeats and corner them as fast as
you can"
OK, so we might look to corner streets in dozens (and then streets in dozens/repeats) during the 4-6 open range. If we are to play 3 DSs max on every spin then this is the most difficult part to master.

falkor

If I were to *dynamically* corner the above set then I might do it like this:

Edit: I think I made a mistake. Will retry below.

falkor

Pretty good!  ;D (8th spin = same as the most expensive method, but with far less bankroll!)

This might actually be the way to go! In fact, I've re-analysed it and think that it should have been played even cheaper than I originally thought.

Edit: need to test again as I may have made a mistake.

falkor

Note sure if I was looking at the right set before, but this is one tough set:  :thumbsup: >:D

1-6:

7-12:

13-18: 15

19-24:

25-30:

31-36:

One DS has appeared so we bet it (1 DS)


1-6:

7-12:

13-18: 15

19-24:

25-30:

31-36: 33

Two have appeared so we bet (2 DS)


1-6:

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33

Three have appeared so we bet (3 DS) but 2 are in the same dozen so maybe we should just bet 2 (2 DS)


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33

4 have appeared, but 2 are in the same dozen (2 DS)


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30:

31-36: 33

0 appeared so same bet (2 DS)


1-6: 4

7-12:

13-18: 15

19-24: 20

25-30: 30

31-36: 33

5 have appeared so we bet the 4 in the dozens (4 DS)


1-6: 4

7-12: 10

13-18: 15

19-24: 20

25-30: 30

31-36: 33

All 6 open so we bet nothing (0 DS)


1-6: 4

7-12: 10

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33

25-30 has repeated so we bet that (1 DS)


1-6: 4

7-12: 10 11

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33

1 has repeated and 1 closed, so we bet the repeat (1 DS) or we bet those in the same dozens including the repeat (4 DS) or we bet the 2 in the dozen and repeat (2 DS)


1-6: 4 4

7-12: 10 11

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33

None of the above won, but now we have another repeat, so we either bet the 2 repeats (2 DS) or we bet all 4 that are open (4 DS)


1-6: 4 4

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30

31-36: 33

None of the above won! So we bet the 2 repeats (2 DS).


1-6: 4 4

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30 28

31-36: 33

Won on the 12th spin! Bet the 1 repeat (1 DS)


1-6: 4 4 2

7-12: 10 11 10

13-18: 15

19-24: 20

25-30: 30 30 28

31-36: 33

Won! Bet the 3 remaining as each have 1 show (3 DS)


1-6: 4 4 2

7-12: 10 11 10

13-18: 15

19-24: 20 21

25-30: 30 30 28

31-36: 33

Won! Bet the 2 remaining to try to close the 5th DS, but we are only on spin 14, so I wonder if that's wise?

Chris555p

Hi Warrior/Falkor/everyone

The thread is now about 18 page long, which is great.

To ensure everyone understands the system thoroughly, would it be possible to
write a summary description of the system; The best way to play the system so
that more members who are following the thread can be involved in detailed testing.
Thanks.

Cheers

Chris

falkor

It's still WIP since there's no right or wrong way to play it based on the idea/concept of playing a DS when it comes in until the same DS has appeared but with a new number (and perhaps some repeats along the way). You only aim to close up to 4 DSs per set of 37 max, but sometimes you may be able to work towards closing the 5th depending on the distribution of closed DSs vs. gaps. The problem is the different variations of playing involve different maximum numbers of lines in play at once. Previously I've been analysing this based on "levels" since if we played up to 5 DSs we will close or hit a repeat on 99% of the DSs, but other variations could miss several potential wins, so the way to progress this is by monitoring what spin number a DS has closed on (regardless of whether you won that or not) and then adjust betting based on whether a losing streak is due or a quick win/set of wins.

falkor

The above set took almost a BR of 500, so I wonder if I made the right decision here, as jumping to 4 DSs contributed most to this?

1-6: 4

7-12:

13-18: 15

19-24: 20

25-30: 30

31-36: 33

5 have appeared so we bet the 4 in the dozens (4 DS)

Rewster88

Falkor,

Time ago there was a system posted by i think warrior or buffster. I always play that system when going to casino. It goes like this:

You always play max 3 ds on every dozen as they come up.

Say

3 (play ds1 with 1 unit)
13( play ds 1 and 3 both with 1 unit)
36( play 1,3 and 6 with 1 unit.)


You play ds 1, ds 3 and ds 6.

If the next spin would be 26 (dozen 3 hits where you bet ds 6) you @ one unit on the ds 6 and keep playing it.

Next number is 4, now you play ds1 ( 2units) ds 3 still 1 unit,
Ds6 still stands on 2 units.

Next spin is 35, now you hit dozen 3,  ds6 with 2 units. You remove all units on dozen 3 ds6 and keep playing.

Next spin 15. You hit dozen 2 ds 3 and win.

This system works great, the only problem is if the beginning keeps missing and you keep adding units. So maybe there is a way to combine this system with the info we have in here?

Grtz R

falkor

Based on what you've described that system is using a similar concept to DS Destruction. With this can we have 2 DSs in play on the same dozen or can each dozen only have 1 ds each?

I think warrior has combined it to some extent already by cornering the DSs using the dozens, but just how effective that is remains to be seen, though we have already encountered the worst possible set. Perhaps the rest will be plain sailing, but first I am going to generate some new stats based on when the DSs close, the spin number, and gaps. But not sure how to factor in repeats. The beginning of the cycle is where we can miss some closes or repeats, so is quite chaotic in both systems.

falkor

Here's the next stat I'll be generating for the 70K sets:

Sets: 73
(max gap) min/max spins to close each DS(max repeats):
9 DS1: 2/10(3) 8 DS2: 4/12(2) 7 DS3: 6/16(2) 12 DS4: 8/23(1)

Rewster88

No only one ds in a dozen, it can also be played with splits. Max 2 splits on each dozen , it gives good profit but also verry agressive when the splits dont show on time.

falkor

If they don't show on time then the DSs (or splits) inside the dozens may need a more steeper progression than just +1 unit? Has that system been tested over a high number of spins? Did it fail in the end?

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