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Redherring

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Equal bets coding error for RX
« on: August 29, 2016, 07:46:52 AM »
Hi

I wrote some basic coding for betting on even bets but it doesn't quite work as I expected. It's set to bet on a 3rd equal being the same as the previous 2 - so if red red bet red. However it seems to wait until a black resets the trigger... If it goes red red bet red, and continues red red - it won't place another bet on red. And that's the same for all bets (high low even odd black red)

I've attempted to modify it a little with a progression but I'm not great and tbh don't fully understand it. Could anyone please fix what I've done?!

Thanks


system "equals"

//1 unit on 3rd equal being same as previous 2

method "main"
begin

 

 
// Initialize on a new session
While Starting a New Session
Begin
 
Group
Begin
Display
"Session will END when ALL sequences are
met or your starting Bankroll has been
depleted."
 
Input Dropdown
"What Table Layout to use?
1:=European
2:=American" to Record "table" Data
 
Input Data
"Enter Bankroll:” to Record "bankroll" Data
 
End
End
End
 
Begin
While Starting a New Session
Begin
Set List [1,2,4,2,2,4,2,3,5,2,3,6,2,4,6] to
Record "progression" Data
Put 100% of Record "progression" Data to Red
End
While on Each Spin
Begin
If Any Even Bet has Won Each time
Begin
Put 1 on Record "progression" Data Index
End
If Any Even Bet has Lost Each time
Begin
Add 1 to Record "progression" Data Index
If Record "progression" Data Index >
Record "progression" Data Count
Begin
Stop Session
End
End
Put 100% of Record "progression" Data to Red
End
End

If Black has Hit for 2 times
Begin
Put 1 unit on Black
   end

If Red has Hit for 2 times
Begin
Put 1 unit on Red
   end

If Low has Hit for 2 times
Begin
Put 1 unit on Low
      end

If High has Hit for 2 times
Begin
Put 1 unit on High
         end

If Even has Hit for 2 times
Begin
Put 1 unit on Even
            end

If Odd has Hit for 2 times
Begin
Put 1 unit on Odd
             end
 end

 

 




Azim

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Re: Equal bets coding error for RX
« Reply #1 on: August 29, 2016, 09:03:30 AM »
From a quick glance there are quite a few errors.

However,

In short you want it to place a bet when any 2 even chances hit in a row and use the same progression you have specified.

It will bet all three if the condition is met, is that right?

Progression:
Begin
Set List [1,2,4,2,2,4,2,3,5,2,3,6,2,4,6] to
Record "progression" Data
Put 100% of Record "progression" Data to Red
End
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Re: Equal bets coding error for RX
« Reply #1 on: August 29, 2016, 09:03:30 AM »

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Redherring

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Re: Equal bets coding error for RX
« Reply #2 on: August 29, 2016, 09:15:21 AM »
It will use the progression for each individual even

So red might be on a higher progression than even for example but it might place bets at the same spin, not wait for a run to end before betting a different even

Edit... Yes, if the condition is right it will bet all 3 but they might not be at the same step in the progression

Azim

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Re: Equal bets coding error for RX
« Reply #3 on: August 29, 2016, 09:33:46 AM »
I don't have a lot of time otherwise i would have done it for you.

If you look inside your designer folder.

Search for labourchere_system.dgt  Set that up for 1 even chance to start and after copy it for the other 2 and just change variable names and progression counter name.

This is the closet one i can see at a quick glance.

Redherring

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Re: Equal bets coding error for RX
« Reply #4 on: August 29, 2016, 09:36:37 AM »
Ok thanks I'll have a look

Redherring

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Re: Equal bets coding error for RX
« Reply #5 on: August 29, 2016, 09:59:37 AM »
Nope I don't get it  :question:

I'll keep looking but my enthusiasm is higher than ability

Azim

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Re: Equal bets coding error for RX
« Reply #6 on: August 29, 2016, 10:20:44 AM »
Give it a day, if no one answers I will see what I can do...

FreeRoulette

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Re: Equal bets coding error for RX
« Reply #7 on: August 29, 2016, 03:26:02 PM »
I don't know this language, but it looks like your index counts up on a black, but your red count does not. Then they are never the same again. Can you reset both the index and count when the color changes?
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