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Variance Alliance 8

Started by ignatus, Jul 19, 08:44 AM 2018

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ignatus

TRIGGER- Wait for a minmum of (2) hits of the same color (without the other color being hit) within High or Low. Now, you wait for a switch of colors within that particular H/L. WHEN the opposite color hits, you bet all straightups of that same color within the same H/L. (but not the number hit) you also bet 4u on the opposite (dozen 1 or dozen 3).

Progression- Double for each 2 losses.



Test 1. (5u bets)
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

junscissorhands

How many systems in the past till now have you created, approximately?

Just curious.
Don't be so naive.

ignatus

Quote from: junscissorhands on Jul 19, 09:03 AM 2018
How many systems in the past till now have you created, approximately?

Just curious.

i lost count, Bettingking said it was about 700, now it must be over 1000  :xd:

But i played for real last month and won about 1000SEK, thing is im a bad gambler, since im very careful/or perhaps afraid,hmm? :S
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

junscissorhands

Do you have your own system library? I have to hand it down to you, you are one of the most consistent system designers over the past couple of years, winning or not doesn't matter.

If you can transfer that consistency of designing and creating onto the play tables with the same discipline and control I bet you can do well.

But what makes you stop playing for real for longer periods of time? If only one of your 1000 systems can win 9 out of the 10 sessions,  then what makes you afraid?

Also, if you have so much time to design so many new ones, why not stick to one system and test hundreds of sessions? It's way less time consuming creating more and more than to refine one, just one.
Don't be so naive.

ignatus

Quote from: junscissorhands on Jul 19, 09:44 AM 2018Also, if you have so much time to design so many new ones, why not stick to one system and test hundreds of sessions? It's way less time consuming creating more and more than to refine one, just one.

True, thing is i get bored easily, that's why i create new ones. But i'll see if i can do more tests with this one!  :thumbsup:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

junscissorhands

Good man, keep it up.  :thumbsup:

Ps: You're creating systems for the sake of creating them but you must never forget WHY you design them in the first place. And after going seeing so many spins in your life by testing did you notice anything which keeps popping out during your tests/Systems?
Don't be so naive.

ignatus

Quote from: junscissorhands on Jul 19, 10:23 AM 2018Ps: You're creating systems for the sake of creating them but you must never forget WHY you design them in the first place. And after going seeing so many spins in your life by testing did you notice anything which keeps popping out during your tests/Systems?

Well ofc, i want to find something playable for real, now we'll see about this one?, i can't tell yet, but nothing will win a 100% that's the nature of the game,? :S a "normal" session would be about 200-300 spins (live), i'll do more testings, as you wish...cheers
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

ignatus

did 3 short tests now, all failed. sry to disappoint. movning on...  :question:
If you like to donate link::[url="//paypal.me/ignatus1"]//paypal.me/ignatus1[/url]

"Focus on predicting wheel sectors where the ball is expected to land" ~Steve

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