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RouletteWars 5

Started by ignatus, Apr 20, 09:12 PM 2018

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ignatus

It's late, and i've only did 3 short testings, although, results SEEMS to be very good....i need help testing this, if you please,.. Again, this one is based on my old "antistreet repeater system", RouletteWars, played with the same principe.

Procedure: Bet the 4 unhit Doublestreet parts with 4 STREETS (1u each) *within Doz 1 and 3*. Dozen 2 is bet with 1u, (total bet 5u) for each hit, the streets are switched into the unhit part of the particular DS hit.

For an example DS 1/6; number 2 has been hit, (street 1/3) therefore you bet (street 4/6) AS (street 4/6) HIT, you switch bet again to (Street 1/3) and so on...

Progression: UP as you win --i.e "Oscar's Grind" +1u for each hit, (if not reached a new high when hit), until reached a new high OR breakeven , (then reset to 1u)

BR/wingoal: 500u
For Live Wheels only

3/3 Games won



If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

Again, a failure, ...from further testings i had 3 losses in a row.  :-[
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

Proofreaders2000

that's okay Ignatus you're first rate in my book <3

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